14L G40 Miamiumike (Allies + 9) vs JuanSpain (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 17

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Queensland to Caroline Islands
                1 fighter moved from New South Wales to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from Western Australia to 56 Sea Zone
                1 artillery and 1 transport moved from 56 Sea Zone to 62 Sea Zone
                1 infantry moved from New South Wales to Queensland

    Non Combat Move - ANZAC
                1 artillery moved from 62 Sea Zone to New South Wales
                1 bomber moved from New South Wales to Queensland

    Place Units - ANZAC
                1 fighter and 1 mech_infantry placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 17

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from Americans
                1 bomber moved from Poland to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 mech_infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                4 fighters moved from Belarus to Tambov
                2 fighters moved from Belarus to Rostov
                7 armour, 27 artilleries, 2 infantry and 17 mech_infantrys moved from Belarus to Bryansk
                2 armour moved from Romania to Ukraine
                      Germans take Bessarabia from Russians

    Combat - Germans
                Battle in Tambov
                    Germans attack with 4 fighters
                    British defend with 2 mech_infantrys
                    Germans win with 2 fighters remaining. Battle score for attacker is -12
                    Casualties for Germans: 2 fighters
                    Casualties for British: 2 mech_infantrys
                Battle in Bryansk
                    Germans attack with 7 armour, 27 artilleries, 2 infantry and 17 mech_infantrys
                    Russians defend with 1 infantry and 1 mech_infantry
                    Germans win, taking Bryansk from Russians with 7 armour, 27 artilleries, 1 infantry and 17 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry and 1 mech_infantry
                Battle in Ukraine
                    Germans attack with 2 armour
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Rostov
                    Germans attack with 2 fighters
                    British defend with 1 artillery
                    Germans win with 1 fighter remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 artillery

    Non Combat Move - Germans
                2 fighters moved from Tambov to Belarus
                1 fighter moved from Rostov to Belarus
                2 mech_infantrys moved from Romania to Ukraine
                2 mech_infantrys moved from Eastern Poland to Ukraine
                12 mech_infantrys moved from Archangel to Bryansk
                1 aaGun moved from Belarus to Bryansk
                4 mech_infantrys moved from Eastern Poland to Bryansk
                7 mech_infantrys moved from Novgorod to Bryansk
                1 aaGun moved from Belarus to Bryansk
                1 aaGun moved from Archangel to Belarus
                12 mech_infantrys moved from Poland to Belarus
                1 bomber moved from Normandy Bordeaux to Western Germany
                6 mech_infantrys moved from Germany to Eastern Poland
                5 mech_infantrys moved from Western Germany to Poland
                1 mech_infantry moved from Western Germany to Poland
                1 mech_infantry moved from Western Germany to Poland

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                1 infantry placed in Western Germany
                5 mech_infantrys placed in Germany
                3 mech_infantrys placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,4,6,4,5,3,5
                Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 3 mech_infantrys
                EDIT: Adding units owned by Germans to France: 3 artilleries
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Volgograd to Rostov
                1 tactical_bomber moved from Kansu to Vologda
                2 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                2 fighters moved from Russia to Smolensk
                1 infantry moved from Russia to Tambov
                1 artillery and 2 infantry moved from Kansu to Novosibirsk
                2 armour moved from Volgograd to Russia

    Combat - Russians
                Battle in Vologda
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win, taking Vologda from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Smolensk
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Smolensk to Russia
                1 tactical_bomber moved from Vologda to Russia

