yeah you did push it too far lol
14L G40 Amon-Sul (Allies + 8) vs JuanSpain (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to PersiaTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Northwest Persia : 1 flag
Persia : 1 infantryProduction/PUs Summary :
Germans : 62 / 99
Russians : 8 / 0
Japanese : 53 / 55
Americans : 59 / 79
Chinese : 6 / 10
British : 33 / 40
UK_Pacific : 13 / 13
Italians : 14 / 11
ANZAC : 12 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 3 bombers, 4 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
9 bombers moved from Western Germany to Normandy Bordeaux
2 fighters moved from Western Germany to Holland Belgium
4 bombers moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
1 armour moved from Sikang to Kazakhstan
1 armour moved from Kansu to Kazakhstan
2 mech_infantrys moved from Tambov to Kazakhstan
1 infantry moved from Tambov to Samara
1 infantry moved from Tambov to Samara
3 bombers moved from Bryansk to SamaraCombat - Germans
Battle in Holland Belgium
Germans attack with 4 bombers, 2 fighters and 1 mech_infantry
Americans defend with 2 infantry
Germans win, taking Holland Belgium from Americans with 4 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 9 bombers and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win with 9 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in Kazakhstan
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Kazakhstan from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 3 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 bombers moved from Samara to Novgorod
21 infantry moved from Tambov to Russia
2 mech_infantrys moved from Bryansk to Russia
1 artillery moved from Bryansk to Russia
10 mech_infantrys moved from Tambov to Russia
25 artilleries moved from Tambov to Russia
7 mech_infantrys moved from Tambov to Kazakhstan
9 mech_infantrys moved from Tambov to Russia
3 aaGuns moved from Tambov to Russia
1 artillery moved from Northern Italy to Western Germany
2 fighters moved from Holland Belgium to Western Germany
4 bombers moved from Holland Belgium to Western Germany
9 bombers moved from Normandy Bordeaux to Western GermanyPlace Units - Germans
3 bombers and 4 fighters placed in Western Germany
1 infantry and 1 mech_infantry placed in Western Germany
3 mech_infantrys placed in Russia
1 mech_infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,5,4,5,5,6,4,4,2,3,5
Germans collect 63 PUs (4 lost to blockades); end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Novosibirsk to Tsinghai
Chinese take Tsinghai from Germans
1 infantry moved from Timguska to Kansu
Chinese take Kansu from Germans
1 infantry moved from Evenkiyskiy to Urals
Russians take Urals from Germans
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 infantry moved from Vologda to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Vologda to Samara
1 artillery moved from Vologda to Samara
29 artilleries, 28 infantry and 1 mech_infantry moved from Vologda to ArchangelCombat - Russians
Battle in Samara
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Samara, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 29 artilleries, 28 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 29 artilleries, 28 infantry and 1 mech_infantry in Archangel, round 2 : 24/58 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 29 artilleries, 28 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
4 aaGuns moved from Vologda to Archangel
1 infantry moved from Timguska to Novosibirsk
2 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 10 infantry moved from Timguska to Kansu
1 submarine moved from 110 Sea Zone to 125 Sea ZoneTurn Complete - Russians
Territory Summary for Russians :
Kansu : 2 aaGuns and 11 infantry
Tsinghai : 1 infantry
Yenisey : 2 infantry
Nenetsia : 1 infantry
Urals : 1 infantry
Archangel : 4 aaGuns, 29 artilleries, 28 infantry and 1 mech_infantry
Novosibirsk : 1 infantry
Smolensk : 1 infantry
Samara : 1 artillery and 1 infantry
125 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 61 / 88
Russians : 10 / 0
Japanese : 53 / 55
Americans : 56 / 79
Chinese : 8 / 10
British : 33 / 40
UK_Pacific : 13 / 13
Italians : 14 / 11
ANZAC : 12 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Nice game my pal :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 factory_minor and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 7 PUs;Combat Move - Japanese
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Java to 42 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 46 Sea Zone
1 armour moved from 46 Sea Zone to New Guinea
1 infantry moved from 46 Sea Zone to New Guinea
