14L G40 JDOW (Axis) vs Karl (Allies+12)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Russians
                Russians repair 11 damage on 11 factory_majors; Remaining resources: 4 PUs;
                Russians buy 1 artillery; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Samara to Kazakhstan
                1 infantry moved from Samara to Volgograd
                2 fighters moved from Samara to Kazakhstan
                1 tactical_bomber moved from Samara to Kazakhstan
                2 fighters moved from Russia to Volgograd
                1 fighter moved from Russia to Kazakhstan

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 artilleries
                    Russians win, taking Kazakhstan from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Japanese: 2 artilleries
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Kazakhstan to Samara
                3 aaGuns, 1 armour, 5 artilleries and 39 infantry moved from Russia to Samara
                2 infantry moved from Novosibirsk to Samara
                2 fighters moved from Volgograd to Samara

    Place Units - Russians
                1 artillery placed in Russia

    Turn Complete - Russians
                Russians collect 9 PUs; end with 9 PUs total

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    Kill?

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    Ill do the Jap10 tomorrow, sorry for the delay!

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 3 mech_infantrys; Remaining resources: 3 SuicideAttackTokens; 17 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Caucasus to Kazakhstan
                1 tactical_bomber moved from Suiyuyan to Kazakhstan
                3 fighters moved from Suiyuyan to Kazakhstan
                1 armour, 1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone
                1 armour, 1 artillery, 1 infantry and 2 transports moved from 72 Sea Zone to 71 Sea Zone
                1 artillery moved from 71 Sea Zone to Union of South Africa
                1 infantry moved from 71 Sea Zone to Union of South Africa
                1 armour moved from 71 Sea Zone to Union of South Africa
                2 fighters moved from 72 Sea Zone to Union of South Africa
                1 tactical_bomber moved from 72 Sea Zone to Union of South Africa
                1 battleship moved from 72 Sea Zone to 71 Sea Zone
                1 battleship moved from 72 Sea Zone to 71 Sea Zone
                1 cruiser moved from 72 Sea Zone to 71 Sea Zone
                1 mech_infantry moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 bomber moved from Suiyuyan to Kazakhstan

    Combat - Japanese
                Battle in Union of South Africa
                    Japanese attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 1 factory_minor, 1 harbour and 3 infantry
                    Japanese win, taking Union of South Africa from British with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for British: 3 infantry
                Battle in Kazakhstan
                    Japanese attack with 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Kazakhstan from Russians with 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                3 fighters moved from Kazakhstan to Caucasus
                1 tactical_bomber moved from Kazakhstan to Caucasus
                2 armour moved from Caucasus to Turkey
                1 bomber moved from Kazakhstan to Ukraine
                1 bomber moved from Ukraine to France
                1 bomber moved from Eastern Poland to France
                1 bomber moved from Eastern Poland to Western Germany
                1 submarine moved from 72 Sea Zone to 80 Sea Zone
                3 carriers, 1 cruiser and 2 destroyers moved from 72 Sea Zone to 71 Sea Zone
                2 fighters moved from Union of South Africa to 71 Sea Zone
                1 tactical_bomber moved from Union of South Africa to 71 Sea Zone
                2 mech_infantrys moved from Central Mongolia to Tsagaan Olom
                2 mech_infantrys moved from Tsagaan Olom to Olgiy
                3 fighters moved from Manchuria to Olgiy
                1 bomber moved from Sakha to Olgiy
                1 bomber moved from Japan to Olgiy
                2 fighters moved from Japan to Manchuria

    Place Units - Japanese
                3 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 16
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,2,3,3,6,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,1,3,4,6,4,4,4,2
                Japanese collect 25 PUs (16 lost to blockades); end with 42 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 3 armour, 4 artilleries, 1 destroyer, 2 fighters, 6 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Spain to Normandy Bordeaux
                      Americans take Normandy Bordeaux from Germans
                1 infantry moved from Spain to Southern France
                      Americans take Southern France from Italians
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
                2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
                2 fighters moved from 35 Sea Zone to 43 Sea Zone
                1 bomber moved from Spain to Northern Italy
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                      Americans take 97 Sea Zone from Italians
                3 submarines moved from 91 Sea Zone to 93 Sea Zone
                1 armour moved from Egypt to Iraq

