No intercept
Whackamatt (Axis) vs. MrRoboto (Allies +9) -G40 14L
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 bomber and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Baltic States to Novgorod
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 bomber moved from Russia to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
1 artillery and 3 infantry moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
3 fighters moved from Belarus to Novgorod
5 mech_infantrys moved from Belarus to Novgorod
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from ItaliansCombat - Russians
Battle in Eastern Poland
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 1 infantry
Russians win, taking Eastern Poland from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 artillery, 1 bomber and 3 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Bessarabia from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in Novgorod
Russians attack with 1 artillery, 3 fighters and 5 mech_infantrys
Germans defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Russians win, taking Novgorod from Germans with 1 artillery, 3 fighters and 3 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 3 artilleries and 2 infantry
Casualties for Russians: 2 mech_infantrysNon Combat Move - Russians
3 fighters moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
1 bomber moved from Bessarabia to Belarus
1 artillery and 6 infantry moved from Russia to Bryansk
1 artillery and 2 infantry moved from Volgograd to Kazakhstan
2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
3 infantry placed in Ukraine
1 bomber and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber, 2 carriers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Borneo to 35 Sea Zone
1 fighter moved from Sumatra to Java
1 tactical_bomber moved from Sumatra to CelebesCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
3 armour moved from Manchuria to Anhwe
2 artilleries and 5 infantry moved from Manchuria to Jehol
1 artillery and 5 infantry moved from Hunan to Anhwe
2 infantry moved from Japan to 6 Sea Zone
6 destroyers, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 aaGun and 3 infantry moved from Manchuria to JeholPlace Units - Japanese
2 carriers and 1 transport placed in 19 Sea Zone
1 destroyer placed in 19 Sea Zone
1 armour and 1 infantry placed in Kiangsu
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
2 fighters moved from Dutch New Guinea to Java
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from India to JavaCombat - Americans
Battle in Java
Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Japanese defend with 3 fighters and 1 tactical_bomber
Americans win, taking Java from Japanese with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 38
Casualties for Japanese: 3 fighters and 1 tactical_bomber
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 destroyer moved from 45 Sea Zone to 20 Sea Zone
1 carrier moved from 45 Sea Zone to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Java to Dutch New Guinea
2 fighters moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 10 Sea Zone to 89 Sea Zone
3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 89 Sea Zone
4 submarines moved from 94 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 104 Sea Zone
1 armour moved from French West Africa to French Equatorial Africa
1 infantry moved from French West Africa to French Central Africa
2 submarines moved from 45 Sea Zone to 44 Sea Zone
1 submarine moved from 45 Sea Zone to 36 Sea Zone
1 submarine moved from 45 Sea Zone to 44 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 45 Sea Zone to 21 Sea ZonePlace Units - Americans
1 carrier, 1 submarine and 3 transports placed in 101 Sea Zone
2 artilleries, 2 fighters and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from JapaneseCombat - British
Non Combat Move - British
6 mech_infantrys moved from Yunnan to Szechwan
2 artilleries and 2 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
1 aaGun and 2 infantry moved from Burma to Yunnan
1 aaGun moved from Yunnan to Szechwan
1 bomber moved from Dutch New Guinea to Yunnan
1 transport moved from 81 Sea Zone to 79 Sea ZonePlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5,3,4
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 1 artillery and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 airfield and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 carrier, 3 destroyers and 2 fighters moved from 97 Sea Zone to 92 Sea Zone
1 bomber moved from Gibraltar to 92 Sea ZoneCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber, 1 carrier, 3 destroyers and 2 fighters
French defend with 1 destroyer
Italians win with 1 bomber, 1 carrier, 2 destroyers and 2 fighters remaining. Battle score for attacker is 0
Casualties for French: 1 destroyer
Casualties for Italians: 1 destroyerNon Combat Move - Italians
1 bomber moved from 92 Sea Zone to Gibraltar
1 aaGun moved from Slovakia Hungary to PolandPlace Units - Italians
1 airfield placed in Gibraltar
1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 45 Sea Zone to 39 Sea Zone
2 fighters moved from Dutch New Guinea to 39 Sea Zone
1 transport moved from 45 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in Borneo
