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14L artofwar(axis) v Amon-Sul(allies+7) LL

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 14

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 2 armour, 8 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Vologda
                2 infantry moved from Bryansk to Tambov
                4 fighters moved from Ukraine to Tambov
                1 artillery and 1 infantry moved from Belarus to Smolensk
                3 infantry moved from Bryansk to Russia
                1 artillery moved from Bryansk to Russia
                1 fighter moved from Belarus to Russia
                1 bomber, 1 fighter and 2 tactical_bombers moved from Novgorod to Russia
                2 mech_infantrys moved from Bryansk to Caucasus
                1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
                1 fighter moved from Novgorod to Smolensk
                1 bomber moved from Western Germany to Smolensk
                1 bomber moved from Belarus to Caucasus

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 14

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 2 armour, 8 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Vologda
                2 infantry moved from Bryansk to Tambov
                4 fighters moved from Ukraine to Tambov
                1 artillery and 1 infantry moved from Belarus to Smolensk
                3 infantry moved from Bryansk to Russia
                1 artillery moved from Bryansk to Russia
                1 fighter moved from Belarus to Russia
                1 bomber, 1 fighter and 2 tactical_bombers moved from Novgorod to Russia
                2 mech_infantrys moved from Bryansk to Caucasus
                1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
                1 fighter moved from Novgorod to Smolensk
                1 bomber moved from Western Germany to Smolensk
                1 bomber moved from Belarus to Caucasus

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Germans creates battle in territory 92 Sea Zone
                Battle in Vologda
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 :  2/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Vologda
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Smolensk
                    Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Smolensk, round 2 :  2/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Tambov
                    Germans attack with 4 fighters and 2 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 4 fighters and 2 infantry in Tambov, round 2 :  2/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 4 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Russia
                    Germans attack with 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
                    Russians defend with 1 airfield, 1 factory_major and 4 infantry
                        Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Russia, round 2 :  4/0 hits
                        Russians roll dice for 4 infantry in Russia, round 2 :  1/1 hits
                        4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
                    Germans captures 13PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 4 infantry
                Battle in Caucasus
                    Germans attack with 1 bomber and 2 mech_infantrys
                    British defend with 1 artillery
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 :  1/0 hits
                        Russians roll dice for 1 artillery in Caucasus, round 2 :  1/1 hits
                        1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 artillery

    Non Combat Move - Germans
                1 aaGun and 3 armour moved from Volgograd to Rostov
                3 armour moved from Ukraine to Rostov
                4 aaGuns, 2 artilleries and 2 infantry moved from Bryansk to Rostov
                1 artillery and 3 infantry moved from Belarus to Bryansk
                4 infantry moved from Novgorod to Belarus
                1 bomber moved from Caucasus to Rostov
                4 fighters moved from Tambov to Rostov
                1 fighter and 1 tactical_bomber moved from Vologda to Novgorod
                1 bomber moved from Smolensk to Bryansk
                1 fighter moved from Smolensk to Novgorod
                1 bomber, 2 fighters and 2 tactical_bombers moved from Russia to Rostov
                1 submarine moved from 125 Sea Zone to 119 Sea Zone
                2 fighters and 2 tactical_bombers moved from Gibraltar to Southern Italy
                5 submarines moved from 92 Sea Zone to 98 Sea Zone

    Place Units - Germans
                3 infantry placed in Volgograd
                3 mech_infantrys placed in Ukraine
                Germans undo move 2.
                1 armour and 2 mech_infantrys placed in Ukraine
                1 armour and 2 mech_infantrys placed in Novgorod
                4 infantry placed in Germany
                3 mech_infantrys placed in Southern France
                3 mech_infantrys placed in France
                1 infantry and 1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
                Germans collect 61 PUs (5 lost to blockades); end with 74 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 flag
        Gibraltar : 1 aaGun, 1 artillery, 4 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
        France : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
        Western Germany : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Germany : 1 factory_major and 4 infantry
        Southern Italy : 2 fighters, 4 infantry and 2 tactical_bombers
        Belarus : 1 flag, 4 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 2 armour, 5 artilleries, 1 bomber, 3 infantry and 6 mech_infantrys
        Rostov : 5 aaGuns, 6 armour, 2 artilleries, 2 bombers, 6 fighters, 2 infantry and 2 tactical_bombers
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Russia : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
        Tambov : 1 flag, 2 infantry
        Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 1 factory_minor and 3 infantry
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
        Caucasus : 1 flag, 1 mech_infantry
        Smolensk : 1 flag, 1 artillery
        119 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        115 Sea Zone : 2 transports
        Yugoslavia : 1 flag
        98 Sea Zone : 5 submarines
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 66 / 99
        Russians : 8 / 0
        Japanese : 46 / 37
        Americans : 53 / 68
        Chinese : 3 / 4
        British : 33 / 31
        UK_Pacific : 21 / 21
        Italians : 15 / 25
        ANZAC : 15 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.600
            Median : 3.000
            Variance : 1.778
            Standard Deviation : 1.333
            Total rolls : 10

    Null / Other
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.667
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Russians Combat
                1 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.600
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 14

    Combat Move - Russians
                1 mech_infantry moved from Samara to Novosibirsk
                1 mech_infantry moved from Novosibirsk to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 armour moved from Yenisey to Buryatia
                      Russians take Yakut S.S.R. from Japanese
                      Russians take Buryatia from Japanese
                1 mech_infantry moved from Evenkiyskiy to Olgiy
                      Russians take Olgiy from Japanese
                1 armour moved from Samara to Sikang
                      Russians take Kazakhstan from Germans
                      Chinese take Sikang from Japanese
                1 artillery and 1 infantry moved from Samara to Tambov
                1 artillery and 1 infantry moved from Samara to Volgograd
                1 infantry moved from Samara to Volgograd
                1 artillery moved from Samara to Volgograd
                1 mech_infantry moved from Samara to Archangel
                      Russians take Archangel from Germans
                1 armour and 1 mech_infantry moved from Samara to Smolensk
                1 infantry moved from Samara to Tambov
                1 mech_infantry moved from Samara to Volgograd

