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Whackamatt (Axis) vs. Helmutpower (Allies +12)

  • 20 18 17 15

    I think that 11 out of 14 2’s your Chinese boys rolled was the final straw.  :|  YOUCH!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 4 artilleries, 3 destroyers, 4 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                3 armour moved from Normandy Bordeaux to Western Germany
                4 artilleries and 6 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                2 infantry moved from 95 Sea Zone to Southern Italy
                4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
                4 artilleries and 4 infantry moved from 95 Sea Zone to Northern Italy
                3 armour moved from Southern France to Western Germany
                3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
                1 cruiser moved from 110 Sea Zone to 91 Sea Zone
                1 carrier moved from 110 Sea Zone to 91 Sea Zone
                3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone
                2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
                3 fighters moved from 35 Sea Zone to Kwangtung
                1 destroyer moved from 35 Sea Zone to 36 Sea Zone
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 fighter moved from Caroline Islands to 44 Sea Zone
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                      Americans take 35 Sea Zone from Japanese

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Battle in 44 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 44 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese, taking 44 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Southern Italy
                    Americans captures 12PUs while taking Italians capital
                Battle in Northern Italy
                    Americans attack with 4 artilleries and 4 infantry
                    Italians defend with 1 artillery, 1 factory_minor and 1 infantry
                        Americans roll dice for 4 artilleries and 4 infantry in Northern Italy, round 2 :  2/8 hits
                        Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 :  0/2 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
                    Americans win, taking Southern Italy from Italians, taking Northern Italy from Italians with 4 artilleries and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Western Germany
                    Americans attack with 6 armour, 4 fighters and 1 tactical_bomber
                    Germans defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 6 armour, 4 fighters and 1 tactical_bomber in Western Germany, round 2 :  5/11 hits
                        Germans roll dice for 3 artilleries and 1 infantry in Western Germany, round 2 :  0/4 hits
                        1 infantry owned by the Germans and 3 artilleries owned by the Germans lost in Western Germany
                    Americans win, taking Western Germany from Germans with 6 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Germans: 3 artilleries and 1 infantry
                Battle in Kwangtung
                    Americans attack with 2 artilleries, 3 fighters and 2 infantry
                    Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                        Americans roll dice for 2 artilleries, 3 fighters and 2 infantry in Kwangtung, round 2 :  2/7 hits
                        Japanese roll dice for 3 infantry in Kwangtung, round 2 :  1/3 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kwangtung
                        Americans roll dice for 2 artilleries, 3 fighters and 1 infantry in Kwangtung, round 3 :  3/6 hits
                        Japanese roll dice for 1 infantry in Kwangtung, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kwangtung
                    Americans win, taking Kwangtung from Japanese with 2 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 3 infantry
                    Casualties for Americans: 1 infantry
                Battle in Norway

    Non Combat Move - Americans
                1 submarine moved from 92 Sea Zone to 98 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                3 carriers moved from 35 Sea Zone to 20 Sea Zone
                6 destroyers moved from 35 Sea Zone to 20 Sea Zone
                1 fighter moved from Caroline Islands to 20 Sea Zone
                2 fighters moved from Kwangtung to 20 Sea Zone
                1 fighter moved from 44 Sea Zone to Celebes
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                2 destroyers moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from Kwangtung to 20 Sea Zone
                4 fighters moved from Western Germany to France
                1 tactical_bomber moved from Western Germany to France

    Place Units - Americans
                3 transports placed in 10 Sea Zone
                3 artilleries and 3 infantry placed in Western United States
                3 destroyers, 3 submarines and 1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 79 PUs; end with 91 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 116 PUs

    Production/PUs Summary :

    Germans : 21 / 47
        Russians : 42 / 53
        Japanese : 57 / 58
        Americans : 79 / 116
        Chinese : 6 / 7
        British : 26 / 34
        UK_Pacific : 0 / 0
        Italians : 4 / 0
        ANZAC : 14 / 23
        French : 16 / 17
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kiangsi to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Anhwe to Chahar
                      Chinese take Chahar from Germans
                1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Hunan to Kweichow
                      Chinese take Kweichow from Japanese
                2 infantry moved from Hunan to Yunnan
                1 fighter moved from Hunan to Yunnan
                3 artilleries and 4 infantry moved from Kiangsi to Hunan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 armour
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  1/4 hits
                        Japanese roll dice for 2 armour in Yunnan, round 2 :  1/2 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 :  1/3 hits
                        Japanese roll dice for 1 armour in Yunnan, round 3 :  0/1 hits
                        1 armour owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 2 armour
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Hunan

