i am away for the weekend, so maybe sunday night
14L Whackamatt (Axis) vs. souL(Allies +12) Round 2
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
1 infantry moved from Tunisia to Libya
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 81 Sea Zone to 72 Sea Zone
1 fighter moved from United Kingdom to MoroccoNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 1 fighter
Libya : 3 infantry
72 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 44 / 57
Russians : 28 / 29
Japanese : 42 / 43
Americans : 52 / 77
Chinese : 4 / 5
British : 33 / 33
UK_Pacific : 17 / 17
Italians : 16 / 26
ANZAC : 21 / 34
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 8 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Germans
1 artillery moved from Trans-Jordan to Iraq
2 bombers moved from Bessarabia to Iraq
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
3 fighters and 3 tactical_bombers moved from Trans-Jordan to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
1 carrier moved from 98 Sea Zone to 76 Sea Zone
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 artillery moved from Poland to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
1 tactical_bomber moved from Poland to Eastern Poland
1 fighter moved from France to Eastern Poland
1 armour, 2 artilleries and 10 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Bessarabia to Western Ukraine
8 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
1 infantry moved from Vyborg to Novgorod
1 artillery and 7 infantry moved from Karelia to Novgorod
1 destroyer moved from 113 Sea Zone to 114 Sea ZoneCombat - Germans
Battle in Anglo Egyptian Sudan
Germans attack with 3 fighters, 1 infantry and 3 tactical_bombers
French defend with 1 infantry; British defend with 1 artillery and 2 infantry
Germans win, taking Anglo Egyptian Sudan from British with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -19
Casualties for Germans: 1 fighter and 2 tactical_bombers
Casualties for French: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Iraq
Germans attack with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber
British defend with 3 infantry
Germans win, taking Iraq from British with 1 artillery and 2 bombers remaining. Battle score for attacker is -12
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 3 infantry
Battle in Novgorod
Germans attack with 1 artillery and 8 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 artillery and 6 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Eastern Poland
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Eastern Poland from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 tactical_bomber moved from Eastern Poland to Ukraine
1 aaGun moved from Poland to Eastern Poland
2 artilleries and 2 infantry moved from Germany to Poland
3 aaGuns moved from Germany to Western Germany
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 infantry moved from Western Germany to Northern Italy
2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
2 bombers moved from Iraq to Egypt
1 tactical_bomber moved from Ukraine to Bessarabia
1 fighter moved from Eastern Poland to BessarabiaPlace Units - Germans
1 carrier and 1 transport placed in 114 Sea Zone
1 infantry placed in Western Germany
3 infantry placed in Romania
2 artilleries and 2 infantry placed in Germany
1 infantry placed in France
1 infantry placed in FranceTurn Complete - Germans
Germans collect 53 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Belarus to Baltic States
9 infantry moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
1 fighter moved from Belarus to Baltic States
3 infantry moved from Belarus to Eastern Poland
1 armour moved from Bryansk to Eastern Poland
1 artillery and 1 infantry moved from Bryansk to Western UkraineCombat - Russians
Battle in Novgorod
Russians attack with 1 fighter, 10 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
Russians roll dice for 1 fighter, 10 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/12 hits
Germans roll dice for 1 artillery and 6 infantry in Novgorod, round 2 : 2/7 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 fighter, 8 infantry and 1 tactical_bomber in Novgorod, round 3 : 4/10 hits
Germans roll dice for 1 artillery and 4 infantry in Novgorod, round 3 : 1/5 hits
1 infantry owned by the Russians and 4 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 fighter, 7 infantry and 1 tactical_bomber in Novgorod, round 4 : 2/9 hits
Germans roll dice for 1 artillery in Novgorod, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery and 6 infantry
Casualties for Russians: 3 infantry
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 1 armour and 3 infantry
Germans defend with 1 aaGun, 1 artillery and 1 infantry
Russians roll dice for 1 armour and 3 infantry in Eastern Poland, round 2 : 1/4 hits
Germans roll dice for 1 aaGun, 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Eastern Poland
Russians roll dice for 1 armour and 2 infantry in Eastern Poland, round 3 : 1/3 hits
Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 1 armour and 1 infantry in Eastern Poland, round 4 : 0/2 hits
