G40L 2014 captain walker (Allies +9) vs Entek (Axis)

  • '23 '21 '20 '19 '17 '16 '15 '13

    no scramble

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour, 1 bomber and 1 infantry moved from Caucasus to Kazakhstan
                1 fighter moved from France to 92 Sea Zone
                1 fighter moved from Southern Italy to 92 Sea Zone
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone

    Combat - Italians
                Battle in Kazakhstan
                    Italians attack with 1 armour, 1 bomber and 1 infantry
                    British defend with 1 armour and 1 mech_infantry
                        Italians roll dice for 1 armour, 1 bomber and 1 infantry in Kazakhstan, round 2 :  1/3 hits
                        British roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 :  0/2 hits
                        1 mech_infantry owned by the British lost in Kazakhstan
                        Italians roll dice for 1 armour, 1 bomber and 1 infantry in Kazakhstan, round 3 :  3/3 hits
                        British roll dice for 1 armour in Kazakhstan, round 3 :  0/1 hits
                        1 armour owned by the British lost in Kazakhstan
                    Italians win, taking Kazakhstan from British with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for British: 1 armour and 1 mech_infantry
                Battle in 92 Sea Zone
                    Italians attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Americans lost in 92 Sea Zone
                    Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                2 fighters moved from 92 Sea Zone to Southern France
                1 infantry moved from Bessarabia to Ukraine
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 bomber moved from Kazakhstan to Southern Italy

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for Italians :

    Kazakhstan : 1 flag, 1 armour and 1 infantry
        Cyprus : 1 flag
        Southern France : 1 flag, 1 aaGun, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        Northern Italy : 1 aaGun, 1 factory_major and 2 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
        Ukraine : 1 infantry
        95 Sea Zone : 1 destroyer
        93 Sea Zone : 1 flag
        Greece : 1 flag
        99 Sea Zone : 1 flag
        92 Sea Zone : 1 destroyer
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 64 / 92
        Russians : 3 / 0
        Japanese : 24 / 27
        Americans : 57 / 83
        Chinese : 23 / 29
        British : 34 / 35
        UK_Pacific : 21 / 23
        Italians : 14 / 21
        ANZAC : 18 / 28
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 35 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
                1 armour, 2 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
                1 armour, 1 cruiser, 2 infantry, 1 mech_infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
                1 fighter moved from Philippines to Hainan
                1 fighter moved from Philippines to Hainan
                1 fighter moved from 35 Sea Zone to 20 Sea Zone
                1 fighter moved from Philippines to French Indo China
                1 bomber moved from Philippines to 20 Sea Zone

    Combat - ANZAC
                Battle in French Indo China
                    ANZAC attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery and 1 factory_minor
                        ANZAC roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in French Indo China, round 2 :  1/5 hits
                        Japanese roll dice for 1 artillery in French Indo China, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in French Indo China
                    ANZAC win, taking French Indo China from Japanese with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for ANZAC: 1 infantry
                Battle in 20 Sea Zone
                    ANZAC attack with 1 bomber, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 bomber and 1 fighter in 20 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 20 Sea Zone
                    ANZAC win, taking 20 Sea Zone from Japanese with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Hainan
                    ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 2 bombers
                        ANZAC roll dice for 1 cruiser in Hainan, round 2 :  1/1 hits
                        ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Hainan, round 2 :  3/4 hits
                        Japanese roll dice for 2 bombers in Hainan, round 2 :  0/2 hits
                        2 bombers owned by the Japanese lost in Hainan
                    ANZAC win, taking Hainan from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 24
                    Casualties for Japanese: 2 bombers

    Non Combat Move - ANZAC
                2 fighters moved from Hainan to Kwangsi
                1 fighter moved from French Indo China to Kwangsi
                1 fighter moved from 20 Sea Zone to Philippines
                1 bomber moved from 20 Sea Zone to Philippines
                1 destroyer moved from 35 Sea Zone to 20 Sea Zone
                1 bomber and 1 fighter moved from Queensland to Philippines
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 fighter placed in Queensland
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 20 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for ANZAC :

