14L G40 Amon-Sul (Allies + 8) vs JuanSpain (Axis)

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 destroyer, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Kiangsi to Kwangsi
                      Japanese take Kwangsi from Chinese
                3 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour moved from Caroline Islands to 33 Sea Zone
                1 destroyer moved from 33 Sea Zone to 42 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
                3 infantry moved from 42 Sea Zone to Java
                1 armour moved from 42 Sea Zone to Java
                1 submarine moved from 33 Sea Zone to 46 Sea Zone
                1 submarine moved from 33 Sea Zone to 49 Sea Zone
                1 destroyer moved from 20 Sea Zone to 37 Sea Zone
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                1 fighter moved from Celebes to 42 Sea Zone
                2 battleships, 3 carriers, 2 cruisers and 1 submarine moved from 33 Sea Zone to 42 Sea Zone
                1 bomber moved from Kwangtung to 41 Sea Zone
                1 bomber moved from Kwangtung to Chahar
                3 mech_infantrys moved from Manchuria to Chahar
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Sakha to Buryatia
                6 artilleries and 1 infantry moved from Amur to Buryatia
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                4 artilleries, 1 infantry and 5 mech_infantrys moved from Anhwe to Hunan
                      Japanese take Hunan from Chinese
                3 mech_infantrys moved from Shantung to Hunan
                3 artilleries moved from Kiangsu to Kiangsi
                4 fighters moved from Kwangtung to Philippines
                2 tactical_bombers moved from Kwangtung to 37 Sea Zone
                2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
                2 tactical_bombers moved from Kwangtung to Philippines
                1 fighter moved from Japan to Chahar

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    Americans defend with 1 submarine
                    Japanese win, taking 41 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Chahar
                    Japanese attack with 1 bomber, 1 fighter and 3 mech_infantrys
                    Chinese defend with 1 artillery
                    Japanese win, taking Chahar from Chinese with 1 bomber, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 artillery
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 2 tactical_bombers and 2 transports
                    Americans defend with 2 submarines
                    Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 submarines
                Battle in 46 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 destroyer
                    Americans win with no units remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Java
                    Japanese attack with 1 armour and 3 infantry
                    ANZAC defend with 1 mech_infantry
                    Japanese win, taking Java from ANZAC with 1 armour and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 mech_infantry
                Battle in 49 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                1 bomber moved from 41 Sea Zone to Sumatra
                1 fighter moved from Chahar to Jehol
                1 bomber moved from Chahar to Jehol
                1 destroyer moved from 19 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 6 Sea Zone
                3 artilleries placed in Kiangsu
                1 infantry and 2 mech_infantrys placed in Shantung
                3 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,1
                Japanese collect 50 PUs (5 lost to blockades); end with 50 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 carriers, 2 destroyers, 1 factory_minor and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 105 Sea Zone to 112 Sea Zone
                1 submarine moved from 91 Sea Zone to 112 Sea Zone
                2 fighters moved from 91 Sea Zone to 112 Sea Zone
                2 bombers moved from Gibraltar to 112 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Americans creates battle in territory 44 Sea Zone
                Americans creates battle in territory 35 Sea Zone
                Americans creates battle in territory 93 Sea Zone
                Battle in 112 Sea Zone
                    Americans attack with 2 bombers, 2 fighters and 2 submarines
                    Germans defend with 1 battleship and 1 transport
                    Americans win, taking 44 Sea Zone from Japanese, taking 35 Sea Zone from Japanese, taking 93 Sea Zone from Italians with 2 bombers, 2 fighters and 2 submarines remaining. Battle score for attacker is 27
                    Casualties for Germans: 1 battleship and 1 transport
                Battle in Normandy Bordeaux
                Battle in Holland Belgium

    Non Combat Move - Americans
                3 submarines moved from 93 Sea Zone to 97 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 artillery, 2 carriers, 7 destroyers, 2 fighters, 1 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
                1 mech_infantry moved from Algeria to Libya
                2 bombers and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
                2 bombers moved from 110 Sea Zone to United Kingdom
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 carrier, 1 cruiser and 1 fighter moved from 54 Sea Zone to 30 Sea Zone
                1 carrier, 1 cruiser and 1 fighter moved from 30 Sea Zone to 26 Sea Zone
                5 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 bombers moved from Western United States to Hawaiian Islands
                1 bomber moved from Western United States to United Kingdom
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 118 Sea Zone

