@Avner said in L26 BM4 Avner(X) vs discalced(L+22):
scramble?
no scramble
Thanks mate, for the praise.
What exactly do you mean?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to 98 Sea Zone
Turn Complete - French
Mainly the Factory in Persia, and the Airbases in various places.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans repair 1 damage on 1 factory_minor; Remaining resources: 59 PUs;
Germans buy 3 armour, 2 artilleries, 1 bomber, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Ukraine to Russia
1 artillery and 1 mech_infantry moved from Ukraine to Rostov
1 tactical_bomber moved from Ukraine to Russia
1 armour moved from Novgorod to Archangel
1 armour moved from Novgorod to Archangel
1 armour moved from Novgorod to Belarus
2 bombers moved from Novgorod to Belarus
1 armour and 2 mech_infantrys moved from Bryansk to Smolensk
1 mech_infantry moved from Bryansk to Russia
1 armour and 1 mech_infantry moved from Bryansk to Russia
10 armour moved from Bryansk to Russia
1 armour moved from Bryansk to Russia
1 armour moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Russia
1 armour and 1 mech_infantry moved from Bryansk to Tambov
2 mech_infantrys moved from Albania to Northern Italy
1 bomber and 3 fighters moved from Western Germany to Northern Italy
1 artillery and 3 infantry moved from Southern France to Northern Italy
1 mech_infantry moved from Bulgaria to Greece
Germans take Greece from British
1 mech_infantry moved from Bulgaria to Northern Italy
1 bomber moved from Novgorod to Russia
Combat - Germans
Battle in Belarus
Germans attack with 1 armour and 2 bombers
Russians defend with 1 artillery
Germans roll dice for 1 armour and 2 bombers in Belarus, round 2 : 2/3 hits
Russians roll dice for 1 artillery in Belarus, round 2 : 1/1 hits
1 armour owned by the Germans and 1 artillery owned by the Russians lost in Belarus
Germans win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for Russians: 1 artillery
Battle in Archangel
Germans attack with 2 armour
Russians defend with 1 infantry
Germans roll dice for 2 armour in Archangel, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 artillery
Germans roll dice for 1 armour and 1 mech_infantry in Tambov, round 2 : 1/2 hits
Russians roll dice for 1 artillery in Tambov, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Smolensk
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Smolensk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 13 armour, 1 bomber, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 1 airfield, 4 artilleries, 1 factory_major and 12 infantry
Germans roll dice for 13 armour, 1 bomber, 4 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 5/19 hits
Russians roll dice for 4 artilleries and 12 infantry in Russia, round 2 : 6/16 hits
5 infantry owned by the Russians , 2 armour owned by the Germans and 4 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 11 armour, 1 bomber and 1 tactical_bomber in Russia, round 3 : 9/13 hits
Russians roll dice for 4 artilleries and 7 infantry in Russia, round 3 : 4/11 hits
7 infantry owned by the Russians , 4 armour owned by the Germans and 2 artilleries owned by the Russians lost in Russia
Germans roll dice for 7 armour, 1 bomber and 1 tactical_bomber in Russia, round 4 : 8/9 hits
Russians roll dice for 2 artilleries in Russia, round 4 : 0/2 hits
2 artilleries owned by the Russians lost in Russia
Germans captures 32PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 7 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 6 armour and 4 mech_infantrys
Casualties for Russians: 4 artilleries and 12 infantry
Battle in Northern Italy
Germans attack with 1 artillery, 1 bomber, 3 fighters, 3 infantry and 3 mech_infantrys
British defend with 5 fighters and 1 tactical_bomber; Americans defend with 2 artilleries and 1 factory_minor
Germans roll dice for 1 artillery, 1 bomber, 3 fighters, 3 infantry and 3 mech_infantrys in Northern Italy, round 2 : 4/11 hits
Americans roll dice for 2 artilleries, 5 fighters and 1 tactical_bomber in Northern Italy, round 2 : 6/8 hits
1 tactical_bomber owned by the British , 2 artilleries owned by the Americans , 3 infantry owned by the Germans , 1 fighter owned by the British and 3 mech_infantrys owned by the Germans lost in Northern Italy
Germans roll dice for 1 artillery, 1 bomber and 3 fighters in Northern Italy, round 3 : 0/5 hits
Americans roll dice for 4 fighters in Northern Italy, round 3 : 4/4 hits
1 artillery owned by the Germans and 3 fighters owned by the Germans lost in Northern Italy
retreated to Northern Italy
Americans win with 4 fighters remaining. Battle score for attacker is -26
Casualties for Germans: 1 artillery, 3 fighters, 3 infantry and 3 mech_infantrys
Casualties for British: 1 fighter and 1 tactical_bomber
Casualties for Americans: 2 artilleries
Battle in Rostov
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 artillery and 1 mech_infantry in Rostov, round 2 : 0/2 hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Rostov, round 3 : 1/2 hits
Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits
1 mech_infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
