14L Whackamatt (Axis) vs. souL(Allies +12) Round 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Purchase Units - British
                British buy 1 armour, 1 cruiser, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to 114 Sea Zone
                1 artillery moved from Alexandria to Egypt
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 artillery moved from Kenya to Anglo Egyptian Sudan
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                3 infantry moved from Persia to Iraq
                1 fighter and 1 tactical_bomber moved from Egypt to Iraq

    Combat - British
                Battle in 114 Sea Zone
                    British attack with 1 bomber
                    Germans defend with 1 destroyer and 1 transport
                        British roll dice for 1 bomber in 114 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer and 1 transport in 114 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the British lost in 114 Sea Zone
                    Germans win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
                    Casualties for British: 1 bomber
                Battle in Iraq
                    British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 :  1/5 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  0/3 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 3 :  1/5 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 3 :  0/2 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 4 :  1/5 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 4 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Neutral_Axis: 3 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Iraq to Egypt
                1 carrier, 1 cruiser, 2 destroyers and 2 transports moved from 81 Sea Zone to 71 Sea Zone
                1 battleship moved from 76 Sea Zone to 71 Sea Zone
                1 cruiser moved from 72 Sea Zone to 71 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 transport moved from 84 Sea Zone to 82 Sea Zone
                1 armour moved from 82 Sea Zone to French Equatorial Africa
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                3 infantry moved from Burma to India
                1 artillery moved from Libya to Tobruk
                1 fighter moved from United Kingdom to Morocco
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco

    Place Units - British
                1 armour and 1 infantry placed in Union of South Africa
                1 cruiser and 1 destroyer placed in 106 Sea Zone
                1 fighter placed in 71 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,2,4,1,3,2
                British collect 33 PUs (2 lost to blockades); end with 33 PUs total

    Place Units - UK_Pacific
                3 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4,1,1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1,4,6,1
                UK_Pacific collect 12 PUs (5 lost to blockades); end with 12 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 17 PUs
                Some Units in India change ownership: 3 infantry and 2 mech_infantrys

    Territory Summary for British, UK_Pacific :

    India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 19 infantry, 4 mech_infantrys and 1 tactical_bomber
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 2 infantry
        Belgian Congo : 1 armour and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 2 artilleries, 1 fighter, 1 harbour, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 artillery and 2 infantry
        Morocco : 1 artillery, 1 fighter and 1 infantry
        French Equatorial Africa : 1 armour
        Tobruk : 1 flag, 1 artillery
        Libya : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 cruiser and 1 destroyer
        Iraq : 1 flag, 3 infantry
        Eastern Persia : 1 flag
        71 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 2 transports
        82 Sea Zone : 1 transport
        Brazil : 1 flag, 4 infantry
        Persia : 1 flag
        91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
        Suriname : 1 flag

    Production/PUs Summary :

    Germans : 44 / 57
        Russians : 28 / 29
        Japanese : 42 / 43
        Americans : 52 / 77
        Chinese : 4 / 5
        British : 35 / 33
        UK_Pacific : 17 / 17
        Italians : 14 / 28
        ANZAC : 18 / 18
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 transports moved from 98 Sea Zone to 99 Sea Zone
                2 armour and 4 infantry moved from Greece to 99 Sea Zone
                2 armour, 4 infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone
                2 armour and 4 infantry moved from 98 Sea Zone to Egypt
                3 artilleries and 3 infantry moved from Trans-Jordan to Egypt
                1 bomber and 2 fighters moved from Southern Italy to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 2 armour, 3 artilleries, 1 bomber, 2 fighters and 7 infantry
                    ANZAC defend with 2 infantry; British defend with 1 armour, 2 artilleries, 1 fighter, 1 harbour, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Italians win, taking Egypt from British with 2 armour, 3 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 39
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 1 armour, 2 artilleries, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Casualties for Italians: 7 infantry

    Non Combat Move - Italians
                1 bomber and 2 fighters moved from Egypt to Trans-Jordan

