Tough call, but will go ahead and scramble 2 fighters, 1 tac.
OOL: subs, DD, tac, cruiser, fighters
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter moved from Formosa to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
1 bomber moved from Japan to Yunnan
1 bomber moved from Japan to Yunnan
1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Okinawa to Kwangsi
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangsi
2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
1 artillery and 1 infantry moved from Jehol to Chahar
2 infantry moved from Shantung to Anhwe
2 infantry moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery moved from Shantung to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 mech_infantry moved from Manchuria to Chahar
1 fighter moved from Korea to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
4 infantry moved from Korea to Manchuria
Place Units - Japanese
2 transports placed in 6 Sea Zone
1 factory_minor placed in Kiangsu
Turn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Philippines to Guam
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Central United States to Hawaiian Islands
1 fighter moved from Western United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Western United States to Central United States
Place Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Kweichow to Szechwan
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Combat Move - British
1 bomber and 1 fighter moved from United Kingdom to 97 Sea Zone
1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 carrier, 1 cruiser and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
No scramble for Italy
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 bomber and 1 fighter moved from United Kingdom to 97 Sea Zone
1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 carrier, 1 cruiser and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
Combat - British
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 33
Casualties for British: 1 submarine
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Non Combat Move - British
1 fighter moved from 96 Sea Zone to Malta
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 bomber and 1 tactical_bomber moved from 97 Sea Zone to Malta
1 aaGun, 1 fighter and 2 infantry moved from Scotland to United Kingdom
1 destroyer and 1 transport moved from 109 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 fighter moved from Burma to India
1 transport moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 battleship moved from 37 Sea Zone to 79 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to Shan State
1 infantry moved from West India to India
1 cruiser moved from 39 Sea Zone to 80 Sea Zone
Place Units - British
1 fighter and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
1 artillery and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs total
Some Units in India change ownership: 1 artillery and 4 infantry
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
1 bomber moved from Northern Italy to 97 Sea Zone
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
1 artillery and 1 infantry moved from Libya to Tunisia
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery and 2 infantry moved from Ethiopia to Kenya
1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
OOL in the Med?
well, go up combat value, EXCEPT keep the cv to the end. Meaning, keep the CV operational (i.e. no hit) until there are not fighters left
:cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
1 bomber moved from Northern Italy to 97 Sea Zone
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
1 artillery and 1 infantry moved from Libya to Tunisia
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery and 2 infantry moved from Ethiopia to Kenya
1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
Combat - Italians
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Algeria
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians win, taking Algeria from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Southern France
Italians attack with 1 armour, 1 artillery and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from French with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
1 cruiser owned by the Italians retreated to 95 Sea Zone
British win with 1 carrier remaining. Battle score for attacker is 26
Casualties for British: 1 cruiser, 1 destroyer and 2 fighters
Casualties for Italians: 1 destroyer and 1 submarine
Non Combat Move - Italians
2 fighters moved from 97 Sea Zone to Southern Italy
1 bomber moved from 97 Sea Zone to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
Italians collect 12 PUs (4 lost to blockades); end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Sumatra
2 fighters moved from New Zealand to Queensland
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 58 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
Combat - French
Battle in 94 Sea Zone
French attack with 1 destroyer
Italians defend with 1 transport
French win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from 93 Sea Zone: 1 cruiser
EDIT: Adding units owned by French to 91 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 4 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Southern Italy to 96 Sea Zone
1 bomber moved from Western Germany to 96 Sea Zone
2 tactical_bombers moved from Western Germany to 97 Sea Zone
1 bomber moved from Western Germany to 97 Sea Zone
1 artillery moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
6 infantry moved from Bulgaria to Greece
2 armour moved from Romania to Greece
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
1 tactical_bomber moved from Norway to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to 97 Sea Zone
