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G4014L Amon-Sul(Allies+10) v. Karl7(Axis) Round 3


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - Russians
                1 infantry moved from Central Mongolia to Buyant-Uhaa
                      Russians take Buyant-Uhaa from Japanese
                18 infantry moved from Dzavhan to Ulaanbaatar

    Combat - Russians
                Battle in Ulaanbaatar
                    Russians attack with 18 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 18 infantry in Ulaanbaatar, round 2 :  3/18 hits
                        Japanese roll dice for 1 infantry in Ulaanbaatar, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Ulaanbaatar
                    Russians win, taking Ulaanbaatar from Japanese with 17 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Dzavhan to Ulaanbaatar
                1 infantry moved from Yenisey to Yakut S.S.R.
                1 infantry moved from Olgiy to Timguska
                4 aaGuns, 2 armour, 27 artilleries, 2 fighters, 30 infantry and 2 tactical_bombers moved from Northwest Persia to Iraq

    Turn Complete - Russians

    Territory Summary for Russians :

    Yakut S.S.R. : 1 infantry
        Timguska : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag, 1 infantry
        Ulaanbaatar : 1 flag, 2 aaGuns and 17 infantry
        Tsagaan Olom : 1 flag
        Turkmenistan : 1 harbour
        Iraq : 4 aaGuns, 2 armour, 27 artilleries, 2 fighters, 30 infantry and 2 tactical_bombers
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 56 / 74
        Russians : 5 / 0
        Japanese : 42 / 51
        Americans : 57 / 79
        Chinese : 15 / 20
        British : 34 / 41
        UK_Pacific : 16 / 21
        Italians : 22 / 7
        ANZAC : 11 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • A crucial moment for the Japanese empire…

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese repair 8 damage on 8 factory_majors; Remaining resources: 6 SuicideAttackTokens; 43 PUs;
                Japanese buy 1 artillery, 1 destroyer and 10 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 5 Sea Zone
                1 submarine moved from 6 Sea Zone to 7 Sea Zone
                2 infantry moved from Korea to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Jehol
                1 battleship and 1 cruiser moved from 6 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
                3 infantry moved from Buryatia to Yakut S.S.R.
                1 bomber moved from Manchuria to Yakut S.S.R.
                1 infantry moved from Kiangsu to Kiangsi
                1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
                3 tactical_bombers moved from Kiangsu to Jehol
                1 bomber moved from Kiangsu to Sumatra
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol

    Combat - Japanese
                Battle in 5 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 7 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Yakut S.S.R.
                    Japanese attack with 1 artillery, 1 bomber and 4 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Yakut S.S.R. from Russians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Jehol
                    Japanese attack with 1 fighter, 2 infantry and 4 tactical_bombers
                    British defend with 2 mech_infantrys
                    Japanese win, taking Jehol from Chinese with 1 fighter, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 2 mech_infantrys
                Battle in Kiangsi
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery
                    Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 artillery

    Non Combat Move - Japanese
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 armour and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 armour and 1 infantry moved from 19 Sea Zone to Manchuria
                1 aaGun and 1 infantry moved from Shantung to Kiangsu
                1 fighter and 1 tactical_bomber moved from Kiangsi to 19 Sea Zone
                1 carrier moved from 6 Sea Zone to 19 Sea Zone
                1 fighter and 4 tactical_bombers moved from Jehol to 19 Sea Zone
                2 carriers moved from 6 Sea Zone to 19 Sea Zone
                1 carrier moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from 5 Sea Zone to Japan
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                3 destroyers moved from 6 Sea Zone to 19 Sea Zone
                1 bomber moved from Yakut S.S.R. to Manchuria
                6 infantry moved from Amur to Manchuria
                1 fighter moved from 19 Sea Zone to Japan
                3 infantry moved from Sumatra to 41 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 infantry and 3 transports moved from 41 Sea Zone to 75 Sea Zone