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese buy 3 fighters, 6 mech_infantrys and 2 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                      Japanese take 35 Sea Zone from ANZAC
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from 41 Sea Zone to Sumatra
                1 carrier moved from 43 Sea Zone to 41 Sea Zone
                      Japanese take 42 Sea Zone from UK_Pacific
                3 fighters moved from 35 Sea Zone to 45 Sea Zone
                2 fighters moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 35 Sea Zone to 34 Sea Zone
                1 destroyer moved from 35 Sea Zone to 21 Sea Zone
                2 fighters moved from Japan to 5 Sea Zone
                6 mech_infantrys moved from Siberia to Amur
                2 mech_infantrys moved from Manchuria to Amur
                1 destroyer moved from 35 Sea Zone to 21 Sea Zone
                1 destroyer moved from 21 Sea Zone to 18 Sea Zone
                4 carriers moved from 35 Sea Zone to 42 Sea Zone
                      Japanese take 44 Sea Zone from Americans
                2 destroyers moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 43 Sea Zone to 41 Sea Zone
                3 submarines moved from 35 Sea Zone to 42 Sea Zone
                3 submarines moved from 20 Sea Zone to 36 Sea Zone
                2 submarines moved from 36 Sea Zone to 41 Sea Zone
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 artillery moved from Shensi to Sikang
                1 mech_infantry moved from Shensi to Sikang
                1 artillery moved from Shensi to Tsinghai
                1 mech_infantry moved from Shensi to Tsinghai
                1 artillery moved from Shensi to Kansu
                1 mech_infantry moved from Shensi to Kansu
                1 mech_infantry moved from Shensi to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 infantry moved from Yenisey to Timguska
                      Japanese take Timguska from Russians
                1 mech_infantry moved from Shensi to Tsinghai

    Combat - Japanese
                Battle in Sikang
                    Japanese attack with 1 artillery and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Chinese win with 1 infantry remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                Battle in Tsinghai
                    Japanese attack with 1 artillery and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Tsinghai from Chinese with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 5 Sea Zone
                    Japanese attack with 2 fighters
                    Americans defend with 1 transport
                    Japanese win with 2 fighters remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer and 5 fighters
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Sumatra
                Battle in Kansu
                    Japanese attack with 1 artillery and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Sumatra from Americans, taking Kansu from Chinese with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Celebes
                Battle in Java
                Battle in Amur
                    Japanese attack with 8 mech_infantrys
                    Americans defend with 2 infantry
                    Japanese win, taking Celebes from ANZAC, taking Java from Americans, taking Amur from Russians with 7 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Borneo: 1 artillery
                EDIT: Adding units owned by Japanese to Java: 1 artillery
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 fighters moved from 5 Sea Zone to Japan
                5 fighters moved from 45 Sea Zone to 42 Sea Zone
                2 fighters moved from 43 Sea Zone to India
                6 mech_infantrys moved from Yunnan to India
                3 mech_infantrys moved from French Indo China to Burma
                3 mech_infantrys moved from Kweichow to Burma
                2 mech_infantrys moved from Malaya to Burma

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                3 mech_infantrys placed in India
                3 mech_infantrys placed in French Indo China
                3 fighters placed in Japan
                2 submarines placed in 20 Sea Zone

    Turn Complete - Japanese
                Japanese collect 76 PUs; end with 76 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from India: 3 mech_infantrys
                EDIT: Adding units owned by Japanese to India: 3 infantry
                EDIT: Adding units owned by Japanese to Manchuria: 1 infantry
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Purchase Units - Americans
                Americans buy 1 armour, 2 bombers, 2 destroyers, 2 fighters, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 112 Sea Zone to 105 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 33 Sea Zone to 18 Sea Zone
                1 submarine moved from 33 Sea Zone to 18 Sea Zone
                2 submarines moved from 33 Sea Zone to 21 Sea Zone
                1 fighter moved from 33 Sea Zone to 18 Sea Zone
                1 fighter moved from 33 Sea Zone to 21 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                3 bombers moved from Queensland to 41 Sea Zone
                1 bomber moved from Ceylon to 41 Sea Zone
                1 fighter moved from Queensland to 55 Sea Zone
                1 submarine moved from 1 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 45 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                2 fighters moved from 33 Sea Zone to 45 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 17 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 17 Sea Zone to Iwo Jima
                1 infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 mech_infantry moved from Tunisia to Tobruk
                1 armour moved from Egypt to Iraq
                3 infantry moved from Norway to 112 Sea Zone
                3 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                3 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Battle in Normandy Bordeaux
                    Americans attack with 1 fighter and 3 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
                    Americans win, taking Normandy Bordeaux from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Battle in 55 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 45 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 1 fighter and 2 submarines
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 21 Sea Zone
                    Americans attack with 1 fighter and 2 submarines
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 18 Sea Zone
                    Americans attack with 1 fighter and 2 submarines
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Iwo Jima
                Battle in 41 Sea Zone
                    Americans attack with 4 bombers
                    Japanese defend with 1 carrier, 1 destroyer, 2 submarines and 1 transport
                    2 submarines owned by the Japanese Submerged
                    Units damaged: 1 carrier owned by the Japanese
                    Americans win, taking Iwo Jima from Japanese with 3 bombers remaining. Battle score for attacker is 19
                    Casualties for Japanese: 1 carrier, 1 destroyer and 1 transport
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                2 fighters moved from 45 Sea Zone to Northern Territory
                1 fighter moved from 55 Sea Zone to Northern Territory
                1 fighter moved from 21 Sea Zone to 17 Sea Zone
                1 fighter moved from 18 Sea Zone to 17 Sea Zone
                1 fighter moved from 34 Sea Zone to 17 Sea Zone
                1 fighter moved from Hawaiian Islands to 17 Sea Zone
                2 carriers moved from 33 Sea Zone to 17 Sea Zone
                1 battleship and 5 destroyers moved from 33 Sea Zone to 17 Sea Zone
                4 submarines moved from 33 Sea Zone to 6 Sea Zone
                1 submarine moved from 33 Sea Zone to 6 Sea Zone
                1 cruiser moved from 26 Sea Zone to 17 Sea Zone
                2 destroyers moved from 26 Sea Zone to 17 Sea Zone
                1 cruiser, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 33 Sea Zone to 55 Sea Zone
                2 submarines moved from 33 Sea Zone to 17 Sea Zone
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                3 bombers moved from 41 Sea Zone to 55 Sea Zone
                3 bombers moved from 55 Sea Zone to Northern Territory
                1 fighter moved from Normandy Bordeaux to United Kingdom
                1 fighter moved from Norway to Finland
                1 destroyer moved from 33 Sea Zone to 62 Sea Zone
                2 fighters moved from Western United States to Hawaiian Islands
                2 transports moved from 1 Sea Zone to 26 Sea Zone
                1 infantry moved from Western United States to British Columbia

