@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
14L Whackamatt (Axis) vs. souL(Allies +12) Round 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 transports moved from 98 Sea Zone to 99 Sea Zone
2 armour and 4 infantry moved from Greece to 99 Sea Zone
2 armour, 4 infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone
2 armour and 4 infantry moved from 98 Sea Zone to Egypt
3 artilleries and 3 infantry moved from Trans-Jordan to Egypt
1 bomber and 2 fighters moved from Southern Italy to EgyptCombat - Italians
Battle in Egypt
Italians attack with 2 armour, 3 artilleries, 1 bomber, 2 fighters and 7 infantry
ANZAC defend with 2 infantry; British defend with 1 armour, 2 artilleries, 1 fighter, 1 harbour, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
Italians win, taking Egypt from British with 2 armour, 3 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 39
Casualties for ANZAC: 2 infantry
Casualties for British: 1 armour, 2 artilleries, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
Casualties for Italians: 7 infantryNon Combat Move - Italians
1 bomber and 2 fighters moved from Egypt to Trans-JordanPlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns
EDIT: Adding units owned by Italians to Southern Italy: 2 aaGuns
EDIT: Turning off Edit Mode
1 fighter and 2 infantry placed in Southern Italy
3 infantry placed in Greece
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 infantry moved from Dutch New Guinea to New Guinea
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 24 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 5 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
44 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 1 transport
62 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 44 / 57
Russians : 28 / 29
Japanese : 42 / 43
Americans : 52 / 77
Chinese : 4 / 5
British : 33 / 33
UK_Pacific : 17 / 17
Italians : 16 / 26
ANZAC : 21 / 34
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
1 infantry moved from Tunisia to Libya
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 81 Sea Zone to 72 Sea Zone
1 fighter moved from United Kingdom to MoroccoNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 1 fighter
Libya : 3 infantry
72 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 44 / 57
Russians : 28 / 29
Japanese : 42 / 43
Americans : 52 / 77
Chinese : 4 / 5
British : 33 / 33
UK_Pacific : 17 / 17
Italians : 16 / 26
ANZAC : 21 / 34
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 8 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Germans
1 artillery moved from Trans-Jordan to Iraq
2 bombers moved from Bessarabia to Iraq
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
3 fighters and 3 tactical_bombers moved from Trans-Jordan to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
1 carrier moved from 98 Sea Zone to 76 Sea Zone
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 artillery moved from Poland to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
1 tactical_bomber moved from Poland to Eastern Poland
1 fighter moved from France to Eastern Poland
1 armour, 2 artilleries and 10 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Bessarabia to Western Ukraine
8 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
1 infantry moved from Vyborg to Novgorod
1 artillery and 7 infantry moved from Karelia to Novgorod
1 destroyer moved from 113 Sea Zone to 114 Sea ZoneCombat - Germans
Battle in Anglo Egyptian Sudan
Germans attack with 3 fighters, 1 infantry and 3 tactical_bombers
French defend with 1 infantry; British defend with 1 artillery and 2 infantry
Germans win, taking Anglo Egyptian Sudan from British with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -19
Casualties for Germans: 1 fighter and 2 tactical_bombers
Casualties for French: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Iraq
Germans attack with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber
British defend with 3 infantry
Germans win, taking Iraq from British with 1 artillery and 2 bombers remaining. Battle score for attacker is -12
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 3 infantry
Battle in Novgorod
Germans attack with 1 artillery and 8 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 artillery and 6 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Eastern Poland
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Eastern Poland from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 tactical_bomber moved from Eastern Poland to Ukraine
1 aaGun moved from Poland to Eastern Poland
2 artilleries and 2 infantry moved from Germany to Poland
3 aaGuns moved from Germany to Western Germany
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 infantry moved from Western Germany to Northern Italy
2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
2 bombers moved from Iraq to Egypt
1 tactical_bomber moved from Ukraine to Bessarabia
1 fighter moved from Eastern Poland to BessarabiaPlace Units - Germans
1 carrier and 1 transport placed in 114 Sea Zone
1 infantry placed in Western Germany
3 infantry placed in Romania
2 artilleries and 2 infantry placed in Germany
1 infantry placed in France
1 infantry placed in FranceTurn Complete - Germans
Germans collect 53 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Belarus to Baltic States
9 infantry moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
1 fighter moved from Belarus to Baltic States
3 infantry moved from Belarus to Eastern Poland
1 armour moved from Bryansk to Eastern Poland