Battle in 39 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 2 submarines
ANZAC win, taking Borneo from Japanese, taking 39 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarinesNon Combat Move - ANZAC
2 fighters moved from 39 Sea Zone to India
1 artillery and 3 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 infantry placed in Queensland
1 destroyer and 1 transport placed in 54 Sea Zone
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
Nothing with France.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Germans
Germans buy 1 airfield, 1 armour, 4 artilleries, 1 destroyer and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 transports moved from 115 Sea Zone to 114 Sea Zone
4 artilleries and 4 infantry moved from Germany to 114 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 114 Sea Zone to 115 Sea Zone
4 artilleries and 4 infantry moved from 115 Sea Zone to Novgorod
2 fighters moved from 115 Sea Zone to Novgorod
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
4 fighters and 2 tactical_bombers moved from Gibraltar to Morocco
1 submarine moved from 105 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to Finland
1 armour, 1 artillery and 2 infantry moved from Romania to Bessarabia
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 artillery and 4 infantry moved from Poland to Eastern Poland
1 bomber moved from Western Germany to Eastern Poland
1 armour moved from Western Germany to Poland
2 infantry moved from Germany to PolandCombat - Germans
Battle in Novgorod
Germans attack with 4 artilleries, 2 fighters and 4 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 mech_infantrys
Germans win, taking Novgorod from Russians with 4 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 3 mech_infantrys
Battle in Bessarabia
Germans attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Bessarabia from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Morocco
Germans attack with 4 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 armour and 1 infantry
Germans win, taking Morocco from French with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 infantry
Battle in Eastern Poland
Germans attack with 1 artillery, 1 bomber and 4 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Eastern Poland from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
1 bomber moved from Eastern Poland to Western Germany
2 fighters moved from Novgorod to 115 Sea Zone
4 fighters and 2 tactical_bombers moved from Morocco to GibraltarPlace Units - Germans
1 airfield placed in Finland
1 destroyer placed in 112 Sea Zone
4 artilleries and 4 infantry placed in Germany
1 armour and 2 infantry placed in YugoslaviaTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 bomber and 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Ukraine to Bessarabia
1 artillery and 1 infantry moved from Western Ukraine to Bessarabia
1 bomber moved from Russia to Bessarabia
1 infantry moved from Kazakhstan to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from Japanese
1 fighter moved from Belarus to Bessarabia
1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
2 mech_infantrys moved from Belarus to Baltic States
1 fighter moved from Belarus to Baltic States
1 armour and 2 mech_infantrys moved from Belarus to Novgorod
1 bomber, 1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
1 mech_infantry moved from Bryansk to Novgorod
2 mech_infantrys moved from Bryansk to Novgorod
1 mech_infantry moved from Bryansk to Novgorod
1 infantry moved from Western Ukraine to Eastern PolandCombat - Russians
Battle in Eastern Poland
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Eastern Poland from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 armour, 1 bomber, 1 fighter, 6 mech_infantrys and 1 tactical_bomber
Germans defend with 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Russians win, taking Novgorod from Germans with 1 armour, 1 bomber, 1 fighter, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Germans: 4 artilleries and 2 infantry
Casualties for Russians: 1 mech_infantry
Battle in Bessarabia
Russians attack with 1 artillery, 1 bomber, 1 fighter and 4 infantry
Germans defend with 1 armour, 1 artillery and 2 infantry
Russians win, taking Bessarabia from Germans with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour, 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 artillery and 6 infantry moved from Bryansk to Belarus
8 infantry moved from Russia to Bryansk
1 fighter moved from Baltic States to Belarus
1 fighter moved from Eastern Poland to Belarus
1 fighter moved from Bessarabia to Belarus
1 bomber moved from Bessarabia to Belarus
1 bomber moved from Novgorod to Belarus
1 fighter moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 artillery moved from Kazakhstan to Sikang
2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian SudanPlace Units - Russians
3 infantry placed in Ukraine
1 bomber and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 3 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from 19 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 21 Sea Zone
1 submarine moved from 19 Sea Zone to 21 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
6 destroyers moved from 19 Sea Zone to 20 Sea Zone
