Had similar issues until I switched to proton, and it worked after that. I think we should wait until the issue is resolved before continuing. I’ll make some periodic test dice with your email as well.
14L G40 captain walker (axis) vs dawgoneit (allies +12)
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scramble orders for japan and ool please
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scramble both fighters and I will launch kamis on three cruisers and three dds.
OOL is tip bb,sub, dds, cv,tac, fighters, bb -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 1 artillery, 1 destroyer, 1 factory_minor, 1 harbour, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 4 fighters and 3 submarines moved from 7 Sea Zone to 6 Sea Zone
1 fighter moved from Western United States to 6 Sea Zone
1 cruiser and 1 destroyer moved from 92 Sea Zone to 99 Sea ZoneCombat - Americans
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1
Battle in 99 Sea Zone
Americans attack with 1 cruiser and 1 destroyer
Italians defend with 1 destroyer, 1 submarine and 1 transport
Americans win, taking 99 Sea Zone from Italians with 1 cruiser remaining. Battle score for attacker is 13
Casualties for Italians: 1 destroyer, 1 submarine and 1 transport
Casualties for Americans: 1 destroyer
Battle in 6 Sea Zone
Americans attack with 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters and 3 submarines
Japanese defend with 1 carrier, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 battleship owned by the Americans and 3 carriers owned by the Americans
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters and 3 submarines remaining. Battle score for attacker is 83
Casualties for Japanese: 1 carrier, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
Casualties for Americans: 2 destroyersNon Combat Move - Americans
1 artillery and 1 transport moved from 7 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 4 Sea Zone
3 transports moved from 7 Sea Zone to 9 Sea Zone
1 destroyer moved from 43 Sea Zone to 20 Sea Zone
1 submarine moved from 104 Sea Zone to 92 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 104 Sea Zone to 92 Sea Zone
2 destroyers moved from 101 Sea Zone to 104 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
3 fighters moved from 6 Sea Zone to KoreaPlace Units - Americans
1 airfield, 1 factory_minor and 1 harbour placed in Korea
1 armour and 1 infantry placed in Eastern United States
1 artillery and 3 infantry placed in Western United States
1 destroyer and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
1 fighter moved from Kansu to Shensi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
1 fighter moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter
Japanese defend with 1 artillery
Japanese win with no units remaining. Battle score for attacker is -6
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 fighterNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - British
2 fighters moved from Gibraltar to 97 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
2 fighters moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 infantry moved from Burma to Yunnan
1 infantry moved from Shan State to Siam
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 mech_infantry moved from India to Yunnan -
scramble orders
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ool
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scramble all six fighters…OOL dd then german fighters, then Italian fighters
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 2 destroyers, 1 fighter and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from Gibraltar to 97 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
2 fighters moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 infantry moved from Burma to Yunnan
1 infantry moved from Shan State to Siam
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 mech_infantry moved from India to YunnanCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Italians scrambles 3 units out of Yugoslavia to defend against the attack in 97 Sea Zone
Battle in Yunnan
British attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Yunnan from Japanese with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 97 Sea Zone
British attack with 1 bomber, 5 fighters and 1 tactical_bomber
Germans defend with 3 fighters and 2 submarines; Italians defend with 1 destroyer, 3 fighters, 1 submarine and 1 transport
1 submarine owned by the Italians and 2 submarines owned by the Germans Submerged
retreated to 97 Sea Zone
Italians win with 5 fighters and 1 transport remaining. Battle score for attacker is -43
Casualties for Germans: 1 fighter
Casualties for British: 5 fighters and 1 tactical_bomber
Casualties for Italians: 1 destroyer
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Yugoslavia
Moving scrambled unit from 97 Sea Zone back to originating territory: YugoslaviaNon Combat Move - British