    Place Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns
                EDIT: Adding units owned by Italians to Southern Italy: 2 aaGuns
                EDIT: Turning off Edit Mode
                1 fighter and 2 infantry placed in Southern Italy
                3 infantry placed in Greece
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 infantry moved from Dutch New Guinea to New Guinea
                1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 24 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 5 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        44 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 1 transport
        62 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 44 / 57
        Russians : 28 / 29
        Japanese : 42 / 43
        Americans : 52 / 77
        Chinese : 4 / 5
        British : 33 / 33
        UK_Pacific : 17 / 17
        Italians : 16 / 26
        ANZAC : 21 / 34
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 destroyer moved from 81 Sea Zone to 72 Sea Zone
                1 fighter moved from United Kingdom to Morocco

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Morocco : 1 fighter
        Libya : 3 infantry
        72 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 57
        Russians : 28 / 29
        Japanese : 42 / 43
        Americans : 52 / 77
        Chinese : 4 / 5
        British : 33 / 33
        UK_Pacific : 17 / 17
        Italians : 16 / 26
        ANZAC : 21 / 34
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 carrier, 8 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 artillery moved from Trans-Jordan to Iraq
                2 bombers moved from Bessarabia to Iraq
                1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                3 fighters and 3 tactical_bombers moved from Trans-Jordan to Anglo Egyptian Sudan
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
                1 carrier moved from 98 Sea Zone to 76 Sea Zone
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 artillery moved from Poland to Eastern Poland
                1 infantry moved from Bessarabia to Eastern Poland
                1 tactical_bomber moved from Poland to Eastern Poland
                1 fighter moved from France to Eastern Poland
                1 armour, 2 artilleries and 10 infantry moved from Western Ukraine to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from Bessarabia to Western Ukraine
                8 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
                1 infantry moved from Vyborg to Novgorod
                1 artillery and 7 infantry moved from Karelia to Novgorod
                1 destroyer moved from 113 Sea Zone to 114 Sea Zone

    Combat - Germans
                Battle in Anglo Egyptian Sudan
                    Germans attack with 3 fighters, 1 infantry and 3 tactical_bombers
                    French defend with 1 infantry; British defend with 1 artillery and 2 infantry
                    Germans win, taking Anglo Egyptian Sudan from British with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -19
                    Casualties for Germans: 1 fighter and 2 tactical_bombers
                    Casualties for French: 1 infantry
                    Casualties for British: 1 artillery and 2 infantry
                Battle in Iraq
                    Germans attack with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber
                    British defend with 3 infantry
                    Germans win, taking Iraq from British with 1 artillery and 2 bombers remaining. Battle score for attacker is -12
                    Casualties for Germans: 1 fighter and 1 tactical_bomber
                    Casualties for British: 3 infantry
                Battle in Novgorod
                    Germans attack with 1 artillery and 8 infantry
                    Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Novgorod from Russians with 1 artillery and 6 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Eastern Poland
                    Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                    Germans win, taking Eastern Poland from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Eastern Poland to Ukraine
                1 aaGun moved from Poland to Eastern Poland
                2 artilleries and 2 infantry moved from Germany to Poland
                3 aaGuns moved from Germany to Western Germany
                1 artillery and 1 infantry moved from Southern France to Northern Italy
                1 infantry moved from Western Germany to Northern Italy
                2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                2 bombers moved from Iraq to Egypt
                1 tactical_bomber moved from Ukraine to Bessarabia
                1 fighter moved from Eastern Poland to Bessarabia

    Place Units - Germans
                1 carrier and 1 transport placed in 114 Sea Zone
                1 infantry placed in Western Germany
                3 infantry placed in Romania
                2 artilleries and 2 infantry placed in Germany
                1 infantry placed in France
                1 infantry placed in France

