No intercept
14L bmnielsen (Axis) vs. bjergmose (Allies +12)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 3 infantry and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 destroyers moved from 6 Sea Zone to 16 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
3 fighters moved from Japan to 26 Sea Zone
2 battleships, 1 carrier, 1 cruiser, 5 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
2 tactical_bombers moved from Caroline Islands to 26 Sea Zone
1 fighter and 2 submarines moved from 54 Sea Zone to 30 Sea Zone
1 fighter moved from 54 Sea Zone to 26 Sea Zone
3 fighters and 3 tactical_bombers moved from 54 Sea Zone to New South Wales
6 artilleries and 4 infantry moved from Queensland to New South Wales
2 artilleries moved from Novosibirsk to Timguska
Japanese take Timguska from Russians
1 bomber moved from Philippines to 16 Sea Zone -
Scramble fra Hawaii?
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ja, de skal jo ikke sidde og fede den :wink:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 3 infantry and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 destroyers moved from 6 Sea Zone to 16 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
3 fighters moved from Japan to 26 Sea Zone
2 battleships, 1 carrier, 1 cruiser, 5 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
2 tactical_bombers moved from Caroline Islands to 26 Sea Zone
1 fighter and 2 submarines moved from 54 Sea Zone to 30 Sea Zone
1 fighter moved from 54 Sea Zone to 26 Sea Zone
3 fighters and 3 tactical_bombers moved from 54 Sea Zone to New South Wales
6 artilleries and 4 infantry moved from Queensland to New South Wales
2 artilleries moved from Novosibirsk to Timguska
Japanese take Timguska from Russians
1 bomber moved from Philippines to 16 Sea ZoneCombat - Japanese
Americans scrambles 1 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in 30 Sea Zone
Japanese attack with 1 fighter and 2 submarines
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 1 bomber and 2 destroyers
Americans defend with 1 destroyer and 1 submarine
Japanese win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 2 destroyers
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 26 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 1 cruiser, 5 destroyers, 5 fighters, 2 submarines and 5 tactical_bombers
Americans defend with 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 5 submarines, 2 tactical_bombers and 1 transport
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 26 Sea Zone from Neutral with 2 battleships, 1 cruiser, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 87
Casualties for Japanese: 1 carrier, 5 destroyers, 1 fighter and 2 submarines
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 5 submarines, 2 tactical_bombers and 1 transport
Battle in New South Wales
Japanese attack with 6 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers
ANZAC defend with 2 aaGuns, 1 factory_minor, 5 fighters, 1 harbour and 2 infantry
Japanese captures 13PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 2 artilleries, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Japanese: 4 artilleries, 3 infantry and 1 tactical_bomber
Casualties for ANZAC: 2 aaGuns, 5 fighters and 2 infantryNon Combat Move - Japanese
4 carriers moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from 30 Sea Zone to 26 Sea Zone
1 carrier moved from 6 Sea Zone to 26 Sea Zone
1 bomber moved from 16 Sea Zone to Japan
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
3 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Sumatra to Philippines
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 cruiser moved from 54 Sea Zone to 35 Sea Zone
3 fighters and 2 tactical_bombers moved from New South Wales to Queensland
1 transport moved from 54 Sea Zone to 62 Sea Zone
6 transports moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from Amur to BuryatiaPlace Units - Japanese
3 artilleries and 3 infantry placed in Japan
1 carrier and 3 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 48 PUs; end with 62 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 3 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Iceland to 113 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea ZoneCombat - Americans
Americans creates battle in territory 106 Sea Zone
Battle in 93 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 destroyer
Italians win with no units remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 113 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 destroyer and 5 transports
Americans win with 1 bomber remaining. Battle score for attacker is 43
Casualties for Germans: 1 destroyer and 5 transportsNon Combat Move - Americans
1 bomber moved from 113 Sea Zone to Poland
1 armour moved from Morocco to Tunisia
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 carrier moved from 10 Sea Zone to 89 Sea Zone
1 fighter moved from 10 Sea Zone to Western United States
1 infantry and 1 mech_infantry moved from British Columbia to Western United States
1 mech_infantry moved from Eastern United States to Western United States
2 aaGuns moved from Eastern United States to Central United States
1 bomber moved from Eastern United States to United Kingdom
2 bombers moved from Eastern United States to Morocco
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United KingdomPlace Units - Americans
1 transport placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
1 armour and 1 infantry placed in Eastern United States
1 bomber, 3 fighters and 1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 24 to 25
EDIT: Turning off Edit ModeTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,1,3,3,4,1,2,6,6,4,6,3,6,1,3,4,2,6,1,3,3,4,3
Americans collect 50 PUs (1 lost to blockades); end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Shantung to JeholCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Suiyuyan to ChaharPlace Units - Chinese
1 artillery and 7 infantry placed in KiangsiTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3
Chinese collect 19 PUs (1 lost to blockades); end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 25 to 26
EDIT: Turning off Edit Mode
1 armour moved from Tunisia to Tobruk
British take Libya from Italians
British take Tobruk from Italians
1 mech_infantry moved from Yunnan to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to SumatraCombat - British
British creates battle in territory 106 Sea Zone
Battle in SumatraNon Combat Move - British
1 artillery and 3 infantry moved from Hunan to Kiangsi
1 fighter moved from India to Kiangsi
3 infantry moved from Burma to Yunnan
1 armour moved from Persia to Iraq
1 armour moved from Eastern Persia to Iraq
1 infantry moved from Algeria to Tunisia
2 infantry moved from French West Africa to French Central Africa
1 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 87 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone
2 infantry moved from 101 Sea Zone to Central United StatesPlace Units - British
1 fighter and 2 infantry placed in United Kingdom
1 armour, 1 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
1 submarine placed in 39 Sea Zone
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2
UK_Pacific collect 18 PUs (2 lost to blockades); end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 submarine -
Har edited kinamændenes indkomst. de kan ikke convoy-disruptes.