2 battleships moved from 42 Sea Zone to 46 Sea Zone
1 fighter moved from 42 Sea Zone to New Guinea
2 tactical_bombers moved from 42 Sea Zone to New Guinea
2 cruisers moved from 42 Sea Zone to 46 Sea Zone
1 carrier moved from 42 Sea Zone to 46 Sea Zone
1 carrier moved from 42 Sea Zone to 46 Sea Zone
1 carrier moved from 42 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from Philippines to New Guinea
2 fighters moved from Philippines to New Guinea
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
1 tactical_bomber moved from Philippines to 43 Sea Zone
1 fighter moved from Philippines to 37 Sea Zone
1 bomber moved from Sumatra to 37 Sea Zone
3 artilleries moved from Kiangsi to Kwangsi
6 artilleries moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
3 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Soviet Far East to Siberia
1 bomber moved from Jehol to Kweichow
1 fighter moved from Jehol to Kweichow
2 mech_infantrys moved from Shantung to Kweichow
1 infantry moved from Hopei to Kweichow
3 mech_infantrys moved from Chahar to Kweichow
3 mech_infantrys moved from Hunan to Kweichow
1 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
3 mech_infantrys moved from Hunan to Kwangsi
1 artillery moved from Hunan to KwangsiCombat - Japanese
Battle in New Guinea
Japanese attack with 1 armour, 3 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 2 infantry; Americans defend with 1 infantry and 1 mech_infantry
Japanese win, taking New Guinea from ANZAC with 1 armour, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for ANZAC: 2 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 transport
Americans defend with 1 submarine
Japanese win with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Malaya
Battle in Kweichow
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 8 mech_infantrys
British defend with 1 armour and 1 infantry
Japanese win, taking Malaya from UK_Pacific, taking Kweichow from Chinese with 1 bomber, 1 fighter and 8 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour and 1 infantry
Battle in Kwangsi
Japanese attack with 4 artilleries and 3 mech_infantrys
British defend with 1 armour, 1 infantry and 1 mech_infantry
Japanese win, taking Kwangsi from Chinese with 4 artilleries and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 21 Sea Zone to 35 Sea Zone
2 destroyers moved from 21 Sea Zone to 35 Sea Zone
3 fighters moved from New Guinea to 46 Sea Zone
3 tactical_bombers moved from New Guinea to 46 Sea Zone
1 bomber moved from 37 Sea Zone to Philippines
1 tactical_bomber moved from 43 Sea Zone to Philippines
1 fighter moved from 43 Sea Zone to Philippines
1 fighter moved from 37 Sea Zone to Borneo
2 mech_infantrys moved from Hunan to Yunnan
3 artilleries moved from Hunan to Yunnan
1 fighter moved from Kweichow to Hunan
1 fighter moved from Hunan to Anhwe
1 bomber moved from Kweichow to Anhwe
3 artilleries moved from Kiangsu to Kiangsi
1 infantry moved from Shantung to Anhwe
3 mech_infantrys moved from Manchuria to BuryatiaPlace Units - Japanese
1 factory_minor placed in Kwangtung
3 artilleries placed in Kiangsu
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,3
Japanese collect 57 PUs (3 lost to blockades); end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to NorwayCombat - Americans
Battle in NorwayNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 transport moved from 112 Sea Zone to 125 Sea Zone
2 submarines moved from 112 Sea Zone to 125 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 118 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Libya to Alexandria
2 submarines moved from 97 Sea Zone to 93 Sea Zone
1 transport moved from 10 Sea Zone to 26 Sea Zone
2 carriers and 2 destroyers moved from 10 Sea Zone to 30 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 5 submarines moved from 26 Sea Zone to 30 Sea Zone
2 bombers moved from Hawaiian Islands to Midway
3 bombers moved from United Kingdom to Western United StatesPlace Units - Americans
1 artillery and 1 infantry placed in Western United States
2 carriers and 1 destroyer placed in 110 Sea Zone
1 fighter and 2 tactical_bombers placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 2 tactical_bombers
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield and 2 bombers
44 Sea Zone : 1 flag, 1 submarine
51 Sea Zone : 3 submarines
30 Sea Zone : 3 carriers, 1 cruiser, 2 destroyers, 1 fighter and 5 submarines
35 Sea Zone : 1 flag
26 Sea Zone : 1 transport
22 Sea Zone : 1 flag
10 Sea Zone : 1 transport
17 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Alexandria : 1 mech_infantry