    Place Units - Japanese
                10 infantry placed in Japan
                1 destroyer placed in 19 Sea Zone
                1 artillery placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,6
                Japanese collect 44 PUs (1 lost to blockades); end with 45 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 airfield, 1 factory_minor, 2 harbours, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 17 Sea Zone to 7 Sea Zone
                1 submarine moved from 17 Sea Zone to 18 Sea Zone
                1 submarine moved from 17 Sea Zone to 6 Sea Zone
                2 bombers moved from Iwo Jima to 18 Sea Zone
                3 fighters moved from Iwo Jima to 7 Sea Zone
                5 fighters and 3 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
                2 fighters moved from 6 Sea Zone to 18 Sea Zone
                1 infantry moved from Soviet Far East to Siberia
                      Americans take Siberia from Japanese
                1 fighter moved from 112 Sea Zone to Germany
                2 bombers moved from United Kingdom to Germany
                1 bomber moved from United Kingdom to France
                1 armour and 1 mech_infantry moved from Norway to Vyborg
                      Americans take Finland from Germans
                2 bombers moved from United Kingdom to Vyborg

    Combat - Americans
                Americans creates battle in territory 97 Sea Zone
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in Vyborg
                    Americans attack with 1 armour, 2 bombers and 1 mech_infantry
                    Germans defend with 4 infantry
                        Americans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Vyborg, round 2 :  1/4 hits
                        Germans roll dice for 4 infantry in Vyborg, round 2 :  1/4 hits
                        1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Vyborg
                        Americans roll dice for 1 armour and 2 bombers in Vyborg, round 3 :  0/3 hits
                        Germans roll dice for 3 infantry in Vyborg, round 3 :  2/3 hits
                        1 armour owned by the Americans and 1 bomber owned by the Americans lost in Vyborg
                    retreated to Vyborg
                    Germans win with 3 infantry remaining. Battle score for attacker is -19
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 armour, 1 bomber and 1 mech_infantry
                Air Battle in Germany
                    Americans attacks with 3 units heading to Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Battle in 6 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 3 tactical_bombers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 :  6/6 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 7 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer and 3 fighters in 7 Sea Zone, round 2 :  1/4 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 7 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 18 Sea Zone
                    Americans attack with 2 bombers, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 18 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 bombers and 2 fighters in 18 Sea Zone, round 2 :  4/4 hits
                        Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 18 Sea Zone
                    Americans win with 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 97 Sea Zone
                    Americans attack with 7 submarines
                    Italians defend with 1 destroyer and 3 fighters
                        Americans roll dice for 7 submarines in 97 Sea Zone, round 2 :  4/7 hits
                        Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 :  3/4 hits
                        3 submarines owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone
                    4 submarines owned by the Americans Submerged
                    Italians win with 3 fighters remaining. Battle score for attacker is -10
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 3 submarines
                Strategic bombing raid in France
                        AA fire in France :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in France causes 0 damage total.
                Strategic bombing raid in Germany
                        AA fire in Germany :  1/2 hits
                    1 bomber killed by AA
                    Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Germany causes 4 damage total.
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Cleaning up after air battles

    Non Combat Move - Americans
                1 bomber moved from Vyborg to Norway
                1 bomber moved from Germany to Norway
                1 fighter moved from Germany to Norway
                6 transports moved from 112 Sea Zone to 110 Sea Zone
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to Norway
                1 fighter and 2 tactical_bombers moved from United Kingdom to Norway
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 destroyer moved from 17 Sea Zone to 18 Sea Zone
                1 destroyer moved from 17 Sea Zone to 6 Sea Zone
                2 fighters moved from 18 Sea Zone to Iwo Jima
                1 fighter moved from 6 Sea Zone to Iwo Jima
                3 fighters moved from 7 Sea Zone to 17 Sea Zone
                2 bombers moved from 18 Sea Zone to Iwo Jima
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                3 bombers moved from Western United States to United Kingdom
                1 bomber moved from Western United States to Iwo Jima
                2 fighters and 3 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone

    Place Units - Americans
                1 airfield, 1 factory_minor and 1 harbour placed in Norway
                1 harbour placed in Iwo Jima
                2 submarines placed in 101 Sea Zone
                1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 1 airfield, 1 artillery, 3 bombers, 3 fighters, 1 harbour and 3 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 3 mech_infantrys
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield and 1 harbour
        Soviet Far East : 1 flag, 1 artillery
        Siberia : 1 flag, 1 infantry
        10 Sea Zone : 1 transport
        18 Sea Zone : 1 destroyer and 1 submarine
        17 Sea Zone : 1 flag, 6 carriers, 1 cruiser, 5 fighters, 3 submarines, 3 tactical_bombers and 1 transport
        1 Sea Zone : 1 transport
        6 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 2 aaGuns
        United Kingdom : 3 bombers
        Norway : 1 flag, 1 aaGun, 1 airfield, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 3 tactical_bombers
        93 Sea Zone : 1 flag, 1 submarine
        97 Sea Zone : 5 submarines
        92 Sea Zone : 1 destroyer
        101 Sea Zone : 2 submarines
        Brazil : 1 flag
        91 Sea Zone : 2 submarines
        Finland : 1 flag
        110 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 7 transports

