@Booper Figured that was the case, sounds good
14L G40 wheatbeer (Axis) vs MrRoboto (Allies +12)
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need scramble orders SZ35
(also let me know if you would like to call casualties round by round)
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Full scramble.
Just make it max defense OOL.
And I want to keep one dd, as long as you have subs.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 carriers, 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 battleships, 2 carriers, 1 destroyer and 5 submarines moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from Shan State to 35 Sea Zone
2 tactical_bombers moved from Manchuria to 35 Sea Zone
2 fighters moved from Japan to 35 Sea Zone
2 bombers, 3 fighters and 2 tactical_bombers moved from French Indo China to 35 Sea Zone
3 fighters moved from Kwangtung to 35 Sea Zone
2 artilleries and 5 infantry moved from Yenisey to Timguska
1 armour moved from Dzavhan to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 mech_infantry moved from French Indo China to Burma
Japanese take Burma from UK_PacificCombat - Japanese
Americans scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in Persia
Battle in Iraq
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 2 carriers, 1 destroyer, 12 fighters, 5 submarines and 8 tactical_bombers
ANZAC defend with 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 1 transport; British defend with 1 battleship, 1 cruiser and 1 destroyer; Americans defend with 1 battleship, 4 carriers, 3 cruisers, 5 destroyers, 7 fighters, 1 tactical_bomber and 3 transports
Japanese roll dice for 5 submarines in 35 Sea Zone, round 2 : 1/5 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 2 battleships, 2 bombers, 2 carriers, 1 destroyer, 12 fighters and 8 tactical_bombers in 35 Sea Zone, round 2 : 18/25 hits
Units damaged: 1 battleship owned by the British
Americans roll dice for 2 battleships, 4 carriers, 5 cruisers, 7 destroyers, 10 fighters, 1 tactical_bomber and 4 transports in 35 Sea Zone, round 2 : 16/29 hits
Units damaged: 2 battleships owned by the Japanese
5 destroyers owned by the Americans , 4 carriers owned by the Americans , 1 tactical_bomber owned by the Japanese , 2 carriers owned by the Japanese , 1 destroyer owned by the Japanese , 1 destroyer owned by the ANZAC , 4 fighters owned by the Japanese , 5 submarines owned by the Japanese , 1 destroyer owned by the British and 2 submarines owned by the ANZAC lost in 35 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 8 fighters and 7 tactical_bombers in 35 Sea Zone, round 3 : 12/19 hits
Americans roll dice for 2 battleships, 5 cruisers, 10 fighters, 1 tactical_bomber and 4 transports in 35 Sea Zone, round 3 : 11/18 hits
6 fighters owned by the Americans , 1 cruiser owned by the British , 1 cruiser owned by the ANZAC , 5 tactical_bombers owned by the Japanese , 3 cruisers owned by the Americans , 1 tactical_bomber owned by the Americans and 6 fighters owned by the Japanese lost in 35 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 4 : 6/8 hits
Americans roll dice for 2 battleships, 4 fighters and 4 transports in 35 Sea Zone, round 4 : 4/6 hits
1 fighter owned by the Americans , 1 battleship owned by the Americans , 1 battleship owned by the British , 2 fighters owned by the Japanese , 2 battleships owned by the Japanese and 3 fighters owned by the ANZAC lost in 35 Sea Zone
1 transport owned by the ANZAC and 3 transports owned by the Americans lost in 35 Sea Zone
Japanese win, taking Persia from British, taking Iraq from British with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 75
Casualties for Japanese: 2 battleships, 2 carriers, 1 destroyer, 12 fighters, 5 submarines and 6 tactical_bombers
Casualties for ANZAC: 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 1 transport
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Casualties for Americans: 1 battleship, 4 carriers, 3 cruisers, 5 destroyers, 7 fighters, 1 tactical_bomber and 3 transports
Battle in Timguska
Japanese attack with 2 artilleries and 5 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 artilleries and 5 infantry in Timguska, round 2 : 3/7 hits
Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Timguska