1 bomber moved from Russia to Novgorod
2 bombers moved from Belarus to Novgorod
1 aaGun moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Rostov
1 tactical_bomber moved from Russia to Ukraine
1 infantry moved from Western Germany to Greater Southern Germany
1 bomber moved from Northern Italy to Western Germany
Place Units - Germans
3 infantry and 3 mech_infantrys placed in Western Germany
3 armour placed in Ukraine
2 artilleries and 1 bomber placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 127 Sea Zone: 2 transports
EDIT: Adding units owned by Germans to 112 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,2,1,4,6
Germans collect 58 PUs (3 lost to blockades); end with 90 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 105 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Greater Southern Germany : 1 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 4 infantry and 3 mech_infantrys
Germany : 2 artilleries, 1 bomber and 1 factory_major
Norway : 1 airfield and 1 fighter
Denmark : 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 1 aaGun, 1 artillery and 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 armour
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 7 armour and 1 factory_minor
Tambov : 1 flag, 1 aaGun, 1 armour and 1 mech_infantry
Ukraine : 1 flag, 3 armour, 1 factory_minor and 1 tactical_bomber
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 3 bombers, 1 factory_minor and 1 harbour
Smolensk : 1 flag, 1 armour and 2 mech_infantrys
112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports
Bulgaria : 1 flag
Greece : 1 flag, 1 mech_infantry
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 submarine
105 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 61 / 105
Russians : 19 / 0
Japanese : 14 / 20
Americans : 56 / 83
Chinese : 23 / 25
British : 41 / 51
UK_Pacific : 19 / 24
Italians : 4 / 0
ANZAC : 22 / 36
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - Russians
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Volgograd to Iraq
Turn Complete - Russians
I took Moscow, but will it matter?
Well you do have a lot of IPC now, with Germany. At least for one round.
I don’t think you can win, though. Taking the Middle East could be difficult for you.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 6 infantry; Remaining resources: 0 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
Combat - Japanese
Non Combat Move - Japanese
Place Units - Japanese
6 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,4,5,3,3,3,1,3,2,1,4,3,1,3,1,2,6,4,6,4,2,6,4,6
Japanese collect 2 PUs (12 lost to blockades); end with 4 PUs total
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 3 bombers, 1 factory_major, 4 fighters, 1 harbour, 12 infantry and 2 tactical_bombers
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 61 / 105
Russians : 19 / 0
Japanese : 14 / 4
Americans : 56 / 83
Chinese : 23 / 25
British : 41 / 51
UK_Pacific : 19 / 24
Italians : 4 / 0
ANZAC : 22 / 36
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 8 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 mech_infantry moved from Southern Italy to Southern France
1 mech_infantry moved from Manchuria to Korea
UK_Pacific take Korea from Japanese
Combat - British
Battle in Southern France
British attack with 1 mech_infantry
Italians defend with 1 aaGun, 1 factory_minor and 1 harbour
British win, taking Southern France from Italians with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Non Combat Move - British
2 transports moved from 95 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Egypt to 98 Sea Zone
1 fighter moved from United Kingdom to Northern Italy
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 98 Sea Zone to 95 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 95 Sea Zone to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
2 transports moved from 76 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
4 mech_infantrys moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Eastern Persia to Egypt
3 mech_infantrys moved from Yunnan to Sikang
1 infantry moved from Yunnan to Szechwan
2 armour and 1 mech_infantry moved from India to Eastern Persia
2 bombers moved from India to Egypt
Place Units - British
1 factory_minor placed in Iraq
3 infantry placed in Persia
1 transport placed in 110 Sea Zone
2 infantry and 1 mech_infantry placed in Egypt
1 artillery and 2 infantry placed in Southern Italy
1 infantry placed in United Kingdom
Turn Complete - British
British collect 44 PUs; end with 44 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs
Place Units - UK_Pacific
2 armour and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 2 armour and 3 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - Italians
Non Combat Move - Italians
Turn Complete - Italians
Territory Summary for Italians :
France : 1 aaGun
Production/PUs Summary :
Germans : 56 / 105
Russians : 19 / 0
Japanese : 11 / 4
Americans : 61 / 91
Chinese : 23 / 54
British : 44 / 49
UK_Pacific : 22 / 27
Italians : 1 / 0
ANZAC : 22 / 36
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
