14L G40 captain walker (axis) vs dawgoneit (allies +12)


  • scramble orders for japan and ool please

  • '23 '21 '20 '19 '17 '16 '15 '13

    scramble both fighters and I will launch kamis on three cruisers and three dds.
    OOL is tip bb,sub, dds, cv,tac, fighters, bb


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 airfield, 1 armour, 1 artillery, 1 destroyer, 1 factory_minor, 1 harbour, 4 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 4 fighters and 3 submarines moved from 7 Sea Zone to 6 Sea Zone
                1 fighter moved from Western United States to 6 Sea Zone
                1 cruiser and 1 destroyer moved from 92 Sea Zone to 99 Sea Zone

    Combat - Americans
                Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1
                Battle in 99 Sea Zone
                    Americans attack with 1 cruiser and 1 destroyer
                    Italians defend with 1 destroyer, 1 submarine and 1 transport
                    Americans win, taking 99 Sea Zone from Italians with 1 cruiser remaining. Battle score for attacker is 13
                    Casualties for Italians: 1 destroyer, 1 submarine and 1 transport
                    Casualties for Americans: 1 destroyer
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters and 3 submarines
                    Japanese defend with 1 carrier, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
                    Units damaged: 1 carrier owned by the Japanese
                    Units damaged: 1 battleship owned by the Americans and 3 carriers owned by the Americans
                    Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters and 3 submarines remaining. Battle score for attacker is 83
                    Casualties for Japanese: 1 carrier, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
                    Casualties for Americans: 2 destroyers

    Non Combat Move - Americans
                1 artillery and 1 transport moved from 7 Sea Zone to 6 Sea Zone
                1 artillery moved from 6 Sea Zone to Korea
                1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 destroyers, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 4 Sea Zone
                3 transports moved from 7 Sea Zone to 9 Sea Zone
                1 destroyer moved from 43 Sea Zone to 20 Sea Zone
                1 submarine moved from 104 Sea Zone to 92 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 104 Sea Zone to 92 Sea Zone
                2 destroyers moved from 101 Sea Zone to 104 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                3 fighters moved from 6 Sea Zone to Korea

    Place Units - Americans
                1 airfield, 1 factory_minor and 1 harbour placed in Korea
                1 armour and 1 infantry placed in Eastern United States
                1 artillery and 3 infantry placed in Western United States
                1 destroyer and 1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Tsinghai to Sikang
                      Chinese take Sikang from Japanese
                1 fighter moved from Kansu to Shensi


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Tsinghai to Sikang
                      Chinese take Sikang from Japanese
                1 fighter moved from Kansu to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter
                    Japanese defend with 1 artillery
                    Japanese win with no units remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 fighter

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - British
                2 fighters moved from Gibraltar to 97 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
                2 fighters moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                2 infantry moved from Burma to Yunnan
                1 infantry moved from Shan State to Siam
                1 fighter and 1 tactical_bomber moved from India to Yunnan
                1 mech_infantry moved from India to Yunnan


  • scramble orders


  • ool

  • '23 '21 '20 '19 '17 '16 '15 '13

    scramble all six fighters…OOL dd then german fighters, then Italian fighters


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 2 destroyers, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from Gibraltar to 97 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
                2 fighters moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                2 infantry moved from Burma to Yunnan
                1 infantry moved from Shan State to Siam
                1 fighter and 1 tactical_bomber moved from India to Yunnan
                1 mech_infantry moved from India to Yunnan

    Combat - British
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Italians scrambles 3 units out of Yugoslavia to defend against the attack in 97 Sea Zone
                Battle in Yunnan
                    British attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                    British win, taking Yunnan from Japanese with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 5 fighters and 1 tactical_bomber
                    Germans defend with 3 fighters and 2 submarines; Italians defend with 1 destroyer, 3 fighters, 1 submarine and 1 transport
                    1 submarine owned by the Italians and 2 submarines owned by the Germans Submerged
                    retreated to 97 Sea Zone
                    Italians win with 5 fighters and 1 transport remaining. Battle score for attacker is -43
                    Casualties for Germans: 1 fighter
                    Casualties for British: 5 fighters and 1 tactical_bomber
                    Casualties for Italians: 1 destroyer
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Yugoslavia
                Moving scrambled unit from 97 Sea Zone back to originating territory: Yugoslavia

    Non Combat Move - British
                1 bomber moved from 97 Sea Zone to Egypt
                3 aaGuns and 10 infantry moved from India to Burma
                1 tactical_bomber moved from Yunnan to Burma
                1 fighter moved from Yunnan to Burma

    Place Units - British
                2 destroyers and 1 fighter placed in 98 Sea Zone
                1 transport placed in 71 Sea Zone

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Some Units in India change ownership: 2 infantry