Japanese win, taking Timguska from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 infantry moved from Suiyuyan to Central Mongolia
2 bombers moved from 35 Sea Zone to French Indo China
1 infantry moved from Kiangsi to Kwangtung
1 mech_infantry moved from Buryatia to Yenisey
1 infantry moved from Shantung to Kiangsu
1 tactical_bomber moved from 35 Sea Zone to Kiangsu
1 tactical_bomber moved from 35 Sea Zone to Kiangsu
1 armour and 2 mech_infantrys moved from Manchuria to Shantung
1 carrier moved from 39 Sea Zone to 80 Sea Zone
1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 artillery moved from India to Burma
1 infantry moved from Siberia to AmurPlace Units - Japanese
3 carriers placed in 39 Sea Zone
1 destroyer placed in 36 Sea Zone
3 mech_infantrys placed in Manchuria
1 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6,6,1,4,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,3,6,5,5,3,5,5,5
Japanese collect 43 PUs (12 lost to blockades); end with 43 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUsProduction/PUs Summary :
Germans : 49 / 67
Russians : 33 / 41
Japanese : 55 / 48
Americans : 52 / 77
Chinese : 11 / 12
British : 23 / 0
UK_Pacific : 7 / 0
Italians : 12 / 22
ANZAC : 18 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Meh, you only had 48% chance of victory there =(
and 12 instead of 21 convoy on average =(
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - British
1 bomber and 2 fighters moved from Egypt to Persia
1 armour and 2 mech_infantrys moved from Egypt to IraqCombat - British
Battle in Persia
British attack with 1 bomber and 2 fighters
Japanese defend with 1 artillery, 1 factory_minor and 1 infantry
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Iraq
British attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 infantry
British win, taking Iraq from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
1 bomber moved from Persia to Egypt
2 fighters moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from French Equatorial Africa to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
3 infantry moved from Brazil to Suriname
British take Suriname from DutchTurn Complete - UK_Pacific
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Meh, you only had 48% chance of victory there =(
I will double check, but I think you must have missed some units in the calculator. Japan had over 80% odds of victory according the calc I ran.
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Japan: 2 cv, 5 subs, 1 dd, 12 fighters, 8 tacts, 2 bb, 2 strats
HP:36 Power:96
VS
Allies: 2 sub, 7 dd, 4 cv, 4 cru, 1 tact, 10 fighter, 1 bb
HP:38 Power:83Ran with tripleA’s calc to double check … 82-84% (adjusted to accurate OOL but that didn’t change the % significantly)
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The dskelly results show the Allies having killed 4 more Japanese units than average.
Though I did get quite lucky with the convoy damage this turn.
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Well but I had 5 cruiser, not 4. And 2 bb, not 1.
Minus the transports, it was:
36 hp, 96 power vs 37 hp, 90 power.
Average TUV swing around 5-8.

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oh crap, I missed the UK units … yikes
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well, two of them … dang, that was way way way riskier than I thought
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Seeing the +75 TUV in another light now? :-P
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Yes very!
I apologize for assuming you missed something. I had double checked since it was a critical battle … can’t believe I missed the UK cru/bb both times.
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No need to apologize, it happens.
I thought long and hard about blocking you off, but then decided that you probably wouldn’t risk attacking my fleet.
Would you still have done it, had you known the actual chances at ~50%?
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That’s very hard to evaluate in hindsight. If I was playing pragmatically, I’d attack but retreat if round 1 went below average.
I was afraid that those Allied fighters would make it to Moscow via China, so taking down as many as possible was a major priority.
Sometimes I chicken out on risky battles though … could just depend on my mood :lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Eastern Poland
3 mech_infantrys moved from Slovakia Hungary to Romania
1 armour moved from Slovakia Hungary to Romania
1 armour moved from Slovakia Hungary to Poland
2 mech_infantrys moved from Slovakia Hungary to Poland
1 bomber moved from Southern Italy to Romania
1 bomber moved from Southern Italy to Poland
1 fighter moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Slovakia Hungary to Eastern PolandCombat - Italians
Battle in Eastern Poland
Italians attack with 1 fighter, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Eastern Poland, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Poland
Italians attack with 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Italians roll dice for 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys in Poland, round 2 : 0/5 hits
Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 : 0/3 hits
Italians roll dice for 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys in Poland, round 3 : 1/5 hits
Russians roll dice for 1 artillery and 2 infantry in Poland, round 3 : 0/3 hits
1 infantry owned by the Russians lost in Poland
Italians roll dice for 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys in Poland, round 4 : 2/5 hits
Russians roll dice for 1 artillery and 1 infantry in Poland, round 4 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Poland
Italians win, taking Poland from Russians with 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Romania
Italians attack with 1 armour, 1 bomber, 1 infantry and 3 mech_infantrys
Russians defend with 1 artillery and 3 infantry
Italians roll dice for 1 armour, 1 bomber, 1 infantry and 3 mech_infantrys in Romania, round 2 : 1/6 hits
Russians roll dice for 1 artillery and 3 infantry in Romania, round 2 : 2/4 hits
1 infantry owned by the Russians , 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Romania
Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Romania, round 3 : 1/4 hits
Russians roll dice for 1 artillery and 2 infantry in Romania, round 3 : 2/3 hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Romania
1 armour owned by the Italians retreated to Slovakia Hungary
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantry and 3 mech_infantrysNon Combat Move - Italians
1 aaGun moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
1 fighter moved from Eastern Poland to Slovakia Hungary
1 bomber moved from Romania to Southern Italy
1 bomber moved from Poland to Slovakia HungaryPlace Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsProduction/PUs Summary :
Germans : 51 / 67
Russians : 30 / 41
Japanese : 48 / 48
Americans : 53 / 79
Chinese : 15 / 15
British : 25 / 0
UK_Pacific : 7 / 0
Italians : 13 / 23
ANZAC : 18 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 4 infantry, 10 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Slovakia Hungary to Belarus
Germans take Belarus from Russians
1 mech_infantry moved from Slovakia Hungary to Baltic States
Germans take Baltic States from Russians
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery moved from 127 Sea Zone to Karelia
3 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
3 artilleries, 2 infantry and 3 transports moved from 112 Sea Zone to 115 Sea Zone
3 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
1 fighter and 1 tactical_bomber moved from Finland to Novgorod
1 infantry moved from Slovakia Hungary to Romania
1 mech_infantry moved from Slovakia Hungary to Romania
1 armour moved from Slovakia Hungary to Romania
1 bomber moved from Germany to Romania
1 armour and 1 mech_infantry moved from Slovakia Hungary to RomaniaCombat - Germans
Battle in Karelia
Battle in Novgorod
Germans attack with 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour
Germans roll dice for 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/7 hits
Russians roll dice for 2 armour in Novgorod, round 2 : 0/2 hits
2 armour owned by the Russians lost in Novgorod
Germans win, taking Karelia from Russians, taking Novgorod from Russians with 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 2 armour
Battle in Romania
Germans attack with 2 armour, 1 bomber, 1 infantry and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 armour, 1 bomber, 1 infantry and 2 mech_infantrys in Romania, round 2 : 2/6 hits
Russians roll dice for 1 artillery and 1 infantry in Romania, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 aaGun and 3 infantry moved from Western Germany to 112 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from Western Germany to Gibraltar
1 bomber moved from Romania to Southern Italy
2 aaGuns, 4 armour, 20 artilleries, 20 infantry and 11 mech_infantrys moved from Slovakia Hungary to Eastern Poland
2 aaGuns moved from Slovakia Hungary to Germany
13 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 carrier and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 aaGun moved from Finland to 115 Sea Zone
1 aaGun and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 aaGun moved from 113 Sea Zone to Western Germany
1 tactical_bomber moved from Western Germany to Southern Italy
1 battleship and 1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
2 tactical_bombers moved from 115 Sea Zone to Western Germany
1 tactical_bomber moved from 91 Sea Zone to 92 Sea ZonePlace Units - Germans
1 transport placed in 93 Sea Zone
2 infantry placed in Southern France
2 artilleries and 2 infantry placed in Western Germany
10 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUsProduction/PUs Summary :
Germans : 59 / 69
Russians : 22 / 41
Japanese : 48 / 48
Americans : 53 / 79
Chinese : 15 / 15
British : 25 / 0
UK_Pacific : 7 / 0
Italians : 13 / 23
ANZAC : 18 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland
Russians take Italian Somaliland from ItaliansCombat - Russians
Battle in Belarus
Russians attack with 3 infantry
Germans defend with 1 mech_infantry
Russians win, taking Belarus from Germans with 1 infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 infantry moved from Western Ukraine to Bessarabia
3 aaGuns, 8 artilleries and 34 infantry moved from Western Ukraine to Bryansk
3 artilleries moved from Ukraine to Bryansk
12 infantry moved from Russia to Bryansk
3 infantry moved from Samara to Vologda
1 infantry moved from Samara to Novosibirsk
2 infantry moved from Kansu to Olgiy
2 aaGuns and 8 infantry moved from Samara to RussiaPlace Units - Russians
2 artilleries and 8 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 4 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Novosibirsk
2 artilleries and 4 infantry moved from Timguska to Novosibirsk
1 mech_infantry moved from Yenisey to Novosibirsk
1 transport moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
2 bombers moved from French Indo China to Iraq
2 infantry moved from Manchuria to Jehol
2 tactical_bombers moved from Kiangsu to Jehol
4 infantry moved from Kwangtung to KwangsiCombat - Japanese
Battle in Iraq
Japanese attack with 2 bombers and 1 infantry
British defend with 1 armour and 1 mech_infantry
Japanese roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits
Japanese roll dice for 2 bombers and 1 infantry in Iraq, round 2 : 2/3 hits
British roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 1/2 hits
1 armour owned by the British , 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Iraq
Japanese win with 2 bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in Jehol
Japanese attack with 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry and 2 tactical_bombers in Jehol, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 4 infantry in Kwangsi, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
Japanese roll dice for 4 infantry in Kwangsi, round 3 : 0/4 hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Kwangsi
Japanese roll dice for 3 infantry in Kwangsi, round 4 : 0/3 hits
Chinese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits
Japanese roll dice for 3 infantry in Kwangsi, round 5 : 1/3 hits
Chinese roll dice for 1 infantry in Kwangsi, round 5 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Novosibirsk, round 2 : 2/8 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
3 mech_infantrys moved from Manchuria to Central Mongolia
2 bombers moved from Iraq to Persia
2 transports moved from 80 Sea Zone to 39 Sea Zone
1 carrier moved from 80 Sea Zone to 39 Sea Zone
1 armour and 2 mech_infantrys moved from Shantung to Buyant-Uhaa
1 infantry moved from Amur to Manchuria
1 infantry moved from Kiangsu to Shantung
2 tactical_bombers moved from Jehol to ManchuriaPlace Units - Japanese
1 artillery and 2 infantry placed in Persia
3 mech_infantrys placed in Manchuria
1 destroyer placed in 39 Sea Zone
1 artillery and 1 infantry placed in India
1 infantry and 2 mech_infantrys placed in French Indo China
Japanese undo move 4.
Japanese undo move 4.
1 artillery and 2 mech_infantrys placed in French Indo China
2 infantry placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 22
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4,5,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2,2,3,2,6,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,6,5,2,5,6,5,2,1,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,6,2,1,5,1,4,6,2
Japanese collect 30 PUs (22 lost to blockades); end with 30 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 35 PUsProduction/PUs Summary :
Germans : 58 / 69
Russians : 21 / 26
Japanese : 52 / 35
Americans : 53 / 79
Chinese : 13 / 15
British : 25 / 0
UK_Pacific : 7 / 0
Italians : 13 / 23
ANZAC : 18 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