1 artillery and 1 infantry moved from Bryansk to Western UkraineCombat - Russians
Battle in Novgorod
Russians attack with 1 fighter, 10 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
Russians roll dice for 1 fighter, 10 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/12 hits
Germans roll dice for 1 artillery and 6 infantry in Novgorod, round 2 : 2/7 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 fighter, 8 infantry and 1 tactical_bomber in Novgorod, round 3 : 4/10 hits
Germans roll dice for 1 artillery and 4 infantry in Novgorod, round 3 : 1/5 hits
1 infantry owned by the Russians and 4 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 fighter, 7 infantry and 1 tactical_bomber in Novgorod, round 4 : 2/9 hits
Germans roll dice for 1 artillery in Novgorod, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery and 6 infantry
Casualties for Russians: 3 infantry
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 1 armour and 3 infantry
Germans defend with 1 aaGun, 1 artillery and 1 infantry
Russians roll dice for 1 armour and 3 infantry in Eastern Poland, round 2 : 1/4 hits
Germans roll dice for 1 aaGun, 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Eastern Poland
Russians roll dice for 1 armour and 2 infantry in Eastern Poland, round 3 : 1/3 hits
Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 1 armour and 1 infantry in Eastern Poland, round 4 : 0/2 hits
Germans roll dice for 1 artillery in Eastern Poland, round 4 : 0/1 hits
Russians roll dice for 1 armour and 1 infantry in Eastern Poland, round 5 : 1/2 hits
Germans roll dice for 1 artillery in Eastern Poland, round 5 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 aaGun, 1 artillery and 1 infantry
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
Russians roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits
Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits
Russians roll dice for 1 artillery in Western Ukraine, round 5 : 0/1 hits
Germans roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits
Russians roll dice for 1 artillery in Western Ukraine, round 6 : 1/1 hits
Germans roll dice for 1 infantry in Western Ukraine, round 6 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Western Ukraine
Germans win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Russians
4 infantry moved from Yenisey to Evenkiyskiy
1 mech_infantry moved from Volgograd to Russia
1 artillery and 2 infantry moved from Bryansk to Belarus
1 armour and 1 mech_infantry moved from Bryansk to Smolensk
2 armour and 6 mech_infantrys moved from Bryansk to Russia
1 aaGun moved from Bryansk to Russia
1 infantry moved from Bryansk to Rostov
13 infantry moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Russia
1 fighter moved from Baltic States to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
1 infantry moved from Russia to BryanskPlace Units - Russians
1 artillery, 7 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs totalTerritory Summary for Russians :
Evenkiyskiy : 4 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Tsagaan Olom : 1 flag
Belarus : 2 aaGuns, 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Baltic States : 1 infantry
Bryansk : 1 infantry
Rostov : 1 infantry
Eastern Poland : 1 armour
Russia : 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 15 infantry and 8 mech_infantrys
Tambov : 13 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
Smolensk : 1 armour and 1 mech_infantryProduction/PUs Summary :
Germans : 49 / 67
Russians : 26 / 26
Japanese : 42 / 43
Americans : 52 / 77
Chinese : 4 / 5
British : 30 / 33
UK_Pacific : 17 / 17
Italians : 16 / 26
ANZAC : 21 / 34
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery and 3 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 38 Sea Zone to 39 Sea Zone
1 battleship and 1 cruiser moved from 38 Sea Zone to 39 Sea Zone
2 artilleries and 8 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
1 fighter and 1 tactical_bomber moved from French Indo China to India
2 bombers, 6 fighters and 5 tactical_bombers moved from Yunnan to India
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 artillery and 1 infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 mech_infantry moved from Yakut S.S.R. to Dzavhan
1 artillery and 2 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Amur to Dzavhan
1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 submarine moved from 43 Sea Zone to 41 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 39 Sea Zone
1 carrier and 2 destroyers moved from 38 Sea Zone to 36 Sea Zone
3 infantry moved from Kiangsu to KiangsiCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in India
Japanese attack with 2 artilleries, 2 bombers, 9 fighters, 8 infantry and 8 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 2 artilleries, 2 fighters, 1 harbour, 19 infantry, 4 mech_infantrys and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
Japanese captures 17PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 1 bomber, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery, 1 bomber, 5 fighters, 8 infantry and 4 tactical_bombers
Casualties for British: 3 aaGuns, 2 artilleries, 2 fighters, 19 infantry, 4 mech_infantrys and 1 tactical_bomberNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from India to Kwangsi
3 fighters and 3 tactical_bombers moved from India to Yunnan
1 bomber moved from India to Kwangsi
1 aaGun moved from Chahar to Central Mongolia
1 mech_infantry moved from Dzavhan to Tsagaan OlomPlace Units - Japanese