    Combat - Americans
                Strategic bombing raid in Northern Italy
                    Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 5 damage total.
                Battle in 43 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                    Americans win, taking 43 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Formosa
                Battle in Celebes
                    Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                    Americans win, taking Formosa from Japanese, taking Celebes from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
                2 fighters moved from 43 Sea Zone to 35 Sea Zone
                1 armour and 7 infantry moved from Spain to Normandy Bordeaux
                5 transports moved from 91 Sea Zone to 89 Sea Zone
                2 artilleries and 7 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 aaGun, 2 artilleries, 7 infantry, 1 submarine and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun, 2 artilleries and 7 infantry moved from 91 Sea Zone to Spain
                1 aaGun moved from Spain to Normandy Bordeaux
                1 bomber moved from Northern Italy to Spain
                1 carrier and 2 fighters moved from 96 Sea Zone to 92 Sea Zone
                1 infantry moved from Bolivia to Brazil
                1 infantry moved from Peru to Brazil
                1 mech_infantry moved from Brazil to Venezuela
                5 transports moved from 89 Sea Zone to 101 Sea Zone
                3 bombers and 1 fighter moved from Eastern United States to Spain
                1 destroyer moved from 64 Sea Zone to 88 Sea Zone
                2 carriers, 4 destroyers and 4 fighters moved from 26 Sea Zone to 64 Sea Zone
                1 carrier moved from 35 Sea Zone to 20 Sea Zone
                2 fighters moved from 35 Sea Zone to 20 Sea Zone
                1 cruiser moved from 35 Sea Zone to 20 Sea Zone
                1 destroyer moved from 35 Sea Zone to 20 Sea Zone

    Place Units - Americans
                3 armour placed in Spain
                4 artilleries and 6 infantry placed in Eastern United States
                Americans undo move 2.
                2 fighters placed in Eastern United States
                4 artilleries and 6 infantry placed in Central United States
                1 destroyer and 2 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 76 PUs; end with 76 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese
                2 artilleries moved from Anhwe to Jehol

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                6 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - British
                British buy 2 armour, 1 artillery, 1 fighter and 5 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 armour; Remaining resources: 1 PUs;

    Combat Move - British
                2 infantry moved from Eastern Persia to Persia
                2 infantry moved from Iraq to Northwest Persia
                2 fighters moved from Eastern Persia to Persia
                3 fighters and 2 tactical_bombers moved from Iraq to Northwest Persia
                1 infantry moved from Sikang to Kazakhstan
                4 artilleries and 6 infantry moved from Sikang to Kazakhstan
                2 fighters moved from 96 Sea Zone to Libya
                1 transport moved from 91 Sea Zone to 96 Sea Zone
                2 fighters moved from Libya to 96 Sea Zone
                2 infantry moved from Quebec to 106 Sea Zone
                2 infantry moved from Spain to Normandy Bordeaux
                2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 bomber moved from Egypt to Iraq
                1 bomber moved from Iraq to Northwest Persia
                1 infantry moved from Shensi to Suiyuyan
                1 infantry moved from Kiangsu to Shantung

    Combat - British
                Battle in Kazakhstan
                    British attack with 4 artilleries and 7 infantry
                    Japanese defend with 1 mech_infantry
                    British win, taking Kazakhstan from Japanese with 4 artilleries and 7 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Northwest Persia
                    British attack with 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers
                    Italians defend with 1 mech_infantry
                    British win, taking Northwest Persia from Italians with 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry
                Battle in Persia
                    British attack with 2 fighters and 2 infantry
                    Germans defend with 1 mech_infantry
                    British win, taking Persia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                2 fighters moved from Persia to Iraq
                3 fighters moved from Northwest Persia to Iraq
                1 bomber and 2 tactical_bombers moved from Northwest Persia to Iraq
                3 infantry moved from Saudi Arabia to Iraq
                1 aaGun moved from Sikang to Kazakhstan
                1 artillery and 5 infantry moved from West India to Eastern Persia
                2 armour moved from India to Eastern Persia
                1 aaGun and 6 infantry moved from India to West India
                1 aaGun, 1 artillery and 4 infantry moved from Burma to India
                2 infantry moved from Shan State to Burma
                1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Kwangtung to Kwangsi
                1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Tobruk
                1 aaGun moved from 96 Sea Zone to Tobruk
                2 infantry moved from 91 Sea Zone to Spain
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                3 infantry moved from Egypt to Trans-Jordan
                2 fighters moved from Iraq to Egypt

    Place Units - British
                2 armour and 1 infantry placed in Egypt
                1 artillery and 2 infantry placed in Iraq
                1 fighter and 2 infantry placed in Saudi Arabia

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,6,5,2,5,2,2,5,5,4,1,2
                British collect 34 PUs (4 lost to blockades); end with 35 PUs total

    Place Units - UK_Pacific
                4 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 4 armour

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                12 mech_infantrys moved from Turkey to Kazakhstan
                3 armour moved from Turkey to Kazakhstan
                2 bombers moved from Turkey to Kazakhstan
                1 infantry moved from France to Southern France
                2 fighters moved from Southern Italy to Southern France

