Use second save, forgot to move sub in 126
G4014L Amon-Sul(Allies+10) v. Karl7(Axis) Round 3
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Caucasus
1 bomber moved from Novgorod to Caucasus
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to BryanskCombat - Germans
Battle in Caucasus
Germans attack with 1 bomber and 1 mech_infantry
French defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 infantryNon Combat Move - Germans
1 bomber moved from Caucasus to Bryansk
3 infantry moved from Ukraine to Bryansk
11 infantry and 2 tactical_bombers moved from Belarus to Bryansk
3 armour moved from Eastern Poland to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
3 armour moved from Romania to Ukraine
3 armour moved from Novgorod to Bryansk
1 artillery and 3 infantry moved from Novgorod to Belarus
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to Novgorod
3 artilleries moved from France to Western Germany
1 infantry moved from France to Western Germany
2 transports moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea ZonePlace Units - Germans
3 armour placed in Ukraine
3 tactical_bombers placed in Novgorod
3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs -
poor Japan. why do you hate it so much?
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it gets to expand too! :-(
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France is my favorite nation :)
Look at that guy, he kicks ass :lol:
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poor Japan. why do you hate it so much?
Maybe cuz I like Germany so much :-P
As for Japan
kill kill kill :lol: :lol:
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You are stopping them from building their new empire which is not fair!
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Take a look at my against Soul, i just posted there too. Asia-Pacific theatre is incredible. total war against Japan 8-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians repair 1 damage on 1 factory_major; Remaining resources: 23 PUs;
Russians buy 1 aaGun, 1 harbour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Russia to Samara
1 mech_infantry moved from Samara to Volgograd
2 fighters and 2 tactical_bombers moved from Novosibirsk to Volgograd
1 mech_infantry moved from Russia to Samara
1 mech_infantry moved from Samara to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 3/6 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
4 aaGuns, 28 artilleries, 38 infantry and 1 mech_infantry moved from Russia to Samara
2 fighters and 2 tactical_bombers moved from Volgograd to Samara
2 armour moved from Novosibirsk to Kansu
1 armour moved from Novosibirsk to Samara
2 aaGuns and 18 infantry moved from Amur to Buryatia
1 submarine moved from 109 Sea Zone to 105 Sea ZonePlace Units - Russians
1 aaGun and 1 infantry placed in Russia
1 harbour placed in TurkmenistanTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs totalTerritory Summary for Russians :
Kansu : 2 armour
Buryatia : 2 aaGuns and 18 infantry
Russia : 1 aaGun, 1 airfield, 1 factory_major and 1 infantry
Volgograd : 1 factory_minor and 1 mech_infantry
Turkmenistan : 1 harbour
Samara : 4 aaGuns, 1 armour, 28 artilleries, 2 fighters, 38 infantry, 1 mech_infantry and 2 tactical_bombers
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 51 / 68
Russians : 21 / 21
Japanese : 42 / 51
Americans : 53 / 73
Chinese : 11 / 17
British : 34 / 39
UK_Pacific : 16 / 21
Italians : 19 / 14
ANZAC : 11 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I do not have to worry anymore about what to buy with Russia :lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 destroyers, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to 7 Sea Zone
1 tactical_bomber moved from Japan to 7 Sea Zone
1 bomber moved from Japan to 16 Sea Zone
1 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe
2 tactical_bombers moved from Manchuria to Anhwe
2 infantry moved from Kiangsi to Kwangtung
1 bomber moved from Philippines to Kwangtung
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 42 Sea Zone to 37 Sea Zone
Japanese take 37 Sea Zone from UK_Pacific
2 fighters moved from 37 Sea Zone to Siam
1 fighter moved from 37 Sea Zone to Shan State
1 fighter moved from 37 Sea Zone to Malaya
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 destroyer moved from 43 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in 7 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Siam
Japanese attack with 2 fighters and 1 infantry
British defend with 1 armour
Japanese win, taking Siam from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Kwangtung
Japanese attack with 1 bomber and 2 infantry
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter and 1 infantry
British defend with 1 infantry
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
1 fighter owned by the Japanese retreated
Battle in 16 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer; Americans defend with 1 submarine
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 17 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 24 Sea Zone