    Kwangsi : 3 fighters
        Hainan : 1 flag, 1 artillery and 1 infantry
        Queensland : 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
        Philippines : 2 bombers and 2 fighters
        French Indo China : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 infantry
        41 Sea Zone : 1 flag
        36 Sea Zone : 1 cruiser and 3 transports
        35 Sea Zone : 1 flag, 3 destroyers and 1 submarine
        20 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        54 Sea Zone : 1 destroyer and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 64 / 92
        Russians : 3 / 0
        Japanese : 22 / 27
        Americans : 57 / 83
        Chinese : 23 / 29
        British : 34 / 35
        UK_Pacific : 21 / 23
        Italians : 14 / 21
        ANZAC : 20 / 30
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 64 / 92
        Russians : 3 / 0
        Japanese : 22 / 27
        Americans : 57 / 83
        Chinese : 23 / 29
        British : 34 / 35
        UK_Pacific : 21 / 23
        Italians : 14 / 21
        ANZAC : 20 / 30
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 destroyer, 3 fighters and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from France to Normandy Bordeaux
                2 artilleries moved from Holland Belgium to Normandy Bordeaux
                1 armour moved from Holland Belgium to Normandy Bordeaux
                3 armour, 1 bomber, 1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia
                3 armour moved from Caucasus to Northwest Persia
                1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
                3 fighters moved from Western Germany to 110 Sea Zone

  • '20 '19 '18 '17 '16

    Scramble orders please.

  • '23 '21 '20 '19 '17 '16 '15 '13

    no scramble

  • '20 '19 '18 '17 '16

    I ill get my move up on Tuesday. Sort about the delay.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 destroyer, 3 fighters and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from France to Normandy Bordeaux
                2 artilleries moved from Holland Belgium to Normandy Bordeaux
                1 armour moved from Holland Belgium to Normandy Bordeaux
                3 armour, 1 bomber, 1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia
                3 armour moved from Caucasus to Northwest Persia
                1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
                3 fighters moved from Western Germany to 110 Sea Zone

    Combat - Germans
                Battle in Northwest Persia
                    Germans attack with 6 armour, 1 bomber, 1 fighter and 1 tactical_bomber
                    British defend with 1 artillery, 2 infantry and 1 mech_infantry
                        Germans roll dice for 6 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Northwest Persia, round 2 :  4/9 hits
                        British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Northwest Persia, round 2 :  1/4 hits
                        2 infantry owned by the British , 1 armour owned by the Germans , 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 5 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 2 artilleries and 3 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 3 infantry
                        Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Normandy Bordeaux, round 2 :  3/6 hits
                        Americans roll dice for 3 infantry in Normandy Bordeaux, round 2 :  2/3 hits
                        2 infantry owned by the Germans and 3 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 3 infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 destroyer, 3 fighters and 1 submarine
                    Americans defend with 3 destroyers and 2 transports
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer and 3 fighters in 110 Sea Zone, round 2 :  0/4 hits
                        Americans roll dice for 3 destroyers and 2 transports in 110 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Germans lost in 110 Sea Zone
                        Germans roll dice for 1 destroyer and 3 fighters in 110 Sea Zone, round 3 :  2/4 hits
                        Americans roll dice for 3 destroyers and 2 transports in 110 Sea Zone, round 3 :  1/3 hits
                        2 destroyers owned by the Americans and 1 fighter owned by the Germans lost in 110 Sea Zone
                        Germans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 4 :  3/3 hits
                        Americans roll dice for 1 destroyer and 2 transports in 110 Sea Zone, round 4 :  1/1 hits
                        1 destroyer owned by the Americans , 2 transports owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
                    Germans win with 2 fighters remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 destroyer, 1 fighter and 1 submarine
                    Casualties for Americans: 3 destroyers and 2 transports

    Non Combat Move - Germans
                2 fighters moved from 110 Sea Zone to Western Germany
                3 mech_infantrys moved from Ukraine to Caucasus
                1 aaGun moved from Caucasus to Northwest Persia
                1 bomber and 1 tactical_bomber moved from Northwest Persia to Volgograd
                1 fighter moved from Northwest Persia to Volgograd
                2 mech_infantrys moved from Russia to Kazakhstan
                3 mech_infantrys moved from Western Ukraine to Rostov
                4 mech_infantrys moved from Eastern Poland to Ukraine