    Place Units - Americans
                1 factory_minor placed in Brazil
                2 carriers, 2 destroyers and 2 transports placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    New Guinea : 1 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 2 bombers, 1 harbour and 2 infantry
        Midway : 1 airfield
        44 Sea Zone : 1 flag, 1 submarine
        51 Sea Zone : 3 submarines
        37 Sea Zone : 1 submarine
        35 Sea Zone : 1 flag
        26 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 5 submarines
        22 Sea Zone : 1 flag
        10 Sea Zone : 2 carriers, 2 destroyers and 2 transports
        17 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 4 aaGuns, 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys
        United Kingdom : 1 artillery, 3 bombers and 1 infantry
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Algeria : 1 flag
        Holland Belgium : 1 flag, 2 infantry
        Libya : 1 mech_infantry
        112 Sea Zone : 2 submarines
        118 Sea Zone : 1 transport
        93 Sea Zone : 1 flag
        97 Sea Zone : 3 submarines
        Brazil : 1 flag, 1 factory_minor
        110 Sea Zone : 2 carriers, 7 destroyers, 2 fighters and 6 transports


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 artilleries, 1 fighter and 6 infantry moved from Shensi to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 4 artilleries, 1 fighter and 6 infantry
                    Germans defend with 4 armour and 5 mech_infantrys
                    4 artilleries owned by the Chinese and 1 infantry owned by the Chinese retreated to Shensi
                    Germans win with 1 armour remaining. Battle score for attacker is 23
                    Casualties for Germans: 3 armour and 5 mech_infantrys
                    Casualties for Chinese: 5 infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Shensi

    Place Units - Chinese
                3 artilleries and 2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs

    Territory Summary for Chinese :

    Shensi : 7 artilleries, 1 fighter and 3 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 cruiser, 1 destroyer and 3 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Iraq to Caucasus
                      British take Caucasus from Germans
                1 armour and 1 infantry moved from Yunnan to Kweichow
                1 armour and 1 mech_infantry moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Kwangsi

    Combat - British
                Battle in Kweichow
                    British attack with 1 armour and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour and 2 infantry in Kweichow, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kweichow
                    British win, taking Kweichow from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Kwangsi
                    British attack with 1 armour, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery
                        British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kwangsi, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Shan State
                1 aaGun moved from Yunnan to Szechwan
                1 armour and 2 mech_infantrys moved from Yunnan to India
                3 infantry moved from Burma to India
                2 armour moved from Iraq to Eastern Persia
                3 armour moved from Egypt to Iraq
                3 fighters moved from Gibraltar to United Kingdom
                1 bomber moved from Gibraltar to United Kingdom
                2 aaGuns, 1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone

    Place Units - British
                1 cruiser, 1 destroyer and 1 submarine placed in 110 Sea Zone
                2 submarines placed in 81 Sea Zone

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                2 artilleries and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Some Units in India change ownership: 2 artilleries and 2 infantry

    Territory Summary for British, UK_Pacific :

    Kwangsi : 1 armour, 1 infantry and 1 mech_infantry
        Siam : 1 flag
        Kweichow : 1 armour and 1 infantry
        Szechwan : 1 aaGun and 1 infantry
        Shan State : 1 infantry
        India : 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour, 5 infantry and 5 mech_infantrys
        Malaya : 1 harbour
        French Indo China : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor and 1 harbour
        Union of South Africa : 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 9 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Caucasus : 1 flag, 1 mech_infantry
        118 Sea Zone : 1 artillery and 1 infantry
        106 Sea Zone : 1 flag
        Eire : 1 flag
        97 Sea Zone : 1 flag, 3 submarines
        Iraq : 1 flag, 1 aaGun, 3 armour, 2 artilleries and 3 infantry
        Eastern Persia : 1 flag, 2 armour
        71 Sea Zone : 1 transport
        81 Sea Zone : 2 submarines
        Persia : 1 flag
        110 Sea Zone : 2 aaGuns, 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 fighters, 5 infantry, 1 mech_infantry and 1 submarine

    Production/PUs Summary :

    Germans : 62 / 99
        Russians : 8 / 0
        Japanese : 53 / 55
        Americans : 59 / 79
        Chinese : 6 / 10
        British : 35 / 40
        UK_Pacific : 13 / 13
        Italians : 12 / 13
        ANZAC : 12 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • please move inf art from union of south africa to eastern persia

    thanks

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                8 infantry moved from Volgograd to Caucasus