1 fighter and 5 infantry placed in Japan
3 armour placed in ManchuriaTurn Complete - Japanese
Japanese collect 50 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 battleship, 1 bomber, 2 destroyers, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
2 battleships and 2 cruisers moved from 26 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 : 2/4 hits
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 0/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
3 carriers, 4 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Wake Island
1 bomber moved from Hawaiian Islands to Wake Island
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 battleship, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to Morocco
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 transports placed in 101 Sea Zone
1 bomber and 1 infantry placed in Eastern United States
1 battleship, 2 destroyers and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield, 1 bomber, 1 fighter and 1 tactical_bomber
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
33 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 2 transports
26 Sea Zone : 1 destroyer, 1 submarine and 1 transport
10 Sea Zone : 1 battleship, 2 destroyers and 2 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
Morocco : 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 1 tactical_bomber
101 Sea Zone : 2 transports
91 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 3 transportsProduction/PUs Summary :
Germans : 49 / 67
Russians : 25 / 26
Japanese : 50 / 72
Americans : 52 / 77
Chinese : 2 / 5
British : 30 / 33
UK_Pacific : 12 / 0
Italians : 16 / 26
ANZAC : 21 / 34
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Tsinghai to Sikang
1 infantry moved from Shensi to Sikang
5 infantry moved from Shensi to Kweichow
1 fighter moved from Tsinghai to KweichowCombat - Chinese
Battle in Sikang
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Sikang, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Sikang, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Sikang
Chinese roll dice for 2 infantry in Sikang, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in Sikang, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Sikang, round 4 : 1/2 hits
Japanese roll dice for 1 artillery in Sikang, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 2 armour
Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 2 : 1/6 hits
Japanese roll dice for 2 armour in Kweichow, round 2 : 0/2 hits
1 armour owned by the Japanese lost in Kweichow
Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 3 : 1/6 hits
Japanese roll dice for 1 armour in Kweichow, round 3 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 2 armour
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to ShensiPlace Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Shensi : 1 fighter and 1 infantry
Kweichow : 4 infantry
Sikang : 2 infantryProduction/PUs Summary :
Germans : 49 / 67
Russians : 25 / 26
Japanese : 48 / 72
Americans : 52 / 77
Chinese : 4 / 6
British : 30 / 33
UK_Pacific : 12 / 0
Italians : 16 / 26
ANZAC : 21 / 34
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 3 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 71 Sea Zone to 81 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 71 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from 76 Sea Zone to Italian Somaliland
1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian SudanCombat - British
Battle in 76 Sea Zone
British attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport
Germans defend with 1 carrier
British roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport in 76 Sea Zone, round 2 : 3/5 hits
Germans roll dice for 1 carrier in 76 Sea Zone, round 2 : 0/1 hits
1 carrier owned by the Germans lost in 76 Sea Zone
British win with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport remaining. Battle score for attacker is 16
Casualties for Germans: 1 carrier
Battle in Italian Somaliland
Battle in 92 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 2 submarines
Germans roll dice for 2 submarines in 92 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 0/3 hits
1 destroyer owned by the British lost in 92 Sea Zone
retreated to 92 Sea Zone
Germans win, taking Italian Somaliland from Italians with 2 submarines remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in 81 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 81 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Anglo Egyptian Sudan
British attack with 1 armour and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 fighter moved from 81 Sea Zone to 76 Sea Zone
1 transport moved from 82 Sea Zone to 84 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 cruiser and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
1 artillery moved from Tobruk to Libya
1 artillery and 1 infantry moved from Morocco to Algeria
1 fighter moved from Morocco to Nigeria
1 transport moved from 71 Sea Zone to 76 Sea ZonePlace Units - British
1 fighter and 1 infantry placed in Union of South Africa
2 fighters placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Scotland : 1 airfield
Nigeria : 1 fighter
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 armour and 1 mech_infantry
French Equatorial Africa : 1 armour
Algeria : 1 artillery and 1 infantry
French West Africa : 2 infantry
Tobruk : 1 flag
Libya : 1 flag, 1 artillery
Italian Somaliland : 1 flag, 1 armour and 1 infantry
Ethiopia : 1 flag
84 Sea Zone : 1 transport
76 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 2 transports