1 bomber moved from 97 Sea Zone to Egypt
3 aaGuns and 10 infantry moved from India to Burma
1 tactical_bomber moved from Yunnan to Burma
1 fighter moved from Yunnan to BurmaPlace Units - British
2 destroyers and 1 fighter placed in 98 Sea Zone
1 transport placed in 71 Sea ZoneTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 97 Sea Zone to 99 Sea Zone
3 fighters moved from Southern Italy to 99 Sea Zone
2 armour moved from Rostov to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 bomber moved from Southern Italy to Bryansk
2 mech_infantrys moved from Ukraine to BryanskCombat - Italians
Battle in 99 Sea Zone
Italians attack with 3 fighters and 1 submarine
Americans defend with 1 cruiser
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 3 fighters in 99 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 cruiser in 99 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Americans lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from Americans with 3 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in Bryansk
Italians attack with 1 bomber and 2 mech_infantrys
Russians defend with 2 infantry
Italians roll dice for 1 bomber and 2 mech_infantrys in Bryansk, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk
Italians roll dice for 1 bomber and 1 mech_infantry in Bryansk, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits
Italians roll dice for 1 bomber and 1 mech_infantry in Bryansk, round 4 : 0/2 hits
Russians roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits
1 mech_infantry owned by the Italians lost in Bryansk
retreated to Bryansk
Russians win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Russians: 1 infantry
Casualties for Italians: 2 mech_infantrysNon Combat Move - Italians
1 bomber moved from Bryansk to Ukraine
1 artillery and 2 infantry moved from Bessarabia to Ukraine
3 fighters moved from 99 Sea Zone to Southern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUsTerritory Summary for Italians :
Cyprus : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major, 5 infantry and 2 mech_infantrys
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 7 infantry
Rostov : 1 flag
Ukraine : 1 artillery, 1 bomber and 2 infantry
Western Ukraine : 1 flag
93 Sea Zone : 1 flag
Greece : 1 flag, 1 artillery and 2 infantry
99 Sea Zone : 1 flag, 1 submarine
97 Sea Zone : 1 destroyer and 1 transport
Northwest Persia : 1 flag, 2 armourProduction/PUs Summary :
Germans : 53 / 79
Russians : 22 / 22
Japanese : 43 / 45
Americans : 56 / 76
Chinese : 5 / 6
British : 32 / 32
UK_Pacific : 11 / 11
Italians : 16 / 18
ANZAC : 18 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from Java to 44 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from Java to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 3 fighters in 44 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 carrier, 1 destroyer and 2 submarines moved from 42 Sea Zone to 37 Sea Zone
3 fighters moved from 44 Sea Zone to 37 Sea Zone
1 fighter moved from 37 Sea Zone to Malaya
2 bombers moved from New South Wales to MalayaPlace Units - ANZAC
1 bomber and 1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for ANZAC :
Malaya : 2 bombers, 1 fighter and 1 infantry
Queensland : 1 airfield and 1 harbour
Northern Territory : 2 aaGuns, 1 artillery and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 bomber, 1 factory_minor, 1 harbour and 1 tactical_bomber
Java : 1 flag
Sumatra : 1 flag, 1 infantry
37 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 submarines
Egypt : 2 infantryProduction/PUs Summary :
Germans : 53 / 79
Russians : 22 / 22
Japanese : 43 / 45
Americans : 56 / 76
Chinese : 5 / 6
British : 32 / 32
UK_Pacific : 11 / 11
Italians : 16 / 18
ANZAC : 18 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.000
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 2 infantry
Scotland : 1 infantry
United Kingdom : 1 infantryProduction/PUs Summary :
Germans : 53 / 79
Russians : 22 / 22
Japanese : 43 / 45
Americans : 56 / 76
Chinese : 5 / 6
British : 32 / 32
UK_Pacific : 11 / 11
Italians : 16 / 18
ANZAC : 18 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.000
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 fighters, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Caucasus to Volgograd
1 fighter and 1 tactical_bomber moved from Novgorod to Volgograd
2 artilleries and 10 infantry moved from Ukraine to Bryansk
5 artilleries and 8 infantry moved from Western Ukraine to Bryansk
1 artillery and 3 infantry moved from Belarus to Smolensk
2 tactical_bombers moved from Novgorod to Smolensk
2 artilleries and 17 infantry moved from Belarus to BryanskCombat - Germans
Battle in Smolensk
Germans attack with 1 artillery, 3 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 3 infantry and 2 tactical_bombers in Smolensk, round 2 : 1/6 hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 artillery, 2 infantry and 2 tactical_bombers in Smolensk, round 3 : 4/5 hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 9 artilleries and 35 infantry
