@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
14L souL (Axis) v ArtofWar1947 (Allies +13)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-JordanTurn Complete - French
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5 hits in sz 95. casualty selection?
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First 4 hits on the 2 CVs.
Fifth hit on the BB.
Last four hits on fighters. -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Novgorod to Vologda
1 fighter and 1 tactical_bomber moved from Eastern Poland to Vologda
1 bomber and 3 fighters moved from Normandy Bordeaux to 95 Sea Zone
1 bomber and 2 tactical_bombers moved from Western Germany to 95 Sea Zone
2 fighters moved from Western Germany to 95 Sea ZoneCombat - Germans
Battle in 95 Sea Zone
Germans attack with 2 bombers, 5 fighters and 2 tactical_bombers
British defend with 1 battleship, 2 carriers, 4 fighters and 1 transport
Germans roll dice for 2 bombers, 5 fighters and 2 tactical_bombers in 95 Sea Zone, round 2 : 5/9 hits
British roll dice for 1 battleship, 2 carriers, 4 fighters and 1 transport in 95 Sea Zone, round 2 : 5/7 hits
1 tactical_bomber owned by the Germans , 1 battleship owned by the British , 2 carriers owned by the British and 4 fighters owned by the Germans lost in 95 Sea Zone
retreated to 95 Sea Zone
British win with 4 fighters and 1 transport remaining. Battle score for attacker is 1
Casualties for Germans: 4 fighters and 1 tactical_bomber
Casualties for British: 1 battleship and 2 carriers
Battle in Vologda
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
4 fighters owned by the British forced to land in SicilyNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Germany
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Normandy Bordeaux
2 bombers moved from 95 Sea Zone to Normandy Bordeaux
1 destroyer, 2 submarines and 1 transport moved from 113 Sea Zone to 110 Sea Zone
2 armour moved from Romania to Eastern Poland
1 artillery moved from Poland to Eastern Poland
3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
4 infantry moved from Novgorod to Archangel
2 infantry moved from Bulgaria to Romania
1 infantry moved from Germany to Poland
9 infantry moved from Western Germany to Germany
1 aaGun moved from Germany to PolandPlace Units - Germans
1 carrier placed in 110 Sea Zone
1 fighter and 1 tactical_bomber placed in 110 Sea Zone
3 infantry placed in Novgorod
1 artillery and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 aaGun, 1 airfield, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 9 infantry and 1 tactical_bomber
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
Romania : 2 infantry
Poland : 1 aaGun and 1 infantry
Germany : 1 aaGun, 1 artillery, 1 factory_major, 9 infantry and 1 mech_infantry
Southern Italy : 1 armour, 1 artillery and 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 fighter, 4 infantry and 1 tactical_bomber
Eastern Poland : 2 aaGuns, 15 armour, 6 artilleries, 24 infantry and 17 mech_infantrys
Bessarabia : 1 flag
Vologda : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transportProduction/PUs Summary :
Germans : 48 / 58
Russians : 20 / 41
Japanese : 64 / 73
Americans : 62 / 79
Chinese : 0 / 1
British : 30 / 35
UK_Pacific : 0 / 0
Italians : 22 / 22
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Italians
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Italians
1 armour moved from Western Ukraine to Bryansk
2 infantry moved from Bryansk to Rostov
2 artilleries moved from Volgograd to Kazakhstan
1 infantry moved from Samara to Kazakhstan
2 infantry moved from Samara to Novosibirsk
1 armour moved from Bryansk to Rostov
1 mech_infantry moved from Volgograd to Rostov
1 artillery, 8 infantry and 1 mech_infantry moved from Russia to Vologda
1 armour moved from Bryansk to Vologda
2 infantry moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Samara to Kazakhstan
1 fighter moved from Russia to Novosibirsk
1 fighter moved from Bryansk to Novosibirsk
1 fighter moved from Bryansk to Smolensk
1 infantry moved from Olgiy to Kansu
Chinese take Kansu from Japanese -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Italians
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Italians
1 armour moved from Western Ukraine to Bryansk
2 infantry moved from Bryansk to Rostov
2 artilleries moved from Volgograd to Kazakhstan
1 infantry moved from Samara to Kazakhstan
2 infantry moved from Samara to Novosibirsk
1 armour moved from Bryansk to Rostov
1 mech_infantry moved from Volgograd to Rostov
1 artillery, 8 infantry and 1 mech_infantry moved from Russia to Vologda
1 armour moved from Bryansk to Vologda
2 infantry moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Samara to Kazakhstan
1 fighter moved from Russia to Novosibirsk
1 fighter moved from Bryansk to Novosibirsk
1 fighter moved from Bryansk to Smolensk
1 infantry moved from Olgiy to Kansu
Chinese take Kansu from JapaneseCombat - Russians
Battle in Vologda
Russians attack with 1 armour, 1 artillery, 8 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 1 artillery, 8 infantry and 1 mech_infantry in Vologda, round 2 : 2/11 hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 armour, 1 artillery, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Russians attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Novosibirsk, round 2 : 4/4 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakhstan
Russians roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Kazakhstan, round 3 : 2/4 hits
Japanese roll dice for 1 artillery in Kazakhstan, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 mech_infantry
Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Rostov, round 2 : 0/4 hits
Italians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Rostov, round 3 : 1/4 hits