2 carriers moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from 19 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from Celebes to 43 Sea Zone
1 artillery and 2 infantry moved from Shensi to Kweichow
2 armour moved from Anhwe to Kwangsi
1 armour moved from Kiangsu to Kwangsi
3 infantry moved from Anhwe to Hunan
1 artillery moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kweichow
1 bomber moved from Japan to CelebesCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 2 carriers and 7 destroyers
Americans defend with 1 destroyer
Japanese win with 2 carriers and 7 destroyers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kweichow
Japanese attack with 1 artillery and 3 infantry
British defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 3 armour
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 3 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hunan
Japanese attack with 1 artillery and 3 infantry
British defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
3 infantry moved from Kiangsu to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
4 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
4 infantry moved from 20 Sea Zone to Kwangtung
1 tactical_bomber moved from 43 Sea Zone to Celebes
1 fighter moved from 21 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 20 Sea Zone
1 infantry moved from Anhwe to Hopei
1 armour moved from Anhwe to Hopei
2 artilleries and 4 infantry moved from Jehol to Chahar
1 aaGun moved from Jehol to Anhwe
2 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to ChaharPlace Units - Japanese
1 factory_minor placed in Kwangtung
3 infantry placed in Kiangsu
1 destroyer placed in 19 Sea Zone
2 infantry placed in Manchuria
1 fighter and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,5,4,3,1,2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,3
Japanese collect 39 PUs (4 lost to blockades); end with 42 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Yunnan to Kwangtung
1 artillery and 4 infantry moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kwangsi
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
2 artilleries and 2 infantry moved from Szechwan to Kweichow
1 mech_infantry moved from Szechwan to Kweichow
1 artillery and 3 infantry moved from Yunnan to Hunan
2 mech_infantrys moved from Szechwan to Hunan
1 mech_infantry moved from Szechwan to Hunan
1 mech_infantry moved from Szechwan to KwangsiCombat - British
Strategic bombing raid in Kwangtung
Bombing raid in Kwangtung rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Kwangtung causes 6 damage total.
Battle in Hunan
British attack with 1 artillery, 3 infantry and 3 mech_infantrys
Japanese defend with 1 artillery and 3 infantry
British win, taking Hunan from Japanese with 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for British: 2 infantry
Battle in Sumatra
Battle in Kweichow
British attack with 2 artilleries, 2 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 3 infantry
1 artillery owned by the British retreated to Szechwan
Japanese win, taking Sumatra from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is -11
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
Battle in Kwangsi
British attack with 2 artilleries, 4 infantry and 1 mech_infantry
Japanese defend with 3 armour
British win, taking Kwangsi from Japanese with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for Japanese: 3 armour
Casualties for British: 1 infantryNon Combat Move - British
1 aaGun, 1 artillery and 1 mech_infantry moved from Szechwan to Yunnan
2 fighters moved from India to Yunnan
1 bomber moved from Kwangtung to India
1 artillery and 2 infantry moved from India to Burma
1 infantry moved from Malaya to Shan State
2 fighters and 1 tactical_bomber moved from Egypt to Eastern Persia
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 mech_infantry moved from Southeast Mexico to Eastern United States
1 artillery and 1 infantry moved from 106 Sea Zone to New Brunswick Nova ScotiaPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 artilleries, 1 infantry and 1 transport; Remaining resources: 7 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
2 fighters moved from 92 Sea Zone to Tunisia
1 bomber moved from Gibraltar to TunisiaCombat - Italians
Battle in Tunisia
Italians attack with 1 bomber, 2 fighters and 2 infantry
French defend with 3 infantry
French win with 2 infantry remaining. Battle score for attacker is -15
Casualties for French: 1 infantry
Casualties for Italians: 1 bomber and 2 infantry
2 fighters owned by the Italians retreatedNon Combat Move - Italians
2 fighters moved from Tunisia to 94 Sea Zone
2 fighters moved from 94 Sea Zone to 92 Sea ZonePlace Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 6 infantry, 5 submarines and 1 transport; Remaining resources: 2 PUs;Combat Move - Germans
4 transports moved from 115 Sea Zone to 114 Sea Zone
4 artilleries and 4 infantry moved from Germany to 114 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 114 Sea Zone to 115 Sea Zone
4 artilleries and 4 infantry moved from 115 Sea Zone to Novgorod
1 fighter moved from Finland to Novgorod
2 fighters moved from 115 Sea Zone to Novgorod