    Turn Complete - Germans
                Germans collect 53 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Belarus to Baltic States
                9 infantry moved from Belarus to Novgorod
                1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
                1 infantry moved from Belarus to Novgorod
                1 fighter moved from Belarus to Baltic States
                3 infantry moved from Belarus to Eastern Poland
                1 armour moved from Bryansk to Eastern Poland
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 1 fighter, 10 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
                        Russians roll dice for 1 fighter, 10 infantry and 1 tactical_bomber in Novgorod, round 2 :  2/12 hits
                        Germans roll dice for 1 artillery and 6 infantry in Novgorod, round 2 :  2/7 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                        Russians roll dice for 1 fighter, 8 infantry and 1 tactical_bomber in Novgorod, round 3 :  4/10 hits
                        Germans roll dice for 1 artillery and 4 infantry in Novgorod, round 3 :  1/5 hits
                        1 infantry owned by the Russians and 4 infantry owned by the Germans lost in Novgorod
                        Russians roll dice for 1 fighter, 7 infantry and 1 tactical_bomber in Novgorod, round 4 :  2/9 hits
                        Germans roll dice for 1 artillery in Novgorod, round 4 :  0/1 hits
                        1 artillery owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 artillery and 6 infantry
                    Casualties for Russians: 3 infantry
                Battle in Baltic States
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Baltic States, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 1 armour and 3 infantry
                    Germans defend with 1 aaGun, 1 artillery and 1 infantry
                        Russians roll dice for 1 armour and 3 infantry in Eastern Poland, round 2 :  1/4 hits
                        Germans roll dice for 1 aaGun, 1 artillery and 1 infantry in Eastern Poland, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Eastern Poland
                        Russians roll dice for 1 armour and 2 infantry in Eastern Poland, round 3 :  1/3 hits
                        Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 1 armour and 1 infantry in Eastern Poland, round 4 :  0/2 hits
                        Germans roll dice for 1 artillery in Eastern Poland, round 4 :  0/1 hits
                        Russians roll dice for 1 armour and 1 infantry in Eastern Poland, round 5 :  1/2 hits
                        Germans roll dice for 1 artillery in Eastern Poland, round 5 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 aaGun, 1 artillery and 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                        Russians roll dice for 1 artillery in Western Ukraine, round 3 :  0/1 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 4 :  0/1 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 4 :  0/1 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 5 :  0/1 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 5 :  0/1 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 6 :  1/1 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 6 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Western Ukraine
                    Germans win with no units remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Russians
                4 infantry moved from Yenisey to Evenkiyskiy
                1 mech_infantry moved from Volgograd to Russia
                1 artillery and 2 infantry moved from Bryansk to Belarus
                1 armour and 1 mech_infantry moved from Bryansk to Smolensk
                2 armour and 6 mech_infantrys moved from Bryansk to Russia
                1 aaGun moved from Bryansk to Russia
                1 infantry moved from Bryansk to Rostov
                13 infantry moved from Bryansk to Tambov
                1 aaGun moved from Bryansk to Russia
                1 fighter moved from Baltic States to Belarus
                1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
                1 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 artillery, 7 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total

    Territory Summary for Russians :

    Evenkiyskiy : 4 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 2 aaGuns, 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
        Baltic States : 1 infantry
        Bryansk : 1 infantry
        Rostov : 1 infantry
        Eastern Poland : 1 armour
        Russia : 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 15 infantry and 8 mech_infantrys
        Tambov : 13 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
        Smolensk : 1 armour and 1 mech_infantry

    Production/PUs Summary :

    Germans : 49 / 67
        Russians : 26 / 26
        Japanese : 42 / 43
        Americans : 52 / 77
        Chinese : 4 / 5
        British : 30 / 33
        UK_Pacific : 17 / 17
        Italians : 16 / 26
        ANZAC : 21 / 34
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 artillery and 3 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 38 Sea Zone to 39 Sea Zone
                1 battleship and 1 cruiser moved from 38 Sea Zone to 39 Sea Zone
                2 artilleries and 8 infantry moved from 39 Sea Zone to India
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
                1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
                1 fighter and 1 tactical_bomber moved from French Indo China to India
                2 bombers, 6 fighters and 5 tactical_bombers moved from Yunnan to India
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Yunnan to Shan State
                      Japanese take Shan State from UK_Pacific
                1 artillery moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 artillery moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Ulaanbaatar to Dzavhan
                      Japanese take Dzavhan from Russians
                1 artillery and 1 infantry moved from Central Mongolia to Tsagaan Olom
                      Japanese take Tsagaan Olom from Russians
                1 mech_infantry moved from Yakut S.S.R. to Dzavhan
                1 artillery and 2 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 armour moved from Amur to Dzavhan
                1 submarine moved from 43 Sea Zone to 44 Sea Zone
                1 submarine moved from 43 Sea Zone to 41 Sea Zone
                1 battleship and 1 cruiser moved from 36 Sea Zone to 39 Sea Zone
                1 carrier and 2 destroyers moved from 38 Sea Zone to 36 Sea Zone
                3 infantry moved from Kiangsu to Kiangsi