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
2 fighters moved from 7 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to Japan
1 bomber moved from 16 Sea Zone to Japan
1 fighter and 3 tactical_bombers moved from Anhwe to Kiangsu
1 tactical_bomber moved from Manchuria to Kiangsu
2 infantry moved from Korea to Manchuria
2 infantry moved from Manchuria to Jehol
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Shan State to Siam
3 fighters moved from Siam to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
3 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Kwangtung to KiangsuPlace Units - Japanese
3 destroyers and 1 submarine placed in 6 Sea Zone
3 infantry placed in Kiangsu
3 infantry placed in Manchuria
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs -
as for kamikaze whenever U wish
just re roll the battle after my move
i ll adjust ncm if necessarily
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 25 Sea Zone to 7 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 31 Sea Zone
1 destroyer moved from 31 Sea Zone to 17 Sea Zone
1 bomber moved from Midway to 7 Sea Zone
2 fighters moved from 25 Sea Zone to 7 Sea Zone
2 fighters moved from 25 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to 16 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in Normandy Bordeaux
Battle in 7 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 2 fighters in 7 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 7 Sea Zone
Americans win, taking 93 Sea Zone from Italians, taking Normandy Bordeaux from Germans with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 17 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 17 Sea Zone, round 2 : 3/3 hits
1 submarine owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 16 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 tactical_bombers moved from Western United States to 25 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
2 carriers moved from 10 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to Midway
1 bomber and 2 fighters moved from 7 Sea Zone to 25 Sea Zone
2 fighters moved from 16 Sea Zone to 25 Sea Zone
2 fighters moved from 17 Sea Zone to 25 Sea Zone
2 fighters moved from 25 Sea Zone to Midway
2 destroyers and 3 submarines moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from 25 Sea Zone to Midway
2 tactical_bombers moved from Western United States to Eastern United States
1 aaGun moved from Western United States to Central United States
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom
1 carrier, 2 cruisers, 1 destroyer, 2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Gibraltar to United Kingdom
1 battleship and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
8 submarines moved from 93 Sea Zone to 97 Sea ZonePlace Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 infantry placed in Central United States
3 fighters placed in Eastern United States
Americans undo move 4.
2 fighters placed in Eastern United States
1 bomber and 1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag, 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 3 mech_infantrys
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield, 1 bomber, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
25 Sea Zone : 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 submarines, 2 tactical_bombers and 1 transport
10 Sea Zone : 1 destroyer and 1 submarine
17 Sea Zone : 1 flag, 1 destroyer
16 Sea Zone : 1 submarine
Central United States : 2 aaGuns, 1 factory_major and 1 infantry
Eastern United States : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 tactical_bombers
Gibraltar : 2 aaGuns, 1 artillery, 3 infantry and 1 mech_infantry
British Guiana : 1 infantry
United Kingdom : 1 armour, 1 infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
93 Sea Zone : 1 flag, 3 submarines
97 Sea Zone : 8 submarines
92 Sea Zone : 1 destroyer
101 Sea Zone : 2 transports
Brazil : 1 flag
91 Sea Zone : 1 transport
110 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 4 transportsProduction/PUs Summary :
Germans : 49 / 68
Russians : 21 / 21
Japanese : 50 / 55
Americans : 55 / 75
Chinese : 10 / 17
British : 34 / 39
UK_Pacific : 9 / 21
Italians : 19 / 14
ANZAC : 11 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Hopei to Chahar
1 fighter moved from Kweichow to Chahar
1 artillery and 1 infantry moved from Kweichow to Anhwe
1 infantry moved from Kweichow to AnhweCombat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 artillery moved from Yunnan to Kweichow
1 fighter moved from Chahar to KweichowPlace Units - Chinese
2 artilleries and 3 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUsTerritory Summary for Chinese :
Kwangsi : 1 infantry
Suiyuyan : 1 infantry
Kweichow : 9 artilleries, 1 fighter and 11 infantry
Hunan : 1 infantry
Chahar : 1 infantry
Anhwe : 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 49 / 68
Russians : 21 / 21
Japanese : 47 / 55
Americans : 55 / 75
Chinese : 13 / 19
British : 34 / 39
UK_Pacific : 9 / 21
Italians : 19 / 14
ANZAC : 11 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 3 artilleries, 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Shan State to Malaya
1 bomber moved from India to Malaya
2 mech_infantrys moved from Yunnan to Malaya
1 infantry moved from French Indo China to Siam
2 mech_infantrys moved from Yunnan to Siam
1 mech_infantry moved from Yunnan to SiamCombat - British
Battle in Holland Belgium
Battle in Malaya
British attack with 1 bomber, 1 infantry and 2 mech_infantrys
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Malaya, round 2 : 0/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits
British roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Malaya, round 3 : 2/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 3 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Malaya
British win, taking Holland Belgium from Germans, taking Malaya from Japanese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Siam
British attack with 1 infantry and 3 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 infantry and 3 mech_infantrys in Siam, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Siam, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Siam
British win, taking Siam from Japanese with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to French Indo China
1 aaGun, 1 artillery and 6 infantry moved from India to Burma
1 mech_infantry moved from India to Yunnan
1 infantry moved from Yunnan to Burma
1 bomber moved from Malaya to India
2 aaGuns moved from Yunnan to Burma
1 artillery moved from Yunnan to Shan State
2 fighters and 2 tactical_bombers moved from Russia to Yunnan
1 battleship and 1 cruiser moved from 76 Sea Zone to 80 Sea Zone
1 armour and 2 mech_infantrys moved from British Somaliland to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 armour, 4 artilleries and 4 infantry moved from Iraq to Northwest Persia
3 infantry moved from Persia to Northwest Persia
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to United Kingdom
1 carrier moved from 109 Sea Zone to 110 Sea Zone
1 armour moved from 110 Sea Zone to United Kingdom
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea ZonePlace Units - British
3 artilleries placed in Iraq
2 infantry placed in Persia
1 destroyer placed in 80 Sea Zone
1 submarine and 1 transport placed in 110 Sea ZoneTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
5 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,4,3,2,4,6,1,6,2,2,1
UK_Pacific collect 8 PUs (5 lost to blockades); end with 9 PUs total
Some Units in India change ownership: 5 mech_infantrysTerritory Summary for British, UK_Pacific :
Siam : 1 flag, 1 infantry and 3 mech_infantrys
Yunnan : 1 aaGun, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Shan State : 1 artillery and 1 infantry
Burma : 3 aaGuns, 1 artillery and 7 infantry
India : 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 5 mech_infantrys
Malaya : 1 harbour and 2 mech_infantrys
French Indo China : 1 flag, 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 13 infantry, 1 mech_infantry and 1 tactical_bomber
Anglo Egyptian Sudan : 1 armour and 2 mech_infantrys
Tunisia : 1 flag
Holland Belgium : 1 flag, 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
80 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
Eire : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 armour, 3 artilleries, 1 factory_minor and 2 mech_infantrys
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 1 armour, 4 artilleries, 9 infantry and 1 mech_infantry
Persia : 1 flag, 1 factory_minor and 2 infantry
110 Sea Zone : 1 aaGun, 1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 46 / 68
Russians : 21 / 21
Japanese : 43 / 55
Americans : 55 / 75
Chinese : 13 / 19
British : 37 / 42
UK_Pacific : 13 / 9
Italians : 19 / 14
ANZAC : 11 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from France to Holland Belgium
1 fighter moved from Southern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Holland Belgium
1 armour moved from Rostov to Caucasus
Italians take Caucasus from Russians
1 armour moved from Caucasus to Rostov
2 armour and 1 mech_infantry moved from Ukraine to Rostov
1 infantry moved from Yugoslavia to Bulgaria
1 bomber moved from Bryansk to Western GermanyCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Italians attack with 1 fighter and 2 infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
4 infantry moved from Northern Italy to France
2 aaGuns moved from Northern Italy to Western Germany
2 artilleries moved from Northern Italy to Western Germany
2 infantry moved from Northern Italy to Western Germany
1 artillery and 2 infantry moved from Northern Italy to France
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5,4,3,3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,6,4,4,3,3,5,3,2,4,2,1,5,3,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Italians collect 8 PUs (15 lost to blockades); end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 submarines moved from 26 Sea Zone to 24 Sea Zone
1 bomber moved from New Zealand to 24 Sea ZoneCombat - ANZAC
Battle in 24 Sea Zone
ANZAC attack with 1 bomber and 2 submarines
Japanese defend with 1 destroyer
ANZAC roll dice for 2 submarines in 24 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 bomber in 24 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 24 Sea Zone
ANZAC win with 1 bomber and 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
1 bomber moved from 24 Sea Zone to Midway
2 fighters moved from New Zealand to 25 Sea Zone
1 destroyer and 1 transport moved from 52 Sea Zone to 62 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Russia to Yunnan
1 submarine moved from 30 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea ZonePlace Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC :
Yunnan : 1 fighter
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Midway : 1 bomber
24 Sea Zone : 1 submarine
25 Sea Zone : 1 cruiser, 2 fighters and 1 submarine
62 Sea Zone : 1 destroyer, 1 submarine and 2 transports
Trans-Jordan : 1 infantry
Egypt : 1 infantry
Ethiopia : 1 flagProduction/PUs Summary :
Germans : 49 / 68
Russians : 19 / 21
Japanese : 43 / 55
Americans : 53 / 75
Chinese : 13 / 19
British : 34 / 42
UK_Pacific : 13 / 9
Italians : 23 / 8
ANZAC : 11 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
2 infantry moved from 110 Sea Zone to Holland BelgiumCombat - French
Battle in Holland Belgium
French attack with 2 infantry
Italians defend with 1 infantry
French roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the French lost in Holland Belgium
French roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
French roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits
Germans roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Holland Belgium
Germans win with no units remaining. Battle score for attacker is -3
Casualties for French: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
Territory Summary for French :
Iraq : 1 infantry
110 Sea Zone : 2 infantryProduction/PUs Summary :
Germans : 49 / 68
Russians : 19 / 21
Japanese : 43 / 55
Americans : 53 / 75
Chinese : 13 / 19
British : 34 / 42
UK_Pacific : 13 / 9
Italians : 23 / 8
ANZAC : 11 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 10 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Bryansk to Volgograd
2 tactical_bombers moved from Bryansk to Volgograd
1 bomber moved from Bryansk to Volgograd
1 infantry moved from Bryansk to Tambov
4 infantry moved from Bryansk to Rostov
2 artilleries moved from Bryansk to Rostov
3 artilleries moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
24 armour, 43 infantry and 5 mech_infantrys moved from Bryansk to Russia
6 armour moved from Ukraine to RostovCombat - Germans
Battle in Russia
Germans attack with 24 armour, 43 infantry and 5 mech_infantrys
Russians defend with 1 aaGun, 1 airfield, 1 factory_major and 1 infantry
Germans captures 21PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 24 armour, 42 infantry and 5 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 1 infantry
Battle in Volgograd
Germans attack with 1 bomber, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 mech_infantry
Germans win, taking Volgograd from Russians with 1 bomber, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 bomber and 2 tactical_bombers moved from Volgograd to Ukraine
1 fighter moved from Novgorod to Ukraine
2 tactical_bombers moved from Novgorod to Western Germany
1 fighter moved from Novgorod to Western Germany
2 tactical_bombers moved from Novgorod to Ukraine
1 artillery and 3 infantry moved from Belarus to Bryansk
2 aaGuns moved from Bryansk to Russia
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Western Germany to Germany
4 infantry moved from Western Germany to Germany
1 fighter moved from Western Germany to GermanyPlace Units - Germans
1 artillery and 2 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Romania
4 infantry placed in Western Germany
2 infantry placed in Germany
1 fighter and 2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,5,5,6,5,4,6,6,2,6,4,3,3,6,4
Germans collect 52 PUs (2 lost to blockades); end with 73 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - Russians
2 infantry moved from Samara to Volgograd
2 fighters and 2 tactical_bombers moved from Samara to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Volgograd, round 2 : 4/6 hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Volgograd to Kazakhstan
2 armour moved from Kansu to Kazakhstan
1 infantry moved from Samara to Vologda
4 aaGuns, 1 armour, 28 artilleries, 34 infantry and 1 mech_infantry moved from Samara to KazakhstanTurn Complete - Russians
Territory Summary for Russians :
Kazakhstan : 4 aaGuns, 3 armour, 28 artilleries, 2 fighters, 34 infantry, 1 mech_infantry and 2 tactical_bombers
Buryatia : 2 aaGuns and 18 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor and 1 infantry
Turkmenistan : 1 harbour
Samara : 1 infantry
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 52 / 98
Russians : 16 / 0
Japanese : 43 / 55
Americans : 53 / 75
Chinese : 13 / 19
British : 34 / 42
UK_Pacific : 13 / 9
Italians : 23 / 8
ANZAC : 11 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