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 :  0/1 hits
                        Germans roll dice for 2 infantry in Tambov, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Tambov, round 3 :  1/1 hits
                        Germans roll dice for 2 infantry in Tambov, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Tambov
                        Russians roll dice for 1 artillery and 2 infantry in Tambov, round 4 :  1/1 hits
                        Germans roll dice for 1 infantry in Tambov, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Volgograd
                    Russians attack with 2 artilleries, 2 infantry and 1 mech_infantry
                    Germans defend with 1 factory_minor and 3 infantry
                        Russians roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Volgograd, round 2 :  2/1 hits
                        Germans roll dice for 3 infantry in Volgograd, round 2 :  1/0 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
                        Russians roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Volgograd, round 3 :  2/1 hits
                        Germans roll dice for 1 infantry in Volgograd, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 1 armour and 1 mech_infantry in Smolensk, round 2 :  1/1 hits
                        Germans roll dice for 1 artillery in Smolensk, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                4 aaGuns and 1 armour moved from Samara to Novosibirsk

    Turn Complete - Russians

    Territory Summary for Russians :

    Suiyuyan : 1 mech_infantry
        Tsinghai : 1 mech_infantry
        Sikang : 1 armour
        Soviet Far East : 2 aaGuns and 14 infantry
        Buryatia : 1 armour
        Olgiy : 1 flag, 1 mech_infantry
        Dzavhan : 1 flag
        Archangel : 1 mech_infantry
        Tambov : 1 artillery and 2 infantry
        Novosibirsk : 4 aaGuns and 1 armour
        Volgograd : 2 artilleries, 1 factory_minor, 1 infantry and 1 mech_infantry
        Smolensk : 1 armour

    Production/PUs Summary :

    Germans : 60 / 99
        Russians : 16 / 0
        Japanese : 42 / 37
        Americans : 53 / 68
        Chinese : 5 / 4
        British : 33 / 31
        UK_Pacific : 21 / 21
        Italians : 15 / 25
        ANZAC : 15 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 4 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 armour and 2 mech_infantrys moved from Central Mongolia to Buryatia
                1 mech_infantry moved from Siberia to Buryatia
                1 bomber and 2 mech_infantrys moved from Shensi to Sikang
                3 mech_infantrys moved from Hunan to Yunnan
                1 tactical_bomber moved from Shensi to Yunnan
                2 armour and 2 mech_infantrys moved from Shan State to Malaya
                1 bomber moved from Shensi to 36 Sea Zone
                1 fighter moved from Hunan to 36 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                2 fighters moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from Japan to 36 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 4 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 armour and 2 mech_infantrys moved from Central Mongolia to Buryatia
                1 mech_infantry moved from Siberia to Buryatia
                1 bomber and 2 mech_infantrys moved from Shensi to Sikang
                3 mech_infantrys moved from Hunan to Yunnan
                1 tactical_bomber moved from Shensi to Yunnan
                2 armour and 2 mech_infantrys moved from Shan State to Malaya
                1 bomber moved from Shensi to 36 Sea Zone
                1 fighter moved from Hunan to 36 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                2 fighters moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from Japan to 36 Sea Zone

    Combat - Japanese
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 2 fighters in 19 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 19 Sea Zone
                    Japanese win, taking 19 Sea Zone from UK_Pacific with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 36 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
                    ANZAC defend with 2 submarines
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 2 submarines in 36 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 36 Sea Zone, round 2 :  2/0 hits
                        1 destroyer owned by the Japanese and 2 submarines owned by the ANZAC lost in 36 Sea Zone
                    Japanese win, taking 36 Sea Zone from UK_Pacific with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 2 submarines
                Battle in Malaya
                    Japanese attack with 2 armour and 2 mech_infantrys
                    ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 2 armour and 2 mech_infantrys in Malaya, round 2 :  1/1 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Yunnan
                    Japanese attack with 3 mech_infantrys and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 :  1/0 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Sikang
                    Japanese attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 armour
                        Japanese roll dice for 1 bomber and 2 mech_infantrys in Sikang, round 2 :  1/0 hits
                        Chinese roll dice for 1 armour in Sikang, round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Buryatia
                    Japanese attack with 1 armour and 3 mech_infantrys
                    Russians defend with 1 armour
                        Japanese roll dice for 1 armour and 3 mech_infantrys in Buryatia, round 2 :  1/0 hits
                        Russians roll dice for 1 armour in Buryatia, round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour

    Non Combat Move - Japanese
                2 fighters moved from 19 Sea Zone to 6 Sea Zone
                3 mech_infantrys moved from Kiangsu to Kwangsi
                1 armour and 6 mech_infantrys moved from Hunan to Kwangsi
                1 tactical_bomber moved from Yunnan to Kwangsi
                1 bomber moved from Sikang to Kwangsi
                4 armour and 3 mech_infantrys moved from Shan State to Kwangsi
                1 mech_infantry moved from Shensi to Sikang
                1 mech_infantry moved from Shensi to Anhwe
                1 bomber and 2 fighters moved from 36 Sea Zone to Kwangsi

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                2 mech_infantrys placed in Shantung
                1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,1,5
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,1
                Japanese collect 41 PUs (7 lost to blockades); end with 42 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 factory_minor and 2 mech_infantrys
        Kwangsi : 1 flag, 5 armour, 2 bombers, 2 fighters, 12 mech_infantrys and 1 tactical_bomber
        Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag
        Yunnan : 1 flag, 3 mech_infantrys
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 3 mech_infantrys
        Anhwe : 1 flag, 1 mech_infantry
        Shan State : 1 flag, 1 mech_infantry
        Malaya : 1 flag, 2 armour, 1 harbour and 2 mech_infantrys
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 2 armour, 1 harbour, 4 infantry and 1 mech_infantry
        Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
        Midway : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Amur : 1 flag
        Siberia : 1 flag, 1 aaGun, 7 infantry and 3 mech_infantrys
        Buryatia : 1 flag, 1 armour and 3 mech_infantrys
        French Indo China : 1 flag
        36 Sea Zone : 1 flag, 1 submarine
        26 Sea Zone : 1 flag
        19 Sea Zone : 1 destroyer
        Central Mongolia : 1 flag
        6 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag

    Production/PUs Summary :

    Germans : 60 / 99
        Russians : 15 / 0
        Japanese : 48 / 47
        Americans : 53 / 68
        Chinese : 3 / 4
        British : 33 / 31
        UK_Pacific : 18 / 21
        Italians : 15 / 25
        ANZAC : 15 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 1 times
            Average roll : 3.611
            Median : 4.000
            Variance : 1.412
            Standard Deviation : 1.188
            Total rolls : 18