    Combat - Italians
                Battle in Kazakhstan
                    Italians attack with 3 armour, 2 bombers and 12 mech_infantrys
                    British defend with 1 aaGun, 4 artilleries and 7 infantry
                    Italians win, taking Kazakhstan from Russians with 3 armour, 2 bombers and 6 mech_infantrys remaining. Battle score for attacker is 18
                    Casualties for British: 1 aaGun, 4 artilleries and 7 infantry
                    Casualties for Italians: 6 mech_infantrys
                Battle in Southern France
                    Italians attack with 2 fighters and 1 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Southern France to Southern Italy
                5 mech_infantrys moved from Turkey to Bulgaria
                1 infantry moved from Caucasus to Rostov
                2 aaGuns moved from Caucasus to Rostov
                2 bombers moved from Kazakhstan to Bulgaria

    Place Units - Italians
                1 infantry placed in Northern Italy
                3 artilleries placed in France
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3,4,5,5,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
                Italians collect 17 PUs (6 lost to blockades); end with 17 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                2 destroyers moved from 41 Sea Zone to 39 Sea Zone

    Combat - ANZAC
                Battle in Sumatra
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 harbour and 1 mech_infantry
                    ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to Queensland
                3 fighters moved from Sikang to Iraq
                1 fighter moved from Russia to Iraq
                1 fighter moved from Shan State to India
                1 fighter moved from French Indo China to India
                1 fighter moved from India to Eastern Persia
                1 fighter moved from India to West India

    Place Units - ANZAC
                2 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 22 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Sikang to Iraq
                2 infantry moved from Libya to Tobruk

    Turn Complete - French

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 1 destroyer, 2 infantry, 2 mech_infantrys, 1 submarine and 4 transports; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians
                2 infantry moved from Bryansk to Russia
                2 tactical_bombers moved from Rostov to Russia
                1 tactical_bomber moved from Rostov to Northwest Persia
                1 fighter moved from Rostov to Northwest Persia
                2 infantry moved from Turkey to Northwest Persia
                1 artillery moved from Turkey to Northwest Persia

    Combat - Germans
                Battle in Northwest Persia
                    Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                    Germans win, taking Northwest Persia from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Russia
                    Germans attack with 2 infantry and 2 tactical_bombers
                    Russians defend with 1 airfield, 1 artillery and 1 factory_major
                    Germans captures 9PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                1 bomber moved from Rostov to Western Germany
                1 fighter moved from Southern Italy to 112 Sea Zone
                1 tactical_bomber moved from Novgorod to 112 Sea Zone
                1 fighter moved from Novgorod to Western Germany
                1 tactical_bomber moved from Novgorod to Western Germany
                1 destroyer moved from 113 Sea Zone to 110 Sea Zone
                1 carrier, 1 cruiser, 4 submarines and 2 transports moved from 113 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from Ukraine to Southern Italy
                1 fighter moved from Rostov to Southern Italy
                1 fighter moved from Northwest Persia to Rostov
                1 tactical_bomber moved from Northwest Persia to Rostov
                2 tactical_bombers moved from Russia to Rostov
                5 armour, 21 artilleries, 34 infantry and 10 mech_infantrys moved from Bryansk to Tambov
                5 aaGuns moved from Rostov to Tambov
                3 mech_infantrys moved from Ukraine to Rostov
                1 infantry moved from France to Western Germany
                5 mech_infantrys moved from Western Germany to France
                4 mech_infantrys moved from Western Germany to Southern Italy
                2 infantry moved from Turkey to Caucasus
                1 infantry moved from Turkey to Greece
                1 infantry moved from Turkey to Caucasus
                1 mech_infantry moved from Western Germany to France

    Place Units - Germans
                1 destroyer, 1 submarine and 4 transports placed in 112 Sea Zone
                2 artilleries and 2 infantry placed in Germany
                4 artilleries placed in Western Germany
                2 mech_infantrys placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
                Germans collect 56 PUs (3 lost to blockades); end with 66 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Combat Move - Russians
                1 infantry moved from Samara to Volgograd
                      Russians take Volgograd from Germans
                4 artilleries and 4 infantry moved from Samara to Kazakhstan
                1 artillery moved from Samara to Kazakhstan
                1 infantry moved from Samara to Kazakhstan
                2 armour and 52 infantry moved from Samara to Vologda
                1 mech_infantry moved from Samara to Timguska
                      Russians take Timguska from Japanese
                2 armour moved from Samara to Urals
                5 fighters and 1 tactical_bomber moved from Samara to Kazakhstan