spændende at se hvor japanerne vil hen næste gang :?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 6 PUs;Combat Move - Italians
1 infantry moved from Yugoslavia to Bulgaria
Italians take Bulgaria from Russians
2 artilleries moved from Yugoslavia to Romania
1 fighter moved from Southern Italy to Romania
1 armour moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 armour moved from Kenya to Ethiopia
Italians take Ethiopia from BritishCombat - Italians
Battle in Romania
Italians attack with 2 artilleries and 1 fighter
Russians defend with 1 mech_infantry
Italians win, taking Romania from Russians with 2 artilleries and 1 fighter remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Romania to Yugoslavia
2 aaGuns and 5 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Trans-Jordan to EgyptPlace Units - Italians
1 fighter placed in Southern Italy
1 artillery and 2 infantry placed in EgyptTurn Complete - Italians
Italians collect 15 PUs; end with 21 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 6
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 66 Sea Zone to 52 Sea ZoneTurn Complete - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to MoroccoTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 10 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
2 artilleries and 1 infantry moved from Norway to Finland
1 artillery and 6 infantry moved from Germany to Poland
1 artillery moved from Slovakia Hungary to Poland
4 bombers moved from Western Germany to 109 Sea Zone
1 bomber moved from Western Germany to Poland
3 bombers moved from Western Germany to GreeceCombat - Germans
Battle in Finland
Germans attack with 3 artilleries and 2 infantry
Russians defend with 1 artillery
Germans win, taking Finland from Russians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Poland
Germans attack with 2 artilleries, 1 bomber and 6 infantry
Russians defend with 1 infantry; Americans defend with 1 bomber
Germans win, taking Poland from Russians with 2 artilleries, 1 bomber and 5 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Casualties for Americans: 1 bomber
Battle in Greece
Germans attack with 3 bombers
Russians defend with 1 armour
Germans win with 2 bombers remaining. Battle score for attacker is -6
Casualties for Germans: 1 bomber
Casualties for Russians: 1 armour
Battle in 109 Sea Zone
Germans attack with 4 bombers
Americans defend with 1 transport
Germans win with 4 bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Germans
4 bombers moved from 109 Sea Zone to Western Germany
2 bombers moved from Greece to Western Germany
1 bomber moved from Poland to Western Germany
1 infantry moved from Germany to Slovakia Hungary
1 aaGun, 1 artillery and 1 infantry moved from Western Germany to Germany
2 artilleries and 2 infantry moved from Denmark to Western Germany
1 artillery and 1 infantry moved from France to Western Germany
2 fighters moved from Trans-Jordan to EgyptPlace Units - Germans
10 mech_infantrys placed in Germany
1 submarine placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 43 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
Gik ud fra, du ikke vil scramble fra UK, men det kan klares på forum, hvis du er uenig :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Purchase Units - Russians
Russians buy 4 armour, 2 fighters and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Bessarabia to Romania
2 infantry moved from Eastern Poland to Slovakia Hungary
1 bomber moved from Russia to Slovakia Hungary
2 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Vologda to Novosibirsk
1 armour and 1 infantry moved from Eastern Poland to Romania
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 armour moved from Eastern Poland to Romania
1 armour moved from Ukraine to RomaniaCombat - Russians
Battle in Slovakia Hungary
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians win, taking Slovakia Hungary from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 3 armour, 1 artillery and 2 infantry
Italians defend with 2 artilleries
Russians win, taking Romania from Germans with 3 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 2 artilleriesNon Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Novgorod to Baltic States
3 infantry moved from Ukraine to Bessarabia
1 armour moved from Caucasus to Iraq
2 infantry moved from Volgograd to Kazakhstan
2 infantry moved from Novgorod to Karelia
1 bomber moved from Slovakia Hungary to Ukraine
2 armour and 1 mech_infantry moved from Russia to Ukraine
2 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 infantry moved from Yunnan to HunanPlace Units - Russians
1 armour, 1 fighter and 1 infantry placed in Ukraine
1 armour and 2 infantry placed in Novgorod
2 armour, 1 fighter and 2 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 43 PUs; end with 43 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 factory_minor, 1 harbour and 5 infantry; Remaining resources: 10 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from New South Wales to Victoria
Japanese take Victoria from ANZAC
3 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 bomber moved from Philippines to Malaya
1 artillery moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 artillery moved from Timguska to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
1 bomber moved from Japan to Yakut S.S.R.