    Null / Other
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.667
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 4.333
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    ANZAC Combat
                1 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Russians Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                5 was rolled 2 times
            Average roll : 5.000
            Median : 5.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.667
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 submarine, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Morocco to Tunisia
                      Americans take Algeria from Italians
                      Americans take Tunisia from Italians
                1 armour, 1 artillery and 2 infantry moved from Southeast Mexico to 89 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 88 Sea Zone
                2 artilleries and 2 infantry moved from British Guiana to 88 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
                1 armour, 3 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
                4 bombers moved from British Guiana to Gibraltar
                3 fighters and 2 tactical_bombers moved from 91 Sea Zone to Gibraltar
                1 armour moved from Morocco to 91 Sea Zone
                1 armour moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 2 armour, 3 artilleries, 4 bombers, 3 fighters, 4 infantry and 2 tactical_bombers
                    Germans defend with 1 aaGun, 1 artillery, 4 infantry and 1 mech_infantry; Italians defend with 1 aaGun, 1 airfield, 1 harbour and 4 infantry
                        AA fire in Gibraltar :  1/0 hits
                        1 fighter owned by the Americans lost in Gibraltar
                        Americans roll dice for 2 armour, 3 artilleries, 4 bombers, 2 fighters, 4 infantry and 2 tactical_bombers in Gibraltar, round 2 :  9/1 hits
                        Italians roll dice for 2 aaGuns, 1 artillery, 8 infantry and 1 mech_infantry in Gibraltar, round 2 :  3/1 hits
                        1 aaGun owned by the Italians , 3 infantry owned by the Germans , 1 aaGun owned by the Germans , 3 infantry owned by the Americans and 4 infantry owned by the Italians lost in Gibraltar
                        Americans roll dice for 2 armour, 3 artilleries, 4 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Gibraltar, round 3 :  7/1 hits
                        Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Gibraltar, round 3 :  1/0 hits
                        1 infantry owned by the Germans , 1 infantry owned by the Americans , 1 mech_infantry owned by the Germans and 1 artillery owned by the Germans lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 2 armour, 3 artilleries, 4 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 aaGun, 1 artillery, 4 infantry and 1 mech_infantry
                    Casualties for Italians: 1 aaGun and 4 infantry
                    Casualties for Americans: 1 fighter and 4 infantry

    Non Combat Move - Americans
                1 carrier, 3 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from Brazil to British Guiana
                3 transports moved from 91 Sea Zone to 89 Sea Zone
                1 armour moved from Morocco to Tunisia
                3 submarines moved from 92 Sea Zone to 93 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                2 fighters and 2 tactical_bombers moved from Gibraltar to 91 Sea Zone
                4 bombers moved from Gibraltar to Morocco

    Place Units - Americans
                1 submarine and 2 transports placed in 10 Sea Zone
                1 armour, 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 artillery and 1 infantry
        Iwo Jima : 1 flag, 2 infantry
        Marshall Islands : 1 flag
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
        35 Sea Zone : 1 flag
        26 Sea Zone : 1 carrier, 3 destroyers and 4 submarines
        20 Sea Zone : 1 submarine
        10 Sea Zone : 1 submarine and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 2 armour and 3 artilleries
        British Guiana : 1 infantry
        Morocco : 1 flag, 4 bombers
        Algeria : 1 flag
        Tunisia : 1 flag, 2 armour
        125 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        89 Sea Zone : 3 transports
        93 Sea Zone : 3 submarines
        97 Sea Zone : 1 submarine
        Brazil : 1 flag, 1 factory_minor and 1 harbour
        91 Sea Zone : 4 carriers, 8 destroyers, 2 fighters, 2 tactical_bombers and 7 transports
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 60 / 99
        Russians : 15 / 0
        Japanese : 48 / 47
        Americans : 55 / 70
        Chinese : 3 / 4
        British : 33 / 31
        UK_Pacific : 18 / 21
        Italians : 13 / 25
        ANZAC : 15 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Kansu : 1 infantry

    Production/PUs Summary :

    Germans : 60 / 99
        Russians : 15 / 0
        Japanese : 47 / 47
        Americans : 55 / 70
        Chinese : 4 / 5
        British : 33 / 31
        UK_Pacific : 18 / 21
        Italians : 13 / 25
        ANZAC : 15 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 14

    Purchase Units - British
                British buy 3 aaGuns, 3 artilleries and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Burma to Yunnan
                1 artillery and 1 infantry moved from Burma to Shan State
                1 mech_infantry moved from Queensland to 54 Sea Zone
                1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from 37 Sea Zone to Malaya
                1 bomber, 3 fighters and 2 tactical_bombers moved from India to Malaya
                1 artillery and 1 mech_infantry moved from Burma to Yunnan
                1 mech_infantry moved from Burma to Yunnan
                1 mech_infantry moved from Burma to Shan State
                3 mech_infantrys moved from Turkmenistan to Sikang
                1 fighter and 1 tactical_bomber moved from Eastern Persia to Sikang
                3 armour, 4 artilleries and 5 mech_infantrys moved from Burma to Shan State
                8 artilleries and 11 infantry moved from Northwest Persia to Caucasus
                1 armour and 3 mech_infantrys moved from Iraq to Caucasus
                1 armour and 2 mech_infantrys moved from Persia to Caucasus
                1 submarine moved from 35 Sea Zone to 19 Sea Zone