87 Sea Zone : 1 transport
Eastern Persia : 1 flag
Brazil : 1 flag, 2 infantry
Persia : 1 flag
91 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
Suriname : 1 flagProduction/PUs Summary :
Germans : 48 / 67
Russians : 25 / 26
Japanese : 48 / 72
Americans : 52 / 77
Chinese : 4 / 6
British : 31 / 31
UK_Pacific : 12 / 0
Italians : 16 / 26
ANZAC : 21 / 34
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 factory_minor and 4 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 battleship, 2 cruisers, 2 destroyers and 1 submarine moved from 98 Sea Zone to 76 Sea Zone
1 bomber and 2 fighters moved from Trans-Jordan to 76 Sea Zone
1 fighter moved from Southern Italy to Rostov
1 infantry moved from Northern Italy to Southern Italy
2 armour and 2 artilleries moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
2 transports moved from 98 Sea Zone to 99 Sea Zone
4 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 2 armour and 2 artilleries
British defend with 1 armour and 1 mech_infantry
Italians win, taking Anglo Egyptian Sudan from British with 2 armour remaining. Battle score for attacker is 2
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Italians: 2 artilleries
Battle in Rostov
Italians attack with 1 fighter
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -7
Casualties for Russians: 1 infantry
Casualties for Italians: 1 fighter
Battle in Gibraltar
Battle in Syria
Battle in 76 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine
British defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 2 transports
Units damaged: 1 battleship owned by the British
Units damaged: 1 battleship owned by the Italians
Italians win, taking Gibraltar from British, taking Syria from French with 1 battleship, 1 bomber, 2 cruisers and 2 fighters remaining. Battle score for attacker is 78
Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 2 transports
Casualties for Italians: 2 destroyers and 1 submarineNon Combat Move - Italians
1 bomber and 2 fighters moved from 76 Sea Zone to Egypt
2 infantry moved from 98 Sea Zone to EgyptPlace Units - Italians
1 factory_minor placed in Egypt
3 infantry placed in Greece
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall IslandsCombat - ANZAC
Battle in Marshall Islands
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking Marshall Islands from Japanese, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea Zone
1 fighter placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,3
ANZAC collect 17 PUs (4 lost to blockades); end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for ANZAC :
Marshall Islands : 1 flag, 1 artillery and 1 infantry
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 3 fighters, 1 harbour and 4 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
44 Sea Zone : 1 flag, 1 destroyer
32 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
62 Sea Zone : 1 carrier, 1 destroyer and 1 fighterProduction/PUs Summary :
Germans : 48 / 67
Russians : 25 / 26
Japanese : 48 / 72
Americans : 52 / 77
Chinese : 4 / 6
British : 30 / 31
UK_Pacific : 12 / 0
Italians : 18 / 30
ANZAC : 21 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
1 fighter moved from Morocco to 92 Sea ZoneCombat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Germans defend with 2 submarines; Italians defend with 1 transport
2 submarines owned by the Germans Submerged
1 transport owned by the Italians lost in 92 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
1 fighter moved from 92 Sea Zone to Libya
1 destroyer moved from 72 Sea Zone to 71 Sea Zone
1 destroyer moved from 71 Sea Zone to 70 Sea ZoneTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Libya : 1 fighter and 3 infantry
70 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 48 / 67
Russians : 25 / 26
Japanese : 48 / 72
Americans : 52 / 77
Chinese : 4 / 6
British : 30 / 31
UK_Pacific : 12 / 0
Italians : 18 / 30
ANZAC : 21 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 5 artilleries, 1 factory_minor, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Iraq to Persia
Germans take Persia from British
3 infantry moved from Romania to Eastern Poland
2 artilleries and 2 infantry moved from Poland to Baltic States
2 armour and 1 mech_infantry moved from Ukraine to Caucasus
Germans take Rostov from Russians
Germans take Caucasus from Russians
1 armour moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland
2 submarines moved from 92 Sea Zone to 98 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to Ukraine
2 bombers moved from Egypt to Western GermanyCombat - Germans
Battle in Baltic States
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 armour
Germans win, taking Eastern Poland from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armourNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Eastern Poland to 115 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 1 carrier, 2 destroyers, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Finland
1 infantry moved from Northern Italy to Western Germany
1 artillery moved from Northern Italy to France
1 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Poland to Baltic States
1 aaGun moved from Poland to Eastern PolandPlace Units - Germans
1 factory_minor placed in Iraq
1 artillery placed in France
1 artillery and 1 infantry placed in France
3 artilleries and 3 infantry placed in Germany
1 transport placed in 114 Sea Zone
2 infantry and 1 mech_infantry placed in Ukraine
1 armour placed in Western Germany
Germans undo move 6.