    Production/PUs Summary :

    Germans : 54 / 74
        Russians : 4 / 0
        Japanese : 44 / 50
        Americans : 60 / 80
        Chinese : 13 / 20
        British : 34 / 41
        UK_Pacific : 16 / 21
        Italians : 22 / 7
        ANZAC : 11 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                11 artilleries and 14 infantry moved from Anhwe to Kiangsu
                1 fighter moved from Yunnan to Kiangsu

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 11 artilleries, 1 fighter and 14 infantry
                    Japanese defend with 1 aaGun, 4 artilleries, 1 factory_minor, 6 infantry and 1 mech_infantry
                        AA fire in Kiangsu :  0/1 hits
                        Chinese roll dice for 11 artilleries, 1 fighter and 14 infantry in Kiangsu, round 2 :  8/26 hits
                        Japanese roll dice for 1 aaGun, 4 artilleries, 6 infantry and 1 mech_infantry in Kiangsu, round 2 :  6/11 hits
                        6 infantry owned by the Japanese , 1 aaGun owned by the Japanese , 6 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kiangsu
                        Chinese roll dice for 11 artilleries, 1 fighter and 8 infantry in Kiangsu, round 3 :  10/20 hits
                        Japanese roll dice for 4 artilleries in Kiangsu, round 3 :  2/4 hits
                        2 infantry owned by the Chinese and 4 artilleries owned by the Japanese lost in Kiangsu
                    Chinese win, taking Kiangsu from Japanese with 11 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 19
                    Casualties for Japanese: 1 aaGun, 4 artilleries, 6 infantry and 1 mech_infantry
                    Casualties for Chinese: 8 infantry
                Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Chinese
                1 infantry moved from Chahar to Anhwe
                1 fighter moved from Kiangsu to Anhwe

    Place Units - Chinese
                1 infantry placed in Kansu
                1 infantry placed in Tsinghai
                1 infantry placed in Sikang
                1 artillery and 1 infantry placed in Shensi
                1 artillery placed in Anhwe

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,2,6,5,1,5,6,3,4,5,6,1,3,5,4,3,3,1,6,4,1,1
                Chinese collect 13 PUs (5 lost to blockades); end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for Chinese from 19 to 24
                EDIT: Turning off Edit Mode

    Territory Summary for Chinese :

    Shantung : 1 infantry
        Kiangsu : 11 artilleries and 6 infantry
        Shensi : 1 artillery and 1 infantry
        Kansu : 1 infantry
        Tsinghai : 1 infantry
        Sikang : 1 infantry
        Anhwe : 1 artillery, 1 fighter and 1 infantry

    Production/PUs Summary :

    Germans : 54 / 74
        Russians : 4 / 0
        Japanese : 39 / 50
        Americans : 60 / 80
        Chinese : 18 / 24
        British : 34 / 41
        UK_Pacific : 16 / 21
        Italians : 22 / 7
        ANZAC : 11 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - British
                British repair 6 damage on 6 factory_minors; Remaining resources: 35 PUs;
                British buy 1 armour, 3 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour moved from Norway to Karelia
                      British take Karelia from Germans
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery and 1 infantry moved from Anhwe to Jehol
                1 fighter and 1 tactical_bomber moved from Anhwe to Jehol
                1 infantry moved from Kwangtung to Kiangsi
                1 artillery and 1 infantry moved from Anhwe to Kiangsi
                1 fighter and 1 tactical_bomber moved from Anhwe to Jehol