    Combat - British
                Battle in Sikang
                    British attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 3 mech_infantrys
                        British roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Sikang, round 2 :  2/1 hits
                        Japanese roll dice for 3 mech_infantrys in Sikang, round 2 :  1/0 hits
                        1 mech_infantry owned by the British and 2 mech_infantrys owned by the Japanese lost in Sikang
                        British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Sikang, round 3 :  1/1 hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Sikang
                    British win, taking Sikang from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 3 mech_infantrys
                    Casualties for British: 1 mech_infantry
                Battle in 19 Sea Zone
                    British attack with 1 submarine
                    Japanese defend with 1 destroyer
                        British roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 submarine in 19 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 submarine in 19 Sea Zone, round 4 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 19 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 19 Sea Zone
                    British win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Malaya
                    British attack with 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers
                    Japanese defend with 2 armour, 1 harbour and 2 mech_infantrys
                        British roll dice for 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Malaya, round 2 :  4/1 hits
                        Japanese roll dice for 2 armour and 2 mech_infantrys in Malaya, round 2 :  2/1 hits
                        2 armour owned by the Japanese , 2 fighters owned by the British and 2 mech_infantrys owned by the Japanese lost in Malaya
                    British win, taking Malaya from Japanese with 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 armour and 2 mech_infantrys
                    Casualties for British: 2 fighters
                Battle in Yunnan
                    British attack with 2 artilleries, 1 infantry and 2 mech_infantrys
                    Japanese defend with 3 mech_infantrys
                        British roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Yunnan, round 2 :  2/1 hits
                        Japanese roll dice for 3 mech_infantrys in Yunnan, round 2 :  1/0 hits
                        1 infantry owned by the British and 2 mech_infantrys owned by the Japanese lost in Yunnan
                        British roll dice for 2 artilleries and 2 mech_infantrys in Yunnan, round 3 :  1/1 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Japanese: 3 mech_infantrys
                    Casualties for British: 1 infantry
                Battle in Shan State
                    British attack with 3 armour, 5 artilleries, 1 infantry and 6 mech_infantrys
                    Japanese defend with 1 mech_infantry
                        British roll dice for 3 armour, 5 artilleries, 1 infantry and 6 mech_infantrys in Shan State, round 2 :  5/1 hits
                        Japanese roll dice for 1 mech_infantry in Shan State, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 3 armour, 5 artilleries, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Caucasus
                    British attack with 2 armour, 8 artilleries, 11 infantry and 5 mech_infantrys
                    Germans defend with 1 mech_infantry
                        British roll dice for 2 armour, 8 artilleries, 11 infantry and 5 mech_infantrys in Caucasus, round 2 :  8/1 hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Caucasus
                    British win, taking Caucasus from Germans with 2 armour, 8 artilleries, 11 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                4 aaGuns moved from Northwest Persia to Caucasus
                2 armour moved from India to Shan State
                5 aaGuns moved from Burma to Shan State
                1 artillery and 1 infantry moved from India to Burma
                1 bomber, 1 fighter and 2 tactical_bombers moved from Malaya to Burma
                1 bomber moved from Burma to India
                1 fighter and 1 tactical_bomber moved from Sikang to Tsinghai
                1 artillery and 1 infantry moved from Iraq to Northwest Persia
                4 mech_infantrys moved from Eastern Persia to Kazakhstan
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - British
                1 mech_infantry placed in Egypt
                1 aaGun and 1 artillery placed in Iraq
                1 aaGun and 1 artillery placed in Persia
                1 artillery placed in Iraq
                1 aaGun placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,5,5,5,6,2,4,2,5,6,3,1,1
                British collect 30 PUs (5 lost to blockades); end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Place Units - UK_Pacific
                1 artillery, 2 infantry and 1 tactical_bomber placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 22 PUs total
                Some Units in India change ownership: 1 artillery, 2 infantry and 1 tactical_bomber

    Territory Summary for British, UK_Pacific :

    Formosa : 1 flag, 1 infantry
        Hainan : 1 flag, 1 mech_infantry
        Yunnan : 2 artilleries and 2 mech_infantrys
        Tsinghai : 1 fighter and 1 tactical_bomber
        Sikang : 2 mech_infantrys
        Shan State : 5 aaGuns, 5 armour, 5 artilleries, 1 infantry and 6 mech_infantrys
        Burma : 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
        India : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 2 infantry and 1 tactical_bomber
        Malaya : 1 harbour and 1 mech_infantry
        Kazakhstan : 4 mech_infantrys
        Celebes : 1 flag
        Sumatra : 1 flag
        37 Sea Zone : 1 transport
        20 Sea Zone : 1 flag
        19 Sea Zone : 1 flag, 1 submarine
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 armour, 1 artillery, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 20 infantry and 1 mech_infantry
        Tobruk : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Caucasus : 1 flag, 4 aaGuns, 2 armour, 8 artilleries, 11 infantry and 5 mech_infantrys
        80 Sea Zone : 2 submarines
        Eire : 1 flag
        97 Sea Zone : 1 flag, 1 submarine
        Iraq : 1 flag, 1 aaGun, 2 artilleries and 1 factory_minor
        Eastern Persia : 1 flag
        81 Sea Zone : 1 destroyer
        Northwest Persia : 1 flag, 1 artillery and 1 infantry
        Persia : 1 flag, 2 aaGuns, 1 artillery and 1 factory_minor

    Production/PUs Summary :

    Germans : 58 / 99
        Russians : 15 / 0
        Japanese : 41 / 47
        Americans : 55 / 70
        Chinese : 6 / 5
        British : 35 / 35
        UK_Pacific : 22 / 22
        Italians : 13 / 25
        ANZAC : 15 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 8 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 mech_infantry moved from Greater Southern Germany to Southern Italy
                1 mech_infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                5 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,2
                Italians collect 10 PUs (3 lost to blockades); end with 11 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 4 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 submarine moved from 37 Sea Zone to 36 Sea Zone
                1 submarine moved from 37 Sea Zone to 35 Sea Zone
                2 submarines moved from 30 Sea Zone to 26 Sea Zone
                1 destroyer moved from 54 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Queensland to Caroline Islands
                2 infantry moved from Northwest Persia to Caucasus
                1 bomber moved from Western United States to Queensland

    Place Units - ANZAC
                3 submarines placed in 54 Sea Zone
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 tactical_bomber
        Paulau Island : 1 flag
        Okinawa : 1 flag, 1 infantry
        Marianas : 1 flag, 1 infantry
        Borneo : 1 artillery
        Queensland : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 aaGun
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 submarine
        36 Sea Zone : 1 submarine
        35 Sea Zone : 1 submarine
        26 Sea Zone : 1 destroyer and 2 submarines
        22 Sea Zone : 1 flag
        54 Sea Zone : 3 submarines and 1 transport
        62 Sea Zone : 1 submarine
        Caucasus : 2 infantry

    Production/PUs Summary :

    Germans : 58 / 99
        Russians : 15 / 0
        Japanese : 41 / 47
        Americans : 55 / 70
        Chinese : 6 / 5
        British : 35 / 35
        UK_Pacific : 22 / 22
        Italians : 13 / 16
        ANZAC : 15 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 14

    Combat Move - French

    Non Combat Move - French
                3 infantry moved from Northwest Persia to Caucasus

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Caucasus : 3 infantry

    Production/PUs Summary :

    Germans : 58 / 99
        Russians : 15 / 0
        Japanese : 41 / 47
        Americans : 55 / 70
        Chinese : 6 / 5
        British : 35 / 35
        UK_Pacific : 22 / 22
        Italians : 13 / 16
        ANZAC : 15 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 15