2 infantry placed in Ukraine
1 mech_infantry placed in Western Germany
Germans undo move 7.
1 infantry placed in Western Germany
1 infantry placed in UkraineTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 3 infantry moved from Belarus to Eastern Poland
4 infantry moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Belarus to Baltic States
2 infantry moved from Novgorod to Baltic States
2 armour and 8 mech_infantrys moved from Russia to Volgograd
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
1 infantry moved from Tambov to Rostov
6 infantry moved from Tambov to VolgogradCombat - Russians
Battle in Baltic States
Russians attack with 1 fighter, 6 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 2 artilleries and 2 infantry
AA fire in Baltic States : 0/2 hits
Russians roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/8 hits
Germans roll dice for 1 aaGun, 2 artilleries and 2 infantry in Baltic States, round 2 : 1/4 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Baltic States
Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Baltic States, round 3 : 2/7 hits
Germans roll dice for 2 artilleries and 1 infantry in Baltic States, round 3 : 1/3 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Baltic States
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Baltic States, round 4 : 0/6 hits
Germans roll dice for 1 artillery in Baltic States, round 4 : 1/1 hits
1 infantry owned by the Russians lost in Baltic States
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 5 : 2/5 hits
Germans roll dice for 1 artillery in Baltic States, round 5 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 aaGun, 2 artilleries and 2 infantry
Casualties for Russians: 4 infantry
Battle in Volgograd
Russians attack with 2 armour, 6 infantry and 8 mech_infantrys
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 2 armour, 6 infantry and 8 mech_infantrys in Volgograd, round 2 : 3/16 hits
Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 armour, 5 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 aaGun and 2 infantry
Russians roll dice for 1 artillery and 3 infantry in Eastern Poland, round 2 : 2/4 hits
Germans roll dice for 1 aaGun and 2 infantry in Eastern Poland, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Eastern Poland
Russians roll dice for 1 artillery and 3 infantry in Eastern Poland, round 3 : 2/4 hits
Germans roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun and 2 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Baltic States to Belarus
1 infantry moved from Novgorod to Belarus
1 artillery and 2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
1 artillery and 2 infantry moved from Russia to Smolensk
4 infantry moved from Russia to Tambov
1 aaGun moved from Russia to Tambov
4 infantry moved from Evenkiyskiy to Urals
1 infantry moved from Russia to BryanskPlace Units - Russians
1 artillery, 6 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs totalTerritory Summary for Russians :
Olgiy : 1 flag
Belarus : 2 aaGuns, 2 fighters, 1 infantry and 1 tactical_bomber
Baltic States : 2 infantry
Bryansk : 3 infantry
Rostov : 2 infantry
Urals : 4 infantry
Eastern Poland : 1 artillery and 3 infantry
Russia : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 10 infantry and 1 mech_infantry
Tambov : 1 aaGun and 9 infantry
Western Ukraine : 1 infantry
Volgograd : 2 armour, 1 factory_minor, 5 infantry and 8 mech_infantrys
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 armour, 2 artilleries, 4 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 50 / 77
Russians : 25 / 25
Japanese : 48 / 72
Americans : 52 / 77
Chinese : 4 / 6
British : 28 / 31
UK_Pacific : 12 / 0
Italians : 18 / 30
ANZAC : 21 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery moved from India to West India
Japanese take West India from UK_Pacific
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 mech_infantry moved from Tsagaan Olom to Shensi
1 bomber moved from Kwangsi to Shensi
1 tactical_bomber moved from Kwangsi to Shensi
1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 22 Sea Zone
3 infantry moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 fighter moved from Yunnan to Malaya
1 tactical_bomber moved from Yunnan to Kwangtung
2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 3 transports moved from 39 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Dzavhan to Evenkiyskiy
1 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 artillery and 1 infantry moved from Tsagaan Olom to Kansu
3 armour moved from Manchuria to Jehol
1 submarine moved from 41 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer
ANZAC win with no units remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Malaya
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Kwangtung
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Shensi
Japanese attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 fighter and 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 mech_infantry and 1 tactical_bomber
Casualties for Chinese: 1 fighter and 1 infantryNon Combat Move - Japanese
1 aaGun moved from Central Mongolia to Tsagaan Olom
1 bomber moved from Shensi to Kiangsu
2 fighters and 2 tactical_bombers moved from Kwangtung to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from Malaya to 36 Sea Zone