    Combat - British
                British creates battle in territory 43 Sea Zone
                Battle in Holland Belgium
                Battle in Jehol
                    British attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Japanese defend with 2 infantry
                        British roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Jehol, round 2 :  3/6 hits
                        Japanese roll dice for 2 infantry in Jehol, round 2 :  2/2 hits
                        1 infantry owned by the British , 2 infantry owned by the Japanese and 1 artillery owned by the British lost in Jehol
                    British win, taking 43 Sea Zone from Japanese, taking Holland Belgium from Germans with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Kiangsi
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        British roll dice for 1 artillery and 2 infantry in Kiangsi, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 3 :  0/1 hits
                        British roll dice for 1 artillery and 2 infantry in Kiangsi, round 4 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 4 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kiangsi
                    British win, taking Kiangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters and 2 tactical_bombers moved from Jehol to Anhwe
                2 fighters and 2 tactical_bombers moved from Anhwe to Shensi
                3 aaGuns moved from Anhwe to Kiangsu
                1 infantry moved from Kwangsi to Kwangtung
                1 infantry moved from French Indo China to Kwangsi
                1 infantry moved from Siam to French Indo China
                1 infantry moved from Malaya to Shan State
                1 infantry moved from Shan State to Burma
                1 aaGun and 1 infantry moved from India to West India
                8 mech_infantrys moved from India to Eastern Persia
                2 mech_infantrys moved from Eastern Persia to Iraq
                2 armour, 8 artilleries, 1 bomber, 15 infantry and 15 mech_infantrys moved from Northwest Persia to Iraq
                3 artilleries moved from Persia to Iraq
                3 mech_infantrys moved from Egypt to Iraq
                1 battleship moved from 80 Sea Zone to 78 Sea Zone
                1 cruiser moved from 80 Sea Zone to 72 Sea Zone
                2 submarines moved from 112 Sea Zone to 105 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
                4 aaGuns and 8 infantry moved from United Kingdom to 110 Sea Zone
                2 mech_infantrys moved from Belgian Congo to Egypt

    Place Units - British
                3 infantry placed in Persia
                3 artilleries placed in Iraq
                1 armour and 2 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Place Units - UK_Pacific
                5 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Some Units in India change ownership: 5 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Kwangsi : 1 infantry
        Kiangsu : 3 aaGuns
        Kiangsi : 1 artillery and 1 infantry
        Siam : 1 flag
        Shensi : 2 fighters and 2 tactical_bombers
        Anhwe : 1 aaGun
        Shan State : 1 infantry
        Burma : 1 infantry
        India : 1 airfield, 1 factory_major, 1 harbour and 5 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 1 infantry
        French Indo China : 1 flag, 1 infantry
        43 Sea Zone : 1 flag, 1 submarine
        West India : 1 aaGun and 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 factory_minor, 1 harbour and 4 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 mech_infantry and 1 tactical_bomber
        Tunisia : 1 flag
        Norway : 3 artilleries and 3 infantry
        Holland Belgium : 1 flag, 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Karelia : 1 flag, 1 armour
        Eire : 1 flag
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 2 armour, 17 artilleries, 1 bomber, 1 factory_minor, 15 infantry and 23 mech_infantrys
        Eastern Persia : 1 flag, 8 mech_infantrys
        72 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 factory_minor and 3 infantry
        78 Sea Zone : 1 battleship
        110 Sea Zone : 4 aaGuns, 1 carrier, 1 destroyer, 8 infantry and 1 transport
        105 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 50 / 74
        Russians : 4 / 0
        Japanese : 38 / 50
        Americans : 60 / 80
        Chinese : 19 / 24
        British : 38 / 43
        UK_Pacific : 16 / 22
        Italians : 22 / 7
        ANZAC : 11 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 7 PUs;

    Combat Move - Italians
                2 infantry moved from Western Germany to Holland Belgium
                2 fighters moved from Southern Italy to Holland Belgium
                1 armour moved from Samara to Caucasus
                1 bomber moved from Volgograd to Southern Italy

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 2 fighters and 2 infantry
                    British defend with 1 infantry
                    Italians win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Holland Belgium to Western Germany

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 14
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,1,5,6,2,4,5,3,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4,3,3,3,2
                Italians collect 8 PUs (14 lost to blockades); end with 15 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                2 infantry moved from Northwest Persia to Iraq
                2 fighters and 2 tactical_bombers moved from 17 Sea Zone to Anhwe
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                2 aaGuns, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from New South Wales to Queensland
                1 fighter and 1 tactical_bomber moved from Queensland to Shan State
                1 bomber moved from Iwo Jima to Shan State
                1 submarine moved from 24 Sea Zone to 17 Sea Zone

    Place Units - ANZAC
                3 infantry placed in New South Wales
                1 factory_minor placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for ANZAC :

    Anhwe : 2 fighters and 2 tactical_bombers
        Shan State : 1 bomber, 1 fighter and 1 tactical_bomber
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 1 mech_infantry and 1 tactical_bomber
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 3 infantry
        Java : 1 flag, 1 armour and 1 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        42 Sea Zone : 1 destroyer and 1 transport
        17 Sea Zone : 1 cruiser and 1 submarine
        Ethiopia : 1 flag
        Iraq : 2 infantry