    Politics - Germans

    Purchase Units - Germans
                Germans repair 4 damage on 4 factory_minors; Remaining resources: 95 PUs;
                Germans buy 1 armour, 3 fighters, 17 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Novgorod to Archangel
                2 infantry moved from Belarus to Archangel
                1 fighter moved from Novgorod to Archangel
                1 armour and 1 mech_infantry moved from Novgorod to Smolensk
                2 infantry moved from Belarus to Smolensk
                1 bomber moved from Bryansk to Tambov
                1 artillery moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Tambov
                1 fighter and 1 tactical_bomber moved from Novgorod to Tambov
                1 bomber moved from Rostov to Iraq
                1 bomber moved from Rostov to Persia
                1 mech_infantry moved from Bryansk to Volgograd
                6 fighters, 2 infantry and 1 tactical_bomber moved from Rostov to Volgograd
                1 tactical_bomber moved from Rostov to Tambov

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 15

    Politics - Germans

    Purchase Units - Germans
                Germans repair 4 damage on 4 factory_minors; Remaining resources: 95 PUs;
                Germans buy 1 armour, 3 fighters, 17 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Novgorod to Archangel
                2 infantry moved from Belarus to Archangel
                1 fighter moved from Novgorod to Archangel
                1 armour and 1 mech_infantry moved from Novgorod to Smolensk
                2 infantry moved from Belarus to Smolensk
                1 bomber moved from Bryansk to Tambov
                1 artillery moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Tambov
                1 fighter and 1 tactical_bomber moved from Novgorod to Tambov
                1 bomber moved from Rostov to Iraq
                1 bomber moved from Rostov to Persia
                1 mech_infantry moved from Bryansk to Volgograd
                6 fighters, 2 infantry and 1 tactical_bomber moved from Rostov to Volgograd
                1 tactical_bomber moved from Rostov to Tambov

    Combat - Germans
                Strategic bombing raid in Persia
                        AA fire in Persia :  0/1 hits
                    Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Persia causes 5 damage total.
                Strategic bombing raid in Iraq
                        AA fire in Iraq :  0/1 hits
                    Bombing raid in Iraq rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Iraq causes 5 damage total.
                Battle in Archangel
                    Germans attack with 1 fighter, 2 infantry and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Archangel, round 2 :  1/0 hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Smolensk
                    Germans attack with 1 armour, 2 infantry and 1 mech_infantry
                    Russians defend with 1 armour
                        Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Smolensk, round 2 :  1/0 hits
                        Russians roll dice for 1 armour in Smolensk, round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Tambov
                    Germans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Tambov, round 2 :  3/0 hits
                        Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 :  1/0 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 artillery, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Volgograd
                    Germans attack with 6 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 2 artilleries, 1 factory_minor, 1 infantry and 1 mech_infantry
                        Germans roll dice for 6 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 :  4/1 hits
                        Russians roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Volgograd, round 2 :  1/1 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans , 1 mech_infantry owned by the Russians and 2 artilleries owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 6 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 artilleries, 1 infantry and 1 mech_infantry

    Non Combat Move - Germans
                1 bomber moved from Tambov to Russia
                1 fighter moved from Archangel to Russia
                1 fighter moved from Tambov to Russia
                2 fighters moved from Volgograd to Russia
                1 tactical_bomber moved from Tambov to Russia
                2 armour, 4 artilleries, 2 infantry and 5 mech_infantrys moved from Bryansk to Rostov
                1 armour and 2 mech_infantrys moved from Ukraine to Rostov
                1 tactical_bomber moved from Tambov to Rostov
                4 fighters and 1 tactical_bomber moved from Volgograd to Rostov
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                4 infantry moved from Germany to 114 Sea Zone
                2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                4 infantry moved from 115 Sea Zone to Finland
                3 mech_infantrys moved from Southern France to Northern Italy
                1 infantry moved from Western Germany to Northern Italy
                1 mech_infantry moved from Western Germany to Germany
                3 submarines moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 bomber moved from Iraq to Rostov
                1 bomber moved from Persia to Rostov

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Ukraine
                3 infantry placed in Russia
                3 infantry placed in Novgorod
                3 infantry placed in France
                1 infantry placed in Germany
                3 fighters and 7 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 1 mech_infantry
                EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4,3,4,3,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,4,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
                Germans collect 58 PUs (5 lost to blockades); end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor, 3 infantry and 3 mech_infantrys
        Western Germany : 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 1 mech_infantry
        Germany : 1 factory_major and 1 infantry
        Northern Italy : 1 infantry and 3 mech_infantrys
        Southern Italy : 2 fighters, 4 infantry and 2 tactical_bombers
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 5 aaGuns, 9 armour, 6 artilleries, 2 bombers, 4 fighters, 2 infantry, 7 mech_infantrys and 2 tactical_bombers
        Vyborg : 1 flag
        Archangel : 1 flag, 2 infantry and 1 mech_infantry
        Eastern Poland : 1 flag
        Russia : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 4 fighters, 5 infantry and 1 tactical_bomber
        Tambov : 1 flag, 1 artillery
        Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 1 factory_minor, 1 infantry and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Smolensk : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
        119 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        97 Sea Zone : 4 submarines
        115 Sea Zone : 2 transports
        Yugoslavia : 1 flag
        98 Sea Zone : 1 submarine
        Finland : 1 flag, 4 infantry

    Production/PUs Summary :

    Germans : 63 / 78
        Russians : 10 / 0
        Japanese : 41 / 47
        Americans : 55 / 70
        Chinese : 6 / 5
        British : 35 / 35
        UK_Pacific : 22 / 22
        Italians : 13 / 16
        ANZAC : 15 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.083
            Median : 4.000
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12

    Null / Other
                6 was rolled 2 times
            Average roll : 6.000
            Median : 6.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.667
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    British Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 15

    Combat Move - Russians
                1 mech_infantry moved from Tsinghai to Hopei
                      Chinese take Hopei from Japanese
                1 mech_infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 armour moved from Novosibirsk to Tambov

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 armour
                    Germans defend with 1 artillery
                        Russians roll dice for 1 armour in Tambov, round 2 :  1/1 hits
                        Germans roll dice for 1 artillery in Tambov, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 armour remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - Russians
                4 aaGuns moved from Novosibirsk to Tsinghai
                1 mech_infantry moved from Olgiy to Yakut S.S.R.