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                3 fighters moved from Southern Italy to 99 Sea Zone
                2 armour moved from Rostov to Northwest Persia
                      Italians take Northwest Persia from Neutral_Allies
                1 bomber moved from Southern Italy to Bryansk
                2 mech_infantrys moved from Ukraine to Bryansk

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 3 fighters and 1 submarine
                    Americans defend with 1 cruiser
                        Italians roll dice for 1 submarine in 99 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 3 fighters in 99 Sea Zone, round 2 :  3/3 hits
                        Americans roll dice for 1 cruiser in 99 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Americans lost in 99 Sea Zone
                    Italians win, taking 99 Sea Zone from Americans with 3 fighters and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 cruiser
                Battle in Bryansk
                    Italians attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 2 infantry
                        Italians roll dice for 1 bomber and 2 mech_infantrys in Bryansk, round 2 :  1/3 hits
                        Russians roll dice for 2 infantry in Bryansk, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk
                        Italians roll dice for 1 bomber and 1 mech_infantry in Bryansk, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 :  0/1 hits
                        Italians roll dice for 1 bomber and 1 mech_infantry in Bryansk, round 4 :  0/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 4 :  1/1 hits
                        1 mech_infantry owned by the Italians lost in Bryansk
                    retreated to Bryansk
                    Russians win with 1 infantry remaining. Battle score for attacker is -5
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 2 mech_infantrys

    Non Combat Move - Italians
                1 bomber moved from Bryansk to Ukraine
                1 artillery and 2 infantry moved from Bessarabia to Ukraine
                3 fighters moved from 99 Sea Zone to Southern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs

    Territory Summary for Italians :

    Cyprus : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
        Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major, 5 infantry and 2 mech_infantrys
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 7 infantry
        Rostov : 1 flag
        Ukraine : 1 artillery, 1 bomber and 2 infantry
        Western Ukraine : 1 flag
        93 Sea Zone : 1 flag
        Greece : 1 flag, 1 artillery and 2 infantry
        99 Sea Zone : 1 flag, 1 submarine
        97 Sea Zone : 1 destroyer and 1 transport
        Northwest Persia : 1 flag, 2 armour

    Production/PUs Summary :

    Germans : 53 / 79
        Russians : 22 / 22
        Japanese : 43 / 45
        Americans : 56 / 76
        Chinese : 5 / 6
        British : 32 / 32
        UK_Pacific : 11 / 11
        Italians : 16 / 18
        ANZAC : 18 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from 42 Sea Zone to 44 Sea Zone
                1 fighter moved from Java to 44 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from 42 Sea Zone to 44 Sea Zone
                1 fighter moved from Java to 44 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 3 fighters in 44 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 44 Sea Zone
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 carrier, 1 destroyer and 2 submarines moved from 42 Sea Zone to 37 Sea Zone
                3 fighters moved from 44 Sea Zone to 37 Sea Zone
                1 fighter moved from 37 Sea Zone to Malaya
                2 bombers moved from New South Wales to Malaya

    Place Units - ANZAC
                1 bomber and 1 tactical_bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for ANZAC :

    Malaya : 2 bombers, 1 fighter and 1 infantry
        Queensland : 1 airfield and 1 harbour
        Northern Territory : 2 aaGuns, 1 artillery and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 bomber, 1 factory_minor, 1 harbour and 1 tactical_bomber
        Java : 1 flag
        Sumatra : 1 flag, 1 infantry
        37 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 submarines
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 53 / 79
        Russians : 22 / 22
        Japanese : 43 / 45
        Americans : 56 / 76
        Chinese : 5 / 6
        British : 32 / 32
        UK_Pacific : 11 / 11
        Italians : 16 / 18
        ANZAC : 18 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.000
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        Scotland : 1 infantry
        United Kingdom : 1 infantry

    Production/PUs Summary :

    Germans : 53 / 79
        Russians : 22 / 22
        Japanese : 43 / 45
        Americans : 56 / 76
        Chinese : 5 / 6
        British : 32 / 32
        UK_Pacific : 11 / 11
        Italians : 16 / 18
        ANZAC : 18 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.000
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 fighters, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Caucasus to Volgograd
                1 fighter and 1 tactical_bomber moved from Novgorod to Volgograd
                2 artilleries and 10 infantry moved from Ukraine to Bryansk
                5 artilleries and 8 infantry moved from Western Ukraine to Bryansk
                1 artillery and 3 infantry moved from Belarus to Smolensk
                2 tactical_bombers moved from Novgorod to Smolensk
                2 artilleries and 17 infantry moved from Belarus to Bryansk

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 1 artillery, 3 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery, 3 infantry and 2 tactical_bombers in Smolensk, round 2 :  1/6 hits
                        Russians roll dice for 2 infantry in Smolensk, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                        Germans roll dice for 1 artillery, 2 infantry and 2 tactical_bombers in Smolensk, round 3 :  4/5 hits
                        Russians roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 artillery, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Germans attack with 9 artilleries and 35 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 9 artilleries and 35 infantry in Bryansk, round 2 :  9/44 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 9 artilleries and 35 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 1 armour, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 armour and 1 factory_minor
                        Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Volgograd, round 2 :  1/3 hits
                        Russians roll dice for 1 armour in Volgograd, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 tactical_bomber owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for Russians: 1 armour