Germans roll dice for 1 artillery in Eastern Poland, round 4 : 0/1 hits
Russians roll dice for 1 armour and 1 infantry in Eastern Poland, round 5 : 1/2 hits
Germans roll dice for 1 artillery in Eastern Poland, round 5 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 aaGun, 1 artillery and 1 infantry
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
Russians roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits
Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits
Russians roll dice for 1 artillery in Western Ukraine, round 5 : 0/1 hits
Germans roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits
Russians roll dice for 1 artillery in Western Ukraine, round 6 : 1/1 hits
Germans roll dice for 1 infantry in Western Ukraine, round 6 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Western Ukraine
Germans win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Russians
4 infantry moved from Yenisey to Evenkiyskiy
1 mech_infantry moved from Volgograd to Russia
1 artillery and 2 infantry moved from Bryansk to Belarus
1 armour and 1 mech_infantry moved from Bryansk to Smolensk
2 armour and 6 mech_infantrys moved from Bryansk to Russia
1 aaGun moved from Bryansk to Russia
1 infantry moved from Bryansk to Rostov
13 infantry moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Russia
1 fighter moved from Baltic States to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
1 infantry moved from Russia to BryanskPlace Units - Russians
1 artillery, 7 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs totalTerritory Summary for Russians :
Evenkiyskiy : 4 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Tsagaan Olom : 1 flag
Belarus : 2 aaGuns, 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Baltic States : 1 infantry
Bryansk : 1 infantry
Rostov : 1 infantry
Eastern Poland : 1 armour
Russia : 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 15 infantry and 8 mech_infantrys
Tambov : 13 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
Smolensk : 1 armour and 1 mech_infantryProduction/PUs Summary :
Germans : 49 / 67
Russians : 26 / 26
Japanese : 42 / 43
Americans : 52 / 77
Chinese : 4 / 5
British : 30 / 33
UK_Pacific : 17 / 17
Italians : 16 / 26
ANZAC : 21 / 34
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery and 3 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 38 Sea Zone to 39 Sea Zone
1 battleship and 1 cruiser moved from 38 Sea Zone to 39 Sea Zone
2 artilleries and 8 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
1 fighter and 1 tactical_bomber moved from French Indo China to India
2 bombers, 6 fighters and 5 tactical_bombers moved from Yunnan to India
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 artillery and 1 infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 mech_infantry moved from Yakut S.S.R. to Dzavhan
1 artillery and 2 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Amur to Dzavhan
1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 submarine moved from 43 Sea Zone to 41 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 39 Sea Zone
1 carrier and 2 destroyers moved from 38 Sea Zone to 36 Sea Zone
3 infantry moved from Kiangsu to KiangsiCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in India
Japanese attack with 2 artilleries, 2 bombers, 9 fighters, 8 infantry and 8 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 2 artilleries, 2 fighters, 1 harbour, 19 infantry, 4 mech_infantrys and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
Japanese captures 17PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 1 bomber, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery, 1 bomber, 5 fighters, 8 infantry and 4 tactical_bombers
Casualties for British: 3 aaGuns, 2 artilleries, 2 fighters, 19 infantry, 4 mech_infantrys and 1 tactical_bomberNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from India to Kwangsi
3 fighters and 3 tactical_bombers moved from India to Yunnan
1 bomber moved from India to Kwangsi
1 aaGun moved from Chahar to Central Mongolia
1 mech_infantry moved from Dzavhan to Tsagaan OlomPlace Units - Japanese
1 fighter and 5 infantry placed in Japan
3 armour placed in ManchuriaTurn Complete - Japanese
Japanese collect 50 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 battleship, 1 bomber, 2 destroyers, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
2 battleships and 2 cruisers moved from 26 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 : 2/4 hits
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 0/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
3 carriers, 4 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Wake Island
1 bomber moved from Hawaiian Islands to Wake Island
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 battleship, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to Morocco
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 transports placed in 101 Sea Zone
1 bomber and 1 infantry placed in Eastern United States
1 battleship, 2 destroyers and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield, 1 bomber, 1 fighter and 1 tactical_bomber