    Turn Complete - Russians

    Territory Summary for Russians :

    Hopei : 1 mech_infantry
        Tsinghai : 4 aaGuns
        Chahar : 1 mech_infantry
        Soviet Far East : 2 aaGuns and 14 infantry
        Yakut S.S.R. : 1 mech_infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Tambov : 1 armour

    Production/PUs Summary :

    Germans : 62 / 78
        Russians : 11 / 0
        Japanese : 39 / 47
        Americans : 55 / 70
        Chinese : 8 / 5
        British : 35 / 35
        UK_Pacific : 22 / 22
        Italians : 13 / 16
        ANZAC : 15 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour and 3 mech_infantrys moved from Buryatia to Yakut S.S.R.
                2 mech_infantrys moved from Shantung to Chahar
                1 mech_infantry moved from Kiangsu to Hopei
                1 bomber moved from Kwangsi to Chahar
                1 bomber moved from Kwangsi to Hopei
                1 mech_infantry moved from Anhwe to Yunnan
                3 mech_infantrys moved from Kwangsi to Yunnan
                2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Okinawa
                2 fighters moved from 19 Sea Zone to Okinawa
                2 fighters moved from Hawaiian Islands to 19 Sea Zone

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour and 3 mech_infantrys moved from Buryatia to Yakut S.S.R.
                2 mech_infantrys moved from Shantung to Chahar
                1 mech_infantry moved from Kiangsu to Hopei
                1 bomber moved from Kwangsi to Chahar
                1 bomber moved from Kwangsi to Hopei
                1 mech_infantry moved from Anhwe to Yunnan
                3 mech_infantrys moved from Kwangsi to Yunnan
                2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Okinawa
                2 fighters moved from 19 Sea Zone to Okinawa
                2 fighters moved from Hawaiian Islands to 19 Sea Zone

    Combat - Japanese
                Battle in 19 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                    British defend with 1 submarine
                        Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 19 Sea Zone, round 2 :  2/1 hits
                        1 submarine owned by the British lost in 19 Sea Zone
                    Japanese win, taking 19 Sea Zone from UK_Pacific with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in 37 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 submarine; British defend with 1 transport
                    1 submarine owned by the ANZAC Submerged
                        1 transport owned by the British lost in 37 Sea Zone
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Yakut S.S.R.
                    Japanese attack with 1 armour and 3 mech_infantrys
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 1 armour and 3 mech_infantrys in Yakut S.S.R., round 2 :  1/0 hits
                        Russians roll dice for 1 mech_infantry in Yakut S.S.R., round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Yakut S.S.R.
                    Japanese win, taking Yakut S.S.R. from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Chahar
                    Japanese attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 1 bomber and 2 mech_infantrys in Chahar, round 2 :  1/0 hits
                        Chinese roll dice for 1 mech_infantry in Chahar, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Hopei
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Hopei, round 2 :  1/1 hits
                        Chinese roll dice for 1 mech_infantry in Hopei, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Hopei
                    Japanese win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Yunnan
                    Japanese attack with 2 fighters, 4 mech_infantrys and 1 tactical_bomber
                    British defend with 2 artilleries and 2 mech_infantrys
                        Japanese roll dice for 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 :  2/1 hits
                        Chinese roll dice for 2 artilleries and 2 mech_infantrys in Yunnan, round 2 :  1/1 hits
                        2 mech_infantrys owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
                        Japanese roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 :  2/1 hits
                        Chinese roll dice for 2 artilleries in Yunnan, round 3 :  0/1 hits
                        2 artilleries owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 2 artilleries and 2 mech_infantrys
                Battle in Okinawa
                    Japanese attack with 2 fighters and 2 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 2 fighters and 2 infantry in Okinawa, round 2 :  2/1 hits
                        ANZAC roll dice for 1 infantry in Okinawa, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Okinawa
                    Japanese win, taking Okinawa from ANZAC with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from Okinawa to Kiangsu
                1 bomber moved from Chahar to Kwangsi
                2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
                1 bomber moved from Hopei to Kwangsi

    Place Units - Japanese
                3 armour placed in Kiangsu
                3 mech_infantrys placed in Shantung
                1 artillery, 1 fighter and 1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1,5,1,5,5,1,2,4,3,3,1,5,3,5,4,1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3
                Japanese collect 34 PUs (9 lost to blockades); end with 34 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 39 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kwangsi : 1 flag, 6 armour, 2 bombers, 2 fighters, 10 mech_infantrys and 1 tactical_bomber
        Kiangsu : 1 flag, 3 armour, 1 factory_minor and 2 fighters
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
        Jehol : 1 flag
        Okinawa : 2 infantry
        Manchuria : 1 flag
        Yunnan : 1 flag, 3 mech_infantrys
        Kweichow : 1 flag
        Hunan : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag, 1 mech_infantry
        Anhwe : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 2 armour, 1 harbour, 4 infantry and 1 mech_infantry
        Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
        Midway : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 armour and 3 mech_infantrys
        Siberia : 1 flag, 1 aaGun, 7 infantry and 3 mech_infantrys
        Buryatia : 1 flag
        French Indo China : 1 flag
        37 Sea Zone : 1 flag, 1 submarine
        36 Sea Zone : 1 flag
        26 Sea Zone : 1 flag
        19 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag

    Production/PUs Summary :

    Germans : 62 / 78
        Russians : 10 / 0
        Japanese : 43 / 39
        Americans : 55 / 70
        Chinese : 6 / 5
        British : 35 / 35
        UK_Pacific : 22 / 22
        Italians : 13 / 16
        ANZAC : 14 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.455
            Median : 3.500
            Variance : 1.048
            Standard Deviation : 1.024
            Total rolls : 22

    Null / Other
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.286
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    ANZAC Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.714
            Median : 4.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Russians Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.500
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 1 aaGun, 2 armour, 2 artilleries, 8 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone
                1 artillery, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                      Americans take 26 Sea Zone from Japanese
                1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Western United States to Hawaiian Islands
                2 armour moved from Tunisia to Libya

