@Booper Scramble option to Yunnan
14L G40 wheatbeer (Axis) vs captain walker (Allies +15)
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The low luck re-roll would seem something that we both would benefit from…so let’s do that.
Sorry for the screw up…I’ll be more focused in future rounds. -
For Yugo,
A 4 inf, 1 art, 3 tank, 1 fig, 1 tank
2+4+12+4 = 22 = 3r4
Rolls: 1@4; Total Hits: 11@4: (2)D 5 inf
10 = 1r4
Rolls: 1@4; Total Hits: 01@4: (5) -
Surviving Germans retreat to Slovakia.
Originally German retreated with 2 tank (+planes)
This time Germany retreats with 3 inf, 1 art, 3 tank (+planes), so I adding 3 inf, 1 art, 1 tank to Slovakia (illustrates just how bad the original dice were)Also, I need to remove 1 pro-Allied inf from Yugo.
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Here’s the adjusted map with Yugo results adjusted
I’ll let you roll Tobruk out here and do those edits.
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Battle in Tobruk round one
British attack with 1 armour, 2 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
2+8+6+4=20=3r2
Rolls: 1@2; Total Hits: 01@2: (3)Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
10+3=13=2r1
Rolls: 1@1; Total Hits: 01@1: (5) -
Battle in Tobruk round two
British attack with 1 armour, 2 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
8+6+4=18=3Italians defend with 1 armour, 1 artillery, and 1 mech_infantry
4+3=7=1r1
Rolls: 1@1; Total Hits: 01@1: (2) -
UK wins with one armor, two artillery, one mech, one fighter and one tac
I’ve never done a low luck re-roll so you may want to check everything to make sure it’s right.
Here’s the new map…and thanks for doing this! -
You’re welcome. And I think you have it right.
I’ll get to Italy tomorrow.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 battleship moved from 97 Sea Zone to 93 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 bomber moved from Northern Italy to 98 Sea Zone
1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 cruiser moved from 97 Sea Zone to 93 Sea Zone
2 fighters moved from Southern Italy to 96 Sea Zone
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 armour moved from Albania to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour moved from Northern Italy to Yugoslavia
1 artillery and 1 infantry moved from Northern Italy to YugoslaviaCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 submarine and 1 transport
British defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber and 1 transport in 98 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
Italians win with 1 bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarine
Battle in Trans-Jordan
Battle in Gibraltar
Battle in 93 Sea Zone
Italians attack with 1 battleship, 2 cruisers and 1 destroyer
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 battleship, 2 cruisers and 1 destroyer in 93 Sea Zone, round 2 : 2/4 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Italians
1 cruiser owned by the French and 1 destroyer owned by the French lost in 93 Sea Zone
Italians win, taking Trans-Jordan from British, taking Gibraltar from British, taking 93 Sea Zone from Neutral with 1 battleship, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyer
Battle in 96 Sea Zone
Italians attack with 2 fighters
British defend with 1 cruiser and 1 transport
Italians roll dice for 2 fighters in 96 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 2 fighters in 96 Sea Zone, round 3 : 0/2 hits
British roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 2 fighters in 96 Sea Zone, round 4 : 0/2 hits
British roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 4 : 0/1 hits
Italians roll dice for 2 fighters in 96 Sea Zone, round 5 : 1/2 hits
British roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 5 : 0/1 hits
1 cruiser owned by the British lost in 96 Sea Zone
1 transport owned by the British lost in 96 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Battle in Yugoslavia
Italians attack with 1 armour, 1 artillery and 1 infantry
Neutral_Allies defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Yugoslavia, round 2 : 1/3 hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 4 : 1/2 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
2 fighters moved from 96 Sea Zone to Southern Italy
2 infantry moved from Albania to Bulgaria
2 aaGuns, 1 artillery and 1 infantry moved from Northern Italy to Southern France
3 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsProduction/PUs Summary :
Germans : 40 / 99
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 25 / 33
UK_Pacific : 21 / 21
Italians : 15 / 20
ANZAC : 10 / 10
French : 12 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Malaya
2 fighters moved from New Zealand to Queensland
1 cruiser moved from 63 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs totalTerritory Summary for ANZAC :
Malaya : 1 fighter and 1 infantry
Queensland : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag, 2 infantry
42 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 40 / 99
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 25 / 33
UK_Pacific : 21 / 21
Italians : 15 / 20
ANZAC : 14 / 14
French : 12 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Combat Move - French
1 fighter moved from United Kingdom to 92 Sea ZoneCombat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
1 fighter moved from 92 Sea Zone to Morocco
1 infantry moved from Tunisia to Algeria
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from French West Africa to NigeriaTurn Complete - French
Territory Summary for French :
Nigeria : 1 infantry
United Kingdom : 2 infantry
Morocco : 1 fighter and 1 infantry
Normandy Bordeaux : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Algeria : 2 infantry
Syria : 1 infantry
81 Sea Zone : 1 destroyer
91 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 40 / 99
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 25 / 33
UK_Pacific : 21 / 21
Italians : 15 / 20
ANZAC : 14 / 14
French : 12 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
Should I wait for uploading to work again? Or should I do G2 and email it?