Russians defend with 1 infantry
Germans roll dice for 9 artilleries and 35 infantry in Bryansk, round 2 : 9/44 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 9 artilleries and 35 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 armour, 1 fighter and 1 tactical_bomber
Russians defend with 1 armour and 1 factory_minor
Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Volgograd, round 2 : 1/3 hits
Russians roll dice for 1 armour in Volgograd, round 2 : 1/1 hits
1 armour owned by the Russians and 1 tactical_bomber owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -5
Casualties for Germans: 1 tactical_bomber
Casualties for Russians: 1 armourNon Combat Move - Germans
1 fighter moved from Volgograd to Rostov
5 mech_infantrys moved from Western Ukraine to Rostov
1 armour and 4 mech_infantrys moved from Western Ukraine to Bryansk
7 armour and 8 mech_infantrys moved from Belarus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
2 tactical_bombers moved from Smolensk to Novgorod
4 infantry moved from Novgorod to Belarus
1 aaGun moved from Belarus to Smolensk
1 aaGun moved from Western Ukraine to Bryansk
1 aaGun moved from Ukraine to Bryansk
5 mech_infantrys moved from Germany to Eastern Poland
2 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 3 infantry moved from Germany to 114 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod
2 infantry moved from Holland Belgium to France
1 artillery moved from Holland Belgium to Western GermanyPlace Units - Germans
3 armour placed in Ukraine
2 fighters and 1 mech_infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Yugoslavia: 1 fighter
EDIT: Turning off Edit Mode
1 fighter placed in Western Germany
4 infantry and 3 mech_infantrys placed in Germany
1 infantry placed in FranceTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Germans :
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 5 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Germany : 1 factory_major, 4 infantry and 3 mech_infantrys
Norway : 2 infantry
Denmark : 1 aaGun and 4 infantry
Belarus : 1 flag, 4 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 aaGuns, 8 armour, 9 artilleries, 35 infantry and 15 mech_infantrys
Rostov : 1 fighter and 5 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 5 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 3 armour and 1 factory_minor
Volgograd : 1 flag, 1 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Caucasus : 1 flag
Smolensk : 1 flag, 1 aaGun, 1 artillery and 2 infantry
112 Sea Zone : 1 cruiser and 1 destroyer
125 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag
97 Sea Zone : 2 submarines
115 Sea Zone : 2 transports
Yugoslavia : 1 flag, 1 airfield and 3 fighters
Finland : 1 flag
110 Sea Zone : 1 submarine
105 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 57 / 77
Russians : 18 / 22
Japanese : 43 / 45
Americans : 56 / 76
Chinese : 5 / 6
British : 32 / 32
UK_Pacific : 11 / 11
Italians : 16 / 18
ANZAC : 18 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Russia
1 armour and 2 infantry moved from Tambov to Russia
1 armour and 1 mech_infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Germans
1 armour and 1 mech_infantry moved from Caucasus to Volgograd
2 fighters moved from Russia to Volgograd
1 tactical_bomber moved from Russia to Volgograd
9 infantry moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Russia
1 armour and 2 infantry moved from Tambov to Russia
1 armour and 1 mech_infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Germans
1 armour and 1 mech_infantry moved from Caucasus to Volgograd
2 fighters moved from Russia to Volgograd
1 tactical_bomber moved from Russia to Volgograd
9 infantry moved from Korea to Manchuria
1 infantry moved from Korea to ManchuriaCombat - Russians
Battle in Manchuria
Russians attack with 10 infantry
Japanese defend with 1 armour and 2 mech_infantrys
Russians win, taking Manchuria from Japanese with 7 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour and 2 mech_infantrys
Casualties for Russians: 3 infantry
Battle in Volgograd
Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
2 fighters moved from Volgograd to Russia
1 tactical_bomber moved from Volgograd to Russia
1 infantry moved from Russia to Tambov
1 aaGun moved from Buryatia to AmurPlace Units - Russians
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
2 bombers, 3 fighters and 3 tactical_bombers moved from Kwangsi to 6 Sea Zone
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
2 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan -
scramble and OOL for sz 6?
I’m pretty sure you want to scramble but you need to decide what gets hit. -
I forgot a cambat move…I’m going to repost. it won’t change anything is sz6.