    Combat - Russians
                Battle in Urals
                    Russians attack with 2 armour
                    Japanese defend with 1 mech_infantry
                    Russians win, taking Urals from Japanese with 2 armour remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Vologda
                    Russians attack with 2 armour and 52 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Vologda from Germans with 2 armour and 52 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Kazakhstan
                    Russians attack with 5 artilleries, 5 fighters, 5 infantry and 1 tactical_bomber
                    Italians defend with 3 armour and 6 mech_infantrys
                    Russians win, taking Kazakhstan from Italians with 5 artilleries, 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 33
                    Casualties for Russians: 3 infantry
                    Casualties for Italians: 3 armour and 6 mech_infantrys

    Non Combat Move - Russians
                5 fighters and 1 tactical_bomber moved from Kazakhstan to Iraq
                1 armour moved from Samara to Vologda
                3 aaGuns moved from Samara to Vologda
                1 aaGun moved from Samara to Vologda

    Turn Complete - Russians

  • 15 14

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 2 armour and 1 mech_infantry; Remaining resources: 3 SuicideAttackTokens; 26 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Olgiy to Dzavhan
                      Japanese take Dzavhan from Russians
                1 mech_infantry moved from Olgiy to Timguska
                3 fighters moved from Olgiy to Timguska
                2 bombers moved from Olgiy to Timguska
                2 bombers moved from France to United Kingdom
                1 bomber moved from Western Germany to United Kingdom
                1 armour moved from Union of South Africa to Mozambique
                      Japanese take Mozambique from British
                1 armour moved from Mozambique to Rhodesia
                      Japanese take Rhodesia from British

  • 15 14

    I assume no intercept in 1v3 in UK, hope this is ok, otherwise well figure it out.

  • 22 20 19 18 17 16 15 14 12

    ya, no intercept

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 2 armour and 1 mech_infantry; Remaining resources: 3 SuicideAttackTokens; 26 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Olgiy to Dzavhan
                      Japanese take Dzavhan from Russians
                1 mech_infantry moved from Olgiy to Timguska
                3 fighters moved from Olgiy to Timguska
                2 bombers moved from Olgiy to Timguska
                2 bombers moved from France to United Kingdom
                1 bomber moved from Western Germany to United Kingdom
                1 armour moved from Union of South Africa to Mozambique
                      Japanese take Mozambique from British
                1 armour moved from Mozambique to Rhodesia
                      Japanese take Rhodesia from British

    Combat - Japanese
                Air Battle in United Kingdom
                    Japanese attacks with 3 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                    1 bomber killed by AA
                    Bombing raid in United Kingdom rolls: 3,7 and causes: 10 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 10 damage total.
                Battle in Timguska
                    Japanese attack with 2 bombers, 3 fighters and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                    Japanese win, taking Timguska from Russians with 2 bombers, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Cleaning up after air battles

    Non Combat Move - Japanese
                COMMENT: Inf and Art in sz83 are on different transporters
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
                EDIT: Turning off Edit Mode
                3 fighters moved from Timguska to Russia
                2 bombers moved from Timguska to Novgorod
                2 armour moved from Turkey to Bulgaria
                5 fighters and 2 tactical_bombers moved from Turkey to France
                3 fighters and 1 tactical_bomber moved from Caucasus to Southern Italy
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery moved from Union of South Africa to 71 Sea Zone
                1 artillery, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 tactical_bomber and 2 transports moved from 71 Sea Zone to 83 Sea Zone
                1 artillery moved from Manchuria to Amur
                1 mech_infantry moved from Manchuria to Amur
                1 mech_infantry moved from Manchuria to Central Mongolia
                1 mech_infantry moved from Manchuria to Central Mongolia
                1 fighter moved from Manchuria to Amur
                1 fighter moved from Manchuria to Japan
                2 bombers moved from United Kingdom to France
                1 bomber moved from Ukraine to France

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 14
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4,5,1,2,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,3,5,2,6,1,3,3,1
                Japanese collect 13 PUs (14 lost to blockades); end with 39 PUs total
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Amur: 3 infantry
                EDIT: Changing PUs for Japanese from 39 to 30
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to France: 1 aaGun
                EDIT: Turning off Edit Mode

  • 15 14

    I changed my mind and bought 3 inf in Manchuria and I forgot to move the German AA to france.

    100% not influenced by any dice and 100% cosmetics which should not matter anyway apart from giving me the feeling to having done what I was intended to do;)

    Awaiting the US/UK blow :)

  • 15 14

    one moment please

  • 15 14

    In case you read this before doing the turn I would like to ask if I could take Nigeria with one Jap inf and one TT.

  • 15 14

    I meant Japanese, as J A P gets censored^^

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