1 destroyer moved from 112 Sea Zone to 108 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 carrier, 1 cruiser and 3 destroyers moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 3 infantry moved from Poland to Baltic States
1 artillery and 3 infantry moved from Poland to Eastern Poland
1 armour moved from Yugoslavia to Eastern Poland
2 armour and 2 mech_infantrys moved from Romania to Bessarabia
2 infantry moved from Yugoslavia to Romania
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
4 fighters and 2 tactical_bombers moved from Gibraltar to United Kingdom
1 submarine moved from 92 Sea Zone to 86 Sea ZoneCombat - Germans
Battle in Brazil
Battle in Bessarabia
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Russians win, taking Brazil from Americans with no units remaining. Battle score for attacker is -10
Casualties for Germans: 2 armour and 2 mech_infantrys
Casualties for Russians: 1 artillery and 2 infantry
Battle in Baltic States
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 mech_infantrys
Germans win, taking Baltic States from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Novgorod
Germans attack with 4 artilleries, 3 fighters and 4 infantry
Russians defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 5 mech_infantrys
Germans win, taking Novgorod from Russians with 4 artilleries and 3 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 4 infantry
Casualties for Russians: 1 armour and 5 mech_infantrys
Battle in Eastern Poland
Germans attack with 1 armour, 1 artillery and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Eastern Poland from Russians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 fighter moved from Novgorod to 113 Sea Zone
2 fighters moved from Novgorod to Finland
1 bomber moved from Western Germany to United Kingdom
1 destroyer moved from 112 Sea Zone to 125 Sea ZonePlace Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to 115 Sea Zone: 1 carrier, 1 cruiser, 3 destroyers and 1 fighter
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 carrier, 1 cruiser, 3 destroyers and 1 fighter
EDIT: Turning off Edit Mode
3 submarines placed in 105 Sea Zone
1 destroyer, 2 submarines and 1 transport placed in 112 Sea Zone
3 infantry placed in Yugoslavia
3 infantry placed in GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 bomber and 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries and 2 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 3 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
2 infantry and 1 mech_infantry moved from Belarus to Baltic States
2 fighters and 1 tactical_bomber moved from Belarus to Eastern Poland
1 bomber moved from Russia to Eastern Poland
1 fighter moved from Belarus to Baltic States
1 fighter moved from Belarus to Novgorod
1 bomber moved from Belarus to Novgorod
1 bomber moved from Belarus to Baltic StatesCombat - Russians
Battle in Eastern Poland
Russians attack with 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians win, taking Eastern Poland from Germans with 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 2 infantry
Battle in Novgorod
Russians attack with 1 artillery, 1 bomber, 1 fighter and 4 infantry
Germans defend with 1 airfield, 4 artilleries, 1 factory_minor and 1 harbour
Russians win, taking Novgorod from Germans with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 4 artilleries
Casualties for Russians: 2 infantry
Battle in Baltic States
Russians attack with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Baltic States from Germans with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Russians
1 bomber and 1 fighter moved from Baltic States to Belarus
1 bomber moved from Novgorod to Belarus
1 fighter moved from Novgorod to Belarus
1 bomber, 2 fighters and 1 tactical_bomber moved from Eastern Poland to Belarus
1 aaGun moved from Western Ukraine to Bessarabia
3 infantry moved from Ukraine to Western Ukraine
8 infantry moved from Bryansk to Belarus
9 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Yenisey to Timguska
1 infantry moved from Tsinghai to Sikang
1 artillery and 1 infantry moved from Sikang to Szechwan
1 mech_infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - Russians
3 infantry placed in Ukraine
1 bomber and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 36 PUs; 6 SuicideAttackTokens;
Japanese buy 1 destroyer, 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 20 Sea Zone to 44 Sea Zone
1 fighter moved from Celebes to 44 Sea Zone
1 tactical_bomber moved from Celebes to 45 Sea Zone
1 destroyer moved from 20 Sea Zone to 45 Sea Zone
1 submarine moved from 21 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 36 Sea Zone
1 bomber moved from Celebes to 41 Sea Zone
1 infantry moved from Hopei to Shensi
2 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Kiangsi
1 artillery and 1 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Hunan
1 armour moved from Hopei to Hunan
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to HunanCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 45 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Hunan
Japanese attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 artillery, 1 infantry and 3 mech_infantrys
Japanese win, taking Hunan from Chinese with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for British: 1 artillery, 1 infantry and 3 mech_infantrys
