@simon33 Scramble?
13/14L wheatbeer (Axis) vs Gamerman (Allies +10)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
EDIT: Removing units owned by British from 125 Sea Zone: 1 destroyer
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 carrier moved from 113 Sea Zone to 110 Sea Zone
2 bombers moved from Yugoslavia to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 110 Sea Zone
1 destroyer and 1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 fighters moved from Egypt to Iraq
2 fighters and 4 tactical_bombers moved from Southern Italy to Iraq
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 mech_infantry moved from Poland to Western Ukraine
Germans take Western Ukraine from Russians
EDIT: Germans undo move 4.
EDIT: Germans undo move 4.
1 destroyer and 1 submarine moved from 113 Sea Zone to 125 Sea Zone
Germans take 125 Sea Zone from BritishCombat - Germans
Battle in 110 Sea Zone
Germans attack with 2 bombers, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 bombers, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 2 : 3/4 hits
British roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 0/1 hits
1 transport owned by the British and 1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 2 bombers, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 2 infantry and 2 mech_infantrys
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 artilleries, 2 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/6 hits
British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits
2 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Iraq
Germans attack with 4 fighters and 4 tactical_bombers
British defend with 1 armour, 1 artillery and 2 infantry
Germans roll dice for 4 fighters and 4 tactical_bombers in Iraq, round 2 : 4/8 hits
British roll dice for 1 armour, 1 artillery and 2 infantry in Iraq, round 2 : 0/4 hits
2 infantry owned by the British , 1 armour owned by the British and 1 artillery owned by the British lost in Iraq
Germans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 16
Casualties for British: 1 armour, 1 artillery and 2 infantryNon Combat Move - Germans
1 aaGun moved from France to Normandy Bordeaux
1 cruiser moved from 113 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
2 bombers moved from 110 Sea Zone to Western Germany
1 aaGun, 7 armour, 5 artilleries, 23 infantry and 12 mech_infantrys moved from Baltic States to Belarus
1 artillery moved from Egypt to Trans-Jordan
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 artillery moved from Northern Italy to France
1 armour and 1 mech_infantry moved from Poland to Belarus
1 aaGun moved from Poland to Eastern Poland
1 fighter moved from Iraq to Egypt
2 fighters and 4 tactical_bombers moved from Iraq to Trans-Jordan
1 armour moved from Yugoslavia to Eastern Poland
1 fighter moved from Iraq to Egypt
1 infantry moved from Bulgaria to Romania
1 infantry moved from Bulgaria to RomaniaPlace Units - Germans
1 fighter placed in Western Germany
2 infantry placed in France
1 artillery and 5 infantry placed in Western Germany
5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsProduction/PUs Summary :
Germans : 51 / 66
Russians : 29 / 34
Japanese : 50 / 55
Americans : 52 / 72
Chinese : 5 / 8
British : 30 / 32
UK_Pacific : 7 / 6
Italians : 15 / 26
ANZAC : 14 / 14
French : 8 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Man, you are riding some kind of luck streak
-
Yeah, I would have been happy with 2 planes down in Iraq :|
If you want to do any kind of luck-correction, I am open to ideas.
-
Nope - and I’m referring to the sequence of events going back to R3, Java notwithstanding :-)
Frustrating for a moment, but dice are very fickle and are liable to swing back for me
Or not :-) -
Maybe this is your game! Looking forward to the next couple of rounds
For now, I think I’ve just ruled out trying to defend Bryansk and Russia both. More calculations to run…
-
Ah, that’s much better already
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
1 bomber moved from Russia to Novgorod
2 fighters moved from Russia to Western Ukraine
1 tactical_bomber moved from Russia to Western UkraineCombat - Russians
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Battle in Western Ukraine
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
6 infantry moved from Timguska to Novosibirsk
4 aaGuns moved from Bryansk to Russia
7 artilleries moved from Bryansk to Russia
1 armour moved from Bryansk to Russia
1 infantry moved from Yenisey to Yakut S.S.R.