Italians roll dice for 1 mech_infantry in Rostov, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Smolensk
Russians win, taking Smolensk from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Kazakhstan to Russia
1 fighter moved from Smolensk to Bryansk
1 fighter moved from Kazakhstan to Bryansk
2 fighters moved from Novosibirsk to Samara
1 fighter moved from Samara to Russia
1 aaGun and 3 infantry moved from Yenisey to Timguska
1 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Yenisey
3 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 armour and 1 mech_infantry moved from Egypt to IraqPlace Units - Russians
3 artilleries placed in Volgograd
2 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 37 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ethiopia: 1 mech_infantry
EDIT: Adding units owned by Russians to Italian Somaliland: 1 mech_infantry
EDIT: Changing ownership of Italian Somaliland from Italians to Russians
EDIT: Changing PUs for Russians from 37 to 40
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Kansu : 1 infantry
Yenisey : 4 infantry
Timguska : 1 aaGun and 4 infantry
Kazakhstan : 2 artilleries
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 3 infantry
Tsagaan Olom : 1 flag
Italian Somaliland : 1 flag, 1 mech_infantry
Ethiopia : 1 flag
Belarus : 1 infantry
Bryansk : 2 aaGuns, 1 armour, 7 artilleries, 2 fighters, 38 infantry and 3 mech_infantrys
Rostov : 1 armour, 1 infantry and 1 mech_infantry
Russia : 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 7 infantry and 1 tactical_bomber
Ukraine : 1 factory_minor and 1 infantry
Western Ukraine : 1 infantry
Novosibirsk : 1 infantry
Vologda : 1 armour, 1 artillery, 7 infantry and 1 mech_infantry
Volgograd : 3 artilleries and 1 factory_minor
Smolensk : 2 infantry
Samara : 3 aaGuns, 1 armour, 1 fighter, 6 infantry and 1 mech_infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag, 1 armour and 1 mech_infantry
Northwest Persia : 2 infantryProduction/PUs Summary :
Germans : 47 / 58
Russians : 31 / 40
Japanese : 61 / 73
Americans : 62 / 79
Chinese : 1 / 1
British : 30 / 35
UK_Pacific : 0 / 0
Italians : 14 / 22
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 10 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.419
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 43Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 10 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.514
Median : 4.000
Variance : 0.971
Standard Deviation : 0.985
Total rolls : 35Italians Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 artillery and 3 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 fighter moved from Japan to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from Tsinghai to Novosibirsk
1 artillery and 2 infantry moved from Tsinghai to Kazakhstan
1 armour and 2 mech_infantrys moved from Hopei to Kansu
1 armour and 2 mech_infantrys moved from Shensi to Kansu
1 armour and 3 mech_infantrys moved from Tsinghai to Kansu
1 artillery moved from Tsinghai to Kansu
1 fighter and 1 tactical_bomber moved from Tsinghai to Novosibirsk
1 fighter and 1 tactical_bomber moved from Tsinghai to Kazakhstan
1 tactical_bomber moved from Tsinghai to Novosibirsk
1 tactical_bomber moved from Tsinghai to Kazakhstan
1 fighter and 1 tactical_bomber moved from Malaya to 41 Sea Zone
3 fighters and 1 tactical_bomber moved from 43 Sea Zone to Sumatra
1 artillery and 1 transport moved from 43 Sea Zone to 41 Sea Zone
4 destroyers moved from 43 Sea Zone to 41 Sea Zone
2 battleships and 1 cruiser moved from 43 Sea Zone to 41 Sea Zone
2 carriers moved from 43 Sea Zone to 41 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Borneo to 43 Sea Zone
1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 43 Sea Zone to 41 Sea Zone
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 carrier and 2 destroyers moved from 35 Sea Zone to 41 Sea Zone
1 bomber moved from Philippines to 42 Sea Zone
3 fighters moved from Philippines to 42 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 4 : 1/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 6 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
ANZAC defend with 1 submarine; Americans defend with 1 transport
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 6 destroyers, 1 fighter, 1 tactical_bomber and 3 transports in 41 Sea Zone, round 2 : 3/11 hits
1 transport owned by the Americans and 1 submarine owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 2 battleships, 3 carriers, 1 cruiser, 6 destroyers, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine
Casualties for Americans: 1 transport
Battle in Sumatra
Japanese attack with 1 armour, 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 armour, 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Sumatra, round 2 : 4/8 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 2 : 1/2 hits
1 mech_infantry owned by the Americans , 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 1 armour, 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 transport; Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/6 hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans , 1 transport owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
Japanese win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 destroyer
Battle in Kansu
Japanese attack with 3 armour, 1 artillery and 7 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 3 armour, 1 artillery and 7 mech_infantrys in Kansu, round 2 : 5/11 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kansu
Japanese win, taking Kansu from Chinese with 3 armour, 1 artillery and 6 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 2 artilleries
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 4/6 hits