    Combat - Americans
                Americans creates battle in territory 97 Sea Zone
                Battle in Hawaiian Islands
                    Americans attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 artillery, 1 harbour and 3 infantry
                        Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Hawaiian Islands, round 2 :  2/1 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Hawaiian Islands, round 2 :  2/1 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Hawaiian Islands
                        Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Hawaiian Islands, round 3 :  2/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 3 :  1/1 hits
                        1 fighter owned by the Americans , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Hawaiian Islands
                    Americans win, taking Hawaiian Islands from Japanese with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for Americans: 1 fighter and 2 infantry
                Battle in Libya
                    Americans attack with 2 armour
                    Italians defend with 1 infantry
                        Americans roll dice for 2 armour in Libya, round 2 :  1/0 hits
                        Italians roll dice for 1 infantry in Libya, round 2 :  1/1 hits
                        1 armour owned by the Americans and 1 infantry owned by the Italians lost in Libya
                    Americans win, taking Libya from Italians with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 armour

    Non Combat Move - Americans
                4 carriers, 8 destroyers, 2 fighters, 2 tactical_bombers and 7 transports moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                4 bombers moved from Morocco to United Kingdom
                2 submarines moved from 93 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from Western United States to British Guiana
                3 transports moved from 89 Sea Zone to 101 Sea Zone
                1 armour and 2 mech_infantrys moved from Western United States to Southeast Mexico
                1 bomber moved from Hawaiian Islands to Johnston Island
                1 submarine moved from 26 Sea Zone to 23 Sea Zone
                1 submarine moved from 26 Sea Zone to 24 Sea Zone
                1 submarine moved from 26 Sea Zone to 32 Sea Zone
                1 submarine moved from 26 Sea Zone to 48 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Brazil
                1 aaGun, 1 armour, 1 artillery and 7 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 artillery and 1 infantry
        Iwo Jima : 1 flag, 2 infantry
        Marshall Islands : 1 flag
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Johnston Island : 1 bomber
        Hawaiian Islands : 1 airfield, 1 artillery and 1 harbour
        48 Sea Zone : 1 submarine
        32 Sea Zone : 1 submarine
        35 Sea Zone : 1 flag
        24 Sea Zone : 1 submarine
        23 Sea Zone : 1 submarine
        26 Sea Zone : 1 flag, 1 carrier, 3 destroyers, 1 submarine, 1 tactical_bomber and 2 transports
        20 Sea Zone : 1 submarine
        Central United States : 1 aaGun, 1 armour, 1 artillery, 1 factory_major and 7 infantry
        Southeast Mexico : 1 armour and 2 mech_infantrys
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 2 armour and 3 artilleries
        British Guiana : 1 infantry and 1 tactical_bomber
        United Kingdom : 4 bombers
        Morocco : 1 flag
        Algeria : 1 flag
        Tunisia : 1 flag
        Libya : 1 flag, 1 armour
        125 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 submarine
        97 Sea Zone : 3 submarines
        92 Sea Zone : 4 carriers, 7 destroyers, 2 fighters, 2 tactical_bombers and 7 transports
        101 Sea Zone : 6 transports
        Brazil : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        91 Sea Zone : 1 destroyer
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 62 / 78
        Russians : 10 / 0
        Japanese : 42 / 39
        Americans : 57 / 77
        Chinese : 6 / 5
        British : 35 / 35
        UK_Pacific : 22 / 22
        Italians : 12 / 16
        ANZAC : 14 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 4 bombers moved from United Kingdom to Ukraine
                EDIT: Chinese undo move 1.
                EDIT: 4 bombers moved from United Kingdom to 96 Sea Zone
                EDIT: Chinese undo move 1.
                EDIT: 4 bombers moved from United Kingdom to Morocco
                EDIT: 4 bombers moved from Morocco to Caucasus
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Kansu to Shensi

    Place Units - Chinese
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Suiyuyan : 1 infantry
        Kweichow : 1 infantry

    Production/PUs Summary :

    Germans : 62 / 78
        Russians : 10 / 0
        Japanese : 41 / 39
        Americans : 57 / 77
        Chinese : 7 / 9
        British : 35 / 35
        UK_Pacific : 22 / 22
        Italians : 12 / 16
        ANZAC : 14 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 15

    Purchase Units - British
                British repair 10 damage on 10 factory_minors; Remaining resources: 25 PUs;
                British buy 1 aaGun and 5 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter and 1 tactical_bomber moved from Tsinghai to Volgograd
                1 bomber moved from India to Volgograd
                1 infantry moved from Caucasus to Volgograd
                1 infantry moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 mech_infantry moved from Malaya to Siam
                      UK_Pacific take Siam from Japanese
                5 armour, 5 artilleries and 6 mech_infantrys moved from Shan State to Yunnan
                1 artillery and 1 infantry moved from Burma to Yunnan

    Combat - British
                British creates battle in territory 97 Sea Zone
                Battle in Yunnan
                    British attack with 5 armour, 6 artilleries, 1 infantry and 6 mech_infantrys
                    Japanese defend with 3 mech_infantrys
                        British roll dice for 5 armour, 6 artilleries, 1 infantry and 6 mech_infantrys in Yunnan, round 2 :  7/1 hits
                        Japanese roll dice for 3 mech_infantrys in Yunnan, round 2 :  1/0 hits
                        1 infantry owned by the British and 3 mech_infantrys owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 5 armour, 6 artilleries and 6 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Japanese: 3 mech_infantrys
                    Casualties for British: 1 infantry
                Battle in Volgograd
                    British attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor, 1 infantry and 1 mech_infantry
                        British roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 2 :  2/0 hits
                        Germans roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 2 :  1/1 hits
                        1 infantry owned by the British , 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
                    British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 bomber, 1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
                4 mech_infantrys moved from Kazakhstan to Caucasus
                2 mech_infantrys moved from Sikang to Caucasus
                1 artillery and 1 infantry moved from Northwest Persia to Caucasus
                2 aaGuns and 1 artillery moved from Persia to Northwest Persia
                1 aaGun and 2 artilleries moved from Iraq to Northwest Persia
                1 mech_infantry moved from Egypt to Iraq
                1 tactical_bomber moved from India to Caucasus
                1 artillery and 2 infantry moved from India to Burma
                1 fighter and 2 tactical_bombers moved from Burma to India
                5 aaGuns moved from Shan State to Yunnan
                2 submarines moved from 80 Sea Zone to 81 Sea Zone

