@ArtofWar1947 no thanks
14L G40 Amon-Sul (Allies + 8) vs JuanSpain (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Kiangsi to Kwangsi
Japanese take Kwangsi from Chinese
3 infantry moved from Caroline Islands to 33 Sea Zone
1 armour moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 armour, 3 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
3 infantry moved from 42 Sea Zone to Java
1 armour moved from 42 Sea Zone to Java
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 submarine moved from 33 Sea Zone to 49 Sea Zone
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from Celebes to 42 Sea Zone
2 battleships, 3 carriers, 2 cruisers and 1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 bomber moved from Kwangtung to 41 Sea Zone
1 bomber moved from Kwangtung to Chahar
3 mech_infantrys moved from Manchuria to Chahar
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Sakha to Buryatia
6 artilleries and 1 infantry moved from Amur to Buryatia
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
4 artilleries, 1 infantry and 5 mech_infantrys moved from Anhwe to Hunan
Japanese take Hunan from Chinese
3 mech_infantrys moved from Shantung to Hunan
3 artilleries moved from Kiangsu to Kiangsi
4 fighters moved from Kwangtung to Philippines
2 tactical_bombers moved from Kwangtung to 37 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Kwangtung to Philippines
1 fighter moved from Japan to ChaharCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese win, taking 41 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Chahar
Japanese attack with 1 bomber, 1 fighter and 3 mech_infantrys
Chinese defend with 1 artillery
Japanese win, taking Chahar from Chinese with 1 bomber, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 2 tactical_bombers and 2 transports
Americans defend with 2 submarines
Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in 46 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Americans win with no units remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 1 armour and 3 infantry
ANZAC defend with 1 mech_infantry
Japanese win, taking Java from ANZAC with 1 armour and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 mech_infantry
Battle in 49 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 bomber moved from 41 Sea Zone to Sumatra
1 fighter moved from Chahar to Jehol
1 bomber moved from Chahar to Jehol
1 destroyer moved from 19 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
3 artilleries placed in Kiangsu
1 infantry and 2 mech_infantrys placed in Shantung
3 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,1
Japanese collect 50 PUs (5 lost to blockades); end with 50 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 1 factory_minor and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 105 Sea Zone to 112 Sea Zone
1 submarine moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from 91 Sea Zone to 112 Sea Zone
2 bombers moved from Gibraltar to 112 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Americans creates battle in territory 44 Sea Zone
Americans creates battle in territory 35 Sea Zone
Americans creates battle in territory 93 Sea Zone
Battle in 112 Sea Zone
Americans attack with 2 bombers, 2 fighters and 2 submarines
Germans defend with 1 battleship and 1 transport
Americans win, taking 44 Sea Zone from Japanese, taking 35 Sea Zone from Japanese, taking 93 Sea Zone from Italians with 2 bombers, 2 fighters and 2 submarines remaining. Battle score for attacker is 27
Casualties for Germans: 1 battleship and 1 transport
Battle in Normandy Bordeaux
Battle in Holland BelgiumNon Combat Move - Americans
3 submarines moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 2 carriers, 7 destroyers, 2 fighters, 1 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from Algeria to Libya
2 bombers and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
2 bombers moved from 110 Sea Zone to United Kingdom
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 carrier, 1 cruiser and 1 fighter moved from 54 Sea Zone to 30 Sea Zone
1 carrier, 1 cruiser and 1 fighter moved from 30 Sea Zone to 26 Sea Zone
5 submarines moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to United Kingdom
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 118 Sea ZonePlace Units - Americans
1 factory_minor placed in Brazil
2 carriers, 2 destroyers and 2 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
New Guinea : 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 2 bombers, 1 harbour and 2 infantry
Midway : 1 airfield
44 Sea Zone : 1 flag, 1 submarine
51 Sea Zone : 3 submarines
37 Sea Zone : 1 submarine
35 Sea Zone : 1 flag
26 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 5 submarines
22 Sea Zone : 1 flag
10 Sea Zone : 2 carriers, 2 destroyers and 2 transports
17 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 4 aaGuns, 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys
United Kingdom : 1 artillery, 3 bombers and 1 infantry
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Algeria : 1 flag
Holland Belgium : 1 flag, 2 infantry
Libya : 1 mech_infantry
112 Sea Zone : 2 submarines
118 Sea Zone : 1 transport
93 Sea Zone : 1 flag
97 Sea Zone : 3 submarines
Brazil : 1 flag, 1 factory_minor
110 Sea Zone : 2 carriers, 7 destroyers, 2 fighters and 6 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 artilleries, 1 fighter and 6 infantry moved from Shensi to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 4 artilleries, 1 fighter and 6 infantry
Germans defend with 4 armour and 5 mech_infantrys
4 artilleries owned by the Chinese and 1 infantry owned by the Chinese retreated to Shensi
Germans win with 1 armour remaining. Battle score for attacker is 23
Casualties for Germans: 3 armour and 5 mech_infantrys
Casualties for Chinese: 5 infantryNon Combat Move - Chinese
1 fighter moved from Sikang to ShensiPlace Units - Chinese
3 artilleries and 2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUsTerritory Summary for Chinese :
Shensi : 7 artilleries, 1 fighter and 3 infantry
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 1 cruiser, 1 destroyer and 3 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Iraq to Caucasus
British take Caucasus from Germans
1 armour and 1 infantry moved from Yunnan to Kweichow
1 armour and 1 mech_infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to KwangsiCombat - British
Battle in Kweichow
British attack with 1 armour and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 armour and 2 infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kwangsi
British attack with 1 armour, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kwangsi, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Shan State
1 aaGun moved from Yunnan to Szechwan
1 armour and 2 mech_infantrys moved from Yunnan to India
3 infantry moved from Burma to India
2 armour moved from Iraq to Eastern Persia
3 armour moved from Egypt to Iraq
3 fighters moved from Gibraltar to United Kingdom
1 bomber moved from Gibraltar to United Kingdom
2 aaGuns, 1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea ZonePlace Units - British
1 cruiser, 1 destroyer and 1 submarine placed in 110 Sea Zone
2 submarines placed in 81 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
2 artilleries and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 2 artilleries and 2 infantryTerritory Summary for British, UK_Pacific :
Kwangsi : 1 armour, 1 infantry and 1 mech_infantry
Siam : 1 flag
Kweichow : 1 armour and 1 infantry
Szechwan : 1 aaGun and 1 infantry
Shan State : 1 infantry
India : 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour, 5 infantry and 5 mech_infantrys
Malaya : 1 harbour
French Indo China : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor and 1 harbour
Union of South Africa : 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 9 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Caucasus : 1 flag, 1 mech_infantry
118 Sea Zone : 1 artillery and 1 infantry
106 Sea Zone : 1 flag
Eire : 1 flag
97 Sea Zone : 1 flag, 3 submarines
Iraq : 1 flag, 1 aaGun, 3 armour, 2 artilleries and 3 infantry
Eastern Persia : 1 flag, 2 armour
71 Sea Zone : 1 transport
81 Sea Zone : 2 submarines
Persia : 1 flag
110 Sea Zone : 2 aaGuns, 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 fighters, 5 infantry, 1 mech_infantry and 1 submarineProduction/PUs Summary :
Germans : 62 / 99
Russians : 8 / 0
Japanese : 53 / 55
Americans : 59 / 79
Chinese : 6 / 10
British : 35 / 40
UK_Pacific : 13 / 13
Italians : 12 / 13
ANZAC : 12 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
please move inf art from union of south africa to eastern persia
thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
8 infantry moved from Volgograd to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 8 infantry
British defend with 1 mech_infantry
Italians win, taking Caucasus from British with 8 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
2 infantry moved from Northern Italy to France
1 armour moved from Northern Italy to France
9 infantry moved from Southern Italy to Northern Italy
2 artilleries moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,5,1,3,2,3,4,1,4,1,5
Italians collect 6 PUs (8 lost to blockades); end with 6 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
8 infantry moved from Volgograd to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 8 infantry
British defend with 1 mech_infantry
Italians win, taking Caucasus from British with 8 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
2 infantry moved from Northern Italy to France
1 armour moved from Northern Italy to France
9 infantry moved from Southern Italy to Northern Italy
2 artilleries moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,5,1,3,2,3,4,1,4,1,5
Italians collect 6 PUs (8 lost to blockades); end with 6 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from 71 Sea Zone: 1 transport
EDIT: Removing units owned by British from Union of South Africa: 1 infantry
EDIT: Removing units owned by British from Union of South Africa: 1 aaGun
EDIT: Adding units owned by British to 80 Sea Zone: 1 transport
EDIT: Adding units owned by British to Eastern Persia: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from New South Wales to 49 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 49 Sea ZoneCombat - ANZAC
Battle in 49 Sea Zone
ANZAC attack with 1 bomber, 1 destroyer and 1 submarine
Japanese defend with 1 submarine
ANZAC win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 bomber moved from 49 Sea Zone to New Zealand
1 cruiser, 2 submarines and 1 transport moved from 54 Sea Zone to 62 Sea Zone
2 aaGuns, 1 armour, 2 artilleries and 1 infantry moved from Queensland to New South Wales
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Algeria to MoroccoPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 bomber and 1 harbour
New South Wales : 2 aaGuns, 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 2 infantry
Dutch New Guinea : 1 flag
43 Sea Zone : 1 submarine
49 Sea Zone : 1 destroyer and 1 submarine
62 Sea Zone : 1 cruiser, 1 destroyer, 3 submarines and 1 transport
Morocco : 1 infantry
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Iraq : 1 infantryProduction/PUs Summary :
Germans : 62 / 99
Russians : 8 / 0
Japanese : 53 / 55
Americans : 59 / 79
Chinese : 6 / 10
British : 33 / 40
UK_Pacific : 13 / 13
Italians : 14 / 11
ANZAC : 12 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to PersiaTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Northwest Persia : 1 flag
Persia : 1 infantryProduction/PUs Summary :
Germans : 62 / 99
Russians : 8 / 0
Japanese : 53 / 55
Americans : 59 / 79
Chinese : 6 / 10
British : 33 / 40
UK_Pacific : 13 / 13
Italians : 14 / 11
ANZAC : 12 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 3 bombers, 4 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
9 bombers moved from Western Germany to Normandy Bordeaux
2 fighters moved from Western Germany to Holland Belgium
4 bombers moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
1 armour moved from Sikang to Kazakhstan
1 armour moved from Kansu to Kazakhstan
2 mech_infantrys moved from Tambov to Kazakhstan
1 infantry moved from Tambov to Samara
1 infantry moved from Tambov to Samara
3 bombers moved from Bryansk to SamaraCombat - Germans
Battle in Holland Belgium
Germans attack with 4 bombers, 2 fighters and 1 mech_infantry
Americans defend with 2 infantry
Germans win, taking Holland Belgium from Americans with 4 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 9 bombers and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win with 9 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in Kazakhstan
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Kazakhstan from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 3 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 bombers moved from Samara to Novgorod
21 infantry moved from Tambov to Russia
2 mech_infantrys moved from Bryansk to Russia
1 artillery moved from Bryansk to Russia
10 mech_infantrys moved from Tambov to Russia
25 artilleries moved from Tambov to Russia
7 mech_infantrys moved from Tambov to Kazakhstan
9 mech_infantrys moved from Tambov to Russia
3 aaGuns moved from Tambov to Russia
1 artillery moved from Northern Italy to Western Germany
2 fighters moved from Holland Belgium to Western Germany
4 bombers moved from Holland Belgium to Western Germany
9 bombers moved from Normandy Bordeaux to Western GermanyPlace Units - Germans
3 bombers and 4 fighters placed in Western Germany
1 infantry and 1 mech_infantry placed in Western Germany
3 mech_infantrys placed in Russia
1 mech_infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,5,4,5,5,6,4,4,2,3,5
Germans collect 63 PUs (4 lost to blockades); end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Novosibirsk to Tsinghai
Chinese take Tsinghai from Germans
1 infantry moved from Timguska to Kansu
Chinese take Kansu from Germans
1 infantry moved from Evenkiyskiy to Urals
Russians take Urals from Germans
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 infantry moved from Vologda to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Vologda to Samara
1 artillery moved from Vologda to Samara
29 artilleries, 28 infantry and 1 mech_infantry moved from Vologda to ArchangelCombat - Russians
Battle in Samara
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Samara, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 29 artilleries, 28 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 29 artilleries, 28 infantry and 1 mech_infantry in Archangel, round 2 : 24/58 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 29 artilleries, 28 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
4 aaGuns moved from Vologda to Archangel
1 infantry moved from Timguska to Novosibirsk
2 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 10 infantry moved from Timguska to Kansu
1 submarine moved from 110 Sea Zone to 125 Sea ZoneTurn Complete - Russians
Territory Summary for Russians :
Kansu : 2 aaGuns and 11 infantry
Tsinghai : 1 infantry
Yenisey : 2 infantry
Nenetsia : 1 infantry
Urals : 1 infantry
Archangel : 4 aaGuns, 29 artilleries, 28 infantry and 1 mech_infantry
Novosibirsk : 1 infantry
Smolensk : 1 infantry
Samara : 1 artillery and 1 infantry
125 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 61 / 88
Russians : 10 / 0
Japanese : 53 / 55
Americans : 56 / 79
Chinese : 8 / 10
British : 33 / 40
UK_Pacific : 13 / 13
Italians : 14 / 11
ANZAC : 12 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Nice game my pal :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 factory_minor and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 7 PUs;Combat Move - Japanese
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Java to 42 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 46 Sea Zone
1 armour moved from 46 Sea Zone to New Guinea
1 infantry moved from 46 Sea Zone to New Guinea
2 battleships moved from 42 Sea Zone to 46 Sea Zone
1 fighter moved from 42 Sea Zone to New Guinea
2 tactical_bombers moved from 42 Sea Zone to New Guinea
2 cruisers moved from 42 Sea Zone to 46 Sea Zone
1 carrier moved from 42 Sea Zone to 46 Sea Zone
1 carrier moved from 42 Sea Zone to 46 Sea Zone
1 carrier moved from 42 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from Philippines to New Guinea
2 fighters moved from Philippines to New Guinea
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
1 tactical_bomber moved from Philippines to 43 Sea Zone
1 fighter moved from Philippines to 37 Sea Zone
1 bomber moved from Sumatra to 37 Sea Zone
3 artilleries moved from Kiangsi to Kwangsi
6 artilleries moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
3 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Soviet Far East to Siberia
1 bomber moved from Jehol to Kweichow
1 fighter moved from Jehol to Kweichow
2 mech_infantrys moved from Shantung to Kweichow
1 infantry moved from Hopei to Kweichow
3 mech_infantrys moved from Chahar to Kweichow
3 mech_infantrys moved from Hunan to Kweichow
1 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
3 mech_infantrys moved from Hunan to Kwangsi
1 artillery moved from Hunan to KwangsiCombat - Japanese
Battle in New Guinea
Japanese attack with 1 armour, 3 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 2 infantry; Americans defend with 1 infantry and 1 mech_infantry
Japanese win, taking New Guinea from ANZAC with 1 armour, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for ANZAC: 2 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 transport
Americans defend with 1 submarine
Japanese win with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Malaya
Battle in Kweichow
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 8 mech_infantrys
British defend with 1 armour and 1 infantry
Japanese win, taking Malaya from UK_Pacific, taking Kweichow from Chinese with 1 bomber, 1 fighter and 8 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour and 1 infantry
Battle in Kwangsi
Japanese attack with 4 artilleries and 3 mech_infantrys
British defend with 1 armour, 1 infantry and 1 mech_infantry
Japanese win, taking Kwangsi from Chinese with 4 artilleries and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 21 Sea Zone to 35 Sea Zone
2 destroyers moved from 21 Sea Zone to 35 Sea Zone
3 fighters moved from New Guinea to 46 Sea Zone
3 tactical_bombers moved from New Guinea to 46 Sea Zone
1 bomber moved from 37 Sea Zone to Philippines
1 tactical_bomber moved from 43 Sea Zone to Philippines
1 fighter moved from 43 Sea Zone to Philippines
1 fighter moved from 37 Sea Zone to Borneo
2 mech_infantrys moved from Hunan to Yunnan
3 artilleries moved from Hunan to Yunnan
1 fighter moved from Kweichow to Hunan
1 fighter moved from Hunan to Anhwe
1 bomber moved from Kweichow to Anhwe
3 artilleries moved from Kiangsu to Kiangsi
1 infantry moved from Shantung to Anhwe
3 mech_infantrys moved from Manchuria to BuryatiaPlace Units - Japanese
1 factory_minor placed in Kwangtung
3 artilleries placed in Kiangsu
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,3
Japanese collect 57 PUs (3 lost to blockades); end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to NorwayCombat - Americans
Battle in NorwayNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 transport moved from 112 Sea Zone to 125 Sea Zone
2 submarines moved from 112 Sea Zone to 125 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 118 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Libya to Alexandria
2 submarines moved from 97 Sea Zone to 93 Sea Zone
1 transport moved from 10 Sea Zone to 26 Sea Zone
2 carriers and 2 destroyers moved from 10 Sea Zone to 30 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 5 submarines moved from 26 Sea Zone to 30 Sea Zone
2 bombers moved from Hawaiian Islands to Midway
3 bombers moved from United Kingdom to Western United StatesPlace Units - Americans
1 artillery and 1 infantry placed in Western United States
2 carriers and 1 destroyer placed in 110 Sea Zone
1 fighter and 2 tactical_bombers placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 2 tactical_bombers
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield and 2 bombers
44 Sea Zone : 1 flag, 1 submarine
51 Sea Zone : 3 submarines
30 Sea Zone : 3 carriers, 1 cruiser, 2 destroyers, 1 fighter and 5 submarines
35 Sea Zone : 1 flag
26 Sea Zone : 1 transport
22 Sea Zone : 1 flag
10 Sea Zone : 1 transport
17 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Alexandria : 1 mech_infantry
Gibraltar : 4 aaGuns, 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag
Norway : 1 flag, 1 artillery and 1 infantry
125 Sea Zone : 2 submarines and 1 transport
93 Sea Zone : 1 flag, 2 submarines
97 Sea Zone : 1 submarine
Brazil : 1 flag, 1 factory_minor
110 Sea Zone : 4 carriers, 8 destroyers, 2 fighters and 6 transportsProduction/PUs Summary :
Germans : 58 / 88
Russians : 9 / 0
Japanese : 60 / 69
Americans : 59 / 79
Chinese : 5 / 10
British : 33 / 40
UK_Pacific : 10 / 13
Italians : 14 / 11
ANZAC : 12 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
7 artilleries, 1 fighter and 3 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 7 artilleries, 1 fighter and 3 infantry
Japanese defend with 8 mech_infantrys
Chinese roll dice for 7 artilleries, 1 fighter and 3 infantry in Kweichow, round 2 : 3/11 hits
Japanese roll dice for 8 mech_infantrys in Kweichow, round 2 : 1/8 hits
1 infantry owned by the Chinese and 3 mech_infantrys owned by the Japanese lost in Kweichow
Chinese roll dice for 7 artilleries, 1 fighter and 2 infantry in Kweichow, round 3 : 2/10 hits
Japanese roll dice for 5 mech_infantrys in Kweichow, round 3 : 4/5 hits
2 artilleries owned by the Chinese , 2 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Kweichow
Chinese roll dice for 5 artilleries and 1 fighter in Kweichow, round 4 : 3/6 hits
Japanese roll dice for 3 mech_infantrys in Kweichow, round 4 : 0/3 hits
3 mech_infantrys owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 5 artilleries and 1 fighter remaining. Battle score for attacker is 15
Casualties for Japanese: 8 mech_infantrys
Casualties for Chinese: 2 artilleries and 3 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to KansuPlace Units - Chinese
3 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Kweichow : 5 artilleries and 3 infantry
Kansu : 1 fighterProduction/PUs Summary :
Germans : 58 / 88
Russians : 9 / 0
Japanese : 59 / 69
Americans : 59 / 79
Chinese : 6 / 7
British : 33 / 40
UK_Pacific : 10 / 13
Italians : 14 / 11
ANZAC : 12 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 4 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 infantry moved from Shan State to Yunnan
1 armour and 5 mech_infantrys moved from India to Yunnan
1 infantry moved from Szechwan to YunnanCombat - British
Battle in Holland Belgium
British attack with 1 artillery, 1 bomber, 5 fighters and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 5 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Yunnan
British attack with 1 armour, 2 infantry and 5 mech_infantrys
Japanese defend with 3 artilleries, 1 infantry and 2 mech_infantrys
British roll dice for 1 armour, 2 infantry and 5 mech_infantrys in Yunnan, round 2 : 2/8 hits
Japanese roll dice for 3 artilleries, 1 infantry and 2 mech_infantrys in Yunnan, round 2 : 3/6 hits
2 infantry owned by the British , 1 infantry owned by the Japanese , 1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
British roll dice for 1 armour and 4 mech_infantrys in Yunnan, round 3 : 1/5 hits
Japanese roll dice for 3 artilleries and 1 mech_infantry in Yunnan, round 3 : 4/4 hits
4 mech_infantrys owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
British roll dice for 1 armour in Yunnan, round 4 : 1/1 hits
Japanese roll dice for 3 artilleries in Yunnan, round 4 : 1/3 hits
1 armour owned by the British and 1 artillery owned by the Japanese lost in Yunnan
Japanese win with 2 artilleries remaining. Battle score for attacker is -17
Casualties for Japanese: 1 artillery, 1 infantry and 2 mech_infantrys
Casualties for British: 1 armour, 2 infantry and 5 mech_infantrysNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
EDIT: 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from Holland Belgium to United Kingdom
2 fighters moved from Holland Belgium to 110 Sea Zone
1 bomber moved from Holland Belgium to United Kingdom
2 submarines moved from 81 Sea Zone to 97 Sea Zone
1 infantry moved from Iraq to Northwest Persia
1 aaGun, 2 armour and 1 infantry moved from Eastern Persia to West India
2 armour moved from West India to India
2 artilleries and 5 infantry moved from India to Burma
3 armour moved from Iraq to PersiaPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 3 aaGuns and 9 infantry
EDIT: Adding units owned by British to 110 Sea Zone: 3 aaGuns and 9 infantry
EDIT: Turning off Edit Mode
4 fighters placed in 110 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 aaGun and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,1
UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 1 aaGun and 2 mech_infantrysTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Szechwan : 1 aaGun
Burma : 2 artilleries and 5 infantry
India : 1 aaGun, 1 airfield, 2 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
French Indo China : 1 flag
West India : 1 aaGun and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 airfield, 1 bomber, 1 factory_major, 3 fighters and 1 harbour
Normandy Bordeaux : 2 aaGuns, 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
Holland Belgium : 1 flag, 1 artillery and 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 transport
106 Sea Zone : 1 flag
Eire : 1 flag
97 Sea Zone : 1 flag, 5 submarines
Iraq : 1 flag, 1 aaGun, 2 artilleries and 2 infantry
Eastern Persia : 1 flag
Northwest Persia : 1 infantry
Persia : 1 flag, 3 armour
110 Sea Zone : 3 aaGuns, 1 cruiser, 1 destroyer, 6 fighters, 9 infantry and 1 submarineProduction/PUs Summary :
Germans : 55 / 88
Russians : 9 / 0
Japanese : 59 / 69
Americans : 59 / 79
Chinese : 6 / 7
British : 36 / 41
UK_Pacific : 10 / 8
Italians : 14 / 11
ANZAC : 12 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
art szechwan to kweichow please
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from France to Holland Belgium
1 armour moved from France to Holland Belgium
8 infantry moved from Caucasus to Northwest PersiaCombat - Italians
Battle in Holland Belgium
Italians attack with 1 armour and 2 infantry
British defend with 1 artillery and 1 infantry
1 armour owned by the Italians retreated to France
British win with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Northwest Persia
Italians attack with 8 infantry
British defend with 1 infantry
Italians win, taking Northwest Persia from French with 8 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
3 artilleries moved from Northern Italy to France
3 infantry moved from Northern Italy to FrancePlace Units - Italians
2 artilleries and 1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,6,2,1,1,6,1,5,4,5,1
Italians collect 8 PUs (6 lost to blockades); end with 8 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 10 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from France to Holland Belgium
1 armour moved from France to Holland Belgium
8 infantry moved from Caucasus to Northwest PersiaCombat - Italians
Battle in Holland Belgium
Italians attack with 1 armour and 2 infantry
British defend with 1 artillery and 1 infantry
1 armour owned by the Italians retreated to France
British win with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Northwest Persia
Italians attack with 8 infantry
British defend with 1 infantry
Italians win, taking Northwest Persia from French with 8 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
3 artilleries moved from Northern Italy to France
3 infantry moved from Northern Italy to FrancePlace Units - Italians
2 artilleries and 1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,6,2,1,1,6,1,5,4,5,1
Italians collect 8 PUs (6 lost to blockades); end with 8 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 10 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kweichow: 1 artillery
EDIT: Adding units owned by Chinese to Szechwan: 1 artillery
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from New South Wales to 37 Sea ZoneCombat - ANZAC
Battle in Java
Battle in 37 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
ANZAC roll dice for 1 bomber in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking Java from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
Casualties for ANZAC: 1 bomberNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 49 Sea Zone to 30 Sea Zone
1 cruiser and 3 submarines moved from 62 Sea Zone to 30 Sea Zone
1 bomber moved from New Zealand to BurmaPlace Units - ANZAC
1 infantry and 1 tactical_bomber placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs totalTerritory Summary for ANZAC :
Burma : 1 bomber
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 tactical_bomber
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 transport
49 Sea Zone : 1 destroyer
30 Sea Zone : 1 cruiser and 4 submarines
54 Sea Zone : 1 destroyer
62 Sea Zone : 1 destroyer
Morocco : 1 infantry
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Iraq : 1 infantryProduction/PUs Summary :
Germans : 55 / 88
Russians : 9 / 0
Japanese : 55 / 69
Americans : 59 / 79
Chinese : 6 / 7
British : 36 / 41
UK_Pacific : 10 / 8
Italians : 14 / 15
ANZAC : 16 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