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                    Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in India
                    Japanese attack with 2 artilleries, 2 bombers, 9 fighters, 8 infantry and 8 tactical_bombers
                    British defend with 3 aaGuns, 1 airfield, 2 artilleries, 2 fighters, 1 harbour, 19 infantry, 4 mech_infantrys and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
                    Japanese captures 17PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 artillery, 1 bomber, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery, 1 bomber, 5 fighters, 8 infantry and 4 tactical_bombers
                    Casualties for British: 3 aaGuns, 2 artilleries, 2 fighters, 19 infantry, 4 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from India to Kwangsi
                3 fighters and 3 tactical_bombers moved from India to Yunnan
                1 bomber moved from India to Kwangsi
                1 aaGun moved from Chahar to Central Mongolia
                1 mech_infantry moved from Dzavhan to Tsagaan Olom

    Place Units - Japanese
                1 fighter and 5 infantry placed in Japan
                3 armour placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 67 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 battleship, 1 bomber, 2 destroyers, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                2 battleships and 2 cruisers moved from 26 Sea Zone to 33 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 :  2/4 hits
                        Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 :  0/4 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                        Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 3 :  1/4 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                3 carriers, 4 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Wake Island
                1 bomber moved from Hawaiian Islands to Wake Island
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 battleship, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from Eastern United States to Morocco
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 bomber and 1 infantry placed in Eastern United States
                1 battleship, 2 destroyers and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield, 1 bomber, 1 fighter and 1 tactical_bomber
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield
        33 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 2 transports
        26 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        10 Sea Zone : 1 battleship, 2 destroyers and 2 submarines
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
        Morocco : 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        101 Sea Zone : 2 transports
        91 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 3 transports

    Production/PUs Summary :

    Germans : 49 / 67
        Russians : 25 / 26
        Japanese : 50 / 72
        Americans : 52 / 77
        Chinese : 2 / 5
        British : 30 / 33
        UK_Pacific : 12 / 0
        Italians : 16 / 26
        ANZAC : 21 / 34
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Tsinghai to Sikang
                1 infantry moved from Shensi to Sikang
                5 infantry moved from Shensi to Kweichow
                1 fighter moved from Tsinghai to Kweichow

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 3 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 3 infantry in Sikang, round 2 :  0/3 hits
                        Japanese roll dice for 1 artillery in Sikang, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                        Chinese roll dice for 2 infantry in Sikang, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery in Sikang, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Sikang, round 4 :  1/2 hits
                        Japanese roll dice for 1 artillery in Sikang, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 2 armour
                        Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 2 :  1/6 hits
                        Japanese roll dice for 2 armour in Kweichow, round 2 :  0/2 hits
                        1 armour owned by the Japanese lost in Kweichow
                        Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 3 :  1/6 hits
                        Japanese roll dice for 1 armour in Kweichow, round 3 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 2 armour
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Shensi

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Shensi : 1 fighter and 1 infantry
        Kweichow : 4 infantry
        Sikang : 2 infantry

    Production/PUs Summary :

    Germans : 49 / 67
        Russians : 25 / 26
        Japanese : 48 / 72
        Americans : 52 / 77
        Chinese : 4 / 6
        British : 30 / 33
        UK_Pacific : 12 / 0
        Italians : 16 / 26
        ANZAC : 21 / 34
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 3 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from 71 Sea Zone to 81 Sea Zone
                1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 71 Sea Zone to 76 Sea Zone
                1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
                1 armour and 1 infantry moved from 76 Sea Zone to Italian Somaliland
                1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan

    Combat - British
                Battle in 76 Sea Zone
                    British attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport
                    Germans defend with 1 carrier
                        British roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport in 76 Sea Zone, round 2 :  3/5 hits
                        Germans roll dice for 1 carrier in 76 Sea Zone, round 2 :  0/1 hits
                        1 carrier owned by the Germans lost in 76 Sea Zone
                    British win with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 carrier
                Battle in Italian Somaliland
                Battle in 92 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 2 submarines
                        Germans roll dice for 2 submarines in 92 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 :  0/3 hits
                        1 destroyer owned by the British lost in 92 Sea Zone
                    retreated to 92 Sea Zone
                    Germans win, taking Italian Somaliland from Italians with 2 submarines remaining. Battle score for attacker is -8
                    Casualties for British: 1 destroyer
                Battle in 81 Sea Zone
                    British attack with 1 fighter
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 81 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                1 fighter moved from 81 Sea Zone to 76 Sea Zone
                1 transport moved from 82 Sea Zone to 84 Sea Zone
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                2 fighters moved from 92 Sea Zone to 91 Sea Zone
                1 cruiser and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                2 infantry moved from 87 Sea Zone to French West Africa
                1 artillery moved from Tobruk to Libya
                1 artillery and 1 infantry moved from Morocco to Algeria
                1 fighter moved from Morocco to Nigeria
                1 transport moved from 71 Sea Zone to 76 Sea Zone

    Place Units - British
                1 fighter and 1 infantry placed in Union of South Africa
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Malaya : 1 harbour
        Kwangtung : 1 harbour and 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Nigeria : 1 fighter
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 armour and 1 mech_infantry
        French Equatorial Africa : 1 armour
        Algeria : 1 artillery and 1 infantry
        French West Africa : 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag, 1 artillery
        Italian Somaliland : 1 flag, 1 armour and 1 infantry
        Ethiopia : 1 flag
        84 Sea Zone : 1 transport
        76 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 2 transports
        87 Sea Zone : 1 transport
        Eastern Persia : 1 flag
        Brazil : 1 flag, 2 infantry
        Persia : 1 flag
        91 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
        Suriname : 1 flag

    Production/PUs Summary :

    Germans : 48 / 67
        Russians : 25 / 26
        Japanese : 48 / 72
        Americans : 52 / 77
        Chinese : 4 / 6
        British : 31 / 31
        UK_Pacific : 12 / 0
        Italians : 16 / 26
        ANZAC : 21 / 34
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 factory_minor and 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 battleship, 2 cruisers, 2 destroyers and 1 submarine moved from 98 Sea Zone to 76 Sea Zone
                1 bomber and 2 fighters moved from Trans-Jordan to 76 Sea Zone
                1 fighter moved from Southern Italy to Rostov
                1 infantry moved from Northern Italy to Southern Italy
                2 armour and 2 artilleries moved from Egypt to Anglo Egyptian Sudan
                1 artillery moved from Egypt to 98 Sea Zone
                1 artillery and 1 transport moved from 98 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Gibraltar
                2 transports moved from 98 Sea Zone to 99 Sea Zone
                4 infantry moved from Greece to 99 Sea Zone
                2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Syria
                2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 2 armour and 2 artilleries
                    British defend with 1 armour and 1 mech_infantry
                    Italians win, taking Anglo Egyptian Sudan from British with 2 armour remaining. Battle score for attacker is 2
                    Casualties for British: 1 armour and 1 mech_infantry
                    Casualties for Italians: 2 artilleries
                Battle in Rostov
                    Italians attack with 1 fighter
                    Russians defend with 1 infantry
                    Russians win with no units remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 fighter
                Battle in Gibraltar
                Battle in Syria
                Battle in 76 Sea Zone
                    Italians attack with 1 battleship, 1 bomber, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine
                    British defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 2 transports
                    Units damaged: 1 battleship owned by the British
                    Units damaged: 1 battleship owned by the Italians
                    Italians win, taking Gibraltar from British, taking Syria from French with 1 battleship, 1 bomber, 2 cruisers and 2 fighters remaining. Battle score for attacker is 78
                    Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 2 transports
                    Casualties for Italians: 2 destroyers and 1 submarine