Battle in Shensi
Japanese attack with 1 artillery and 2 infantry
British defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
2 transports moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
1 destroyer, 4 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
4 infantry moved from 20 Sea Zone to Kwangtung
2 artilleries and 3 infantry moved from Chahar to Hopei
1 infantry moved from Chahar to Hopei
1 infantry moved from Chahar to Anhwe
1 bomber moved from 41 Sea Zone to Celebes
1 fighter moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 45 Sea Zone to CelebesPlace Units - Japanese
1 destroyer and 1 transport placed in 20 Sea Zone
1 infantry placed in Kwangtung
3 infantry placed in Kiangsu
3 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Kwangsi to Kiangsi
1 bomber moved from India to Kiangsi
1 artillery, 2 infantry and 1 mech_infantry moved from Kwangsi to Hunan
2 fighters moved from Yunnan to Hunan
1 artillery moved from Kwangsi to HunanCombat - British
British creates battle in territory 106 Sea Zone
Battle in Hunan
British attack with 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 armour and 3 infantry
Japanese win with 1 armour remaining. Battle score for attacker is -24
Casualties for Japanese: 1 aaGun and 3 infantry
Casualties for British: 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry
Battle in Kiangsi
British attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
British win, taking Kiangsi from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 bomber moved from Kiangsi to Yunnan
1 artillery and 2 infantry moved from Burma to Yunnan
1 infantry moved from Shan State to Yunnan
1 infantry moved from India to Burma
1 mech_infantry moved from India to Yunnan
2 fighters and 1 tactical_bomber moved from Eastern Persia to Yunnan
1 armour and 6 mech_infantrys moved from Egypt to Iraq
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - UK_Pacific
1 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in India change ownership: 1 armour and 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 94 Sea Zone to 97 Sea Zone
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to CyprusCombat - Italians
Battle in CyprusNon Combat Move - Italians
Place Units - Italians
1 infantry placed in Southern Italy
1 fighter placed in Southern Italy
1 armour and 3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 2 destroyers, 2 fighters and 6 infantry; Remaining resources: 1 PUs;Combat Move - Germans
4 transports moved from 115 Sea Zone to 114 Sea Zone
1 transport moved from 112 Sea Zone to 114 Sea Zone
3 infantry moved from Germany to 114 Sea Zone
2 infantry moved from Poland to 114 Sea Zone
1 infantry moved from Romania to Bessarabia
1 artillery moved from Poland to Eastern Poland
1 infantry moved from Romania to Eastern Poland
1 artillery and 1 infantry moved from Poland to Eastern Poland
1 armour moved from Romania to Eastern Poland
3 artilleries moved from Poland to 114 Sea Zone
3 infantry moved from Poland to Baltic States
1 armour moved from Poland to Baltic States
1 fighter moved from 115 Sea Zone to Baltic States
2 fighters moved from Finland to Baltic States
3 artilleries, 5 infantry and 5 transports moved from 114 Sea Zone to 115 Sea Zone
3 artilleries and 5 infantry moved from 115 Sea Zone to Novgorod
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
3 submarines moved from 105 Sea Zone to 109 Sea Zone
2 submarines moved from 112 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to 115 Sea Zone
3 fighters moved from United Kingdom to Scotland
1 infantry moved from Brazil to 86 Sea Zone
1 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to West IndiesCombat - Germans
Battle in Baltic States
Germans attack with 1 armour, 3 fighters and 3 infantry
Russians defend with 2 infantry and 1 mech_infantry
Germans win, taking Baltic States from Russians with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry and 1 mech_infantry
Battle in Bessarabia
Germans attack with 1 infantry
Russians defend with 1 aaGun
Germans win, taking Bessarabia from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Novgorod
Germans attack with 3 artilleries and 5 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 3 artilleries and 4 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in West Indies
Battle in Eastern Poland
Germans attack with 1 armour, 2 artilleries and 2 infantry
Russians defend with 2 artilleries and 1 infantry
Germans win, taking West Indies from Americans, taking Eastern Poland from Russians with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 1 infantryNon Combat Move - Germans
1 submarine moved from 86 Sea Zone to 66 Sea Zone
3 fighters moved from Baltic States to Finland
1 aaGun moved from Poland to Eastern Poland
1 aaGun moved from Poland to Baltic States
4 aaGuns moved from Poland to Germany
3 infantry moved from Yugoslavia to RomaniaPlace Units - Germans
2 fighters placed in United Kingdom
1 armour and 3 infantry placed in Western Germany
2 artilleries and 3 infantry placed in Germany
1 destroyer placed in 109 Sea Zone
1 destroyer placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 57 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs