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
33 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 2 transports
26 Sea Zone : 1 destroyer, 1 submarine and 1 transport
10 Sea Zone : 1 battleship, 2 destroyers and 2 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
Morocco : 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 1 tactical_bomber
101 Sea Zone : 2 transports
91 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 3 transportsProduction/PUs Summary :
Germans : 49 / 67
Russians : 25 / 26
Japanese : 50 / 72
Americans : 52 / 77
Chinese : 2 / 5
British : 30 / 33
UK_Pacific : 12 / 0
Italians : 16 / 26
ANZAC : 21 / 34
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Tsinghai to Sikang
1 infantry moved from Shensi to Sikang
5 infantry moved from Shensi to Kweichow
1 fighter moved from Tsinghai to KweichowCombat - Chinese
Battle in Sikang
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Sikang, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Sikang, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Sikang
Chinese roll dice for 2 infantry in Sikang, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in Sikang, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Sikang, round 4 : 1/2 hits
Japanese roll dice for 1 artillery in Sikang, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 2 armour
Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 2 : 1/6 hits
Japanese roll dice for 2 armour in Kweichow, round 2 : 0/2 hits
1 armour owned by the Japanese lost in Kweichow
Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 3 : 1/6 hits
Japanese roll dice for 1 armour in Kweichow, round 3 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 2 armour
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to ShensiPlace Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Shensi : 1 fighter and 1 infantry
Kweichow : 4 infantry
Sikang : 2 infantryProduction/PUs Summary :
Germans : 49 / 67
Russians : 25 / 26
Japanese : 48 / 72
Americans : 52 / 77
Chinese : 4 / 6
British : 30 / 33
UK_Pacific : 12 / 0
Italians : 16 / 26
ANZAC : 21 / 34
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 3 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 71 Sea Zone to 81 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 71 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from 76 Sea Zone to Italian Somaliland
1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian SudanCombat - British
Battle in 76 Sea Zone
British attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport
Germans defend with 1 carrier
British roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport in 76 Sea Zone, round 2 : 3/5 hits
Germans roll dice for 1 carrier in 76 Sea Zone, round 2 : 0/1 hits
1 carrier owned by the Germans lost in 76 Sea Zone
British win with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport remaining. Battle score for attacker is 16
Casualties for Germans: 1 carrier
Battle in Italian Somaliland
Battle in 92 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 2 submarines
Germans roll dice for 2 submarines in 92 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 0/3 hits
1 destroyer owned by the British lost in 92 Sea Zone
retreated to 92 Sea Zone
Germans win, taking Italian Somaliland from Italians with 2 submarines remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in 81 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 81 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Anglo Egyptian Sudan
British attack with 1 armour and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 fighter moved from 81 Sea Zone to 76 Sea Zone
1 transport moved from 82 Sea Zone to 84 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 cruiser and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
1 artillery moved from Tobruk to Libya
1 artillery and 1 infantry moved from Morocco to Algeria
1 fighter moved from Morocco to Nigeria
1 transport moved from 71 Sea Zone to 76 Sea ZonePlace Units - British
1 fighter and 1 infantry placed in Union of South Africa
2 fighters placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Scotland : 1 airfield
Nigeria : 1 fighter
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 armour and 1 mech_infantry
French Equatorial Africa : 1 armour
Algeria : 1 artillery and 1 infantry
French West Africa : 2 infantry
Tobruk : 1 flag
Libya : 1 flag, 1 artillery
Italian Somaliland : 1 flag, 1 armour and 1 infantry
Ethiopia : 1 flag
84 Sea Zone : 1 transport
76 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 2 transports
87 Sea Zone : 1 transport
Eastern Persia : 1 flag
Brazil : 1 flag, 2 infantry
Persia : 1 flag
91 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
Suriname : 1 flagProduction/PUs Summary :
Germans : 48 / 67
Russians : 25 / 26
Japanese : 48 / 72
Americans : 52 / 77
Chinese : 4 / 6
British : 31 / 31
UK_Pacific : 12 / 0
Italians : 16 / 26
ANZAC : 21 / 34
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 factory_minor and 4 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 battleship, 2 cruisers, 2 destroyers and 1 submarine moved from 98 Sea Zone to 76 Sea Zone
1 bomber and 2 fighters moved from Trans-Jordan to 76 Sea Zone
1 fighter moved from Southern Italy to Rostov
1 infantry moved from Northern Italy to Southern Italy
2 armour and 2 artilleries moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
2 transports moved from 98 Sea Zone to 99 Sea Zone
4 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 2 armour and 2 artilleries
British defend with 1 armour and 1 mech_infantry
Italians win, taking Anglo Egyptian Sudan from British with 2 armour remaining. Battle score for attacker is 2
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Italians: 2 artilleries
Battle in Rostov
Italians attack with 1 fighter
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -7
Casualties for Russians: 1 infantry
Casualties for Italians: 1 fighter
Battle in Gibraltar
Battle in Syria
Battle in 76 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine
British defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 2 transports
Units damaged: 1 battleship owned by the British
Units damaged: 1 battleship owned by the Italians
Italians win, taking Gibraltar from British, taking Syria from French with 1 battleship, 1 bomber, 2 cruisers and 2 fighters remaining. Battle score for attacker is 78
Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 2 transports
Casualties for Italians: 2 destroyers and 1 submarineNon Combat Move - Italians
1 bomber and 2 fighters moved from 76 Sea Zone to Egypt
2 infantry moved from 98 Sea Zone to EgyptPlace Units - Italians
1 factory_minor placed in Egypt
3 infantry placed in Greece
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall IslandsCombat - ANZAC
Battle in Marshall Islands
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking Marshall Islands from Japanese, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea Zone
1 fighter placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,3
ANZAC collect 17 PUs (4 lost to blockades); end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for ANZAC :
Marshall Islands : 1 flag, 1 artillery and 1 infantry
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 3 fighters, 1 harbour and 4 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
44 Sea Zone : 1 flag, 1 destroyer
32 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
62 Sea Zone : 1 carrier, 1 destroyer and 1 fighterProduction/PUs Summary :
Germans : 48 / 67
Russians : 25 / 26
Japanese : 48 / 72
Americans : 52 / 77
Chinese : 4 / 6
British : 30 / 31
UK_Pacific : 12 / 0
Italians : 18 / 30
ANZAC : 21 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
1 fighter moved from Morocco to 92 Sea ZoneCombat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Germans defend with 2 submarines; Italians defend with 1 transport
2 submarines owned by the Germans Submerged
1 transport owned by the Italians lost in 92 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
1 fighter moved from 92 Sea Zone to Libya
1 destroyer moved from 72 Sea Zone to 71 Sea Zone
1 destroyer moved from 71 Sea Zone to 70 Sea ZoneTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Libya : 1 fighter and 3 infantry
70 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 48 / 67
Russians : 25 / 26
Japanese : 48 / 72
Americans : 52 / 77
Chinese : 4 / 6
British : 30 / 31
UK_Pacific : 12 / 0
Italians : 18 / 30
ANZAC : 21 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 5 artilleries, 1 factory_minor, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Iraq to Persia
Germans take Persia from British
3 infantry moved from Romania to Eastern Poland
2 artilleries and 2 infantry moved from Poland to Baltic States
2 armour and 1 mech_infantry moved from Ukraine to Caucasus
Germans take Rostov from Russians
Germans take Caucasus from Russians
1 armour moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland
2 submarines moved from 92 Sea Zone to 98 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to Ukraine
2 bombers moved from Egypt to Western GermanyCombat - Germans
Battle in Baltic States
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 armour
Germans win, taking Eastern Poland from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armourNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Eastern Poland to 115 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 1 carrier, 2 destroyers, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Finland
1 infantry moved from Northern Italy to Western Germany
1 artillery moved from Northern Italy to France
1 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Poland to Baltic States
1 aaGun moved from Poland to Eastern PolandPlace Units - Germans
1 factory_minor placed in Iraq
1 artillery placed in France
1 artillery and 1 infantry placed in France
3 artilleries and 3 infantry placed in Germany
1 transport placed in 114 Sea Zone
2 infantry and 1 mech_infantry placed in Ukraine
1 armour placed in Western Germany
Germans undo move 6.
2 infantry placed in Ukraine
1 mech_infantry placed in Western Germany
Germans undo move 7.
1 infantry placed in Western Germany
1 infantry placed in UkraineTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 3 infantry moved from Belarus to Eastern Poland
4 infantry moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Belarus to Baltic States
2 infantry moved from Novgorod to Baltic States
2 armour and 8 mech_infantrys moved from Russia to Volgograd
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
1 infantry moved from Tambov to Rostov
6 infantry moved from Tambov to VolgogradCombat - Russians
Battle in Baltic States
Russians attack with 1 fighter, 6 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 2 artilleries and 2 infantry
AA fire in Baltic States : 0/2 hits
Russians roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/8 hits
Germans roll dice for 1 aaGun, 2 artilleries and 2 infantry in Baltic States, round 2 : 1/4 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Baltic States
Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Baltic States, round 3 : 2/7 hits
Germans roll dice for 2 artilleries and 1 infantry in Baltic States, round 3 : 1/3 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Baltic States
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Baltic States, round 4 : 0/6 hits
Germans roll dice for 1 artillery in Baltic States, round 4 : 1/1 hits
1 infantry owned by the Russians lost in Baltic States
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 5 : 2/5 hits
Germans roll dice for 1 artillery in Baltic States, round 5 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 aaGun, 2 artilleries and 2 infantry
Casualties for Russians: 4 infantry
Battle in Volgograd
Russians attack with 2 armour, 6 infantry and 8 mech_infantrys
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 2 armour, 6 infantry and 8 mech_infantrys in Volgograd, round 2 : 3/16 hits
Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 armour, 5 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 aaGun and 2 infantry
Russians roll dice for 1 artillery and 3 infantry in Eastern Poland, round 2 : 2/4 hits
Germans roll dice for 1 aaGun and 2 infantry in Eastern Poland, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Eastern Poland
Russians roll dice for 1 artillery and 3 infantry in Eastern Poland, round 3 : 2/4 hits
Germans roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun and 2 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Baltic States to Belarus
1 infantry moved from Novgorod to Belarus
1 artillery and 2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
1 artillery and 2 infantry moved from Russia to Smolensk
4 infantry moved from Russia to Tambov
1 aaGun moved from Russia to Tambov
4 infantry moved from Evenkiyskiy to Urals
1 infantry moved from Russia to BryanskPlace Units - Russians
1 artillery, 6 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs totalTerritory Summary for Russians :
Olgiy : 1 flag
Belarus : 2 aaGuns, 2 fighters, 1 infantry and 1 tactical_bomber
Baltic States : 2 infantry
Bryansk : 3 infantry
Rostov : 2 infantry
Urals : 4 infantry
Eastern Poland : 1 artillery and 3 infantry
Russia : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 10 infantry and 1 mech_infantry
Tambov : 1 aaGun and 9 infantry
Western Ukraine : 1 infantry
Volgograd : 2 armour, 1 factory_minor, 5 infantry and 8 mech_infantrys
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 armour, 2 artilleries, 4 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 50 / 77
Russians : 25 / 25
Japanese : 48 / 72
Americans : 52 / 77
Chinese : 4 / 6
British : 28 / 31
UK_Pacific : 12 / 0
Italians : 18 / 30
ANZAC : 21 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery moved from India to West India
Japanese take West India from UK_Pacific
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 mech_infantry moved from Tsagaan Olom to Shensi
1 bomber moved from Kwangsi to Shensi
1 tactical_bomber moved from Kwangsi to Shensi
1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 22 Sea Zone
3 infantry moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 fighter moved from Yunnan to Malaya
1 tactical_bomber moved from Yunnan to Kwangtung
2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 3 transports moved from 39 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Dzavhan to Evenkiyskiy
1 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 artillery and 1 infantry moved from Tsagaan Olom to Kansu
3 armour moved from Manchuria to Jehol
1 submarine moved from 41 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer
ANZAC win with no units remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Malaya
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Kwangtung
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Shensi
Japanese attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 fighter and 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 mech_infantry and 1 tactical_bomber
Casualties for Chinese: 1 fighter and 1 infantryNon Combat Move - Japanese
1 aaGun moved from Central Mongolia to Tsagaan Olom
1 bomber moved from Shensi to Kiangsu
2 fighters and 2 tactical_bombers moved from Kwangtung to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from Malaya to 36 Sea Zone
1 fighter moved from Japan to 36 Sea ZonePlace Units - Japanese
1 carrier and 2 destroyers placed in 36 Sea Zone
1 fighter, 1 infantry and 1 tactical_bomber placed in Japan
1 destroyer placed in 39 Sea Zone
1 artillery and 1 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 58 PUs; end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from Morocco to Gibraltar
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 submarine moved from 33 Sea Zone to 34 Sea Zone
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
3 fighters moved from 33 Sea Zone to 22 Sea Zone
1 bomber moved from Wake Island to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from Wake Island to 22 Sea Zone
1 bomber moved from Eastern United States to GibraltarCombat - Americans
Battle in Gibraltar
Americans attack with 1 artillery, 1 bomber, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery and 1 harbour
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits
Italians roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery, 1 bomber, 5 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 34 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/6 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 fighter moved from 22 Sea Zone to Philippines
3 carriers moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
2 battleships, 2 cruisers, 4 destroyers and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
1 bomber moved from 22 Sea Zone to Philippines
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to Philippines
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 bomber and 1 tactical_bomber moved from Gibraltar to AlgeriaPlace Units - Americans
2 transports placed in 101 Sea Zone
4 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 battleship, 2 destroyers and 2 submarines
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 battleship, 2 destroyers and 2 submarines
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 1 infantry and 1 mech_infantry
Philippines : 1 airfield, 1 artillery, 1 bomber, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
33 Sea Zone : 1 destroyer and 1 submarine
35 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports
34 Sea Zone : 1 submarine
26 Sea Zone : 1 battleship, 2 destroyers and 2 submarines
10 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
54 Sea Zone : 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Gibraltar : 1 artillery, 5 infantry and 2 mech_infantrys
Morocco : 1 armour and 1 mech_infantry
Algeria : 1 bomber and 1 tactical_bomber
101 Sea Zone : 2 transports
91 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 5 transportsProduction/PUs Summary :
Germans : 50 / 77
Russians : 24 / 25
Japanese : 58 / 64
Americans : 52 / 77
Chinese : 3 / 6
British : 28 / 31
UK_Pacific : 4 / 0
Italians : 18 / 30
ANZAC : 21 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Kweichow to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Sikang to ShensiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Shensi : 2 infantry
Yunnan : 1 infantry
Hunan : 1 infantry
Hopei : 1 infantry
Szechwan : 1 infantry
Sikang : 1 infantry
Anhwe : 1 infantryProduction/PUs Summary :
Germans : 50 / 77
Russians : 24 / 25
Japanese : 53 / 64
Americans : 52 / 77
Chinese : 8 / 8
British : 28 / 31
UK_Pacific : 4 / 0
Italians : 18 / 30
ANZAC : 21 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Weell, it’d be hard to post a worse turn for GB, so you can assume I didn’t forge anything. Check the dice if you please, but I mis-clicked the entire turn out of frustration. Here’s the game file.
-
I do that too! Forgetting NCM, etc. because of some catastrophic battle results.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Italians
Purchase Units - Italians
Italians buy 1 aaGun, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Syria to 98 Sea Zone
2 infantry moved from Egypt to 98 Sea Zone
1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 armour moved from French Equatorial Africa to Belgian Congo
1 armour moved from Anglo Egyptian Sudan to Belgian Congo
1 bomber and 1 fighter moved from Egypt to Belgian Congo
1 fighter moved from Egypt to Belgian Congo
2 infantry and 1 transport moved from 98 Sea Zone to 72 Sea Zone
1 battleship and 2 cruisers moved from 76 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
2 infantry and 1 transport moved from 98 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to French MadagascarCombat - Italians
Battle in French Madagascar
Battle in Kenya
Italians attack with 2 infantry
British defend with 1 infantry
Italians win, taking French Madagascar from French, taking Kenya from British with 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Belgian Congo
Italians attack with 2 armour, 1 bomber and 2 fighters
British defend with 2 fighters
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 2 fighters
Casualties for Italians: 2 armourNon Combat Move - Italians
1 bomber and 2 fighters moved from Belgian Congo to EgyptPlace Units - Italians
1 fighter and 2 infantry placed in Egypt
1 aaGun and 1 infantry placed in Greece
1 infantry placed in Greece
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 37 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
ANZAC win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from Queensland to Philippines
1 carrier, 1 destroyer and 1 fighter moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Queensland to 54 Sea ZonePlace Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 25 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for ANZAC :
Marshall Islands : 1 flag
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor and 1 harbour
New Guinea : 1 artillery and 1 infantry
Philippines : 1 fighter
Celebes : 1 flag, 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
44 Sea Zone : 1 flag
46 Sea Zone : 1 transport
37 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 1 cruiser and 1 destroyer
54 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 50 / 77
Russians : 24 / 25
Japanese : 53 / 64
Americans : 52 / 77
Chinese : 8 / 8
British : 27 / 28
UK_Pacific : 4 / 0
Italians : 21 / 26
ANZAC : 21 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 fighter and 3 infantry moved from Libya to TobrukTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Tobruk : 1 fighter and 3 infantry
70 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 50 / 77
Russians : 24 / 25
Japanese : 53 / 64
Americans : 52 / 77
Chinese : 8 / 8
British : 27 / 28
UK_Pacific : 4 / 0
Italians : 21 / 26
ANZAC : 21 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