Gibraltar : 4 aaGuns, 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag
Norway : 1 flag, 1 artillery and 1 infantry
125 Sea Zone : 2 submarines and 1 transport
93 Sea Zone : 1 flag, 2 submarines
97 Sea Zone : 1 submarine
Brazil : 1 flag, 1 factory_minor
110 Sea Zone : 4 carriers, 8 destroyers, 2 fighters and 6 transportsProduction/PUs Summary :
Germans : 58 / 88
Russians : 9 / 0
Japanese : 60 / 69
Americans : 59 / 79
Chinese : 5 / 10
British : 33 / 40
UK_Pacific : 10 / 13
Italians : 14 / 11
ANZAC : 12 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
7 artilleries, 1 fighter and 3 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 7 artilleries, 1 fighter and 3 infantry
Japanese defend with 8 mech_infantrys
Chinese roll dice for 7 artilleries, 1 fighter and 3 infantry in Kweichow, round 2 : 3/11 hits
Japanese roll dice for 8 mech_infantrys in Kweichow, round 2 : 1/8 hits
1 infantry owned by the Chinese and 3 mech_infantrys owned by the Japanese lost in Kweichow
Chinese roll dice for 7 artilleries, 1 fighter and 2 infantry in Kweichow, round 3 : 2/10 hits
Japanese roll dice for 5 mech_infantrys in Kweichow, round 3 : 4/5 hits
2 artilleries owned by the Chinese , 2 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Kweichow
Chinese roll dice for 5 artilleries and 1 fighter in Kweichow, round 4 : 3/6 hits
Japanese roll dice for 3 mech_infantrys in Kweichow, round 4 : 0/3 hits
3 mech_infantrys owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 5 artilleries and 1 fighter remaining. Battle score for attacker is 15
Casualties for Japanese: 8 mech_infantrys
Casualties for Chinese: 2 artilleries and 3 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to KansuPlace Units - Chinese
3 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Kweichow : 5 artilleries and 3 infantry
Kansu : 1 fighterProduction/PUs Summary :
Germans : 58 / 88
Russians : 9 / 0
Japanese : 59 / 69
Americans : 59 / 79
Chinese : 6 / 7
British : 33 / 40
UK_Pacific : 10 / 13
Italians : 14 / 11
ANZAC : 12 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 4 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 infantry moved from Shan State to Yunnan
1 armour and 5 mech_infantrys moved from India to Yunnan
1 infantry moved from Szechwan to YunnanCombat - British
Battle in Holland Belgium
British attack with 1 artillery, 1 bomber, 5 fighters and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 5 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Yunnan
British attack with 1 armour, 2 infantry and 5 mech_infantrys
Japanese defend with 3 artilleries, 1 infantry and 2 mech_infantrys
British roll dice for 1 armour, 2 infantry and 5 mech_infantrys in Yunnan, round 2 : 2/8 hits
Japanese roll dice for 3 artilleries, 1 infantry and 2 mech_infantrys in Yunnan, round 2 : 3/6 hits
2 infantry owned by the British , 1 infantry owned by the Japanese , 1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
British roll dice for 1 armour and 4 mech_infantrys in Yunnan, round 3 : 1/5 hits
Japanese roll dice for 3 artilleries and 1 mech_infantry in Yunnan, round 3 : 4/4 hits
4 mech_infantrys owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
British roll dice for 1 armour in Yunnan, round 4 : 1/1 hits
Japanese roll dice for 3 artilleries in Yunnan, round 4 : 1/3 hits
1 armour owned by the British and 1 artillery owned by the Japanese lost in Yunnan
Japanese win with 2 artilleries remaining. Battle score for attacker is -17
Casualties for Japanese: 1 artillery, 1 infantry and 2 mech_infantrys
Casualties for British: 1 armour, 2 infantry and 5 mech_infantrysNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
EDIT: 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from Holland Belgium to United Kingdom
2 fighters moved from Holland Belgium to 110 Sea Zone
1 bomber moved from Holland Belgium to United Kingdom
2 submarines moved from 81 Sea Zone to 97 Sea Zone
1 infantry moved from Iraq to Northwest Persia
1 aaGun, 2 armour and 1 infantry moved from Eastern Persia to West India
2 armour moved from West India to India
2 artilleries and 5 infantry moved from India to Burma
3 armour moved from Iraq to PersiaPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 3 aaGuns and 9 infantry
EDIT: Adding units owned by British to 110 Sea Zone: 3 aaGuns and 9 infantry
EDIT: Turning off Edit Mode
4 fighters placed in 110 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 aaGun and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,1
UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 1 aaGun and 2 mech_infantrysTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Szechwan : 1 aaGun
Burma : 2 artilleries and 5 infantry
India : 1 aaGun, 1 airfield, 2 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
French Indo China : 1 flag
West India : 1 aaGun and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 airfield, 1 bomber, 1 factory_major, 3 fighters and 1 harbour
Normandy Bordeaux : 2 aaGuns, 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
Holland Belgium : 1 flag, 1 artillery and 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 transport
106 Sea Zone : 1 flag
Eire : 1 flag
97 Sea Zone : 1 flag, 5 submarines
Iraq : 1 flag, 1 aaGun, 2 artilleries and 2 infantry
Eastern Persia : 1 flag
Northwest Persia : 1 infantry
Persia : 1 flag, 3 armour
110 Sea Zone : 3 aaGuns, 1 cruiser, 1 destroyer, 6 fighters, 9 infantry and 1 submarineProduction/PUs Summary :
Germans : 55 / 88
Russians : 9 / 0
Japanese : 59 / 69
Americans : 59 / 79
Chinese : 6 / 7
British : 36 / 41
UK_Pacific : 10 / 8
Italians : 14 / 11
ANZAC : 12 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
art szechwan to kweichow please
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from France to Holland Belgium
1 armour moved from France to Holland Belgium
8 infantry moved from Caucasus to Northwest PersiaCombat - Italians
Battle in Holland Belgium
Italians attack with 1 armour and 2 infantry
British defend with 1 artillery and 1 infantry
1 armour owned by the Italians retreated to France
British win with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Northwest Persia
Italians attack with 8 infantry
British defend with 1 infantry
Italians win, taking Northwest Persia from French with 8 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
3 artilleries moved from Northern Italy to France
3 infantry moved from Northern Italy to FrancePlace Units - Italians
2 artilleries and 1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,6,2,1,1,6,1,5,4,5,1
Italians collect 8 PUs (6 lost to blockades); end with 8 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 10 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from France to Holland Belgium
1 armour moved from France to Holland Belgium
8 infantry moved from Caucasus to Northwest PersiaCombat - Italians
Battle in Holland Belgium
Italians attack with 1 armour and 2 infantry
British defend with 1 artillery and 1 infantry
1 armour owned by the Italians retreated to France
British win with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Northwest Persia
Italians attack with 8 infantry
British defend with 1 infantry
Italians win, taking Northwest Persia from French with 8 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
3 artilleries moved from Northern Italy to France
3 infantry moved from Northern Italy to FrancePlace Units - Italians
2 artilleries and 1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,6,2,1,1,6,1,5,4,5,1
Italians collect 8 PUs (6 lost to blockades); end with 8 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 10 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kweichow: 1 artillery
EDIT: Adding units owned by Chinese to Szechwan: 1 artillery
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from New South Wales to 37 Sea ZoneCombat - ANZAC
Battle in Java
Battle in 37 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
ANZAC roll dice for 1 bomber in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking Java from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
Casualties for ANZAC: 1 bomberNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 49 Sea Zone to 30 Sea Zone
1 cruiser and 3 submarines moved from 62 Sea Zone to 30 Sea Zone
1 bomber moved from New Zealand to BurmaPlace Units - ANZAC
1 infantry and 1 tactical_bomber placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs totalTerritory Summary for ANZAC :
Burma : 1 bomber
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 tactical_bomber
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 transport
49 Sea Zone : 1 destroyer
30 Sea Zone : 1 cruiser and 4 submarines
54 Sea Zone : 1 destroyer
62 Sea Zone : 1 destroyer
Morocco : 1 infantry
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Iraq : 1 infantryProduction/PUs Summary :
Germans : 55 / 88
Russians : 9 / 0
Japanese : 55 / 69
Americans : 59 / 79
Chinese : 6 / 7
British : 36 / 41
UK_Pacific : 10 / 8
Italians : 14 / 15
ANZAC : 16 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Persia : 1 infantryProduction/PUs Summary :
Germans : 55 / 88
Russians : 9 / 0
Japanese : 55 / 69
Americans : 59 / 79
Chinese : 6 / 7
British : 36 / 41
UK_Pacific : 10 / 8
Italians : 14 / 15