1 artillery moved from France to Normandy Bordeaux
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor and 1 harbour
retreated to Normandy Bordeaux
French win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery
Battle in 96 Sea Zone
Germans attack with 1 bomber and 1 fighter
British defend with 1 cruiser
Germans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for British: 1 cruiser
Battle in Greece
Germans attack with 2 armour and 6 infantry
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 2 armour and 6 infantry remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 4 infantry
Battle in 97 Sea Zone
Germans attack with 1 bomber and 3 tactical_bombers
British defend with 1 carrier
Germans win with 1 bomber and 3 tactical_bombers remaining. Battle score for attacker is 16
Casualties for British: 1 carrier
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
French defend with 1 infantry
Germans win, taking Holland Belgium from French with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to Southern France
1 artillery moved from France to Holland Belgium
6 armour and 4 mech_infantrys moved from France to Germany
3 aaGuns, 3 artilleries and 10 infantry moved from Germany to Poland
2 aaGuns moved from Western Germany to Holland Belgium
1 bomber and 3 tactical_bombers moved from 97 Sea Zone to Poland
1 bomber moved from 96 Sea Zone to Poland
2 artilleries and 5 infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Denmark to Western Germany
1 armour and 1 infantry moved from Norway to Finland
Place Units - Germans
4 artilleries and 6 infantry placed in Germany
5 armour and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Baltic States to Novgorod
2 aaGuns, 1 artillery and 12 infantry moved from Baltic States to Belarus
1 artillery and 1 infantry moved from Bryansk to Belarus
1 armour moved from Ukraine to Belarus
1 armour moved from Ukraine to Caucasus
1 infantry moved from Ukraine to Western Ukraine
1 aaGun moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Belarus
4 infantry moved from Russia to Bryansk
1 artillery and 8 infantry moved from Novgorod to Belarus
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 fighter and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 harbour, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 bombers moved from Kwangsi to Yunnan
3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 bombers, 3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
3 infantry moved from Anhwe to Hunan
1 artillery moved from Kiangsi to Hunan
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
Place Units - Japanese
1 infantry and 2 mech_infantrys placed in Kiangsu
1 harbour placed in Hainan
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 destroyers, 5 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
Non Combat Move - Americans
Place Units - Americans
1 destroyer and 2 submarines placed in 10 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Tsinghai
2 infantry moved from Shensi to Tsinghai
3 infantry moved from Szechwan to Sikang
Place Units - Chinese
5 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 9 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer and 2 transports moved from 106 Sea Zone to 101 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 bomber moved from Malta to Iraq
2 infantry moved from Persia to 80 Sea Zone
1 battleship moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Persia to Iraq
Combat - British
Battle in Iraq
British attack with 1 armour, 1 bomber, 3 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from 101 Sea Zone: 1 transport
EDIT: Removing units owned by British from Quebec: 1 infantry
EDIT: Adding units owned by British to 88 Sea Zone: 1 transport
EDIT: Adding units owned by British to Suriname: 1 infantry
EDIT: Changing ownership of Suriname from Dutch to British
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Malta to Egypt
1 bomber moved from Iraq to Persia
1 infantry moved from Shan State to Burma
1 infantry moved from Burma to India
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
Place Units - British
1 factory_minor placed in Egypt
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2,3,1,4,4,2,3,3
British collect 23 PUs (8 lost to blockades); end with 32 PUs total
Place Units - UK_Pacific
1 artillery and 6 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 1 artillery and 6 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Research Technology - Italians
Italians spend 5 on tech rolls
Italians removing all Technology Tokens after unsuccessful research.
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 armour moved from Southern France to Yugoslavia
1 armour moved from Albania to Slovakia Hungary
1 artillery and 1 infantry moved from Algeria to Morocco
1 artillery and 1 infantry moved from Tunisia to Libya
1 artillery and 3 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 bomber and 3 fighters moved from Southern Italy to 94 Sea Zone
2 infantry moved from Albania to Yugoslavia
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
Italians take 97 Sea Zone from British
Combat - Italians
Battle in 94 Sea Zone
Italians attack with 1 bomber and 3 fighters
French defend with 1 destroyer
Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Morocco
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
French win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Italians
1 bomber and 3 fighters moved from 94 Sea Zone to Southern Italy
Place Units - Italians
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Sumatra to India
1 transport moved from 42 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 artillery and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total