3 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 10 armour, 1 bomber and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Tambov to Volgograd
Germans take Volgograd from Russians
7 armour moved from Russia to Kazakhstan
Germans take Samara from Russians
Germans take Kazakhstan from Russians
1 artillery and 1 mech_infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 armour moved from Tambov to Rostov
1 armour moved from Rostov to Caucasus
3 armour moved from Ukraine to Caucasus
1 armour and 1 mech_infantry moved from Smolensk to Novosibirsk
Germans take Vologda from Russians
Germans take Novosibirsk from Russians
1 armour moved from Archangel to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Eastern Poland
3 bombers moved from Novgorod to Northern Italy
1 infantry moved from Greater Southern Germany to Northern Italy
1 bomber moved from Germany to Northern Italy
1 bomber, 4 infantry and 3 mech_infantrys moved from Western Germany to Northern Italy
1 mech_infantry moved from Greece to Yugoslavia
Combat - Germans
Battle in Northern Italy
Germans attack with 5 bombers, 5 infantry and 3 mech_infantrys
French defend with 1 infantry; British defend with 2 artilleries, 5 fighters, 1 infantry and 1 mech_infantry; Americans defend with 1 factory_minor, 4 fighters and 3 infantry
Germans roll dice for 5 bombers, 5 infantry and 3 mech_infantrys in Northern Italy, round 2 : 6/13 hits
Americans roll dice for 2 artilleries, 9 fighters, 5 infantry and 1 mech_infantry in Northern Italy, round 2 : 7/17 hits
1 infantry owned by the British , 1 infantry owned by the French , 5 infantry owned by the Germans , 1 mech_infantry owned by the British , 3 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Northern Italy
Germans roll dice for 5 bombers and 1 mech_infantry in Northern Italy, round 3 : 3/6 hits
Americans roll dice for 2 artilleries and 9 fighters in Northern Italy, round 3 : 6/11 hits
5 bombers owned by the Germans , 2 artilleries owned by the British , 1 fighter owned by the British and 1 mech_infantry owned by the Germans lost in Northern Italy
Americans win with 8 fighters remaining. Battle score for attacker is -50
Casualties for Germans: 5 bombers, 5 infantry and 3 mech_infantrys
Casualties for French: 1 infantry
Casualties for British: 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry
Casualties for Americans: 3 infantry
Non Combat Move - Germans
2 artilleries moved from Germany to Western Germany
Place Units - Germans
2 infantry placed in France
1 armour and 9 infantry placed in Western Germany
9 armour and 1 bomber placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,3,4,3,3,5,6
Germans collect 61 PUs (4 lost to blockades); end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Territory Summary for Germans :
Kazakhstan : 1 flag, 7 armour
France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 9 infantry
Germany : 9 armour, 1 bomber and 1 factory_major
Norway : 1 airfield and 1 fighter
Denmark : 2 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 1 aaGun
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 1 armour
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag, 1 aaGun
Ukraine : 1 flag, 1 factory_minor and 1 tactical_bomber
Western Ukraine : 1 flag
Novosibirsk : 1 flag, 1 armour and 1 mech_infantry
Vologda : 1 flag
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 4 armour, 1 artillery and 1 mech_infantry
Smolensk : 1 flag, 1 mech_infantry
Samara : 1 flag
112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag, 1 mech_infantry
Finland : 1 flag
105 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 65 / 86
Russians : 10 / 0
Japanese : 9 / 4
Americans : 61 / 91
Chinese : 23 / 54
British : 44 / 49
UK_Pacific : 22 / 27
Italians : 1 / 0
ANZAC : 24 / 34
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - Russians
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Iraq to Southern Italy
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
3 bombers moved from Japan to Novosibirsk
Non Combat Move - Japanese
Place Units - Japanese
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,6,3,6,4,2,5,3,5,3,4
Japanese collect 1 PU (8 lost to blockades); end with 2 PUs total
Territory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 4 fighters, 1 harbour, 13 infantry and 2 tactical_bombers
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
Novosibirsk : 3 bombers
Production/PUs Summary :
Germans : 65 / 86
Russians : 10 / 0
Japanese : 9 / 2
Americans : 61 / 91
Chinese : 23 / 54
British : 44 / 49
UK_Pacific : 22 / 27
Italians : 1 / 0
ANZAC : 24 / 34
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
Non Combat Move - French
4 infantry moved from France to Western Germany
5 infantry moved from 112 Sea Zone to Western Germany
Turn Complete - French
French collect 19 PUs; end with 19 PUs total
Good game. I’m going to call it here.
Thanks for the game. Let me know, if you want a revenge.
Forget it, we have made two games already.
We can only make another game, after you finish your 12th game.
I’ll keep that in mind!
Test summary from TripleA, engine version: 1.8.0.5, time: 20:44:04