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 8 infantry
                    British defend with 1 mech_infantry
                    Italians win, taking Caucasus from British with 8 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                2 infantry moved from Northern Italy to France
                1 armour moved from Northern Italy to France
                9 infantry moved from Southern Italy to Northern Italy
                2 artilleries moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,5,1,3,2,3,4,1,4,1,5
                Italians collect 6 PUs (8 lost to blockades); end with 6 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                8 infantry moved from Volgograd to Caucasus

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 8 infantry
                    British defend with 1 mech_infantry
                    Italians win, taking Caucasus from British with 8 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                2 infantry moved from Northern Italy to France
                1 armour moved from Northern Italy to France
                9 infantry moved from Southern Italy to Northern Italy
                2 artilleries moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,5,1,3,2,3,4,1,4,1,5
                Italians collect 6 PUs (8 lost to blockades); end with 6 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by British from 71 Sea Zone: 1 transport
                EDIT: Removing units owned by British from Union of South Africa: 1 infantry
                EDIT: Removing units owned by British from Union of South Africa: 1 aaGun
                EDIT: Adding units owned by British to 80 Sea Zone: 1 transport
                EDIT: Adding units owned by British to Eastern Persia: 1 aaGun and 1 infantry
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 bomber moved from New South Wales to 49 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 49 Sea Zone

    Combat - ANZAC
                Battle in 49 Sea Zone
                    ANZAC attack with 1 bomber, 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                    ANZAC win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 bomber moved from 49 Sea Zone to New Zealand
                1 cruiser, 2 submarines and 1 transport moved from 54 Sea Zone to 62 Sea Zone
                2 aaGuns, 1 armour, 2 artilleries and 1 infantry moved from Queensland to New South Wales
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Algeria to Morocco

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 bomber and 1 harbour
        New South Wales : 2 aaGuns, 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        New Guinea : 2 infantry
        Dutch New Guinea : 1 flag
        43 Sea Zone : 1 submarine
        49 Sea Zone : 1 destroyer and 1 submarine
        62 Sea Zone : 1 cruiser, 1 destroyer, 3 submarines and 1 transport
        Morocco : 1 infantry
        Tunisia : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Iraq : 1 infantry

    Production/PUs Summary :

    Germans : 62 / 99
        Russians : 8 / 0
        Japanese : 53 / 55
        Americans : 59 / 79
        Chinese : 6 / 10
        British : 33 / 40
        UK_Pacific : 13 / 13
        Italians : 14 / 11
        ANZAC : 12 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Northwest Persia to Persia

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Northwest Persia : 1 flag
        Persia : 1 infantry

    Production/PUs Summary :

    Germans : 62 / 99
        Russians : 8 / 0
        Japanese : 53 / 55
        Americans : 59 / 79
        Chinese : 6 / 10
        British : 33 / 40
        UK_Pacific : 13 / 13
        Italians : 14 / 11
        ANZAC : 12 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 bombers, 4 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from France to Normandy Bordeaux
                9 bombers moved from Western Germany to Normandy Bordeaux
                2 fighters moved from Western Germany to Holland Belgium
                4 bombers moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Western Germany to Holland Belgium
                1 armour moved from Sikang to Kazakhstan
                1 armour moved from Kansu to Kazakhstan
                2 mech_infantrys moved from Tambov to Kazakhstan
                1 infantry moved from Tambov to Samara
                1 infantry moved from Tambov to Samara
                3 bombers moved from Bryansk to Samara

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 4 bombers, 2 fighters and 1 mech_infantry
                    Americans defend with 2 infantry
                    Germans win, taking Holland Belgium from Americans with 4 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 9 bombers and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans win with 9 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in Kazakhstan
                    Germans attack with 2 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Kazakhstan from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Germans attack with 3 bombers and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Samara from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 bombers moved from Samara to Novgorod
                21 infantry moved from Tambov to Russia
                2 mech_infantrys moved from Bryansk to Russia
                1 artillery moved from Bryansk to Russia
                10 mech_infantrys moved from Tambov to Russia
                25 artilleries moved from Tambov to Russia
                7 mech_infantrys moved from Tambov to Kazakhstan
                9 mech_infantrys moved from Tambov to Russia
                3 aaGuns moved from Tambov to Russia
                1 artillery moved from Northern Italy to Western Germany
                2 fighters moved from Holland Belgium to Western Germany
                4 bombers moved from Holland Belgium to Western Germany
                9 bombers moved from Normandy Bordeaux to Western Germany