    Production/PUs Summary :

    Germans : 53 / 74
        Russians : 4 / 0
        Japanese : 34 / 50
        Americans : 60 / 80
        Chinese : 19 / 24
        British : 35 / 43
        UK_Pacific : 16 / 22
        Italians : 22 / 15
        ANZAC : 15 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Norway to Finland

    Turn Complete - French

    Territory Summary for French :

    Finland : 2 infantry

    Production/PUs Summary :

    Germans : 53 / 74
        Russians : 4 / 0
        Japanese : 34 / 50
        Americans : 60 / 80
        Chinese : 19 / 24
        British : 35 / 43
        UK_Pacific : 16 / 22
        Italians : 22 / 15
        ANZAC : 15 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 artillery, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                4 infantry moved from Germany to 114 Sea Zone
                2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Finland
                2 infantry moved from Vyborg to Karelia
                1 fighter moved from Novgorod to Karelia
                1 fighter moved from Novgorod to Finland
                1 fighter moved from Novgorod to Karelia
                1 infantry moved from Kazakhstan to Turkmenistan
                      Germans take Turkmenistan from Russians
                31 armour, 10 artilleries, 49 infantry and 8 mech_infantrys moved from Caucasus to Northwest Persia
                      Germans take Northwest Persia from British
                1 mech_infantry moved from Novosibirsk to Timguska
                1 bomber moved from Volgograd to Timguska
                1 mech_infantry moved from Russia to Urals
                      Germans take Urals from Russians

    Combat - Germans
                Battle in Timguska
                    Germans attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Germans attack with 2 fighters and 2 infantry
                    British defend with 1 armour
                    Germans win, taking Karelia from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Finland
                    Germans attack with 1 fighter and 2 infantry
                    French defend with 2 infantry
                    Germans win, taking Finland from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for French: 2 infantry

    Non Combat Move - Germans
                1 fighter moved from Finland to Novgorod
                2 fighters moved from Karelia to Novgorod
                2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Vyborg
                2 infantry moved from Novgorod to Karelia
                3 infantry moved from Denmark to Western Germany
                4 infantry moved from Western Germany to Germany
                2 tactical_bombers moved from Germany to Caucasus
                3 aaGuns moved from Caucasus to Northwest Persia
                3 armour moved from Rostov to Northwest Persia
                6 armour moved from Volgograd to Northwest Persia
                3 armour moved from Ukraine to Caucasus
                3 infantry moved from Rostov to Caucasus
                1 bomber moved from Timguska to Volgograd
                4 tactical_bombers moved from Volgograd to Caucasus
                3 infantry moved from Volgograd to Caucasus
                2 mech_infantrys moved from Russia to Volgograd
                3 infantry moved from Germany to Western Germany
                1 fighter moved from Western Germany to Germany
                1 infantry moved from Western Germany to Germany
                1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Germans
                3 armour placed in Volgograd
                3 armour placed in Ukraine
                3 mech_infantrys placed in Russia
                1 fighter placed in Germany
                1 artillery and 2 infantry placed in Novgorod
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,5,1,3,3,4,1,1,1
                Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 57 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Combat Move - Russians
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Ulaanbaatar to Amur
                      Russians take Amur from Japanese
                1 infantry moved from Ulaanbaatar to Buryatia
                      Russians take Buryatia from Japanese
                15 infantry moved from Ulaanbaatar to Yakut S.S.R.

    Combat - Russians
                Battle in Yakut S.S.R.
                    Russians attack with 15 infantry
                    Japanese defend with 1 artillery and 3 infantry
                        Russians roll dice for 15 infantry in Yakut S.S.R., round 2 :  1/15 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Yakut S.S.R., round 2 :  1/4 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Yakut S.S.R.
                        Russians roll dice for 14 infantry in Yakut S.S.R., round 3 :  1/14 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yakut S.S.R., round 3 :  2/3 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Yakut S.S.R.
                        Russians roll dice for 12 infantry in Yakut S.S.R., round 4 :  0/12 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yakut S.S.R., round 4 :  0/2 hits
                        Russians roll dice for 12 infantry in Yakut S.S.R., round 5 :  2/12 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yakut S.S.R., round 5 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yakut S.S.R.
                    Russians win, taking Yakut S.S.R. from Japanese with 12 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Ulaanbaatar to Yakut S.S.R.