    Non Combat Move - Italians
                1 bomber and 2 fighters moved from 76 Sea Zone to Egypt
                2 infantry moved from 98 Sea Zone to Egypt

    Place Units - Italians
                1 factory_minor placed in Egypt
                3 infantry placed in Greece
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
                1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands

    Combat - ANZAC
                Battle in Marshall Islands
                Battle in 44 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 4 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Japanese lost in 44 Sea Zone
                    ANZAC win, taking Marshall Islands from Japanese, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 41 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 62 Sea Zone
                1 fighter placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,3
                ANZAC collect 17 PUs (4 lost to blockades); end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for ANZAC :

    Marshall Islands : 1 flag, 1 artillery and 1 infantry
        Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 3 fighters, 1 harbour and 4 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        44 Sea Zone : 1 flag, 1 destroyer
        32 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        62 Sea Zone : 1 carrier, 1 destroyer and 1 fighter

    Production/PUs Summary :

    Germans : 48 / 67
        Russians : 25 / 26
        Japanese : 48 / 72
        Americans : 52 / 77
        Chinese : 4 / 6
        British : 30 / 31
        UK_Pacific : 12 / 0
        Italians : 18 / 30
        ANZAC : 21 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French
                1 fighter moved from Morocco to 92 Sea Zone

    Combat - French
                Battle in 92 Sea Zone
                    French attack with 1 fighter
                    Germans defend with 2 submarines; Italians defend with 1 transport
                    2 submarines owned by the Germans Submerged
                        1 transport owned by the Italians lost in 92 Sea Zone
                    French win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - French
                1 fighter moved from 92 Sea Zone to Libya
                1 destroyer moved from 72 Sea Zone to 71 Sea Zone
                1 destroyer moved from 71 Sea Zone to 70 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Libya : 1 fighter and 3 infantry
        70 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 48 / 67
        Russians : 25 / 26
        Japanese : 48 / 72
        Americans : 52 / 77
        Chinese : 4 / 6
        British : 30 / 31
        UK_Pacific : 12 / 0
        Italians : 18 / 30
        ANZAC : 21 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 5 artilleries, 1 factory_minor, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from Iraq to Persia
                      Germans take Persia from British
                3 infantry moved from Romania to Eastern Poland
                2 artilleries and 2 infantry moved from Poland to Baltic States
                2 armour and 1 mech_infantry moved from Ukraine to Caucasus
                      Germans take Rostov from Russians
                      Germans take Caucasus from Russians
                1 armour moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland
                2 submarines moved from 92 Sea Zone to 98 Sea Zone
                2 fighters and 1 tactical_bomber moved from Egypt to Ukraine
                2 bombers moved from Egypt to Western Germany

    Combat - Germans
                Battle in Baltic States
                    Germans attack with 2 artilleries and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 1 armour
                    Germans win, taking Eastern Poland from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Eastern Poland to 115 Sea Zone
                2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
                2 artilleries, 1 carrier, 2 destroyers, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                2 artilleries and 2 infantry moved from 115 Sea Zone to Finland
                1 infantry moved from Northern Italy to Western Germany
                1 artillery moved from Northern Italy to France
                1 infantry moved from Northern Italy to Western Germany
                1 aaGun moved from Poland to Baltic States
                1 aaGun moved from Poland to Eastern Poland

    Place Units - Germans
                1 factory_minor placed in Iraq
                1 artillery placed in France
                1 artillery and 1 infantry placed in France
                3 artilleries and 3 infantry placed in Germany
                1 transport placed in 114 Sea Zone
                2 infantry and 1 mech_infantry placed in Ukraine
                1 armour placed in Western Germany
                Germans undo move 6.
                2 infantry placed in Ukraine
                1 mech_infantry placed in Western Germany
                Germans undo move 7.
                1 infantry placed in Western Germany
                1 infantry placed in Ukraine

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 3 infantry moved from Belarus to Eastern Poland
                4 infantry moved from Novgorod to Baltic States
                1 fighter and 1 tactical_bomber moved from Belarus to Baltic States
                2 infantry moved from Novgorod to Baltic States
                2 armour and 8 mech_infantrys moved from Russia to Volgograd
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Germans
                1 infantry moved from Tambov to Rostov
                6 infantry moved from Tambov to Volgograd

