@axis-dominion sounds good fire it up whenever you want
14L artofwar(axis) v Amon-Sul(allies+7) LL
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 22
Purchase Units - British
British buy 6 armour and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 2 damage on 2 factory_majors; Remaining resources: 22 PUs;
UK_Pacific buy 3 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour, 5 artilleries and 6 mech_infantrys moved from Burma to Yunnan
EDIT: 1 armour moved from West India to Burma
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 fighter and 1 tactical_bomber moved from Eastern Persia to Kazakhstan
1 mech_infantry moved from Eastern Persia to Kazakhstan
12 artilleries and 12 infantry moved from Iraq to Northwest PersiaCombat - British
Battle in Yunnan
British attack with 1 armour, 5 artilleries and 6 mech_infantrys
Germans defend with 1 mech_infantry
British roll dice for 1 armour, 5 artilleries and 6 mech_infantrys in Yunnan, round 2 : 4/0 hits
Germans roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Yunnan
British win, taking Yunnan from Germans with 1 armour, 5 artilleries and 6 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kazakhstan
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Kazakhstan
British win, taking Kazakhstan from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Northwest Persia
British attack with 12 artilleries and 12 infantry
Germans defend with 1 infantry
British roll dice for 12 artilleries and 12 infantry in Northwest Persia, round 2 : 8/0 hits
Germans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 12 artilleries and 12 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 aaGun and 5 artilleries moved from India to Burma
1 mech_infantry moved from Burma to Shan State
4 armour moved from Eastern Persia to West India
4 armour moved from West India to India
3 aaGuns moved from Iraq to Northwest Persia
3 infantry moved from Persia to Northwest Persia
2 mech_infantrys moved from Iraq to Northwest Persia
2 mech_infantrys moved from Iraq to Eastern Persia
1 fighter and 1 tactical_bomber moved from Kazakhstan to Eastern Persia
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea ZonePlace Units - British
6 armour and 2 infantry placed in United Kingdom
British undo move 1.
2 infantry placed in United Kingdom
3 armour placed in Iraq
3 armour placed in PersiaTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
3 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 23 PUs total
Some Units in India change ownership: 3 armour and 1 mech_infantryTerritory Summary for British, UK_Pacific :
Formosa : 1 flag, 1 infantry
Siam : 1 flag, 1 mech_infantry
Hainan : 1 flag, 1 mech_infantry
Yunnan : 1 armour, 5 artilleries and 6 mech_infantrys
Shan State : 1 mech_infantry
Burma : 2 aaGuns and 5 artilleries
India : 1 airfield, 7 armour, 1 factory_major, 1 harbour and 1 mech_infantry
Malaya : 1 harbour
Kazakhstan : 1 flag, 1 mech_infantry
Celebes : 1 flag
Sumatra : 1 flag
20 Sea Zone : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
British Guiana : 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Normandy Bordeaux : 2 infantry
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Turkmenistan : 1 flag
93 Sea Zone : 2 submarines
Eire : 1 flag
99 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag, 3 armour and 1 factory_minor
Eastern Persia : 1 flag, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Northwest Persia : 1 flag, 3 aaGuns, 12 artilleries, 15 infantry and 2 mech_infantrys
Persia : 1 flag, 3 armour and 1 factory_minor
110 Sea Zone : 2 fighters, 2 infantry and 1 transportProduction/PUs Summary :
Germans : 66 / 91
Russians : 2 / 0
Japanese : 41 / 17
Americans : 67 / 92
Chinese : 1 / 5
British : 34 / 39
UK_Pacific : 23 / 23
Italians : 12 / 2
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 22
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;Combat Move - Italians
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 22
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;Combat Move - Italians
Non Combat Move - Italians
3 mech_infantrys moved from Bulgaria to Yugoslavia
2 aaGuns, 1 artillery and 17 infantry moved from Southern Italy to Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,5,3,2,6,1,6,6,5
Italians collect 5 PUs (7 lost to blockades); end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 22
Purchase Units - ANZAC
ANZAC buy 2 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns and 2 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
2 carriers, 3 destroyers and 2 transports moved from 37 Sea Zone to 54 Sea Zone
1 bomber moved from New South Wales to Guam
1 bomber moved from Okinawa to Guam
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 armour moved from Malaya to YunnanPlace Units - ANZAC
2 armour and 1 infantry placed in Queensland
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Paulau Island : 1 flag
Marianas : 1 flag
Yunnan : 2 aaGuns, 1 armour and 2 infantry
Burma : 2 fighters and 2 tactical_bombers
Queensland : 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 3 infantry
Guam : 3 bombers
Java : 1 flag
Dutch New Guinea : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag
20 Sea Zone : 2 submarines
22 Sea Zone : 1 flag
19 Sea Zone : 4 submarines
6 Sea Zone : 7 submarines
54 Sea Zone : 2 carriers, 3 destroyers and 3 transportsProduction/PUs Summary :
Germans : 66 / 91
Russians : 2 / 0
Japanese : 41 / 17
Americans : 67 / 92
Chinese : 1 / 5
British : 34 / 39
UK_Pacific : 23 / 23
Italians : 12 / 7
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
France and Russia do not have units.
U may skip them.
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At this point, the Axis can prolong the war but winning it appears to beyond reach. So, I will concede.
How about 1 more try. You can have the Allies +7 but cannot place more than 1 bonus unit in a territory.
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ok thanks for this game
so low luck
+7 for me
i ll take art to alexandria and inf to kweichow
tech?
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will u post the result?
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No tech.
Will post results now.
Will try to get the game set up tomorrow if possible.
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Test summary from TripleA, engine version: 1.8.0.1, time: 09:01:05