    Place Units - British
                3 mech_infantrys placed in Iraq
                1 aaGun and 2 mech_infantrys placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,6,6,4,6
                British collect 33 PUs (2 lost to blockades); end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                3 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3
                UK_Pacific collect 20 PUs (5 lost to blockades); end with 20 PUs total
                Some Units in India change ownership: 3 armour and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Formosa : 1 flag, 1 infantry
        Siam : 1 flag, 1 mech_infantry
        Hainan : 1 flag, 1 mech_infantry
        Yunnan : 5 aaGuns, 5 armour, 6 artilleries and 6 mech_infantrys
        Burma : 1 artillery and 2 infantry
        India : 1 airfield, 3 armour, 1 factory_major, 1 fighter, 1 harbour, 1 mech_infantry and 2 tactical_bombers
        Malaya : 1 harbour
        French Indo China : 1 flag, 1 infantry
        Celebes : 1 flag
        Sumatra : 1 flag
        20 Sea Zone : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 armour, 1 artillery, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 20 infantry and 1 mech_infantry
        Tobruk : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Caucasus : 1 flag, 4 aaGuns, 2 armour, 9 artilleries, 1 bomber, 1 fighter, 11 infantry, 11 mech_infantrys and 2 tactical_bombers
        Eire : 1 flag
        97 Sea Zone : 1 flag, 1 submarine
        Iraq : 1 flag, 1 factory_minor and 4 mech_infantrys
        Eastern Persia : 1 flag
        81 Sea Zone : 1 destroyer and 2 submarines
        Northwest Persia : 1 flag, 3 aaGuns and 3 artilleries
        Persia : 1 flag, 1 aaGun, 1 factory_minor and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 62 / 78
        Russians : 10 / 0
        Japanese : 37 / 39
        Americans : 57 / 77
        Chinese : 8 / 9
        British : 35 / 38
        UK_Pacific : 25 / 20
        Italians : 12 / 16
        ANZAC : 14 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 15

    Purchase Units - British
                British repair 10 damage on 10 factory_minors; Remaining resources: 25 PUs;
                British buy 1 aaGun and 5 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter and 1 tactical_bomber moved from Tsinghai to Volgograd
                1 bomber moved from India to Volgograd
                1 infantry moved from Caucasus to Volgograd
                1 infantry moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 mech_infantry moved from Malaya to Siam
                      UK_Pacific take Siam from Japanese
                5 armour, 5 artilleries and 6 mech_infantrys moved from Shan State to Yunnan
                1 artillery and 1 infantry moved from Burma to Yunnan

    Combat - British
                British creates battle in territory 97 Sea Zone
                Battle in Yunnan
                    British attack with 5 armour, 6 artilleries, 1 infantry and 6 mech_infantrys
                    Japanese defend with 3 mech_infantrys
                        British roll dice for 5 armour, 6 artilleries, 1 infantry and 6 mech_infantrys in Yunnan, round 2 :  7/1 hits
                        Japanese roll dice for 3 mech_infantrys in Yunnan, round 2 :  1/0 hits
                        1 infantry owned by the British and 3 mech_infantrys owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 5 armour, 6 artilleries and 6 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Japanese: 3 mech_infantrys
                    Casualties for British: 1 infantry
                Battle in Volgograd
                    British attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor, 1 infantry and 1 mech_infantry
                        British roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 2 :  2/0 hits
                        Germans roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 2 :  1/1 hits
                        1 infantry owned by the British , 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
                    British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 bomber, 1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
                4 mech_infantrys moved from Kazakhstan to Caucasus
                2 mech_infantrys moved from Sikang to Caucasus
                1 artillery and 1 infantry moved from Northwest Persia to Caucasus
                2 aaGuns and 1 artillery moved from Persia to Northwest Persia
                1 aaGun and 2 artilleries moved from Iraq to Northwest Persia
                1 mech_infantry moved from Egypt to Iraq
                1 tactical_bomber moved from India to Caucasus
                1 artillery and 2 infantry moved from India to Burma
                1 fighter and 2 tactical_bombers moved from Burma to India
                5 aaGuns moved from Shan State to Yunnan
                2 submarines moved from 80 Sea Zone to 81 Sea Zone

    Place Units - British
                3 mech_infantrys placed in Iraq
                1 aaGun and 2 mech_infantrys placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,6,6,4,6
                British collect 33 PUs (2 lost to blockades); end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                3 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3
                UK_Pacific collect 20 PUs (5 lost to blockades); end with 20 PUs total
                Some Units in India change ownership: 3 armour and 1 mech_infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from Gibraltar: 1 armour, 1 artillery and 2 infantry
                EDIT: Adding units owned by British to 92 Sea Zone: 1 armour, 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for British, UK_Pacific :

    Formosa : 1 flag, 1 infantry
        Siam : 1 flag, 1 mech_infantry
        Hainan : 1 flag, 1 mech_infantry
        Yunnan : 5 aaGuns, 5 armour, 6 artilleries and 6 mech_infantrys
        Burma : 1 artillery and 2 infantry
        India : 1 airfield, 3 armour, 1 factory_major, 1 fighter, 1 harbour, 1 mech_infantry and 2 tactical_bombers
        Malaya : 1 harbour
        French Indo China : 1 flag, 1 infantry
        Celebes : 1 flag
        Sumatra : 1 flag
        20 Sea Zone : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 20 infantry and 1 mech_infantry
        Tobruk : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Caucasus : 1 flag, 4 aaGuns, 2 armour, 9 artilleries, 1 bomber, 1 fighter, 11 infantry, 11 mech_infantrys and 2 tactical_bombers
        Eire : 1 flag
        97 Sea Zone : 1 flag, 1 submarine
        Iraq : 1 flag, 1 factory_minor and 4 mech_infantrys
        92 Sea Zone : 1 armour, 1 artillery and 2 infantry
        Eastern Persia : 1 flag
        81 Sea Zone : 1 destroyer and 2 submarines
        Northwest Persia : 1 flag, 3 aaGuns and 3 artilleries
        Persia : 1 flag, 1 aaGun, 1 factory_minor and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 62 / 78
        Russians : 10 / 0
        Japanese : 37 / 39
        Americans : 57 / 77
        Chinese : 8 / 9
        British : 35 / 38
        UK_Pacific : 25 / 20
        Italians : 12 / 16
        ANZAC : 14 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 7 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.381
            Median : 3.000
            Variance : 1.050
            Standard Deviation : 1.025
            Total rolls : 21

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2.250
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2.250
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Germans Combat
                3 was rolled 3 times
            Average roll : 3.000
            Median : 3.000
            Variance : 4.500
            Standard Deviation : 2.121
            Total rolls : 3

    British Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 4 times
            Average roll : 4.714
            Median : 6.000
            Variance : 2.167
            Standard Deviation : 1.472
            Total rolls : 7

    Americans Combat
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

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