    Place Units - Chinese
                1 infantry placed in Hopei
                1 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 16 PUs total

    Production/PUs Summary :

    Germans : 20 / 47
        Russians : 42 / 53
        Japanese : 49 / 58
        Americans : 79 / 116
        Chinese : 15 / 16
        British : 26 / 34
        UK_Pacific : 0 / 0
        Italians : 4 / 0
        ANZAC : 14 / 23
        French : 16 / 17
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 13

    Purchase Units - British
                British buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                4 transports moved from 112 Sea Zone to 110 Sea Zone
                1 transport moved from 112 Sea Zone to 91 Sea Zone
                1 artillery and 6 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Denmark
                1 artillery, 4 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 4 infantry moved from 112 Sea Zone to Denmark
                1 bomber moved from Normandy Bordeaux to Denmark
                2 fighters moved from Normandy Bordeaux to Southern Italy
                1 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Union of South Africa to Rhodesia

    Combat - British
                Battle in Denmark
                    British attack with 1 artillery, 1 bomber and 6 infantry
                    Germans defend with 1 armour and 1 artillery
                        British roll dice for 1 artillery, 1 bomber and 6 infantry in Denmark, round 2 :  1/8 hits
                        Germans roll dice for 1 armour and 1 artillery in Denmark, round 2 :  0/2 hits
                        1 artillery owned by the Germans lost in Denmark
                        British roll dice for 1 artillery, 1 bomber and 6 infantry in Denmark, round 3 :  3/8 hits
                        Germans roll dice for 1 armour in Denmark, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Germans lost in Denmark
                    British win, taking Denmark from Germans with 1 artillery, 1 bomber and 5 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour and 1 artillery
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 bomber moved from Denmark to Southern Italy

    Place Units - British
                3 infantry placed in Egypt
                3 infantry placed in Union of South Africa
                1 artillery and 4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Turn Complete - UK_Pacific

    Production/PUs Summary :

    Germans : 18 / 47
        Russians : 42 / 53
        Japanese : 49 / 58
        Americans : 79 / 116
        Chinese : 15 / 16
        British : 28 / 28
        UK_Pacific : 0 / 0
        Italians : 4 / 0
        ANZAC : 14 / 23
        French : 16 / 17
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • @Whackamatt:

    I think that 11 out of 14 2’s your Chinese boys rolled was the final straw.   :|  YOUCH!

    WOW! I’m not that lucky normaly!

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 13

    Combat Move - Italians

    Non Combat Move - Italians
                1 aaGun moved from Yugoslavia to Bulgaria

    Turn Complete - Italians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 submarines moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
                1 artillery, 1 infantry and 2 transports moved from 49 Sea Zone to 54 Sea Zone
                3 fighters moved from Philippines to Queensland

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 carrier and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Production/PUs Summary :

    Germans : 18 / 47
        Russians : 42 / 53
        Japanese : 49 / 58
        Americans : 79 / 116
        Chinese : 15 / 16
        British : 28 / 28
        UK_Pacific : 0 / 0
        Italians : 4 / 0
        ANZAC : 14 / 20
        French : 16 / 17
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 13

    Purchase Units - French
                French buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - French
                5 infantry moved from France to Western Germany

    Non Combat Move - French

    Place Units - French
                2 artilleries and 1 infantry placed in France
                2 infantry placed in Normandy Bordeaux

    Turn Complete - French
                French collect 16 PUs; end with 16 PUs total

    Production/PUs Summary :

    Germans : 18 / 47
        Russians : 42 / 53
        Japanese : 49 / 58
        Americans : 79 / 116
        Chinese : 15 / 16
        British : 28 / 28
        UK_Pacific : 0 / 0
        Italians : 4 / 0
        ANZAC : 14 / 20
        French : 16 / 16
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 18 17 15

    I will concede, though it would have been fun to take Egypt as Japan, I think their situation is untenable with the US having 116 and no where to go but Japan.


  • Thank you for the game!
    You want a revenge?

    Same bid, switch side?

  • 20 18 17 15

    I am up for a rematch with switched sides, I would make one slight change though, the UK inf goes to Alexandria and not Egypt.

    [email protected].  Post when it’s up and you need scramble orders.  :wink:


  • I’m gonna start the game tonight or tomorrow!


  • http://www.axisandallies.org/forums/index.php?topic=33837.0

    Here for the new game! I need tour scramble order everywhere! ;)

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