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
3 fighters, 2 infantry and 4 tactical_bombers moved from 26 Sea Zone to Hawaiian IslandsCombat - Japanese
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Yakut S.S.R.
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Yakut S.S.R. from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Hawaiian Islands
Japanese attack with 3 fighters, 2 infantry and 4 tactical_bombers
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese win, taking Hawaiian Islands from Americans with 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in French Indo ChinaNon Combat Move - Japanese
1 bomber moved from Malaya to Hainan
1 cruiser and 2 destroyers moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 36 Sea Zone
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
1 carrier moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 26 Sea Zone to Japan
3 fighters and 4 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from Queensland to 26 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
5 transports moved from 33 Sea Zone to 6 Sea Zone
1 bomber moved from Yakut S.S.R. to Ulaanbaatar
1 submarine moved from 30 Sea Zone to 54 Sea ZonePlace Units - Japanese
5 artilleries and 5 infantry placed in Japan
1 factory_minor placed in Korea
1 harbour placed in HainanTurn Complete - Japanese
Japanese collect 53 PUs; end with 63 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to 115 Sea Zone
1 bomber moved from Western United States to Hawaiian IslandsCombat - Americans
Battle in Hawaiian Islands
Americans attack with 1 bomber
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in 115 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - Americans
1 bomber moved from 115 Sea Zone to Novgorod
1 mech_infantry moved from Western United States to Southeast Mexico
1 mech_infantry moved from Western United States to Eastern United States
1 carrier moved from 89 Sea Zone to 101 Sea Zone
1 transport moved from 87 Sea Zone to 89 Sea Zone
2 bombers moved from Eastern United States to United Kingdom
1 armour moved from Tunisia to Tobruk
1 artillery and 1 infantry moved from French West Africa to French Central Africa
2 aaGuns moved from Central United States to Western United StatesPlace Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
1 bomber and 1 infantry placed in Eastern United States
2 fighters placed in Western United States
2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 2 infantry placed in Kiangsi
4 infantry placed in YunnanTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,6,4,1,6,1,1,6,4
Chinese collect 22 PUs (1 lost to blockades); end with 22 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Politics - British
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Anhwe: 1 infantry
EDIT: Adding units owned by Chinese to Shensi: 1 artillery and 1 infantry
EDIT: Removing units owned by Chinese from Kansu: 1 artillery and 1 infantry
EDIT: Removing units owned by Chinese from Chahar: 1 infantry
EDIT: Turning off Edit ModePurchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Tobruk to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Tobruk
3 infantry moved from Yunnan to French Indo China
1 fighter moved from Kiangsi to French Indo China
3 fighters moved from India to French Indo China
1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea ZoneCombat - British
Battle in 41 Sea Zone
British attack with 1 submarine and 1 transport
Japanese defend with 1 transport
British win, taking 41 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Sumatra
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
British win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 37 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
British win, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in French Indo China
British attack with 4 fighters and 3 infantry
Japanese defend with 4 artilleries and 4 infantry
1 infantry owned by the British retreated to Yunnan
Japanese win with 4 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for British: 2 infantryNon Combat Move - British
4 fighters moved from French Indo China to Yunnan
2 mech_infantrys moved from India to Yunnan
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 82 Sea Zone
2 infantry moved from 82 Sea Zone to French Equatorial Africa
2 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Tunisia to Libya
2 armour moved from Iraq to Trans-Jordan
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
2 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 artillery moved from India to Burma
1 infantry moved from India to BurmaPlace Units - British
1 fighter placed in United Kingdom
1 destroyer placed in 106 Sea Zone
1 artillery and 2 infantry placed in Union of South AfricaTurn Complete - British
British collect 27 PUs; end with 27 PUs totalPlace Units - UK_Pacific
1 artillery, 1 fighter and 3 infantry placed in India
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 28 to 29
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Some Units in India change ownership: 1 artillery, 1 fighter and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber and 2 infantry; Remaining resources: 4 PUs;Combat Move - Italians
1 fighter and 5 infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Bulgaria to Greece
Italians take Greece from RussiansCombat - Italians
Battle in Slovakia Hungary
Italians attack with 1 fighter and 5 infantry
Russians defend with 2 infantry
Italians win, taking Slovakia Hungary from Russians with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Southern Italy to Egypt
1 armour moved from Ethiopia to Egypt
2 aaGuns moved from Yugoslavia to Slovakia Hungary
1 fighter moved from Slovakia Hungary to Southern ItalyPlace Units - Italians
1 bomber placed in Southern Italy
1 artillery and 2 infantry placed in EgyptTurn Complete - Italians
Italians collect 16 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 52 Sea Zone to 63 Sea ZoneTurn Complete - ANZAC