    Non Combat Move - Germans
                1 fighter moved from Volgograd to Rostov
                5 mech_infantrys moved from Western Ukraine to Rostov
                1 armour and 4 mech_infantrys moved from Western Ukraine to Bryansk
                7 armour and 8 mech_infantrys moved from Belarus to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                2 tactical_bombers moved from Smolensk to Novgorod
                4 infantry moved from Novgorod to Belarus
                1 aaGun moved from Belarus to Smolensk
                1 aaGun moved from Western Ukraine to Bryansk
                1 aaGun moved from Ukraine to Bryansk
                5 mech_infantrys moved from Germany to Eastern Poland
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 3 infantry moved from Germany to 114 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod
                2 infantry moved from Holland Belgium to France
                1 artillery moved from Holland Belgium to Western Germany

    Place Units - Germans
                3 armour placed in Ukraine
                2 fighters and 1 mech_infantry placed in Novgorod
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 fighter
                EDIT: Adding units owned by Germans to Yugoslavia: 1 fighter
                EDIT: Turning off Edit Mode
                1 fighter placed in Western Germany
                4 infantry and 3 mech_infantrys placed in Germany
                1 infantry placed in France

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Germans :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 5 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
        Germany : 1 factory_major, 4 infantry and 3 mech_infantrys
        Norway : 2 infantry
        Denmark : 1 aaGun and 4 infantry
        Belarus : 1 flag, 4 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 2 aaGuns, 8 armour, 9 artilleries, 35 infantry and 15 mech_infantrys
        Rostov : 1 fighter and 5 mech_infantrys
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 5 mech_infantrys
        Bessarabia : 1 flag
        Ukraine : 1 flag, 3 armour and 1 factory_minor
        Volgograd : 1 flag, 1 armour and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 2 tactical_bombers
        Caucasus : 1 flag
        Smolensk : 1 flag, 1 aaGun, 1 artillery and 2 infantry
        112 Sea Zone : 1 cruiser and 1 destroyer
        125 Sea Zone : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        97 Sea Zone : 2 submarines
        115 Sea Zone : 2 transports
        Yugoslavia : 1 flag, 1 airfield and 3 fighters
        Finland : 1 flag
        110 Sea Zone : 1 submarine
        105 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 57 / 77
        Russians : 18 / 22
        Japanese : 43 / 45
        Americans : 56 / 76
        Chinese : 5 / 6
        British : 32 / 32
        UK_Pacific : 11 / 11
        Italians : 16 / 18
        ANZAC : 18 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Russia
                1 armour and 2 infantry moved from Tambov to Russia
                1 armour and 1 mech_infantry moved from Kazakhstan to Caucasus
                      Russians take Caucasus from Germans
                1 armour and 1 mech_infantry moved from Caucasus to Volgograd
                2 fighters moved from Russia to Volgograd
                1 tactical_bomber moved from Russia to Volgograd
                9 infantry moved from Korea to Manchuria
                1 infantry moved from Korea to Manchuria


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Russia
                1 armour and 2 infantry moved from Tambov to Russia
                1 armour and 1 mech_infantry moved from Kazakhstan to Caucasus
                      Russians take Caucasus from Germans
                1 armour and 1 mech_infantry moved from Caucasus to Volgograd
                2 fighters moved from Russia to Volgograd
                1 tactical_bomber moved from Russia to Volgograd
                9 infantry moved from Korea to Manchuria
                1 infantry moved from Korea to Manchuria

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 10 infantry
                    Japanese defend with 1 armour and 2 mech_infantrys
                    Russians win, taking Manchuria from Japanese with 7 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 armour and 2 mech_infantrys
                    Casualties for Russians: 3 infantry
                Battle in Volgograd
                    Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 factory_minor
                    Russians win, taking Volgograd from Germans with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                2 fighters moved from Volgograd to Russia
                1 tactical_bomber moved from Volgograd to Russia
                1 infantry moved from Russia to Tambov
                1 aaGun moved from Buryatia to Amur

    Place Units - Russians
                1 artillery and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
                2 bombers, 3 fighters and 3 tactical_bombers moved from Kwangsi to 6 Sea Zone
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                2 infantry moved from French Indo China to Yunnan
                1 mech_infantry moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan

  • '23 '21 '20 '19 '17 '16 '15 '13

    scramble and OOL for sz 6?
    I’m pretty sure you want to scramble but you need to decide what gets hit.

  • '23 '21 '20 '19 '17 '16 '15 '13

    I forgot a  cambat move…I’m going to repost. it won’t change anything is sz6.

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