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 1 fighter, 6 infantry and 1 tactical_bomber
                    Germans defend with 1 aaGun, 2 artilleries and 2 infantry
                        AA fire in Baltic States :  0/2 hits
                        Russians roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Baltic States, round 2 :  2/8 hits
                        Germans roll dice for 1 aaGun, 2 artilleries and 2 infantry in Baltic States, round 2 :  1/4 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Baltic States
                        Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Baltic States, round 3 :  2/7 hits
                        Germans roll dice for 2 artilleries and 1 infantry in Baltic States, round 3 :  1/3 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Baltic States
                        Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Baltic States, round 4 :  0/6 hits
                        Germans roll dice for 1 artillery in Baltic States, round 4 :  1/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 5 :  2/5 hits
                        Germans roll dice for 1 artillery in Baltic States, round 5 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 aaGun, 2 artilleries and 2 infantry
                    Casualties for Russians: 4 infantry
                Battle in Volgograd
                    Russians attack with 2 armour, 6 infantry and 8 mech_infantrys
                    Germans defend with 1 armour and 1 factory_minor
                        Russians roll dice for 2 armour, 6 infantry and 8 mech_infantrys in Volgograd, round 2 :  3/16 hits
                        Germans roll dice for 1 armour in Volgograd, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 2 armour, 5 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 aaGun and 2 infantry
                        Russians roll dice for 1 artillery and 3 infantry in Eastern Poland, round 2 :  2/4 hits
                        Germans roll dice for 1 aaGun and 2 infantry in Eastern Poland, round 2 :  0/2 hits
                        1 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Eastern Poland
                        Russians roll dice for 1 artillery and 3 infantry in Eastern Poland, round 3 :  2/4 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 aaGun and 2 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Baltic States to Belarus
                1 infantry moved from Novgorod to Belarus
                1 artillery and 2 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Bryansk
                1 artillery and 2 infantry moved from Russia to Smolensk
                4 infantry moved from Russia to Tambov
                1 aaGun moved from Russia to Tambov
                4 infantry moved from Evenkiyskiy to Urals
                1 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 artillery, 6 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total

    Territory Summary for Russians :

    Olgiy : 1 flag
        Belarus : 2 aaGuns, 2 fighters, 1 infantry and 1 tactical_bomber
        Baltic States : 2 infantry
        Bryansk : 3 infantry
        Rostov : 2 infantry
        Urals : 4 infantry
        Eastern Poland : 1 artillery and 3 infantry
        Russia : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 10 infantry and 1 mech_infantry
        Tambov : 1 aaGun and 9 infantry
        Western Ukraine : 1 infantry
        Volgograd : 2 armour, 1 factory_minor, 5 infantry and 8 mech_infantrys
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        Smolensk : 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 50 / 77
        Russians : 25 / 25
        Japanese : 48 / 72
        Americans : 52 / 77
        Chinese : 4 / 6
        British : 28 / 31
        UK_Pacific : 12 / 0
        Italians : 18 / 30
        ANZAC : 21 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 artillery moved from India to West India
                      Japanese take West India from UK_Pacific
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 infantry moved from Burma to 38 Sea Zone
                1 infantry moved from Shan State to 38 Sea Zone
                2 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 mech_infantry moved from Tsagaan Olom to Shensi
                1 bomber moved from Kwangsi to Shensi
                1 tactical_bomber moved from Kwangsi to Shensi
                1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
                1 destroyer moved from 36 Sea Zone to 34 Sea Zone
                1 destroyer moved from 36 Sea Zone to 22 Sea Zone
                3 infantry moved from Kiangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
                1 fighter moved from Kwangsi to Kwangtung
                1 fighter moved from Yunnan to Malaya
                1 tactical_bomber moved from Yunnan to Kwangtung
                2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 3 transports moved from 39 Sea Zone to 36 Sea Zone
                1 artillery and 2 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 armour moved from Dzavhan to Evenkiyskiy
                1 infantry moved from Dzavhan to Olgiy
                      Japanese take Olgiy from Russians
                1 artillery and 1 infantry moved from Tsagaan Olom to Kansu
                3 armour moved from Manchuria to Jehol
                1 submarine moved from 41 Sea Zone to 44 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 destroyer
                    ANZAC win with no units remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in Malaya
                    Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry; British defend with 1 harbour
                    Japanese win, taking Malaya from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Shensi
                    Japanese attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 fighter and 1 infantry
                    Japanese win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 mech_infantry and 1 tactical_bomber
                    Casualties for Chinese: 1 fighter and 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Central Mongolia to Tsagaan Olom
                1 bomber moved from Shensi to Kiangsu
                2 fighters and 2 tactical_bombers moved from Kwangtung to 36 Sea Zone
                2 fighters and 1 tactical_bomber moved from Malaya to 36 Sea Zone
                1 fighter moved from Japan to 36 Sea Zone