2 aaGuns and 11 infantry moved from Yenisey to Timguska
25 infantry moved from Bryansk to Russia
2 mech_infantrys moved from Kazakhstan to Russia
1 infantry moved from Bryansk to Rostov
1 mech_infantry moved from Northwest Persia to Rostov
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Russia
1 armour moved from Bryansk to Rostov
1 bomber moved from Novgorod to Rostov
1 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Russia to ArchangelPlace Units - Russians
4 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
2 bombers moved from Siam to 39 Sea Zone
1 fighter moved from 37 Sea Zone to Java
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 37 Sea Zone to 39 Sea Zone
1 battleship, 1 cruiser and 1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 carriers moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java -
need scramble orders SZ39
-
I have to go, but just saw this
If you have 3 fighters and 2 bombers in Z39 attacking a transport (or you have more than that), then no I would not scramble
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
2 bombers moved from Siam to 39 Sea Zone
1 fighter moved from 37 Sea Zone to Java
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 37 Sea Zone to 39 Sea Zone
1 battleship, 1 cruiser and 1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 carriers moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 2/3 hits
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter and 3 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Java, round 2 : 2/5 hits
ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Sumatra
Battle in 39 Sea Zone
Japanese attack with 2 bombers and 3 fighters
British defend with 1 transport
1 transport owned by the British lost in 39 Sea Zone
Japanese win, taking Sumatra from Dutch with 2 bombers and 3 fighters remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 33 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 33 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
3 fighters moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Anhwe to Kweichow
1 infantry moved from Hopei to Kweichow
4 artilleries, 8 infantry and 1 mech_infantry moved from Yunnan to Kweichow
2 bombers moved from 39 Sea Zone to French Indo China
2 transports moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from 17 Sea Zone to Japan
1 fighter moved from Kiangsi to Japan
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 33 Sea Zone to Paulau Island
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Jehol to Anhwe
3 mech_infantrys moved from Manchuria to Anhwe
1 aaGun moved from Hunan to Anhwe
1 armour and 3 infantry moved from Hunan to Kweichow
1 artillery moved from Kwangtung to Kwangsi
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Siam to Philippines
1 tactical_bomber moved from Kiangsi to 6 Sea Zone
1 tactical_bomber moved from Kiangsi to 6 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Siam to French Indo China
2 fighters moved from Siam to French Indo China
1 fighter moved from Siam to Philippines
1 tactical_bomber moved from Siam to French Indo ChinaPlace Units - Japanese
2 destroyers placed in 6 Sea Zone
1 factory_minor placed in French Indo China
1 armour and 2 mech_infantrys placed in Manchuria
1 artillery and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsProduction/PUs Summary :
Germans : 49 / 66
Russians : 31 / 31
Japanese : 60 / 65
Americans : 52 / 72
Chinese : 5 / 8
British : 30 / 32
UK_Pacific : 5 / 6
Italians : 15 / 26
ANZAC : 10 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
-
I couldn’t find a nice quality video for this scene,
C-3PO: Sir, the possibility of successfully navigating an asteroid field is approximately 3,720 to 1.
Han Solo: Never tell me the odds. -
You don’t have to find it - I know that scene, in the “asteroid” in Empire Strikes Back :-)
Games are just more fun with appropriate internet links and movie clips :-D
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 destroyer, 3 fighters, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone
1 bomber moved from Scotland to 104 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 bomber moved from Queensland to BurmaCombat - Americans
Battle in Southern France
Battle in Burma
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans win, taking Southern France from Germans with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 104 Sea Zone
Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 cruiser
Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 1
Casualties for Germans: 1 cruiser
Casualties for Americans: 1 tactical_bomberNon Combat Move - Americans
1 fighter moved from 104 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to 92 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 mech_infantry moved from Brazil to 86 Sea Zone
1 transport moved from 101 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry moved from Southeast Mexico to 89 Sea Zone
1 fighter moved from Wake Island to Queensland
1 fighter moved from Hawaiian Islands to Queensland
1 bomber moved from Wake Island to Queensland
1 bomber moved from Burma to India
1 mech_infantry moved from Morocco to Tunisia
1 bomber moved from 104 Sea Zone to Algeria
1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
1 aaGun moved from 92 Sea Zone to Algeria
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 artillery moved from Eastern United States to Central United States
2 infantry moved from Brazil to British Guiana
2 destroyers, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 aaGun moved from Southeast Mexico to Mexico
2 fighters moved from Midway to Hawaiian Islands
1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 77 Sea Zone to 71 Sea ZonePlace Units - Americans
1 infantry placed in Central United States
3 fighters and 2 infantry placed in Western United States
1 destroyer, 3 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Szechwan
2 infantry moved from Shensi to Suiyuyan
1 artillery and 9 infantry moved from Shensi to Sikang
1 fighter moved from Shensi to SikangPlace Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total -
Z125
SS, DD, 2 FTR, TAC v. SS, DDRolls: 2@2 2@3 1@4; Total Hits: 12@2: (3, 5)2@3: (6, 6)1@4: (3)
-
Will assume loss of sub first
If you get really lucky, then we can sort it out - I will give you benefit
Rolls: 1@1 1@2; Total Hits: 01@1: (6)1@2: (5)
-
Rolls: 2@2 2@3 1@4; Total Hits: 32@2: (2, 6)2@3: (6, 3)1@4: (3)
Rolls: 1@2; Total Hits: 11@2: (2)
-
Z125 clwlo DD