    Turn Complete - Russians

    Territory Summary for Russians :

    Jehol : 1 infantry
        Amur : 1 infantry
        Yakut S.S.R. : 2 aaGuns and 12 infantry
        Buryatia : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Iraq : 4 aaGuns, 2 armour, 27 artilleries, 2 fighters, 30 infantry and 2 tactical_bombers
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 57 / 77
        Russians : 6 / 0
        Japanese : 30 / 50
        Americans : 58 / 80
        Chinese : 20 / 24
        British : 34 / 43
        UK_Pacific : 16 / 22
        Italians : 22 / 15
        ANZAC : 15 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • will u scramble in east baltic?

    on usa turn i ll attack with full power

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 carrier, 3 destroyers and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 submarine moved from 5 Sea Zone to 6 Sea Zone
                1 destroyer moved from 19 Sea Zone to 18 Sea Zone
                1 destroyer moved from 75 Sea Zone to 78 Sea Zone
                1 destroyer moved from 75 Sea Zone to 72 Sea Zone
                2 fighters moved from 75 Sea Zone to 78 Sea Zone
                1 fighter moved from 75 Sea Zone to 78 Sea Zone
                1 fighter moved from 75 Sea Zone to 78 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 3 infantry and 3 transports moved from 75 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to Tanganyika Territory
                2 infantry moved from 72 Sea Zone to French Madagascar
                1 infantry moved from Manchuria to Amur
                1 infantry moved from Manchuria to Jehol
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Jehol
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Amur
                1 bomber moved from Manchuria to Jehol
                1 bomber moved from Sumatra to 42 Sea Zone
                3 tactical_bombers moved from 19 Sea Zone to 18 Sea Zone
                4 fighters and 3 tactical_bombers moved from Japan to 18 Sea Zone
                1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 1 submarine and 2 transports moved from 19 Sea Zone to 6 Sea Zone

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 2 submarines and 2 transports
                    Americans defend with 1 destroyer and 1 submarine
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 72 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 transports
                    British defend with 1 cruiser
                    Japanese win, taking 72 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in Jehol
                    Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in French Madagascar
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 destroyer and 1 transport
                    Japanese win, taking French Madagascar from French with 1 bomber remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in 78 Sea Zone
                    Japanese attack with 1 destroyer and 4 fighters
                    British defend with 1 battleship
                    Japanese win with 4 fighters remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 destroyer
                    Casualties for British: 1 battleship
                Battle in 18 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters and 6 tactical_bombers
                    Americans defend with 1 destroyer and 1 submarine
                    Japanese win with 4 fighters and 6 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Tanganyika Territory
                Battle in Amur
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Tanganyika Territory from British, taking Amur from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone
                4 fighters moved from 18 Sea Zone to 6 Sea Zone
                2 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone
                4 tactical_bombers moved from 18 Sea Zone to Japan
                1 bomber moved from Jehol to Japan
                1 bomber moved from 42 Sea Zone to Celebes
                4 fighters moved from 78 Sea Zone to 72 Sea Zone

    Place Units - Japanese
                1 carrier and 3 destroyers placed in 6 Sea Zone
                3 infantry placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,4
                Japanese collect 33 PUs; end with 34 PUs total

  • 22 20 19 18 17 16 15 14 12

    Nah, no scramble


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 2 armour, 4 bombers, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 bombers moved from United Kingdom to 115 Sea Zone
                2 bombers, 2 fighters and 3 tactical_bombers moved from Norway to 115 Sea Zone
                1 infantry moved from Siberia to Sakha
                      Americans take Sakha from Japanese
                1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island

    Combat - Americans
                Battle in Paulau Island
                Battle in 115 Sea Zone
                    Americans attack with 5 bombers, 2 fighters and 3 tactical_bombers
                    Germans defend with 1 battleship, 1 cruiser and 2 transports
                        Americans roll dice for 5 bombers, 2 fighters and 3 tactical_bombers in 115 Sea Zone, round 2 :  9/10 hits
                        Germans roll dice for 1 battleship, 1 cruiser and 2 transports in 115 Sea Zone, round 2 :  0/2 hits
                        2 transports owned by the Germans , 1 cruiser owned by the Germans and 1 battleship owned by the Germans lost in 115 Sea Zone
                    Americans win, taking Paulau Island from Japanese with 5 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 46
                    Casualties for Germans: 1 battleship, 1 cruiser and 2 transports