ANZAC : 16 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 5 mech_infantrys and 5 tactical_bombers; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
4 mech_infantrys moved from Western Germany to Normandy Bordeaux
4 fighters moved from Western Germany to Normandy Bordeaux
5 mech_infantrys moved from Kazakhstan to Tsinghai
2 armour moved from Kazakhstan to Szechwan
3 mech_infantrys moved from Kazakhstan to Szechwan
2 infantry moved from Russia to Samara
2 artilleries moved from Russia to Samara
1 infantry moved from Russia to Vologda
Germans take Vologda from Russians
24 artilleries, 19 infantry and 24 mech_infantrys moved from Russia to Smolensk
4 mech_infantrys moved from Novgorod to Finland
1 fighter moved from Western Germany to 125 Sea Zone
1 fighter moved from Western Germany to Normandy Bordeaux
3 bombers moved from Novgorod to Persia
3 bombers moved from Western Germany to 97 Sea Zone
3 bombers moved from 97 Sea Zone to Persia
7 bombers moved from Western Germany to 97 Sea Zone
2 bombers moved from Western Germany to 97 Sea Zone
9 bombers moved from 97 Sea Zone to Iraq
4 bombers moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Tsinghai
Germans attack with 5 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Tsinghai from Chinese with 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 1 infantry
British defend with 1 artillery
Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Normandy Bordeaux
Germans attack with 4 bombers, 5 fighters and 4 mech_infantrys
British defend with 2 aaGuns, 1 armour, 1 artillery, 5 infantry and 1 mech_infantry; Americans defend with 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from Americans with 2 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -27
Casualties for Germans: 2 bombers, 3 fighters and 3 mech_infantrys
Casualties for British: 2 aaGuns, 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
Battle in Smolensk
Germans attack with 24 artilleries, 19 infantry and 24 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 24 artilleries, 18 infantry and 24 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Samara from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Persia
Germans attack with 6 bombers
French defend with 1 infantry; British defend with 3 armour
Germans win with 4 bombers remaining. Battle score for attacker is -3
Casualties for Germans: 2 bombers
Casualties for French: 1 infantry
Casualties for British: 3 armour
Battle in Szechwan
Germans attack with 2 armour and 3 mech_infantrys
British defend with 1 aaGun; Chinese defend with 1 artillery
Germans win, taking Szechwan from Chinese with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 9
Casualties for British: 1 aaGun
Casualties for Chinese: 1 artillery
Battle in Iraq
Germans attack with 9 bombers
ANZAC defend with 1 infantry; British defend with 1 aaGun, 2 artilleries and 2 infantry
Germans win with 7 bombers remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 infantry
Casualties for Germans: 2 bombers
Casualties for British: 1 aaGun, 2 artilleries and 2 infantry
Battle in 125 Sea Zone
Germans attack with 1 fighter
Russians defend with 1 submarine; Americans defend with 2 submarines and 1 transport
2 submarines owned by the Americans and 1 submarine owned by the Russians Submerged
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Germans
7 bombers could not land in Iraq and were removed
1 bomber could not land in Persia and was removed
2 fighters moved from Normandy Bordeaux to Western Germany
2 bombers moved from Normandy Bordeaux to Western Germany
1 fighter moved from 125 Sea Zone to Western Germany
1 aaGun moved from Germany to Western Germany
3 bombers moved from Persia to Northwest PersiaPlace Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Northwest Persia: 8 bombers
EDIT: Turning off Edit Mode
5 mech_infantrys and 5 tactical_bombers placed in Western Germany
3 artilleries placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6,4,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,6,5,4,5,3,6,5,1,5,2
Germans collect 60 PUs (5 lost to blockades); end with 61 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - Russians
11 infantry moved from Kansu to Tsinghai
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Urals to Vologda
1 artillery moved from Archangel to Vologda
1 infantry moved from Archangel to Belarus
Russians take Belarus from Germans
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from GermansCombat - Russians
Battle in Tsinghai
Russians attack with 11 infantry
Germans defend with 5 mech_infantrys
Russians roll dice for 11 infantry in Tsinghai, round 2 : 2/11 hits
Germans roll dice for 5 mech_infantrys in Tsinghai, round 2 : 3/5 hits
3 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Tsinghai
Russians roll dice for 8 infantry in Tsinghai, round 3 : 2/8 hits
Germans roll dice for 3 mech_infantrys in Tsinghai, round 3 : 2/3 hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Tsinghai
Russians roll dice for 6 infantry in Tsinghai, round 4 : 0/6 hits
Germans roll dice for 1 mech_infantry in Tsinghai, round 4 : 0/1 hits
Russians roll dice for 6 infantry in Tsinghai, round 5 : 0/6 hits
Germans roll dice for 1 mech_infantry in Tsinghai, round 5 : 1/1 hits
1 infantry owned by the Russians lost in Tsinghai
Russians roll dice for 5 infantry in Tsinghai, round 6 : 2/5 hits
Germans roll dice for 1 mech_infantry in Tsinghai, round 6 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tsinghai
Russians win, taking Tsinghai from Germans with 4 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 5 mech_infantrys
Casualties for Russians: 7 infantry
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
4 aaGuns, 28 artilleries, 26 infantry and 1 mech_infantry moved from Archangel to Novgorod
1 infantry moved from Nenetsia to Archangel
1 infantry moved from Yenisey to Evenkiyskiy
1 infantry moved from Yenisey to Timguska
1 aaGun moved from Kansu to Tsinghai
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea ZoneTurn Complete - Russians
Territory Summary for Russians :
Kansu : 1 aaGun
Tsinghai : 1 aaGun and 4 infantry
Evenkiyskiy : 1 infantry
Timguska : 1 infantry
Belarus : 1 infantry
Archangel : 1 infantry
Vologda : 1 artillery and 2 infantry
Novgorod : 4 aaGuns, 1 airfield, 28 artilleries, 1 factory_minor, 1 harbour, 27 infantry and 1 mech_infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 60 / 81
Russians : 10 / 0
Japanese : 55 / 69
Americans : 57 / 79
Chinese : 5 / 7
British : 33 / 41
UK_Pacific : 10 / 8
Italians : 14 / 15
ANZAC : 16 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers and 9 mech_infantrys; Remaining resources: 5 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from ANZAC
1 submarine moved from 35 Sea Zone to 49 Sea Zone
Japanese take 35 Sea Zone from Americans
1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 fighter moved from 46 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 fighter moved from 46 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 49 Sea Zone
1 fighter moved from 46 Sea Zone to 49 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 armour moved from New Guinea to 46 Sea Zone
1 armour and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 43 Sea Zone to 44 Sea Zone
1 carrier moved from 46 Sea Zone to 42 Sea Zone
1 fighter moved from Philippines to Java
1 tactical_bomber moved from Philippines to Java
1 bomber moved from Philippines to 44 Sea Zone
1 mech_infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
2 artilleries moved from Yunnan to Szechwan
1 fighter moved from Anhwe to Szechwan
3 artilleries moved from Kiangsi to Kwangsi
3 artilleries moved from Kiangsu to Kiangsi
3 mech_infantrys moved from Shantung to Kiangsi
3 mech_infantrys moved from Manchuria to Chahar
1 infantry moved from Anhwe to Hopei
6 artilleries and 3 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
3 mech_infantrys moved from Buryatia to Yenisey
1 bomber moved from Anhwe to Manchuria
1 bomber moved from Manchuria to JapanCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 bomber and 2 destroyers
Americans defend with 1 submarine
Japanese win, taking 44 Sea Zone from Americans with 1 bomber and 2 destroyers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 submarine and 2 transports
ANZAC defend with 1 transport
Japanese win with 1 carrier, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 49 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 bomber moved from 44 Sea Zone to Philippines
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
2 battleships moved from 46 Sea Zone to 35 Sea Zone
2 cruisers moved from 46 Sea Zone to 35 Sea Zone
2 carriers moved from 46 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 54 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 49 Sea Zone to New Guinea
1 fighter moved from 49 Sea Zone to New Guinea
1 fighter moved from Borneo to Kwangsi
2 fighters moved from 54 Sea Zone to New GuineaPlace Units - Japanese
2 destroyers placed in 6 Sea Zone
3 mech_infantrys placed in Manchuria
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
3 artilleries placed in KwangtungTurn Complete - Japanese
Japanese collect 62 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralPurchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 3 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from Gibraltar to Spain
1 artillery and 1 infantry moved from Norway to Finland
2 fighters moved from 110 Sea Zone to Finland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 65 Sea Zone
1 artillery and 1 infantry moved from 65 Sea Zone to Chile
1 bomber moved from Western United States to Chile
2 bombers moved from Western United States to Spain
1 destroyer and 2 submarines moved from 30 Sea Zone to 49 Sea Zone
1 fighter moved from 30 Sea Zone to 49 Sea ZoneCombat - Americans
Battle in Spain
Americans attack with 1 armour, 1 artillery, 2 bombers, 5 infantry and 2 mech_infantrys
Neutral_True defend with 6 infantry
Americans roll dice for 1 armour, 1 artillery, 2 bombers, 5 infantry and 2 mech_infantrys in Spain, round 2 : 1/11 hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits
3 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Spain
Americans roll dice for 1 armour, 1 artillery, 2 bombers, 2 infantry and 2 mech_infantrys in Spain, round 3 : 0/8 hits
Neutral_True roll dice for 5 infantry in Spain, round 3 : 2/5 hits
2 infantry owned by the Americans lost in Spain
Americans roll dice for 1 armour, 1 artillery, 2 bombers and 2 mech_infantrys in Spain, round 4 : 3/6 hits
Neutral_True roll dice for 5 infantry in Spain, round 4 : 2/5 hits
2 mech_infantrys owned by the Americans and 3 infantry owned by the Neutral_True lost in Spain
Americans roll dice for 1 armour, 1 artillery and 2 bombers in Spain, round 5 : 3/4 hits
Neutral_True roll dice for 2 infantry in Spain, round 5 : 0/2 hits
2 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 1 armour, 1 artillery and 2 bombers remaining. Battle score for attacker is -5
Casualties for Neutral_True: 6 infantry
Casualties for Americans: 5 infantry and 2 mech_infantrys
Battle in Finland
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 4 mech_infantrys
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Finland, round 2 : 2/4 hits
Germans roll dice for 4 mech_infantrys in Finland, round 2 : 1/4 hits
1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Finland
Americans roll dice for 1 artillery and 2 fighters in Finland, round 3 : 1/3 hits
Germans roll dice for 2 mech_infantrys in Finland, round 3 : 0/2 hits
1 mech_infantry owned by the Germans lost in Finland
Americans roll dice for 1 artillery and 2 fighters in Finland, round 4 : 3/3 hits
Germans roll dice for 1 mech_infantry in Finland, round 4 : 0/1 hits
1 mech_infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 13
Casualties for Germans: 4 mech_infantrys
Casualties for Americans: 1 infantry
Battle in Chile
Americans attack with 1 artillery, 1 bomber and 1 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Chile, round 2 : 1/3 hits
Neutral_True roll dice for 2 infantry in Chile, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Chile
Americans roll dice for 1 artillery and 1 bomber in Chile, round 3 : 1/2 hits
Neutral_True roll dice for 1 infantry in Chile, round 3 : 0/1 hits
1 infantry owned by the Neutral_True lost in Chile
Americans win, taking Chile from Neutral_True with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Neutral_True: 2 infantry
Casualties for Americans: 1 infantry
Battle in 49 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 2 submarines
Japanese defend with 1 submarine
Americans roll dice for 2 submarines in 49 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 49 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Japanese lost in 49 Sea Zone
Americans win with 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
2 fighters moved from Finland to Norway
3 aaGuns, 4 carriers, 8 destroyers, 6 fighters, 9 infantry and 6 transports moved from 110 Sea Zone to 91 Sea Zone
2 bombers moved from Spain to Gibraltar
3 carriers, 1 cruiser, 1 destroyer and 3 submarines moved from 30 Sea Zone to 26 Sea Zone
1 fighter moved from 49 Sea Zone to 26 Sea Zone
1 fighter and 2 tactical_bombers moved from Western United States to 26 Sea Zone
1 bomber moved from Chile to BrazilPlace Units - Americans
1 armour, 1 artillery and 1 infantry placed in Brazil
1 factory_minor placed in Norway
2 bombers and 2 fighters placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 2 bombers, 1 factory_major, 2 fighters and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield and 2 bombers
49 Sea Zone : 1 destroyer and 2 submarines
51 Sea Zone : 3 submarines
26 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines, 2 tactical_bombers and 1 transport
22 Sea Zone : 1 flag
17 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Alexandria : 1 mech_infantry
Gibraltar : 4 aaGuns and 2 bombers