    Place Units - Germans
                3 bombers and 4 fighters placed in Western Germany
                1 infantry and 1 mech_infantry placed in Western Germany
                3 mech_infantrys placed in Russia
                1 mech_infantry placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,5,4,5,5,6,4,4,2,3,5
                Germans collect 63 PUs (4 lost to blockades); end with 63 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - Russians
                1 infantry moved from Novosibirsk to Tsinghai
                      Chinese take Tsinghai from Germans
                1 infantry moved from Timguska to Kansu
                      Chinese take Kansu from Germans
                1 infantry moved from Evenkiyskiy to Urals
                      Russians take Urals from Germans
                1 infantry moved from Vologda to Nenetsia
                      Russians take Nenetsia from Germans
                1 infantry moved from Vologda to Smolensk
                      Russians take Smolensk from Germans
                1 infantry moved from Vologda to Samara
                1 artillery moved from Vologda to Samara
                29 artilleries, 28 infantry and 1 mech_infantry moved from Vologda to Archangel

    Combat - Russians
                Battle in Samara
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Samara, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Samara, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Archangel
                    Russians attack with 29 artilleries, 28 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 29 artilleries, 28 infantry and 1 mech_infantry in Archangel, round 2 :  24/58 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 29 artilleries, 28 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                4 aaGuns moved from Vologda to Archangel
                1 infantry moved from Timguska to Novosibirsk
                2 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 10 infantry moved from Timguska to Kansu
                1 submarine moved from 110 Sea Zone to 125 Sea Zone

    Turn Complete - Russians

    Territory Summary for Russians :

    Kansu : 2 aaGuns and 11 infantry
        Tsinghai : 1 infantry
        Yenisey : 2 infantry
        Nenetsia : 1 infantry
        Urals : 1 infantry
        Archangel : 4 aaGuns, 29 artilleries, 28 infantry and 1 mech_infantry
        Novosibirsk : 1 infantry
        Smolensk : 1 infantry
        Samara : 1 artillery and 1 infantry
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 61 / 88
        Russians : 10 / 0
        Japanese : 53 / 55
        Americans : 56 / 79
        Chinese : 8 / 10
        British : 33 / 40
        UK_Pacific : 13 / 13
        Italians : 14 / 11
        ANZAC : 12 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Nice game my pal :)

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 factory_minor and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 7 PUs;

    Combat Move - Japanese
                1 destroyer moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Java to 42 Sea Zone
                1 armour moved from Java to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 46 Sea Zone
                1 armour moved from 46 Sea Zone to New Guinea
                1 infantry moved from 46 Sea Zone to New Guinea
                2 battleships moved from 42 Sea Zone to 46 Sea Zone
                1 fighter moved from 42 Sea Zone to New Guinea
                2 tactical_bombers moved from 42 Sea Zone to New Guinea
                2 cruisers moved from 42 Sea Zone to 46 Sea Zone
                1 carrier moved from 42 Sea Zone to 46 Sea Zone
                1 carrier moved from 42 Sea Zone to 46 Sea Zone
                1 carrier moved from 42 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from Philippines to New Guinea
                2 fighters moved from Philippines to New Guinea
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 destroyer moved from 42 Sea Zone to 43 Sea Zone
                1 fighter moved from Philippines to 43 Sea Zone
                1 tactical_bomber moved from Philippines to 43 Sea Zone
                1 fighter moved from Philippines to 37 Sea Zone
                1 bomber moved from Sumatra to 37 Sea Zone
                3 artilleries moved from Kiangsi to Kwangsi
                6 artilleries moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                3 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Soviet Far East to Siberia
                1 bomber moved from Jehol to Kweichow
                1 fighter moved from Jehol to Kweichow
                2 mech_infantrys moved from Shantung to Kweichow
                1 infantry moved from Hopei to Kweichow
                3 mech_infantrys moved from Chahar to Kweichow
                3 mech_infantrys moved from Hunan to Kweichow
                1 infantry moved from Hunan to Yunnan
                      Japanese take Yunnan from Chinese
                3 mech_infantrys moved from Hunan to Kwangsi
                1 artillery moved from Hunan to Kwangsi

    Combat - Japanese
                Battle in New Guinea
                    Japanese attack with 1 armour, 3 fighters, 1 infantry and 3 tactical_bombers
                    ANZAC defend with 2 infantry; Americans defend with 1 infantry and 1 mech_infantry
                    Japanese win, taking New Guinea from ANZAC with 1 armour, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 2 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 transport
                    Americans defend with 1 submarine
                    Japanese win with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Malaya
                Battle in Kweichow
                    Japanese attack with 1 bomber, 1 fighter, 1 infantry and 8 mech_infantrys
                    British defend with 1 armour and 1 infantry
                    Japanese win, taking Malaya from UK_Pacific, taking Kweichow from Chinese with 1 bomber, 1 fighter and 8 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 armour and 1 infantry
                Battle in Kwangsi
                    Japanese attack with 4 artilleries and 3 mech_infantrys
                    British defend with 1 armour, 1 infantry and 1 mech_infantry
                    Japanese win, taking Kwangsi from Chinese with 4 artilleries and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                    Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 submarine moved from 6 Sea Zone to 21 Sea Zone
                1 submarine moved from 21 Sea Zone to 35 Sea Zone
                2 destroyers moved from 21 Sea Zone to 35 Sea Zone
                3 fighters moved from New Guinea to 46 Sea Zone
                3 tactical_bombers moved from New Guinea to 46 Sea Zone
                1 bomber moved from 37 Sea Zone to Philippines
                1 tactical_bomber moved from 43 Sea Zone to Philippines
                1 fighter moved from 43 Sea Zone to Philippines
                1 fighter moved from 37 Sea Zone to Borneo
                2 mech_infantrys moved from Hunan to Yunnan
                3 artilleries moved from Hunan to Yunnan
                1 fighter moved from Kweichow to Hunan
                1 fighter moved from Hunan to Anhwe
                1 bomber moved from Kweichow to Anhwe
                3 artilleries moved from Kiangsu to Kiangsi
                1 infantry moved from Shantung to Anhwe
                3 mech_infantrys moved from Manchuria to Buryatia

    Place Units - Japanese
                1 factory_minor placed in Kwangtung
                3 artilleries placed in Kiangsu
                3 mech_infantrys placed in Shantung
                3 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,3
                Japanese collect 57 PUs (3 lost to blockades); end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway

    Combat - Americans
                Battle in Norway

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 1 transport moved from 112 Sea Zone to 125 Sea Zone
                2 submarines moved from 112 Sea Zone to 125 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 118 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Libya to Alexandria
                2 submarines moved from 97 Sea Zone to 93 Sea Zone
                1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 carriers and 2 destroyers moved from 10 Sea Zone to 30 Sea Zone
                1 carrier, 1 cruiser, 1 fighter and 5 submarines moved from 26 Sea Zone to 30 Sea Zone
                2 bombers moved from Hawaiian Islands to Midway
                3 bombers moved from United Kingdom to Western United States

    Place Units - Americans
                1 artillery and 1 infantry placed in Western United States
                2 carriers and 1 destroyer placed in 110 Sea Zone
                1 fighter and 2 tactical_bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 2 tactical_bombers
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield and 2 bombers
        44 Sea Zone : 1 flag, 1 submarine
        51 Sea Zone : 3 submarines
        30 Sea Zone : 3 carriers, 1 cruiser, 2 destroyers, 1 fighter and 5 submarines
        35 Sea Zone : 1 flag
        26 Sea Zone : 1 transport
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 transport
        17 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Alexandria : 1 mech_infantry
        Gibraltar : 4 aaGuns, 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Algeria : 1 flag
        Norway : 1 flag, 1 artillery and 1 infantry
        125 Sea Zone : 2 submarines and 1 transport
        93 Sea Zone : 1 flag, 2 submarines
        97 Sea Zone : 1 submarine
        Brazil : 1 flag, 1 factory_minor
        110 Sea Zone : 4 carriers, 8 destroyers, 2 fighters and 6 transports

    Production/PUs Summary :

    Germans : 58 / 88
        Russians : 9 / 0
        Japanese : 60 / 69
        Americans : 59 / 79
        Chinese : 5 / 10
        British : 33 / 40
        UK_Pacific : 10 / 13
        Italians : 14 / 11
        ANZAC : 12 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                7 artilleries, 1 fighter and 3 infantry moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 7 artilleries, 1 fighter and 3 infantry
                    Japanese defend with 8 mech_infantrys
                        Chinese roll dice for 7 artilleries, 1 fighter and 3 infantry in Kweichow, round 2 :  3/11 hits
                        Japanese roll dice for 8 mech_infantrys in Kweichow, round 2 :  1/8 hits
                        1 infantry owned by the Chinese and 3 mech_infantrys owned by the Japanese lost in Kweichow
                        Chinese roll dice for 7 artilleries, 1 fighter and 2 infantry in Kweichow, round 3 :  2/10 hits
                        Japanese roll dice for 5 mech_infantrys in Kweichow, round 3 :  4/5 hits
                        2 artilleries owned by the Chinese , 2 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Kweichow
                        Chinese roll dice for 5 artilleries and 1 fighter in Kweichow, round 4 :  3/6 hits
                        Japanese roll dice for 3 mech_infantrys in Kweichow, round 4 :  0/3 hits
                        3 mech_infantrys owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 5 artilleries and 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Japanese: 8 mech_infantrys
                    Casualties for Chinese: 2 artilleries and 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Kansu

    Place Units - Chinese
                3 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Kweichow : 5 artilleries and 3 infantry
        Kansu : 1 fighter

    Production/PUs Summary :

    Germans : 58 / 88
        Russians : 9 / 0
        Japanese : 59 / 69
        Americans : 59 / 79
        Chinese : 6 / 7
        British : 33 / 40
        UK_Pacific : 10 / 13
        Italians : 14 / 11
        ANZAC : 12 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 4 fighters; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium
                3 fighters moved from United Kingdom to Holland Belgium
                1 bomber moved from United Kingdom to Holland Belgium
                1 infantry moved from Shan State to Yunnan
                1 armour and 5 mech_infantrys moved from India to Yunnan
                1 infantry moved from Szechwan to Yunnan

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 artillery, 1 bomber, 5 fighters and 1 infantry
                    Germans defend with 1 mech_infantry
                        British roll dice for 1 cruiser in Holland Belgium, round 2 :  1/1 hits
                        Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 5 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Yunnan
                    British attack with 1 armour, 2 infantry and 5 mech_infantrys
                    Japanese defend with 3 artilleries, 1 infantry and 2 mech_infantrys
                        British roll dice for 1 armour, 2 infantry and 5 mech_infantrys in Yunnan, round 2 :  2/8 hits
                        Japanese roll dice for 3 artilleries, 1 infantry and 2 mech_infantrys in Yunnan, round 2 :  3/6 hits
                        2 infantry owned by the British , 1 infantry owned by the Japanese , 1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
                        British roll dice for 1 armour and 4 mech_infantrys in Yunnan, round 3 :  1/5 hits
                        Japanese roll dice for 3 artilleries and 1 mech_infantry in Yunnan, round 3 :  4/4 hits
                        4 mech_infantrys owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
                        British roll dice for 1 armour in Yunnan, round 4 :  1/1 hits
                        Japanese roll dice for 3 artilleries in Yunnan, round 4 :  1/3 hits
                        1 armour owned by the British and 1 artillery owned by the Japanese lost in Yunnan
                    Japanese win with 2 artilleries remaining. Battle score for attacker is -17
                    Casualties for Japanese: 1 artillery, 1 infantry and 2 mech_infantrys
                    Casualties for British: 1 armour, 2 infantry and 5 mech_infantrys

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                EDIT: 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 fighters moved from Holland Belgium to United Kingdom
                2 fighters moved from Holland Belgium to 110 Sea Zone
                1 bomber moved from Holland Belgium to United Kingdom
                2 submarines moved from 81 Sea Zone to 97 Sea Zone
                1 infantry moved from Iraq to Northwest Persia
                1 aaGun, 2 armour and 1 infantry moved from Eastern Persia to West India
                2 armour moved from West India to India
                2 artilleries and 5 infantry moved from India to Burma
                3 armour moved from Iraq to Persia

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 3 aaGuns and 9 infantry
                EDIT: Adding units owned by British to 110 Sea Zone: 3 aaGuns and 9 infantry
                EDIT: Turning off Edit Mode
                4 fighters placed in 110 Sea Zone

