@fasthard nevermind – had a file open from another game ;-) my mistake.
Whackamatt (Axis) vs. Helmutpower (Allies +12)
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I think that 11 out of 14 2’s your Chinese boys rolled was the final straw. :| YOUCH!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - Americans
Americans buy 4 artilleries, 3 destroyers, 4 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
3 armour moved from Normandy Bordeaux to Western Germany
4 artilleries and 6 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Southern Italy
4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
4 artilleries and 4 infantry moved from 95 Sea Zone to Northern Italy
3 armour moved from Southern France to Western Germany
3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 transport moved from 110 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 carrier moved from 110 Sea Zone to 91 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
3 fighters moved from 35 Sea Zone to Kwangtung
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from Caroline Islands to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
Americans take 35 Sea Zone from JapaneseCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in 44 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win, taking 6 Sea Zone from Japanese, taking 44 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern Italy
Americans captures 12PUs while taking Italians capital
Battle in Northern Italy
Americans attack with 4 artilleries and 4 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 infantry
Americans roll dice for 4 artilleries and 4 infantry in Northern Italy, round 2 : 2/8 hits
Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
Americans win, taking Southern Italy from Italians, taking Northern Italy from Italians with 4 artilleries and 4 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Western Germany
Americans attack with 6 armour, 4 fighters and 1 tactical_bomber
Germans defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 6 armour, 4 fighters and 1 tactical_bomber in Western Germany, round 2 : 5/11 hits
Germans roll dice for 3 artilleries and 1 infantry in Western Germany, round 2 : 0/4 hits
1 infantry owned by the Germans and 3 artilleries owned by the Germans lost in Western Germany
Americans win, taking Western Germany from Germans with 6 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 3 artilleries and 1 infantry
Battle in Kwangtung
Americans attack with 2 artilleries, 3 fighters and 2 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 2 artilleries, 3 fighters and 2 infantry in Kwangtung, round 2 : 2/7 hits
Japanese roll dice for 3 infantry in Kwangtung, round 2 : 1/3 hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kwangtung
Americans roll dice for 2 artilleries, 3 fighters and 1 infantry in Kwangtung, round 3 : 3/6 hits
Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangtung
Americans win, taking Kwangtung from Japanese with 2 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 infantry
Battle in NorwayNon Combat Move - Americans
1 submarine moved from 92 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
3 carriers moved from 35 Sea Zone to 20 Sea Zone
6 destroyers moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from Caroline Islands to 20 Sea Zone
2 fighters moved from Kwangtung to 20 Sea Zone
1 fighter moved from 44 Sea Zone to Celebes
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Kwangtung to 20 Sea Zone
4 fighters moved from Western Germany to France
1 tactical_bomber moved from Western Germany to FrancePlace Units - Americans
3 transports placed in 10 Sea Zone
3 artilleries and 3 infantry placed in Western United States
3 destroyers, 3 submarines and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 79 PUs; end with 91 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 116 PUsProduction/PUs Summary :
Germans : 21 / 47
Russians : 42 / 53
Japanese : 57 / 58
Americans : 79 / 116
Chinese : 6 / 7
British : 26 / 34
UK_Pacific : 0 / 0
Italians : 4 / 0
ANZAC : 14 / 23
French : 16 / 17
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Chahar
Chinese take Chahar from Germans
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Kweichow
Chinese take Kweichow from Japanese
2 infantry moved from Hunan to Yunnan
1 fighter moved from Hunan to Yunnan
3 artilleries and 4 infantry moved from Kiangsi to HunanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 armour
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 2 armour in Yunnan, round 2 : 1/2 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits
Japanese roll dice for 1 armour in Yunnan, round 3 : 0/1 hits
1 armour owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 2 armour
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to HunanPlace Units - Chinese
1 infantry placed in Hopei
1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 15 PUs; end with 16 PUs totalProduction/PUs Summary :
Germans : 20 / 47
Russians : 42 / 53
Japanese : 49 / 58
Americans : 79 / 116
Chinese : 15 / 16
British : 26 / 34
UK_Pacific : 0 / 0
Italians : 4 / 0
ANZAC : 14 / 23
French : 16 / 17
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - British
British buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - British
4 transports moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 112 Sea Zone to 91 Sea Zone
1 artillery and 6 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 artillery, 4 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 4 infantry moved from 112 Sea Zone to Denmark
1 bomber moved from Normandy Bordeaux to Denmark
2 fighters moved from Normandy Bordeaux to Southern Italy
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Union of South Africa to RhodesiaCombat - British
Battle in Denmark
British attack with 1 artillery, 1 bomber and 6 infantry
Germans defend with 1 armour and 1 artillery
British roll dice for 1 artillery, 1 bomber and 6 infantry in Denmark, round 2 : 1/8 hits
Germans roll dice for 1 armour and 1 artillery in Denmark, round 2 : 0/2 hits
1 artillery owned by the Germans lost in Denmark
British roll dice for 1 artillery, 1 bomber and 6 infantry in Denmark, round 3 : 3/8 hits
Germans roll dice for 1 armour in Denmark, round 3 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Germans lost in Denmark
British win, taking Denmark from Germans with 1 artillery, 1 bomber and 5 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 artillery
Casualties for British: 1 infantryNon Combat Move - British
1 bomber moved from Denmark to Southern ItalyPlace Units - British
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
1 artillery and 4 infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUs totalTurn Complete - UK_Pacific
Production/PUs Summary :
Germans : 18 / 47
Russians : 42 / 53
Japanese : 49 / 58
Americans : 79 / 116
Chinese : 15 / 16
British : 28 / 28
UK_Pacific : 0 / 0
Italians : 4 / 0
ANZAC : 14 / 23
French : 16 / 17
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I think that 11 out of 14 2’s your Chinese boys rolled was the final straw.  :| YOUCH!
WOW! I’m not that lucky normaly!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Combat Move - Italians
Non Combat Move - Italians
1 aaGun moved from Yugoslavia to BulgariaTurn Complete - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 49 Sea Zone to 54 Sea Zone
3 fighters moved from Philippines to QueenslandNon Combat Move - ANZAC
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 carrier and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsProduction/PUs Summary :
Germans : 18 / 47
Russians : 42 / 53
Japanese : 49 / 58
Americans : 79 / 116
Chinese : 15 / 16
British : 28 / 28
UK_Pacific : 0 / 0
Italians : 4 / 0
ANZAC : 14 / 20
French : 16 / 17
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - French
French buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - French
5 infantry moved from France to Western GermanyNon Combat Move - French
Place Units - French
2 artilleries and 1 infantry placed in France
2 infantry placed in Normandy BordeauxTurn Complete - French
French collect 16 PUs; end with 16 PUs totalProduction/PUs Summary :
Germans : 18 / 47
Russians : 42 / 53
Japanese : 49 / 58
Americans : 79 / 116
Chinese : 15 / 16
British : 28 / 28
UK_Pacific : 0 / 0
Italians : 4 / 0
ANZAC : 14 / 20
French : 16 / 16
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I will concede, though it would have been fun to take Egypt as Japan, I think their situation is untenable with the US having 116 and no where to go but Japan.
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Thank you for the game!
You want a revenge?Same bid, switch side?
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I am up for a rematch with switched sides, I would make one slight change though, the UK inf goes to Alexandria and not Egypt.
[email protected]. Post when it’s up and you need scramble orders. :wink:
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I’m gonna start the game tonight or tomorrow!
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http://www.axisandallies.org/forums/index.php?topic=33837.0
Here for the new game! I need tour scramble order everywhere! ;)