Morocco : 1 flag
Algeria : 1 flag
Norway : 1 flag, 1 factory_minor and 2 fighters
125 Sea Zone : 2 submarines
Chile : 1 flag, 1 artillery
65 Sea Zone : 1 transport
93 Sea Zone : 1 flag, 2 submarines
97 Sea Zone : 1 submarine
Brazil : 1 flag, 1 armour, 1 artillery, 1 bomber, 1 factory_minor and 1 infantry
Spain : 1 flag, 1 armour and 1 artillery
91 Sea Zone : 4 carriers, 8 destroyers and 6 transports
Finland : 1 flag, 1 artilleryProduction/PUs Summary :
Germans : 58 / 81
Russians : 9 / 0
Japanese : 62 / 72
Americans : 63 / 83
Chinese : 5 / 7
British : 33 / 41
UK_Pacific : 8 / 8
Italians : 14 / 15
ANZAC : 12 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 14 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 3 submarines moved from 51 Sea Zone to 63 Sea Zone
4 artilleries and 3 infantry moved from Kweichow to Szechwan
1 fighter moved from Kansu to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 4 artilleries, 1 fighter and 3 infantry
Japanese defend with 2 artilleries and 1 fighter; Germans defend with 2 armour and 3 mech_infantrys
Chinese roll dice for 4 artilleries, 1 fighter and 3 infantry in Szechwan, round 2 : 3/8 hits
Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 3 mech_infantrys in Szechwan, round 2 : 6/8 hits
3 artilleries owned by the Chinese , 3 infantry owned by the Chinese and 3 mech_infantrys owned by the Germans lost in Szechwan
Chinese roll dice for 1 artillery and 1 fighter in Szechwan, round 3 : 0/2 hits
Germans roll dice for 2 armour, 2 artilleries and 1 fighter in Szechwan, round 3 : 4/5 hits
1 fighter owned by the Chinese and 1 artillery owned by the Chinese lost in Szechwan
Germans win with 2 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is -23
Casualties for Germans: 3 mech_infantrys
Casualties for Chinese: 4 artilleries, 1 fighter and 3 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Tsinghai : 2 infantry
Production/PUs Summary :
Germans : 58 / 81
Russians : 9 / 0
Japanese : 62 / 72
Americans : 63 / 83
Chinese : 5 / 6
British : 33 / 41
UK_Pacific : 8 / 8
Italians : 14 / 15
ANZAC : 12 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 14 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 3 armour and 3 infantry; Remaining resources: 14 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from JapaneseCombat - British
Non Combat Move - British
3 aaGuns, 6 fighters and 9 infantry moved from 91 Sea Zone to Spain
1 bomber and 3 fighters moved from United Kingdom to Spain
1 transport moved from 80 Sea Zone to 72 Sea Zone
2 armour and 2 mech_infantrys moved from India to Eastern Persia
2 artilleries and 4 infantry moved from Burma to India
1 aaGun moved from West India to Eastern Persia
1 infantry moved from West India to India
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
8 fighters moved from Spain to 91 Sea ZonePlace Units - British
3 infantry placed in Egypt
3 armour placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 47 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 52 PUsPlace Units - UK_Pacific
1 aaGun and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs total
Some Units in India change ownership: 1 aaGun and 1 infantryTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Yunnan : 1 infantry
India : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 6 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 airfield, 1 factory_major and 1 harbour
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Eire : 1 flag
97 Sea Zone : 1 flag, 5 submarines
Iraq : 1 flag
Eastern Persia : 1 flag, 1 aaGun, 2 armour and 2 mech_infantrys
72 Sea Zone : 1 transport
Persia : 1 flag
Spain : 3 aaGuns, 1 bomber, 1 fighter and 9 infantry
91 Sea Zone : 1 cruiser, 1 destroyer and 8 fighters
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 58 / 81
Russians : 9 / 0
Japanese : 61 / 72
Americans : 63 / 83
Chinese : 6 / 6
British : 33 / 52
UK_Pacific : 8 / 8
Italians : 14 / 15
ANZAC : 12 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 14 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northwest Persia to Persia
Italians take Persia from British
7 infantry moved from Northwest Persia to Iraq
Italians take Iraq from BritishCombat - Italians
Non Combat Move - Italians
3 artilleries moved from France to Northern Italy
1 armour moved from France to Northern Italy
3 infantry moved from France to Northern Italy
6 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
5 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,3,6,6,2,4,5,3,4,4,3
Italians collect 10 PUs (8 lost to blockades); end with 10 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs