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Norway: 1 infantry
                EDIT: Removing units owned by Americans from Finland: 1 infantry
                EDIT: Turning off Edit Mode
                1 armour and 2 mech_infantrys placed in Norway
                1 destroyer and 2 submarines placed in 1 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 bomber and 1 fighter placed in Eastern United States
                1 bomber and 1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Purchase Units - British
                British buy 1 infantry, 9 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium
                2 transports moved from 79 Sea Zone to 76 Sea Zone
                3 armour, 14 artilleries, 22 infantry and 14 mech_infantrys moved from West India to India
                2 fighters and 2 tactical_bombers moved from Eastern Persia to India
                3 bombers moved from Eastern Persia to India
                1 bomber moved from Iraq to India
                3 mech_infantrys moved from Eastern Persia to India
                2 fighters moved from 110 Sea Zone to Holland Belgium

    Combat - British
                Battle in Holland Belgium
                    British attack with 4 fighters and 2 infantry
                    Germans defend with 1 infantry
                    British win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in India
                    British attack with 3 armour, 14 artilleries, 4 bombers, 2 fighters, 22 infantry, 17 mech_infantrys and 2 tactical_bombers
                    Japanese defend with 1 airfield, 15 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 10 infantry and 24 mech_infantrys
                    British win, taking India from Japanese with 3 armour, 9 artilleries, 4 bombers, 2 fighters, 7 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 80
                    Casualties for Japanese: 15 artilleries, 2 fighters, 10 infantry and 24 mech_infantrys
                    Casualties for British: 5 artilleries, 22 infantry and 10 mech_infantrys

    Non Combat Move - British
                2 fighters and 2 tactical_bombers moved from India to Eastern Persia
                3 aaGuns moved from West India to India
                1 destroyer moved from 79 Sea Zone to 41 Sea Zone
                1 bomber moved from India to Eastern Persia
                3 bombers moved from India to Persia
                1 submarine moved from 81 Sea Zone to 79 Sea Zone
                3 mech_infantrys moved from Iraq to Caucasus
                1 artillery moved from Kazakhstan to Samara
                1 infantry moved from Novosibirsk to Samara
                3 infantry moved from Iraq to Persia
                1 mech_infantry moved from Belgian Congo to Egypt
                2 infantry moved from Egypt to Trans-Jordan
                3 armour and 1 mech_infantry moved from Tunisia to Tobruk
                4 fighters moved from Holland Belgium to 110 Sea Zone
                1 submarine moved from 81 Sea Zone to 97 Sea Zone
                1 carrier and 1 fighter moved from 33 Sea Zone to 17 Sea Zone

    Place Units - British
                3 mech_infantrys placed in Iraq
                3 mech_infantrys placed in Persia
                1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                3 mech_infantrys placed in Egypt
                Turning on Edit Mode
                EDIT: Adding units owned by British to West India: 3 infantry
                EDIT: Removing units owned by British from Eastern Persia: 3 infantry
                EDIT: Adding units owned by British to Turkmenistan: 3 infantry
                EDIT: Removing units owned by British from Eastern Persia: 3 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 44 PUs; end with 44 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Purchase Units - Italians
                Italians buy 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from France to Normandy Bordeaux
                3 fighters moved from Western Germany to Normandy Bordeaux

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 3 fighters and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 3 infantry
                    1 infantry owned by the Italians retreated to France
                    Americans win with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Italians
                3 fighters moved from Normandy Bordeaux to Western Germany
                2 infantry moved from Northern Italy to Western Germany

    Place Units - Italians
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,1,4,5,6,1,3,3,1
                Italians collect 0 PUs (13 lost to blockades); end with 0 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Purchase Units - ANZAC
                ANZAC buy 1 airfield and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                1 fighter moved from Caroline Islands to 17 Sea Zone
                1 fighter and 1 tactical_bomber moved from Caroline Islands to Northern Territory
                1 submarine moved from 33 Sea Zone to 43 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                      ANZAC take 43 Sea Zone from Japanese
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 bomber moved from Queensland to Northern Territory
                1 fighter moved from New South Wales to Northern Territory
                1 armour and 1 mech_infantry moved from Queensland to Northern Territory
                2 infantry moved from Queensland to Northern Territory

    Combat - ANZAC
                ANZAC creates battle in territory 17 Sea Zone
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 mech_infantry moved from New South Wales to Northern Territory
                1 aaGun moved from Queensland to Northern Territory
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 48 Sea Zone

    Place Units - ANZAC
                1 airfield placed in Northern Territory
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Combat Move - French

    Combat - French

    Non Combat Move - French

    Turn Complete - French

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 19

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                1 bomber moved from Western Germany to Normandy Bordeaux
                1 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from France to Holland Belgium
                3 fighters moved from Belarus to Vologda
                1 mech_infantry moved from Novgorod to Vologda
                1 mech_infantry moved from Belarus to Vologda
                1 infantry moved from Bryansk to Smolensk
                1 artillery moved from Bryansk to Smolensk
                1 mech_infantry moved from Bryansk to Rostov
                1 artillery moved from Bryansk to Rostov

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Vologda
                    Germans attack with 3 fighters and 2 mech_infantrys
                    Russians defend with 2 infantry
                    Germans win, taking Vologda from Russians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 1 artillery and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                    Germans win, taking Rostov from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                6 mech_infantrys moved from Eastern Poland to Bryansk
                7 mech_infantrys moved from Poland to Belarus
                1 infantry moved from Western Ukraine to Ukraine
                3 fighters moved from Vologda to Bryansk
                5 mech_infantrys moved from Germany to Eastern Poland
                2 mech_infantrys moved from Belarus to Ukraine
                2 mech_infantrys moved from Belarus to Bryansk
                1 bomber moved from Normandy Bordeaux to Western Germany

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 artilleries placed in Novgorod
                7 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,2,1,3,1,1,5,3,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
                Germans collect 47 PUs (4 lost to blockades); end with 47 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 19

    Purchase Units - Russians
                Russians buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 infantry moved from Tambov to Rostov
                1 mech_infantry moved from Russia to Rostov
                1 fighter and 1 tactical_bomber moved from Russia to Rostov
                1 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk
                1 artillery and 2 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Russia to Smolensk

    Combat - Russians
                Battle in Rostov
                    Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 mech_infantry
                    Russians win, taking Rostov from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 artillery
                    Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Vologda
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Rostov to Russia
                1 fighter moved from Smolensk to Russia