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It’s up to you…I’ll be ok with whatever you choose to do.
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Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 1 carrier, 2 infantry, 7 mech_infantrys and 2 transports; Remaining resources: 1 PUs;Combat Move - Germans
2 bombers, 2 fighters and 2 tactical_bombers moved from Holland Belgium to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
4 infantry moved from Bulgaria to Greece
1 fighter and 1 tactical_bomber moved from Southern Italy to GreeceCombat - Germans
Battle in Greece
Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 3 infantry
Battle in 91 Sea Zone
Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers
French defend with 1 cruiser; British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Germans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for Germans: 1 fighter and 2 tactical_bombers
Casualties for French: 1 cruiser
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transportNon Combat Move - Germans
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 submarine moved from 111 Sea Zone to 113 Sea Zone
1 artillery moved from France to Southern France
2 infantry moved from Western Germany to Northern Italy
1 fighter and 1 tactical_bomber moved from Greece to Trans-Jordan
1 tactical_bomber moved from Northern Italy to Trans-Jordan
1 fighter moved from Western Germany to Trans-Jordan
1 aaGun moved from Western Germany to Northern Italy
1 artillery moved from France to Southern France
5 armour moved from France to Germany
3 aaGuns moved from Holland Belgium to Western Germany
3 armour, 2 artilleries and 6 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Bulgaria to Romania
1 cruiser and 1 transport moved from 113 Sea Zone to 114 Sea Zone
2 bombers moved from 91 Sea Zone to Southern FrancePlace Units - Germans
1 carrier and 2 transports placed in 93 Sea Zone
2 infantry placed in Western Germany
3 armour, 4 artilleries and 3 mech_infantrys placed in Germany
4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
I emailed G2 to your dice address, let me know if you prefer it sent elsewhere
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Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 artillery and 2 infantry moved from Ukraine to Bessarabia
2 armour and 2 mech_infantrys moved from Bryansk to Ukraine
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Russia to Ukraine
1 artillery and 4 infantry moved from Western Ukraine to Bessarabia
2 artilleries and 3 infantry moved from Russia to Bryansk
1 aaGun moved from Bryansk to Ukraine
1 aaGun moved from Russia to Bryansk
1 artillery and 7 infantry moved from Novgorod to Belarus
1 fighter moved from Novgorod to RussiaPlace Units - Russians
3 infantry placed in Novgorod
1 armour, 1 artillery and 1 infantry placed in Ukraine
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Sakha : 2 aaGuns and 18 infantry
Belarus : 1 aaGun, 2 artilleries and 18 infantry
Bryansk : 1 aaGun, 2 artilleries and 3 infantry
Eastern Poland : 1 infantry
Bessarabia : 2 artilleries and 7 infantry
Russia : 1 airfield, 1 factory_major, 2 fighters and 5 infantry
Ukraine : 1 aaGun, 3 armour, 1 artillery, 1 factory_minor, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Western Ukraine : 1 artillery and 3 infantry
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 2 infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine -
Did you mean to leave the Soviet Pacific army on Sakha?
(I’m only asking since it’s easy to forget the other side of the world, not meaning to question your strategy)
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I’m going to let them there for now…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 artillery and 2 infantry moved from Ukraine to Bessarabia
2 armour and 2 mech_infantrys moved from Bryansk to Ukraine
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Russia to Ukraine
1 artillery and 4 infantry moved from Western Ukraine to Bessarabia
2 artilleries and 3 infantry moved from Russia to Bryansk
1 aaGun moved from Bryansk to Ukraine
1 aaGun moved from Russia to Bryansk
1 artillery and 7 infantry moved from Novgorod to Belarus
1 fighter moved from Novgorod to RussiaPlace Units - Russians
3 infantry placed in Novgorod
1 armour, 1 artillery and 1 infantry placed in Ukraine
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Sakha: 2 aaGuns and 18 infantry
EDIT: Adding units owned by Russians to Buryatia: 2 aaGuns and 20 infantry
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Buryatia : 2 aaGuns and 20 infantry
Belarus : 1 aaGun, 2 artilleries and 18 infantry
Bryansk : 1 aaGun, 2 artilleries and 3 infantry
Eastern Poland : 1 infantry
Bessarabia : 2 artilleries and 7 infantry
Russia : 1 airfield, 1 factory_major, 2 fighters and 5 infantry
Ukraine : 1 aaGun, 3 armour, 1 artillery, 1 factory_minor, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Western Ukraine : 1 artillery and 3 infantry
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 2 infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 42 / 53
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 25 / 33
UK_Pacific : 21 / 21
Italians : 15 / 20
ANZAC : 14 / 14
French : 12 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
I did decide to move those Russians…but I clicked a little fast and ended up with two extra. Would you edit those two out of there for me?
thanks!