1 fighter moved from Japan to 36 Sea ZonePlace Units - Japanese
1 carrier and 2 destroyers placed in 36 Sea Zone
1 fighter, 1 infantry and 1 tactical_bomber placed in Japan
1 destroyer placed in 39 Sea Zone
1 artillery and 1 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 58 PUs; end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from Morocco to Gibraltar
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 submarine moved from 33 Sea Zone to 34 Sea Zone
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
3 fighters moved from 33 Sea Zone to 22 Sea Zone
1 bomber moved from Wake Island to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from Wake Island to 22 Sea Zone
1 bomber moved from Eastern United States to GibraltarCombat - Americans
Battle in Gibraltar
Americans attack with 1 artillery, 1 bomber, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery and 1 harbour
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits
Italians roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery, 1 bomber, 5 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 34 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/6 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 fighter moved from 22 Sea Zone to Philippines
3 carriers moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
2 battleships, 2 cruisers, 4 destroyers and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
1 bomber moved from 22 Sea Zone to Philippines
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to Philippines
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 bomber and 1 tactical_bomber moved from Gibraltar to AlgeriaPlace Units - Americans
2 transports placed in 101 Sea Zone
4 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 battleship, 2 destroyers and 2 submarines
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 battleship, 2 destroyers and 2 submarines
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 1 infantry and 1 mech_infantry
Philippines : 1 airfield, 1 artillery, 1 bomber, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
33 Sea Zone : 1 destroyer and 1 submarine
35 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports
34 Sea Zone : 1 submarine
26 Sea Zone : 1 battleship, 2 destroyers and 2 submarines
10 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
54 Sea Zone : 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Gibraltar : 1 artillery, 5 infantry and 2 mech_infantrys
Morocco : 1 armour and 1 mech_infantry
Algeria : 1 bomber and 1 tactical_bomber
101 Sea Zone : 2 transports
91 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 5 transportsProduction/PUs Summary :
Germans : 50 / 77
Russians : 24 / 25
Japanese : 58 / 64
Americans : 52 / 77
Chinese : 3 / 6
British : 28 / 31
UK_Pacific : 4 / 0
Italians : 18 / 30
ANZAC : 21 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Kweichow to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Sikang to ShensiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Shensi : 2 infantry
Yunnan : 1 infantry
Hunan : 1 infantry
Hopei : 1 infantry
Szechwan : 1 infantry
Sikang : 1 infantry
Anhwe : 1 infantryProduction/PUs Summary :
Germans : 50 / 77
Russians : 24 / 25
Japanese : 53 / 64
Americans : 52 / 77
Chinese : 8 / 8
British : 28 / 31
UK_Pacific : 4 / 0
Italians : 18 / 30
ANZAC : 21 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Weell, it’d be hard to post a worse turn for GB, so you can assume I didn’t forge anything. Check the dice if you please, but I mis-clicked the entire turn out of frustration. Here’s the game file.
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I do that too! Forgetting NCM, etc. because of some catastrophic battle results.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Italians
Purchase Units - Italians
Italians buy 1 aaGun, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Syria to 98 Sea Zone
2 infantry moved from Egypt to 98 Sea Zone
1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 armour moved from French Equatorial Africa to Belgian Congo
1 armour moved from Anglo Egyptian Sudan to Belgian Congo
1 bomber and 1 fighter moved from Egypt to Belgian Congo
1 fighter moved from Egypt to Belgian Congo
2 infantry and 1 transport moved from 98 Sea Zone to 72 Sea Zone
1 battleship and 2 cruisers moved from 76 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
2 infantry and 1 transport moved from 98 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to French MadagascarCombat - Italians
Battle in French Madagascar
Battle in Kenya
Italians attack with 2 infantry
British defend with 1 infantry
Italians win, taking French Madagascar from French, taking Kenya from British with 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Belgian Congo
Italians attack with 2 armour, 1 bomber and 2 fighters
British defend with 2 fighters
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 2 fighters
Casualties for Italians: 2 armourNon Combat Move - Italians
1 bomber and 2 fighters moved from Belgian Congo to EgyptPlace Units - Italians
1 fighter and 2 infantry placed in Egypt
1 aaGun and 1 infantry placed in Greece
1 infantry placed in Greece
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs