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 20 PUs total

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 19

    Purchase Units - Japanese
                Japanese buy 6 artilleries, 4 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Tsinghai to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 artillery moved from Tsinghai to Sikang
                1 mech_infantry moved from Tsinghai to Sikang
                1 mech_infantry moved from Suiyuyan to Shensi
                1 artillery moved from Kansu to Shensi
                1 infantry moved from Urals to Evenkiyskiy
                5 fighters moved from 42 Sea Zone to 41 Sea Zone
                1 submarine moved from 41 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in Sikang
                    Japanese attack with 1 artillery and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Sikang from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 artillery and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 5 fighters and 1 submarine
                    British defend with 1 destroyer
                    Japanese win, taking 41 Sea Zone from Neutral with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Japanese
                1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                4 carriers moved from 42 Sea Zone to 37 Sea Zone
                4 submarines moved from 42 Sea Zone to 37 Sea Zone
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                5 fighters moved from 41 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Shan State
                1 infantry moved from 37 Sea Zone to Shan State
                7 mech_infantrys moved from Burma to Yunnan
                3 mech_infantrys moved from French Indo China to Shan State
                7 mech_infantrys moved from Amur to Manchuria

    Place Units - Japanese
                3 mech_infantrys placed in Manchuria
                3 infantry placed in Kiangsu
                3 artilleries placed in Kwangtung
                3 artilleries placed in French Indo China
                4 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 14
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,1,1,5,3,6,5,2,1,5,6
                Japanese collect 59 PUs (14 lost to blockades); end with 60 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kwangtung: 1 artillery
                EDIT: Adding units owned by Japanese to Kwangtung: 1 mech_infantry
                EDIT: Removing units owned by Japanese from Manchuria: 1 mech_infantry
                EDIT: Adding units owned by Japanese to Manchuria: 1 artillery
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 19

    Purchase Units - Americans
                Americans buy 1 airfield, 2 destroyers, 3 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Soviet Far East to Amur
                      Russians take Amur from Japanese
                1 infantry moved from Siberia to Sakha
                      Russians take Sakha from Japanese
                1 destroyer moved from 55 Sea Zone to 41 Sea Zone
                      Americans take 42 Sea Zone from Japanese
                1 submarine moved from 45 Sea Zone to 41 Sea Zone
                1 armour moved from Iraq to Caucasus
                1 mech_infantry moved from Tobruk to Egypt
                1 fighter moved from Finland to Russia
                2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 fighter moved from Eastern United States to Gibraltar
                1 destroyer moved from 101 Sea Zone to 108 Sea Zone
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 armour and 2 mech_infantrys moved from Norway to Finland
                2 infantry moved from Norway to 112 Sea Zone
                2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 armour, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 22 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
                1 fighter moved from Northern Territory to 41 Sea Zone
                3 bombers moved from Northern Territory to Burma
                1 fighter moved from Northern Territory to 41 Sea Zone
                2 infantry moved from Finland to Norway
                1 infantry moved from Finland to Norway
                1 artillery moved from Finland to Norway

    Combat - Americans
                Americans creates battle in territory 17 Sea Zone
                Battle in 41 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 submarine
                    Japanese defend with 1 submarine
                    Americans win, taking 17 Sea Zone from Japanese, taking 41 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 submarine
                Battle in Marianas
                Battle in Normandy Bordeaux
                    Americans attack with 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
                    Americans win, taking Marianas from Japanese, taking Normandy Bordeaux from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Battle in Burma
                    Americans attack with 3 bombers
                    Japanese defend with 1 mech_infantry
                    Americans win with 3 bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Americans
                3 bombers moved from Burma to India
                1 fighter moved from Normandy Bordeaux to Norway
                1 armour, 1 artillery and 2 infantry moved from Iwo Jima to 17 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 17 Sea Zone to 22 Sea Zone
                1 armour and 2 infantry moved from 22 Sea Zone to Marianas
                1 battleship, 2 carriers, 1 cruiser, 7 destroyers, 4 fighters and 2 submarines moved from 17 Sea Zone to 22 Sea Zone
                1 cruiser, 3 destroyers and 1 submarine moved from 26 Sea Zone to 22 Sea Zone
                1 artillery moved from 22 Sea Zone to Marianas
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                2 fighters moved from 41 Sea Zone to India
                1 fighter moved from Northern Territory to India
                2 submarines moved from 1 Sea Zone to 6 Sea Zone
                1 submarine moved from 34 Sea Zone to 36 Sea Zone
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 submarine moved from 21 Sea Zone to 35 Sea Zone
                1 submarine moved from 21 Sea Zone to 22 Sea Zone
                2 submarines moved from 18 Sea Zone to 22 Sea Zone
                2 fighters moved from Hawaiian Islands to Queensland
                1 bomber moved from Western United States to 101 Sea Zone
                1 bomber moved from 101 Sea Zone to 109 Sea Zone
                1 bomber moved from 109 Sea Zone to United Kingdom
                1 fighter moved from Western United States to Hawaiian Islands
                1 destroyer moved from 1 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 airfield placed in Norway
                3 fighters placed in Norway
                1 infantry placed in Alaska
                2 submarines placed in 1 Sea Zone
                2 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 19