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 36 Sea Zone
                1 fighter, 1 infantry and 1 tactical_bomber placed in Japan
                1 destroyer placed in 39 Sea Zone
                1 artillery and 1 infantry placed in India

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 59 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 tactical_bomber moved from Morocco to Gibraltar
                2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                3 fighters moved from 33 Sea Zone to 22 Sea Zone
                1 bomber moved from Wake Island to 22 Sea Zone
                1 fighter and 1 tactical_bomber moved from Wake Island to 22 Sea Zone
                1 bomber moved from Eastern United States to Gibraltar

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 1 artillery, 1 bomber, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 artillery and 1 harbour
                        Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 :  1/2 hits
                        Italians roll dice for 1 artillery in Gibraltar, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 artillery, 1 bomber, 5 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in 34 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 22 Sea Zone
                    Americans attack with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 :  2/6 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 fighter moved from 22 Sea Zone to Philippines
                3 carriers moved from 33 Sea Zone to 35 Sea Zone
                2 fighters moved from 34 Sea Zone to 35 Sea Zone
                1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
                1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
                2 battleships, 2 cruisers, 4 destroyers and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
                3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
                1 bomber moved from 22 Sea Zone to Philippines
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 34 Sea Zone to Philippines
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 bomber and 1 tactical_bomber moved from Gibraltar to Algeria

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                4 infantry placed in Eastern United States
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 battleship, 2 destroyers and 2 submarines
                EDIT: Removing units owned by Americans from 10 Sea Zone: 1 battleship, 2 destroyers and 2 submarines
                EDIT: Turning off Edit Mode
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Queensland : 1 infantry and 1 mech_infantry
        Philippines : 1 airfield, 1 artillery, 1 bomber, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        33 Sea Zone : 1 destroyer and 1 submarine
        35 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports
        34 Sea Zone : 1 submarine
        26 Sea Zone : 1 battleship, 2 destroyers and 2 submarines
        10 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
        54 Sea Zone : 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Gibraltar : 1 artillery, 5 infantry and 2 mech_infantrys
        Morocco : 1 armour and 1 mech_infantry
        Algeria : 1 bomber and 1 tactical_bomber
        101 Sea Zone : 2 transports
        91 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 5 transports

    Production/PUs Summary :

    Germans : 50 / 77
        Russians : 24 / 25
        Japanese : 58 / 64
        Americans : 52 / 77
        Chinese : 3 / 6
        British : 28 / 31
        UK_Pacific : 4 / 0
        Italians : 18 / 30
        ANZAC : 21 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Kweichow to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Sikang to Shensi

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Shensi : 2 infantry
        Yunnan : 1 infantry
        Hunan : 1 infantry
        Hopei : 1 infantry
        Szechwan : 1 infantry
        Sikang : 1 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 50 / 77
        Russians : 24 / 25
        Japanese : 53 / 64
        Americans : 52 / 77
        Chinese : 8 / 8
        British : 28 / 31
        UK_Pacific : 4 / 0
        Italians : 18 / 30
        ANZAC : 21 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Weell, it’d be hard to post a worse turn for GB, so you can assume I didn’t forge anything.  Check the dice if you please, but I mis-clicked the entire turn out of frustration.  Here’s the game file.

  • 20 18 17 15

    I do that too!  Forgetting NCM, etc. because of some catastrophic battle results.

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