TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Americans
Americans buy 4 armour, 1 artillery, 2 infantry, 6 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 armour moved from Aleutian Islands to 8 Sea Zone
1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 4 Sea Zone
1 armour and 1 infantry moved from 4 Sea Zone to Soviet Far East
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from 39 Sea Zone to 41 Sea Zone
1 mech_infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Burma
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 bomber moved from India to Kazakhstan
1 destroyer and 2 submarines moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
4 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
4 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 submarines moved from 26 Sea Zone to 17 Sea Zone
Combat - Americans
Battle in Soviet Far East
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits
Americans roll dice for 1 armour and 1 infantry in Soviet Far East, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Soviet Far East
Americans win, taking Soviet Far East from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
Battle in Burma
Americans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 1 armour
Americans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Burma, round 2 : 2/5 hits
Japanese roll dice for 1 armour in Burma, round 2 : 1/1 hits
1 mech_infantry owned by the Americans and 1 armour owned by the Japanese lost in Burma
Americans win, taking Borneo from Japanese with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour
Casualties for Americans: 1 mech_infantry
Battle in Kazakhstan
Americans attack with 1 bomber and 1 mech_infantry
Japanese defend with 1 artillery
Americans roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Kazakhstan, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in Kazakhstan, round 3 : 1/1 hits
1 mech_infantry owned by the Americans lost in Kazakhstan
Americans roll dice for 1 bomber in Kazakhstan, round 4 : 1/1 hits
Japanese roll dice for 1 artillery in Kazakhstan, round 4 : 1/1 hits
1 bomber owned by the Americans and 1 artillery owned by the Japanese lost in Kazakhstan
Japanese win with no units remaining. Battle score for attacker is -12
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 bomber and 1 mech_infantry
Battle in 112 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 2 submarines
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 4 fighters in 112 Sea Zone, round 2 : 4/5 hits
Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans , 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 112 Sea Zone
Americans win with 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for Americans: 1 submarine
Battle in Normandy Bordeaux
Americans attack with 4 artilleries and 4 infantry
Germans defend with 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
Americans roll dice for 4 artilleries and 4 infantry in Normandy Bordeaux, round 2 : 5/8 hits
Germans roll dice for 1 armour and 2 artilleries in Normandy Bordeaux, round 2 : 0/3 hits
1 armour owned by the Germans and 2 artilleries owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 4 artilleries and 4 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 1 armour and 2 artilleries
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 17 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 2 submarines in 17 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 17 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 submarines in 17 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 17 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
1 transport owned by the Japanese lost in 17 Sea Zone
Americans roll dice for 2 submarines in 17 Sea Zone, round 4 : 0/2 hits
Americans win, taking 17 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - Americans
2 fighters and 2 tactical_bombers moved from Burma to 39 Sea Zone
2 destroyers moved from 78 Sea Zone to 39 Sea Zone
1 fighter moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from 42 Sea Zone to 39 Sea Zone
2 mech_infantrys moved from Eastern Persia to India
3 infantry moved from Alexandria to Egypt
4 fighters moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
4 submarines moved from 10 Sea Zone to 26 Sea Zone
4 transports moved from 109 Sea Zone to 106 Sea Zone
4 transports moved from 102 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from Western United States to Hawaiian Islands
2 fighters moved from 110 Sea Zone to United Kingdom
Place Units - Americans
2 transports placed in 10 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Western United States
3 armour placed in Iraq
4 submarines placed in 10 Sea Zone
2 submarines placed in 101 Sea Zone
Americans undo move 5.
2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
India : 2 mech_infantrys
Borneo : 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
Midway : 1 airfield
Soviet Far East : 1 armour and 1 infantry
42 Sea Zone : 1 flag
43 Sea Zone : 1 transport
37 Sea Zone : 1 flag
39 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 submarines and 2 tactical_bombers
26 Sea Zone : 1 flag, 2 carriers, 4 destroyers, 3 fighters, 4 submarines, 1 tactical_bomber and 1 transport
10 Sea Zone : 4 submarines and 2 transports
17 Sea Zone : 1 flag, 2 submarines
4 Sea Zone : 1 transport
63 Sea Zone : 1 flag
54 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 4 infantry
Quebec : 4 aaGuns, 4 artilleries and 4 infantry
Egypt : 3 infantry
United Kingdom : 3 fighters
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 4 artilleries, 1 factory_minor, 1 harbour and 4 infantry
112 Sea Zone : 1 destroyer and 1 submarine
106 Sea Zone : 4 transports
109 Sea Zone : 1 flag
Iraq : 1 flag, 3 armour and 1 factory_minor
101 Sea Zone : 2 submarines and 4 transports
98 Sea Zone : 1 flag, 1 submarine
110 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 4 transports
Production/PUs Summary :
Germans : 43 / 59
Russians : 28 / 28
Japanese : 61 / 71
Americans : 55 / 75
Chinese : 3 / 5
British : 39 / 44
UK_Pacific : 9 / 9
Italians : 12 / 12
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0