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                3 fighters placed in Western Germany
                3 infantry placed in Caucasus
                3 armour placed in Volgograd
                3 armour placed in Ukraine
                3 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 66 PUs; end with 66 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs

    Territory Summary for Germans :

    Kazakhstan : 2 mech_infantrys
        Normandy Bordeaux : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 5 artilleries, 1 factory_major, 5 fighters, 1 harbour and 5 infantry
        Germany : 1 factory_major and 3 infantry
        Denmark : 1 aaGun and 4 infantry
        Holland Belgium : 2 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag, 3 mech_infantrys
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield and 1 factory_minor
        Tambov : 1 flag
        Ukraine : 1 flag, 3 armour, 1 factory_minor and 4 mech_infantrys
        Western Ukraine : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 3 armour, 1 bomber, 1 factory_minor, 1 fighter and 1 tactical_bomber
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 1 factory_minor, 3 infantry and 3 mech_infantrys
        Smolensk : 1 flag
        Samara : 1 flag
        112 Sea Zone : 1 destroyer
        Bulgaria : 1 flag
        Northwest Persia : 1 flag, 1 aaGun and 5 armour
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 66 / 93
        Russians : 3 / 0
        Japanese : 22 / 27
        Americans : 55 / 83
        Chinese : 23 / 29
        British : 34 / 35
        UK_Pacific : 21 / 23
        Italians : 14 / 21
        ANZAC : 20 / 30
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Combat Move - Russians

    Non Combat Move - Russians

    Turn Complete - Russians

  • '20 '19 '18 '17 '16

    Sorry I forgot that I was supposed to just skip Russia.  5 days away will do that. :D

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 9 infantry; Remaining resources: 0 PUs; 3 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                2 infantry moved from 2 Sea Zone to Alaska

    Combat - Japanese
                Battle in Alaska

    Non Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 2 Sea Zone
                1 destroyer moved from 21 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                9 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,5,6
                Japanese collect 25 PUs; end with 25 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 9 infantry
        Wake Island : 1 flag, 1 airfield and 1 infantry
        Alaska : 1 flag, 2 infantry
        Sakha : 1 flag
        Evenkiyskiy : 1 flag, 1 infantry
        Yenisey : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        16 Sea Zone : 1 destroyer
        2 Sea Zone : 1 destroyer and 1 transport
        6 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
        Novosibirsk : 1 flag

    Production/PUs Summary :

    Germans : 66 / 93
        Russians : 2 / 0
        Japanese : 25 / 25
        Americans : 53 / 83
        Chinese : 23 / 29
        British : 34 / 35
        UK_Pacific : 21 / 23
        Italians : 14 / 21
        ANZAC : 20 / 30
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 2 armour, 3 destroyers, 3 infantry, 1 mech_infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 carrier and 1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from Gibraltar to 92 Sea Zone
                2 bombers moved from United Kingdom to 92 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
                1 infantry and 1 mech_infantry moved from 1 Sea Zone to Alaska
                1 bomber moved from Western United States to Alaska
                1 destroyer and 1 submarine moved from 10 Sea Zone to 2 Sea Zone
                2 submarines moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Midway to 16 Sea Zone

