Russia done.
Japan on the move…
I think our last game was interesting and that this one will be too:)
if we play again I am going to insist on a LL reroll for each player.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 2
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Purchase Units - Americans
Americans buy 3 destroyers, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Iwo Jima
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Americans win, taking Iwo Jima from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 battleship, 2 cruisers and 2 destroyers moved from 26 Sea Zone to 17 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 7 Sea Zone
1 bomber moved from 16 Sea Zone to Midway
1 carrier and 2 fighters moved from 30 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns moved from Western United States to Central United States
Place Units - Americans
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
2 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
Combat - Chinese
Battle in Yunnan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Shensi to Kansu
5 infantry moved from Shensi to Szechwan
1 fighter moved from Kweichow to Szechwan
Place Units - Chinese
5 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 2
Place Units - UK_Pacific
1 airfield placed in Sumatra
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Units Change Ownership
Some Units in India change ownership: 1 artillery
Some Units in Sumatra change ownership: 1 airfield
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 2
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Greece to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery and 3 infantry moved from Alexandria to Egypt
1 bomber and 3 fighters moved from Southern Italy to Egypt
1 battleship and 2 cruisers moved from 97 Sea Zone to 98 Sea Zone
1 armour moved from Greece to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
Combat - Italians
Battle in Trans-Jordan
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 1 bomber, 3 fighters and 4 infantry
ANZAC defend with 2 infantry; British defend with 1 harbour
Italians win, taking Trans-Jordan from British, taking Egypt from British with 1 armour, 1 artillery, 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 2 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Italians
1 aaGun and 1 infantry moved from France to Southern France
1 bomber and 3 fighters moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 mech_infantry moved from Alexandria to Trans-Jordan
1 armour moved from Alexandria to Trans-Jordan
Place Units - Italians
3 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
If we were equal opponents I would do the gentlemanly thing and give you a reroll on India. BUT, you are a vastly more experienced and skilled player than I am.
HOWEVER, from this point forward in this game, you can have 1 low luck reroll you can but if you use that i want one too.
If we were equal opponents I would do the gentlemanly thing and give you a reroll on India. BUT, you are a vastly more experienced and skilled player than I am.
HOWEVER, from this point forward in this game, you can have 1 low luck reroll you can but if you use that i want one too.
yeah, how it works is that we both have 1 LL reroll and then after we both use them, we get 2 more etc
this is getting ridiculous….
well, I am going to use my LL right now. I sent a ftr against your dd of Java and lost.
so you have remainder 2 to my 3
A
Rolls: 1@3; Total Hits: 01@3: (6)
D
Rolls: 1@2; Total Hits: 01@2: (5)
:?
A
Rolls: 1@3; Total Hits: 01@3: (4)
D
Rolls: 1@2; Total Hits: 11@2: (2)
fuck me
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from Queensland to 45 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 fighter moved from Sumatra to 36 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 fighter
Battle in 36 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 3 transports
ANZAC win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transports
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
2 infantry and 1 transport moved from 54 Sea Zone to 62 Sea Zone
2 infantry moved from 62 Sea Zone to New South Wales
1 cruiser moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from 36 Sea Zone to Philippines
1 fighter moved from 45 Sea Zone to New Guinea
2 infantry moved from Dutch New Guinea to New Guinea
2 aaGuns, 1 artillery and 1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 infantry moved from Libya to Tunisia
1 infantry moved from Algeria to Tunisia
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Syria to Iraq
1 destroyer moved from 58 Sea Zone to 39 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 8 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 transports moved from 93 Sea Zone to 95 Sea Zone
6 infantry moved from Northern Italy to 95 Sea Zone
6 infantry and 3 transports moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
2 bombers moved from Alexandria to Iraq
2 fighters and 2 tactical_bombers moved from Alexandria to Iraq
Combat - Germans
Battle in Syria
Battle in Iraq
Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers
French defend with 1 infantry; British defend with 1 infantry and 1 mech_infantry
Germans win, taking Syria from French with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 tactical_bomber
Casualties for French: 1 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Non Combat Move - Germans
2 bombers, 2 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan
2 infantry moved from 98 Sea Zone to Egypt
2 infantry moved from 98 Sea Zone to Trans-Jordan
3 fighters and 3 tactical_bombers moved from Alexandria to Southern Italy
1 infantry moved from Holland Belgium to Western Germany
2 aaGuns, 4 artilleries and 11 infantry moved from Poland to Eastern Poland
2 artilleries and 7 infantry moved from Romania to Eastern Poland
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 113 Sea Zone
1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone
2 aaGuns, 12 artilleries and 1 infantry moved from Germany to Poland
1 aaGun moved from Germany to Western Germany
3 armour moved from Slovakia Hungary to Eastern Poland
1 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland
5 armour moved from Germany to Eastern Poland
8 mech_infantrys moved from Western Germany to Slovakia Hungary
1 mech_infantry moved from Holland Belgium to Northern Italy
Place Units - Germans
1 destroyer placed in 113 Sea Zone
3 infantry placed in Southern France
5 infantry placed in Western Germany
5 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Russians Submerged
1 submarine owned by the Germans Submerged