    Non Combat Move - Americans
                5 bombers, 2 fighters and 3 tactical_bombers moved from 115 Sea Zone to Norway
                6 carriers, 1 cruiser, 5 fighters, 3 submarines and 3 tactical_bombers moved from 17 Sea Zone to 34 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
                1 transport moved from 1 Sea Zone to 10 Sea Zone
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                2 submarines moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                3 fighters moved from Iwo Jima to 34 Sea Zone
                3 bombers moved from Iwo Jima to Shan State
                1 transport moved from 110 Sea Zone to 107 Sea Zone

    Place Units - Americans
                2 armour and 1 infantry placed in Norway
                4 bombers and 1 infantry placed in Western United States
                1 destroyer and 1 submarine placed in 10 Sea Zone
                Americans undo move 2.
                2 bombers and 1 infantry placed in Western United States
                2 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 flag, 1 artillery and 1 infantry
        Shan State : 3 bombers
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 2 bombers, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
        Johnston Island : 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield and 1 harbour
        Sakha : 1 flag, 1 infantry
        Soviet Far East : 1 flag, 1 artillery
        Siberia : 1 flag
        30 Sea Zone : 1 transport
        34 Sea Zone : 6 carriers, 1 cruiser, 8 fighters, 3 submarines, 3 tactical_bombers and 1 transport
        10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        17 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 2 bombers, 1 factory_major and 1 harbour
        Gibraltar : 2 aaGuns
        Norway : 1 flag, 1 aaGun, 1 airfield, 2 armour, 5 bombers, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 3 tactical_bombers
        93 Sea Zone : 1 flag, 2 submarines
        97 Sea Zone : 6 submarines
        92 Sea Zone : 1 destroyer
        Brazil : 1 flag
        91 Sea Zone : 2 submarines
        107 Sea Zone : 1 transport
        110 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 6 transports

    Production/PUs Summary :

    Germans : 57 / 77
        Russians : 5 / 0
        Japanese : 32 / 34
        Americans : 59 / 79
        Chinese : 20 / 24
        British : 33 / 43
        UK_Pacific : 16 / 22
        Italians : 22 / 15
        ANZAC : 15 / 25
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                11 artilleries and 6 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Anhwe to Jehol
                1 infantry moved from Shantung to Jehol

    Place Units - Chinese
                8 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs

    Territory Summary for Chinese :

    Jehol : 2 infantry
        Shensi : 1 artillery and 1 infantry
        Kansu : 1 infantry
        Tsinghai : 1 infantry
        Sikang : 1 infantry
        Anhwe : 12 artilleries, 1 fighter and 14 infantry

    Production/PUs Summary :

    Germans : 57 / 77
        Russians : 5 / 0
        Japanese : 32 / 34
        Americans : 59 / 79
        Chinese : 20 / 26
        British : 33 / 43
        UK_Pacific : 16 / 22
        Italians : 22 / 15
        ANZAC : 15 / 25
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - British
                British buy 1 airfield, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Iraq to French Madagascar
                1 mech_infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - British
                Battle in French Madagascar
                    British attack with 1 bomber
                    Japanese defend with 2 infantry
                        British roll dice for 1 bomber in French Madagascar, round 2 :  0/1 hits
                        Japanese roll dice for 2 infantry in French Madagascar, round 2 :  0/2 hits
                        British roll dice for 1 bomber in French Madagascar, round 3 :  0/1 hits
                        Japanese roll dice for 2 infantry in French Madagascar, round 3 :  1/2 hits
                        1 bomber owned by the British lost in French Madagascar
                    Japanese win with 2 infantry remaining. Battle score for attacker is -12
                    Casualties for British: 1 bomber
                Battle in Normandy Bordeaux

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 armour and 4 mech_infantrys moved from Egypt to Belgian Congo
                8 mech_infantrys moved from Eastern Persia to Iraq
                3 infantry moved from Persia to Iraq
                1 aaGun and 1 infantry moved from West India to Eastern Persia
                5 mech_infantrys moved from India to Eastern Persia
                1 infantry moved from Burma to India
                1 artillery and 1 infantry moved from Kiangsi to Anhwe
                3 aaGuns moved from Kiangsu to Anhwe
                2 fighters and 2 tactical_bombers moved from Shensi to India
                1 submarine moved from 43 Sea Zone to 34 Sea Zone
                4 aaGuns, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                EDIT: 2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                1 airfield and 3 infantry placed in Iraq
                2 infantry and 1 mech_infantry placed in Egypt
                3 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,6,3,3,1,2,2,3,1,1,5
                British collect 34 PUs (1 lost to blockades); end with 34 PUs total

    Place Units - UK_Pacific
                1 armour and 4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 16 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
                Some Units in India change ownership: 1 armour and 4 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Kwangsi : 1 infantry
        Siam : 1 flag
        Anhwe : 4 aaGuns, 1 artillery and 1 infantry
        Shan State : 1 infantry
        India : 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 1 infantry, 4 mech_infantrys and 2 tactical_bombers
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 1 infantry
        French Indo China : 1 flag, 1 infantry
        43 Sea Zone : 1 flag
        34 Sea Zone : 1 submarine
        Belgian Congo : 1 armour and 4 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
        Normandy Bordeaux : 1 flag, 4 aaGuns, 1 factory_minor, 1 harbour, 8 infantry and 1 mech_infantry
        Tunisia : 1 flag
        Norway : 3 artilleries and 3 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Eire : 1 flag
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 1 airfield, 2 armour, 17 artilleries, 1 factory_minor, 21 infantry and 31 mech_infantrys
        Eastern Persia : 1 flag, 1 aaGun, 1 infantry and 5 mech_infantrys
        Persia : 1 flag, 1 factory_minor
        110 Sea Zone : 1 carrier, 1 destroyer and 1 transport
        105 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 57 / 77
        Russians : 5 / 0
        Japanese : 32 / 34
        Americans : 59 / 79
        Chinese : 20 / 26
        British : 35 / 34
        UK_Pacific : 16 / 21
        Italians : 20 / 15
        ANZAC : 15 / 25
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                5 artilleries and 5 infantry moved from France to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 bomber moved from Southern Italy to 92 Sea Zone

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 5 artilleries, 1 fighter and 5 infantry
                    British defend with 4 aaGuns, 1 factory_minor, 1 harbour, 8 infantry and 1 mech_infantry
                    1 artillery owned by the Italians retreated to France
                    British win with 6 infantry and 1 mech_infantry remaining. Battle score for attacker is -5
                    Casualties for British: 4 aaGuns and 2 infantry
                    Casualties for Italians: 4 artilleries and 5 infantry
                Battle in 92 Sea Zone
                    Italians attack with 1 bomber
                    Americans defend with 1 destroyer
                    Italians win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                1 bomber moved from 92 Sea Zone to Southern Italy
                3 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Western Germany to France
                1 fighter moved from Normandy Bordeaux to France
                1 infantry moved from Holland Belgium to France
                1 artillery moved from Western Germany to France
                1 aaGun moved from Western Germany to France

    Place Units - Italians
                5 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5,4,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,4,4,3,4,2,4,6,3,6,3
                Italians collect 8 PUs (12 lost to blockades); end with 8 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 3 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                3 infantry moved from New South Wales to Queensland
                1 fighter and 1 tactical_bomber moved from Queensland to Shan State
                1 fighter and 1 tactical_bomber moved from Shan State to India
                1 fighter moved from Anhwe to 34 Sea Zone
                1 fighter and 2 tactical_bombers moved from Anhwe to Shan State
                1 bomber moved from Shan State to Iraq
                1 cruiser and 1 submarine moved from 17 Sea Zone to 34 Sea Zone

    Place Units - ANZAC
                3 transports placed in 54 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for ANZAC :

    Shan State : 2 fighters and 3 tactical_bombers
        India : 1 fighter and 1 tactical_bomber
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor and 1 harbour
        Java : 1 flag, 1 armour and 1 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        34 Sea Zone : 1 cruiser, 1 fighter and 1 submarine
        54 Sea Zone : 3 transports
        Ethiopia : 1 flag
        Iraq : 1 bomber and 2 infantry

    Production/PUs Summary :

    Germans : 57 / 77
        Russians : 5 / 0
        Japanese : 32 / 34
        Americans : 59 / 79
        Chinese : 20 / 26
        British : 35 / 34
        UK_Pacific : 16 / 21
        Italians : 20 / 13
        ANZAC : 15 / 25
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Production/PUs Summary :

    Germans : 57 / 77
        Russians : 5 / 0
        Japanese : 32 / 34
        Americans : 59 / 79
        Chinese : 20 / 26
        British : 35 / 34
        UK_Pacific : 16 / 21
        Italians : 20 / 13
        ANZAC : 15 / 25
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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