    Combat - Americans
                Battle in 92 Sea Zone
                    Americans attack with 2 bombers, 1 carrier and 2 fighters
                    Italians defend with 1 destroyer
                        Americans roll dice for 2 bombers, 1 carrier and 2 fighters in 92 Sea Zone, round 2 :  2/4 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 92 Sea Zone
                    Americans win with 2 bombers, 1 carrier and 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 fighter
                    Turning on Edit Mode
                    EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
                    EDIT: Adding units owned by Americans to 92 Sea Zone: 1 fighter
                    EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
                    EDIT: Adding units owned by Americans to 92 Sea Zone: 1 destroyer
                    EDIT: Turning off Edit Mode
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter and 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 16 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 2 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 1 submarine in 2 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 2 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 2 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 2 Sea Zone
                        1 transport owned by the Japanese lost in 2 Sea Zone
                    Americans win, taking 2 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 destroyer and 1 transport
                    Casualties for Americans: 1 submarine
                Battle in Alaska
                    Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Japanese defend with 2 infantry
                        Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Alaska, round 2 :  2/3 hits
                        Japanese roll dice for 2 infantry in Alaska, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
                    Americans win, taking Alaska from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from Alaska to Western United States
                1 fighter moved from 16 Sea Zone to Midway
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 3 transports moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
                1 artillery and 3 infantry moved from Morocco to Algeria
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from Eastern United States to Gibraltar
                2 bombers moved from 92 Sea Zone to Gibraltar
                1 fighter moved from United Kingdom to Gibraltar
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
                2 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Philippines to 35 Sea Zone

    Place Units - Americans
                1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                1 armour and 1 infantry placed in Western United States
                1 armour, 2 infantry and 1 mech_infantry placed in Eastern United States
                2 destroyers and 2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    Territory Summary for Americans :

    Borneo : 2 infantry
        Philippines : 1 airfield, 1 artillery, 1 bomber, 1 harbour and 3 infantry
        Guam : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
        Alaska : 1 mech_infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield and 1 fighter
        36 Sea Zone : 1 flag, 1 submarine
        35 Sea Zone : 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 1 submarine and 2 transports
        26 Sea Zone : 1 flag
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 destroyer, 2 submarines and 1 transport
        16 Sea Zone : 1 submarine
        2 Sea Zone : 1 flag, 1 destroyer
        1 Sea Zone : 1 transport
        54 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
        Trans-Jordan : 1 armour, 2 infantry and 1 mech_infantry
        Gibraltar : 1 aaGun, 1 artillery, 2 bombers, 3 fighters and 2 infantry
        Anglo Egyptian Sudan : 1 mech_infantry
        Algeria : 2 artilleries and 4 infantry
        Tunisia : 1 flag
        Italian Somaliland : 1 flag
        92 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transports
        101 Sea Zone : 2 destroyers and 2 transports
        Brazil : 1 flag
        91 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        105 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 66 / 93
        Russians : 2 / 0
        Japanese : 23 / 25
        Americans : 55 / 81
        Chinese : 23 / 29
        British : 34 / 35
        UK_Pacific : 21 / 23
        Italians : 14 / 21
        ANZAC : 20 / 30
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 9 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Shantung to Szechwan
                3 artilleries and 2 infantry moved from Kiangsi to Kwangtung
                1 artillery and 2 infantry moved from Jehol to Manchuria
                2 artilleries and 1 infantry moved from Shantung to Kiangsu

    Place Units - Chinese
                3 infantry placed in Sikang
                2 infantry placed in Szechwan
                3 infantry placed in Tsinghai
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 25 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 airfield
        Kiangsu : 2 artilleries and 2 infantry
        Manchuria : 1 artillery and 6 infantry
        Shensi : 1 artillery and 2 infantry
        Kansu : 1 infantry
        Tsinghai : 4 infantry
        Szechwan : 1 fighter and 2 infantry
        Sikang : 5 infantry
        Kwangtung : 3 artilleries and 2 infantry

    Production/PUs Summary :

    Germans : 66 / 93
        Russians : 2 / 0
        Japanese : 23 / 25
        Americans : 55 / 81
        Chinese : 23 / 31
        British : 34 / 35
        UK_Pacific : 21 / 23
        Italians : 14 / 21
        ANZAC : 20 / 30
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - British
                British buy 1 armour, 1 artillery, 6 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Turkmenistan to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Persia to Kazakhstan
                1 bomber and 1 fighter moved from Egypt to Northwest Persia
                1 artillery and 1 infantry moved from Iraq to Northwest Persia
                1 mech_infantry moved from Trans-Jordan to Northwest Persia
                1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia
                3 artilleries and 3 infantry moved from Persia to Northwest Persia
                1 armour and 4 mech_infantrys moved from Eastern Persia to Kazakhstan

    Combat - British
                Battle in Kazakhstan
                    British attack with 1 armour, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 mech_infantrys; Italians defend with 1 armour and 1 infantry
                        British roll dice for 1 armour, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 :  4/8 hits
                        Italians roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Kazakhstan, round 2 :  4/4 hits
                        1 infantry owned by the British , 3 mech_infantrys owned by the British , 2 mech_infantrys owned by the Germans , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Kazakhstan
                    British win, taking Kazakhstan from Italians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 infantry and 3 mech_infantrys
                    Casualties for Italians: 1 armour and 1 infantry
                Battle in Northwest Persia
                    British attack with 4 artilleries, 1 bomber, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 aaGun and 5 armour
                        AA fire in Northwest Persia :  0/3 hits
                        British roll dice for 4 artilleries, 1 bomber, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 :  4/13 hits
                        Germans roll dice for 1 aaGun and 5 armour in Northwest Persia, round 2 :  3/5 hits
                        3 infantry owned by the British , 3 armour owned by the Germans and 1 aaGun owned by the Germans lost in Northwest Persia
                        British roll dice for 4 artilleries, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 3 :  4/10 hits
                        Germans roll dice for 2 armour in Northwest Persia, round 3 :  2/2 hits
                        1 infantry owned by the British , 2 armour owned by the Germans and 1 mech_infantry owned by the British lost in Northwest Persia
                    British win, taking Northwest Persia from Germans with 4 artilleries, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for Germans: 1 aaGun and 5 armour
                    Casualties for British: 4 infantry and 1 mech_infantry

    Non Combat Move - British
                2 fighters moved from Northwest Persia to Persia
                1 bomber and 1 tactical_bomber moved from Northwest Persia to Persia
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Persia
                1 artillery and 2 infantry moved from Trans-Jordan to Iraq
                4 infantry moved from Egypt to Trans-Jordan
                1 armour and 3 mech_infantrys moved from India to Eastern Persia
                1 aaGun and 3 infantry moved from India to 39 Sea Zone
                1 fighter moved from India to Persia
                1 aaGun, 3 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
                1 aaGun and 3 infantry moved from 80 Sea Zone to Persia
                1 transport moved from 80 Sea Zone to 39 Sea Zone
                2 infantry moved from Yunnan to Szechwan
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                2 infantry moved from Kwangtung to Kwangsi
                1 aaGun moved from Kwangtung to Kwangsi
                1 infantry moved from Quebec to 106 Sea Zone
                1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - British
                1 armour, 1 artillery and 1 infantry placed in Persia
                1 transport placed in 71 Sea Zone
                2 infantry placed in Union of South Africa
                3 infantry placed in Egypt

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                1 artillery, 1 infantry and 4 mech_infantrys placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by British from Shan State: 2 infantry
                EDIT: Adding units owned by UK_Pacific to Burma: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Units Change Ownership
                    Some Units in Burma change ownership: 2 infantry
                    Some Units in India change ownership: 1 artillery, 1 infantry and 4 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Kwangsi : 1 aaGun and 2 infantry
        Siam : 1 flag
        Yunnan : 1 artillery and 1 infantry
        Szechwan : 2 infantry
        Burma : 2 infantry
        India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 4 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        Kazakhstan : 1 flag, 1 armour and 1 mech_infantry
        Celebes : 1 flag
        39 Sea Zone : 1 transport
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 4 infantry
        Gibraltar : 1 airfield, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour and 3 infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 aaGun and 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 18 infantry and 1 mech_infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Ethiopia : 1 flag
        Turkmenistan : 1 flag
        80 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
        Eire : 1 flag
        Iraq : 1 flag, 1 artillery and 2 infantry
        Eastern Persia : 1 flag, 1 armour and 3 mech_infantrys
        71 Sea Zone : 1 transport
        Northwest Persia : 1 flag, 4 artilleries
        Persia : 1 flag, 1 aaGun, 1 airfield, 4 armour, 1 artillery, 1 bomber, 1 factory_minor, 4 fighters, 4 infantry and 2 tactical_bombers
        91 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 66 / 93
        Russians : 2 / 0
        Japanese : 23 / 25
        Americans : 55 / 81
        Chinese : 23 / 31
        British : 35 / 35
        UK_Pacific : 21 / 26
        Italians : 13 / 21
        ANZAC : 20 / 30
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians
                1 fighter moved from Southern France to Southern Italy
                1 infantry moved from Ukraine to Rostov

    Place Units - Italians
                1 infantry placed in Southern France
                1 fighter placed in Southern Italy
                1 destroyer placed in 93 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to 94 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total

    Territory Summary for Italians :

    Cyprus : 1 flag
        Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Northern Italy : 1 aaGun, 1 factory_major and 2 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
        Rostov : 1 infantry
        94 Sea Zone : 1 destroyer
        93 Sea Zone : 1 flag, 1 destroyer
        Greece : 1 flag
        99 Sea Zone : 1 flag
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 66 / 93
        Russians : 2 / 0
        Japanese : 23 / 25
        Americans : 55 / 81
        Chinese : 23 / 31
        British : 35 / 35
        UK_Pacific : 21 / 26
        Italians : 13 / 13
        ANZAC : 20 / 30
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery and 1 infantry moved from Hainan to 36 Sea Zone
                1 artillery, 1 cruiser, 2 infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 20 Sea Zone to 35 Sea Zone
                1 armour and 1 mech_infantry moved from French Indo China to Szechwan
                1 fighter moved from Queensland to Philippines
                1 infantry moved from New South Wales to Queensland
                2 bombers moved from Philippines to Kwangsi

    Place Units - ANZAC
                1 armour and 2 mech_infantrys placed in French Indo China
                1 artillery and 1 bomber placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 20 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for ANZAC :

    Kwangsi : 2 bombers and 3 fighters
        Hainan : 1 flag
        Szechwan : 1 armour and 1 mech_infantry
        Queensland : 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
        Philippines : 2 artilleries, 3 fighters and 3 infantry
        French Indo China : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 infantry
        41 Sea Zone : 1 flag
        35 Sea Zone : 1 flag, 1 cruiser, 4 destroyers, 2 submarines and 4 transports
        20 Sea Zone : 1 flag, 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 66 / 93
        Russians : 2 / 0
        Japanese : 23 / 25
        Americans : 55 / 81
        Chinese : 23 / 31
        British : 35 / 35
        UK_Pacific : 21 / 26
        Italians : 13 / 13
        ANZAC : 20 / 30
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 66 / 93
        Russians : 2 / 0
        Japanese : 23 / 25
        Americans : 55 / 81
        Chinese : 23 / 31
        British : 35 / 35
        UK_Pacific : 21 / 26
        Italians : 13 / 13
        ANZAC : 20 / 30
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 6 armour, 1 destroyer, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry and 3 mech_infantrys moved from Caucasus to Northwest Persia
                1 armour moved from Volgograd to Northwest Persia
                2 armour moved from Volgograd to Kazakhstan
                1 tactical_bomber moved from Volgograd to Kazakhstan
                1 bomber and 1 fighter moved from Volgograd to Northwest Persia
                1 mech_infantry moved from Rostov to Kazakhstan
                2 mech_infantrys moved from Rostov to Northwest Persia

    Combat - Germans
                Battle in Kazakhstan
                    Germans attack with 2 armour, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 armour and 1 mech_infantry
                        Germans roll dice for 2 armour, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 :  1/4 hits
                        British roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 :  2/2 hits
                        1 armour owned by the Germans , 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Kazakhstan
                        Germans roll dice for 1 armour and 1 tactical_bomber in Kazakhstan, round 3 :  1/2 hits
                        British roll dice for 1 armour in Kazakhstan, round 3 :  1/1 hits
                        1 armour owned by the British and 1 tactical_bomber owned by the Germans lost in Kazakhstan
                    Germans win, taking Kazakhstan from British with 1 armour remaining. Battle score for attacker is -11
                    Casualties for Germans: 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Casualties for British: 1 armour and 1 mech_infantry
                Battle in Northwest Persia
                    Germans attack with 1 armour, 1 bomber, 1 fighter, 3 infantry and 5 mech_infantrys
                    British defend with 4 artilleries
                        Germans roll dice for 1 armour, 1 bomber, 1 fighter, 3 infantry and 5 mech_infantrys in Northwest Persia, round 2 :  3/11 hits
                        British roll dice for 4 artilleries in Northwest Persia, round 2 :  2/4 hits
                        2 infantry owned by the Germans and 3 artilleries owned by the British lost in Northwest Persia
                        Germans roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 5 mech_infantrys in Northwest Persia, round 3 :  1/9 hits
                        British roll dice for 1 artillery in Northwest Persia, round 3 :  0/1 hits
                        1 artillery owned by the British lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 1 armour, 1 bomber, 1 fighter, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 infantry
                    Casualties for British: 4 artilleries

    Non Combat Move - Germans
                1 bomber and 1 fighter moved from Northwest Persia to Volgograd
                3 armour and 4 mech_infantrys moved from Ukraine to Caucasus
                2 fighters moved from Western Germany to Normandy Bordeaux
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 armour moved from Normandy Bordeaux to Northern Italy
                1 artillery and 1 infantry moved from Western Germany to Northern Italy
                3 infantry moved from Germany to Greater Southern Germany
                1 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Holland Belgium to Normandy Bordeaux

    Place Units - Germans
                1 destroyer placed in 110 Sea Zone
                1 airfield and 1 fighter placed in Normandy Bordeaux
                1 infantry placed in Germany
                3 infantry placed in Caucasus
                3 armour placed in Volgograd
                3 armour placed in Ukraine
                3 mech_infantrys placed in Russia

    Turn Complete - Germans
                Germans collect 67 PUs; end with 67 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 flag, 1 armour
        Normandy Bordeaux : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
        Southern France : 1 infantry
        France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
        Greater Southern Germany : 3 infantry
        Western Germany : 1 aaGun, 1 airfield, 4 artilleries, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
        Germany : 1 factory_major and 1 infantry
        Denmark : 1 aaGun and 4 infantry
        Holland Belgium : 1 infantry
        Northern Italy : 1 armour, 1 artillery and 1 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
        Tambov : 1 flag
        Ukraine : 1 flag, 3 armour and 1 factory_minor
        Western Ukraine : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 3 armour, 1 bomber, 1 factory_minor and 1 fighter
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 3 armour, 1 factory_minor, 3 infantry and 4 mech_infantrys
        Smolensk : 1 flag
        Samara : 1 flag
        Bulgaria : 1 flag
        Northwest Persia : 1 flag, 1 armour, 1 infantry and 5 mech_infantrys
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 2 destroyers

    Production/PUs Summary :

    Germans : 67 / 94
        Russians : 2 / 0
        Japanese : 23 / 25
        Americans : 55 / 81
        Chinese : 23 / 31
        British : 34 / 35
        UK_Pacific : 21 / 26
        Italians : 13 / 13
        ANZAC : 20 / 30
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 8 infantry; Remaining resources: 1 PUs; 3 SuicideAttackTokens;

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of Urals from Russians to Japanese
                EDIT: Adding units owned by Japanese to Urals: 1 infantry
                EDIT: Removing units owned by Japanese from Evenkiyskiy: 1 infantry
                EDIT: Turning off Edit Mode

    Non Combat Move - Japanese

    Place Units - Japanese
                8 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3
                Japanese collect 23 PUs (1 lost to blockades); end with 24 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 17 infantry
        Wake Island : 1 flag, 1 airfield and 1 infantry
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        6 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
        Urals : 1 flag, 1 infantry
        Novosibirsk : 1 flag

    Production/PUs Summary :

    Germans : 67 / 94
        Russians : 1 / 0
        Japanese : 24 / 24
        Americans : 55 / 81
        Chinese : 23 / 31
        British : 34 / 35
        UK_Pacific : 21 / 26
        Italians : 13 / 13
        ANZAC : 20 / 30
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

Suggested Topics

  • 20
  • 148
  • 78
  • 76
  • 36
  • 44
  • 96
  • 240
Axis & Allies Boardgaming Custom Painted Miniatures

12

Online

17.8k

Users

40.5k

Topics

1.8m

Posts