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Germans winGermans win with no units remaining with 1 cruiser and 1 transport remaining. Battle score for attacker is -4
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for Russians: 1 cruiser and 1 submarine
Non Combat Move - Russians
3 infantry moved from Novgorod to Belarus
1 infantry moved from Belarus to Baltic States
8 infantry moved from Bryansk to Belarus
1 artillery and 9 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 artillery and 5 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Buryatia to Amur
Place Units - Russians
3 infantry placed in Novgorod
1 fighter and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 destroyer and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 8 PUs;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Shan State to Burma
2 artilleries and 2 infantry moved from Malaya to 37 Sea Zone
1 armour and 1 infantry moved from Shan State to 37 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 38 Sea Zone to 39 Sea Zone
1 armour, 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 3 transports moved from 37 Sea Zone to 39 Sea Zone
2 fighters moved from 37 Sea Zone to India
4 fighters moved from 38 Sea Zone to India
1 armour, 2 artilleries and 3 infantry moved from 39 Sea Zone to India
3 fighters and 7 tactical_bombers moved from Siam to India
1 bomber moved from Siam to West India
1 bomber moved from Siam to India
1 tactical_bomber moved from Siam to Burma
1 fighter moved from Siam to India
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
2 artilleries and 1 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 infantry moved from French Indo China to Yunnan
Combat - Japanese
Battle in West India
Japanese attack with 1 bomber
British defend with 1 infantry
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Japanese: 1 bomber
Battle in Burma
Japanese attack with 1 infantry and 1 tactical_bomber
British defend with 1 infantry
UK_Pacific win with no units remaining. Battle score for attacker is -11
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for British: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 submarine and 3 transports
French defend with 1 destroyer
Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 submarine and 3 transports remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Yunnan
Japanese attack with 3 artilleries, 5 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 3 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in India
Japanese attack with 1 armour, 2 artilleries, 1 bomber, 10 fighters, 3 infantry and 7 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 3 artilleries, 1 harbour, 9 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
Japanese captures 14PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery, 1 bomber, 6 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
Casualties for British: 3 aaGuns, 3 artilleries, 9 infantry and 1 tactical_bomber
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from India to 39 Sea Zone
1 bomber, 3 fighters and 2 tactical_bombers moved from India to Shan State
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 aaGun, 2 artilleries and 7 infantry moved from Chahar to Suiyuyan
4 infantry moved from Jehol to Chahar
Place Units - Japanese
9 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 44 PUs; end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
You got a little revenge on me in West India. Shot down my bomber and I had to take 3 more air casualties to prevent you liberating India.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 4 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
2 fighters moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
1 artillery and 3 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 1 bomber, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Japanese defend with 1 destroyer
Americans win with 1 bomber, 3 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Korea
Non Combat Move - Americans
1 battleship, 2 cruisers and 2 destroyers moved from 17 Sea Zone to 6 Sea Zone
1 carrier and 1 destroyer moved from 7 Sea Zone to 6 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from 6 Sea Zone to Iwo Jima
2 infantry moved from Western United States to 10 Sea Zone
2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to Suriname
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 2 infantry
EDIT: Adding units owned by Americans to Western United States: 2 infantry
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
1 fighter placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
You got a little revenge on me in West India. Shot down my bomber and I had to take 3 more air casualties to prevent you liberating India.
yes I saw that…. it does make me feel better :lol:
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
10 infantry moved from Szechwan to Shensi
1 fighter moved from Szechwan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 10 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
4 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 3
Purchase Units - British
British buy 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to Western Germany
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
3 fighters moved from United Kingdom to 125 Sea Zone
1 armour moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 armour moved from Ethiopia to Kenya
2 artilleries and 1 infantry moved from Anglo Egyptian Sudan to Kenya
2 infantry moved from Belgian Congo to Kenya
Combat - British
Battle in 125 Sea Zone
British attack with 1 destroyer and 3 fighters; Russians loiter and taunt with
Germans defend with 1 submarine
British win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Kenya
British attack with 1 armour, 2 artilleries and 3 infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Non Combat Move - British
1 bomber moved from Western Germany to United Kingdom
3 fighters moved from 125 Sea Zone to Scotland
1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 battleship, 1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
3 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 80 Sea Zone to 77 Sea Zone
1 destroyer moved from 80 Sea Zone to 75 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from West India to Eastern Persia
Place Units - British
1 transport placed in 106 Sea Zone
1 fighter and 2 infantry placed in Persia
3 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from 72 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by British to Persia: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 30 PUs; end with 30 PUs total