Russians roll dice for 2 artilleries in Kazakhstan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 artilleries owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 artilleries
Battle in Novosibirsk
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Novosibirsk, round 2 : 3/5 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Novosibirsk to Tsinghai
1 aaGun moved from Tsinghai to Kansu
1 fighter and 2 tactical_bombers moved from Kazakhstan to Tsinghai
1 artillery and 2 infantry moved from Hopei to Suiyuyan
3 mech_infantrys moved from Kiangsu to Hopei
2 infantry moved from Soviet Far East to 5 Sea Zone
2 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Malaya
2 fighters moved from 42 Sea Zone to MalayaPlace Units - Japanese
1 destroyer and 1 transport placed in 39 Sea Zone
1 submarine placed in 37 Sea Zone
1 carrier and 1 destroyer placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
1 tactical_bomber placed in Japan
1 infantry placed in Malaya
1 mech_infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 1 mech_infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag, 1 artillery and 2 infantry
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 aaGun, 3 armour, 1 artillery and 6 mech_infantrys
Hopei : 1 flag, 3 mech_infantrys
Tsinghai : 1 flag, 2 fighters and 4 tactical_bombers
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Malaya : 1 flag, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag, 1 artillery and 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag, 1 artillery and 1 infantry
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag
Sumatra : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
41 Sea Zone : 1 flag, 2 battleships, 3 carriers, 1 cruiser, 6 destroyers, 4 fighters, 2 tactical_bombers and 3 transports
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 submarine
39 Sea Zone : 1 destroyer and 1 transport
25 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports
Buyant-Uhaa : 1 flag, 1 artillery and 3 infantry
West India : 1 flag
Novosibirsk : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 47 / 58
Russians : 27 / 40
Japanese : 70 / 75
Americans : 58 / 79
Chinese : 0 / 1
British : 30 / 35
UK_Pacific : 0 / 0
Italians : 14 / 22
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 armour moved from Algeria to Morocco
Americans take Morocco from Italians
1 armour moved from Morocco to Algeria
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 54 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 armour moved from Algeria to Morocco
Americans take Morocco from Italians
1 armour moved from Morocco to Algeria
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 54 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from JapaneseCombat - Americans
Battle in Philippines
Battle in 25 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking Philippines from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 3 carriers, 1 cruiser and 6 fighters moved from 54 Sea Zone to 35 Sea Zone
1 bomber moved from Queensland to Hawaiian Islands
1 destroyer moved from 101 Sea Zone to 106 Sea ZonePlace Units - Americans
2 carriers, 1 cruiser, 1 destroyer and 1 submarine placed in 101 Sea Zone
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 carrier, 1 destroyer, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 1 infantry moved from Sicily to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 artillery moved from 99 Sea Zone to Greece -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 carrier, 1 destroyer, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 1 infantry moved from Sicily to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 artillery moved from 99 Sea Zone to GreeceCombat - British
Battle in GreeceNon Combat Move - British
4 fighters moved from Sicily to Algeria
1 armour and 5 mech_infantrys moved from Iraq to Persia
2 mech_infantrys moved from Egypt to Iraq
2 mech_infantrys moved from Belgian Congo to EgyptPlace Units - British
1 carrier, 1 destroyer and 1 submarine placed in 81 Sea Zone
1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4
British collect 32 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 bomber moved from Southern Italy to Western UkraineCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 destroyer
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Western Ukraine
Italians attack with 1 artillery, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Italians roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Western Ukraine, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Western Ukraine to Eastern PolandPlace Units - Italians
3 infantry placed in Southern Italy
3 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 3 artilleries, 1 factory_major, 5 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 9 infantry
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 2 aaGuns and 1 bomber
Western Ukraine : 1 flag, 1 artillery and 1 mech_infantry
93 Sea Zone : 1 flag
99 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 45 / 58
Russians : 25 / 40
Japanese : 68 / 75
Americans : 61 / 87
Chinese : 0 / 1
British : 32 / 38
UK_Pacific : 0 / 0
Italians : 15 / 20
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Iraq
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone
2 fighters moved from Queensland to Philippines
2 fighters moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
Is a French turn forthcoming?
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Sorry; I thought I had submitted it.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to IraqTurn Complete - French
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I have a combat I’m adding to the turn. ftr nor/bor, tac dd 110 -> 125.
I’ll roll it here in the forums.
atk (dd, ftr, tac)
Rolls: 1@2 1@3 1@4; Total Hits: 31@2: (1)1@3: (1)1@4: (2)d (sub)
Rolls: 1@1; Total Hits: 01@1: (2)