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 0 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 19

    Purchase Units - British
                British buy 1 fighter, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs;

    Combat Move - British
                4 fighters moved from 110 Sea Zone to Holland Belgium
                3 infantry moved from United Kingdom to 110 Sea Zone
                3 infantry moved from 110 Sea Zone to Holland Belgium
                1 carrier and 2 fighters moved from 17 Sea Zone to 22 Sea Zone
                2 infantry moved from Turkmenistan to Kazakhstan
                1 infantry moved from Turkmenistan to Kazakhstan
                1 bomber moved from Persia to Kazakhstan
                1 artillery and 1 infantry moved from Samara to Russia
                1 mech_infantry moved from Caucasus to Tambov
                1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 transports moved from 76 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese
                3 infantry moved from West India to India
                1 submarine moved from 79 Sea Zone to 76 Sea Zone
                2 fighters and 2 tactical_bombers moved from Eastern Persia to Russia
                1 bomber moved from Eastern Persia to Kazakhstan
                2 bombers moved from Persia to Russia
                2 mech_infantrys moved from Caucasus to Kazakhstan
                3 mech_infantrys moved from Iraq to Caucasus
                3 mech_infantrys moved from Persia to Caucasus
                3 infantry moved from Persia to Eastern Persia
                4 mech_infantrys moved from Egypt to Iraq
                3 armour and 1 mech_infantry moved from Tobruk to Egypt
                1 infantry moved from Alexandria to Egypt

    Combat - British
                Battle in Holland Belgium
                    British attack with 4 fighters and 3 infantry
                    Germans defend with 1 artillery and 1 infantry
                    British win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry
                Battle in Kazakhstan
                    British attack with 2 bombers, 3 infantry and 2 mech_infantrys
                    Japanese defend with 1 mech_infantry
                    British win, taking Kazakhstan from Japanese with 2 bombers, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                2 bombers moved from Kazakhstan to India
                4 fighters moved from Holland Belgium to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 81 Sea Zone to Trans-Jordan

    Place Units - British
                3 mech_infantrys placed in Egypt
                3 mech_infantrys placed in Iraq
                1 fighter and 2 mech_infantrys placed in Persia
                1 infantry placed in United Kingdom
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 44 PUs; end with 44 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs

    Place Units - UK_Pacific
                1 aaGun placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 aaGun

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 19

    Combat Move - Italians
                2 fighters moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Western Germany to Holland Belgium
                2 infantry moved from Western Germany to Holland Belgium
                2 infantry moved from France to Normandy Bordeaux

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 1 fighter and 2 infantry
                    British defend with 2 infantry
                    2 infantry owned by the Italians retreated to Western Germany
                    British win with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Normandy Bordeaux
                    Italians attack with 2 fighters and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Italians win, taking Normandy Bordeaux from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry

    Non Combat Move - Italians
                2 fighters moved from Normandy Bordeaux to Southern Italy
                1 fighter moved from Holland Belgium to Southern Italy
                3 mech_infantrys moved from Northern Italy to Southern Italy
                2 infantry moved from France to Northern Italy
                2 infantry moved from France to Western Germany
                2 mech_infantrys moved from Western Germany to Denmark
                2 mech_infantrys moved from Western Germany to Denmark
                1 aaGun moved from Western Germany to Denmark
                1 aaGun moved from Northern Italy to Western Germany
                4 infantry moved from France to Western Germany

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6,5,6,3,4,2,5,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
                Italians collect 4 PUs (11 lost to blockades); end with 4 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 19

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 32 Sea Zone
                1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 bomber moved from Northern Territory to Guam
                1 infantry moved from New South Wales to South Australia
                1 infantry moved from Queensland to South Australia
                2 infantry moved from Queensland to Northern Territory

    Combat - ANZAC
                Battle in Marshall Islands

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 19

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

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