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 aaGun and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,1
                UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs total
                Some Units in India change ownership: 1 aaGun and 2 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Szechwan : 1 aaGun
        Burma : 2 artilleries and 5 infantry
        India : 1 aaGun, 1 airfield, 2 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
        French Indo China : 1 flag
        West India : 1 aaGun and 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 1 airfield, 1 bomber, 1 factory_major, 3 fighters and 1 harbour
        Normandy Bordeaux : 2 aaGuns, 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
        Holland Belgium : 1 flag, 1 artillery and 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        80 Sea Zone : 1 transport
        106 Sea Zone : 1 flag
        Eire : 1 flag
        97 Sea Zone : 1 flag, 5 submarines
        Iraq : 1 flag, 1 aaGun, 2 artilleries and 2 infantry
        Eastern Persia : 1 flag
        Northwest Persia : 1 infantry
        Persia : 1 flag, 3 armour
        110 Sea Zone : 3 aaGuns, 1 cruiser, 1 destroyer, 6 fighters, 9 infantry and 1 submarine

    Production/PUs Summary :

    Germans : 55 / 88
        Russians : 9 / 0
        Japanese : 59 / 69
        Americans : 59 / 79
        Chinese : 6 / 7
        British : 36 / 41
        UK_Pacific : 10 / 8
        Italians : 14 / 11
        ANZAC : 12 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • art szechwan to kweichow please

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from France to Holland Belgium
                1 armour moved from France to Holland Belgium
                8 infantry moved from Caucasus to Northwest Persia

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 1 armour and 2 infantry
                    British defend with 1 artillery and 1 infantry
                    1 armour owned by the Italians retreated to France
                    British win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 infantry
                Battle in Northwest Persia
                    Italians attack with 8 infantry
                    British defend with 1 infantry
                    Italians win, taking Northwest Persia from French with 8 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                3 artilleries moved from Northern Italy to France
                3 infantry moved from Northern Italy to France

    Place Units - Italians
                2 artilleries and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,6,2,1,1,6,1,5,4,5,1
                Italians collect 8 PUs (6 lost to blockades); end with 8 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 10 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from France to Holland Belgium
                1 armour moved from France to Holland Belgium
                8 infantry moved from Caucasus to Northwest Persia

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 1 armour and 2 infantry
                    British defend with 1 artillery and 1 infantry
                    1 armour owned by the Italians retreated to France
                    British win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 infantry
                Battle in Northwest Persia
                    Italians attack with 8 infantry
                    British defend with 1 infantry
                    Italians win, taking Northwest Persia from French with 8 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                3 artilleries moved from Northern Italy to France
                3 infantry moved from Northern Italy to France

    Place Units - Italians
                2 artilleries and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,6,2,1,1,6,1,5,4,5,1
                Italians collect 8 PUs (6 lost to blockades); end with 8 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 10 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Kweichow: 1 artillery
                EDIT: Adding units owned by Chinese to Szechwan: 1 artillery
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 bomber moved from New South Wales to 37 Sea Zone

    Combat - ANZAC
                Battle in Java
                Battle in 37 Sea Zone
                    ANZAC attack with 1 bomber
                    Japanese defend with 1 destroyer, 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                        ANZAC roll dice for 1 bomber in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking Java from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
                    Casualties for ANZAC: 1 bomber

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 49 Sea Zone to 30 Sea Zone
                1 cruiser and 3 submarines moved from 62 Sea Zone to 30 Sea Zone
                1 bomber moved from New Zealand to Burma

    Place Units - ANZAC
                1 infantry and 1 tactical_bomber placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 16 PUs total

    Territory Summary for ANZAC :

    Burma : 1 bomber
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 tactical_bomber
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 transport
        49 Sea Zone : 1 destroyer
        30 Sea Zone : 1 cruiser and 4 submarines
        54 Sea Zone : 1 destroyer
        62 Sea Zone : 1 destroyer
        Morocco : 1 infantry
        Tunisia : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Iraq : 1 infantry

    Production/PUs Summary :

    Germans : 55 / 88
        Russians : 9 / 0
        Japanese : 55 / 69
        Americans : 59 / 79
        Chinese : 6 / 7
        British : 36 / 41
        UK_Pacific : 10 / 8
        Italians : 14 / 15
        ANZAC : 16 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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