No scrambles, let’s have some fun!
14L Soulblighter (Axis) vs MrRoboto (Allies+6)
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No intercept.
the command is
: aaa x@y:
x means how many y you want to roll. in this case 3@4 would mean 3 bombers roll at 4.
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My two tactical bombers are going for the Airfield, my three bombers are going for the Major IC.
AA vs 2 tactical bombers:
Rolls: 2@1; Total Hits: 02@1: (3, 4)AA vs 3 bombers:
Rolls: 3@1; Total Hits: 03@1: (6, 4, 3) -
So now for the damage.
2 tactical bombers vs 1 airfield:
Rolls: 2@6; Total Hits: 22@6: (5, 6)3 bombers vs 1 major ic:
Rolls: 3@6; Total Hits: 33@6: (3, 4, 5) -
And then its +2 to each die for each strategic bomber correct?
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correct.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Archangel to Belarus
1 tactical_bomber moved from 110 Sea Zone to United Kingdom
3 bombers moved from Western Germany to United Kingdom
1 infantry moved from Eastern Poland to Romania
1 armour and 1 mech_infantry moved from Eastern Poland to Romania
1 artillery moved from Eastern Poland to Romania
1 mech_infantry moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Romania
10 armour, 20 artilleries, 59 infantry and 12 mech_infantrys moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 tactical_bomber moved from France to United Kingdom
1 infantry moved from Novgorod to BelarusCombat - Germans
Air Battle in United Kingdom
Germans attacks with 5 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 2/5 hits
2 bombers killed by AA
Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 1,5 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom causes 14 damage total. Damaged units is as follows: factory_major = 8, airfield = 6
Battle in Belarus
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 1 artillery and 3 infantry in Belarus, round 3 : 0/4 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 4 : 2/3 hits
Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Romania
Germans attack with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Russians defend with 1 infantry and 2 mech_infantrys
Germans roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Romania, round 2 : 2/6 hits
Russians roll dice for 1 infantry and 2 mech_infantrys in Romania, round 2 : 1/3 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Romania
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Romania, round 3 : 1/5 hits
Russians roll dice for 1 mech_infantry in Romania, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry and 2 mech_infantrys
Battle in Western Ukraine
Germans attack with 10 armour, 20 artilleries, 59 infantry and 12 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 10 armour, 20 artilleries, 59 infantry and 12 mech_infantrys in Western Ukraine, round 2 : 30/101 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 10 armour, 20 artilleries, 58 infantry and 12 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 2 bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing unit bombing damage for these British owned units to: factory_major = 18
EDIT: Turning off Edit Mode
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 6 submarines, 1 tactical_bomber and 2 transports moved from 110 Sea Zone to 88 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 88 Sea Zone
2 fighters moved from Gibraltar to 88 Sea Zone
2 tactical_bombers moved from Gibraltar to France
4 aaGuns moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from United Kingdom to France
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Western Germany
1 artillery and 2 infantry moved from Karelia to NovgorodPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Yugoslavia
5 infantry and 2 mech_infantrys placed in Germany
1 infantry placed in France
Germans undo move 4.
1 infantry placed in Normandy Bordeaux
1 bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5,6,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Germans :
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 1 tactical_bomber
Algeria : 1 flag
France : 1 flag, 1 airfield, 1 factory_minor, 1 fighter and 3 tactical_bombers
Western Germany : 1 airfield, 4 bombers, 1 factory_major and 1 harbour
Romania : 1 armour, 1 artillery and 2 mech_infantrys
Germany : 1 factory_major, 5 infantry and 2 mech_infantrys
Norway : 1 factory_minor
Belarus : 1 flag, 1 artillery and 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Nenetsia : 1 flag, 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Western Ukraine : 1 flag, 4 aaGuns, 10 armour, 20 artilleries, 58 infantry and 12 mech_infantrys
Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 2 submarines
Greece : 1 flag
Yugoslavia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Finland : 1 flag
88 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 6 submarines, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 54 / 62
Russians : 30 / 48
Japanese : 14 / 36
Americans : 59 / 83
Chinese : 23 / 58
British : 32 / 30
UK_Pacific : 31 / 41
Italians : 13 / 18
ANZAC : 5 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 37 times
2 was rolled 19 times
3 was rolled 22 times
4 was rolled 36 times
5 was rolled 16 times
6 was rolled 24 times
Average roll : 3,305
Median : 3,000
Variance : 2,562
Standard Deviation : 1,601
Total rolls : 154Null / Other
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 0,900
Standard Deviation : 0,949
Total rolls : 11Germans Combat
1 was rolled 29 times
2 was rolled 16 times
3 was rolled 16 times
4 was rolled 30 times
5 was rolled 13 times
6 was rolled 19 times
Average roll : 3,317
Median : 4,000
Variance : 2,156
Standard Deviation : 1,468
Total rolls : 123Russians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 0,900
Standard Deviation : 0,949
Total rolls : 11British Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3,889
Median : 4,000
Variance : 0,875
Standard Deviation : 0,935
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bessarabia to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 artillery and 3 infantry moved from Smolensk to Belarus
1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
1 bomber moved from Russia to NovgorodCombat - Russians
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Battle in Belarus
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
1 bomber moved from Novgorod to Bryansk
1 artillery and 5 infantry moved from Smolensk to Bryansk
3 artilleries and 5 infantry moved from Russia to Bryansk
2 infantry moved from Ukraine to Bryansk
21 infantry moved from Tsagaan Olom to Kansu
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 infantry moved from Ukraine to BryanskPlace Units - Russians
1 armour, 3 artilleries and 6 infantry placed in Russia
1 armour and 2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 aaGuns; Remaining resources: 6 SuicideAttackTokens; 21 PUs;Combat Move - Japanese
Combat - Japanese
Japanese creates battle in territory 22 Sea ZoneNon Combat Move - Japanese
2 artilleries, 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 infantry, 3 submarines, 4 tactical_bombers and 3 transports moved from 85 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from Brazil to Suriname
2 artilleries and 2 infantry moved from 88 Sea Zone to French GuianaPlace Units - Japanese
3 aaGuns placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 22 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,1,1,4,5,1,6,6,5
Japanese collect 6 PUs (8 lost to blockades); end with 27 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for Japanese :
Paulau Island : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 24 infantry
Victoria : 1 flag
New South Wales : 1 flag, 3 aaGuns, 1 airfield, 1 factory_minor, 8 fighters, 1 harbour, 10 infantry and 6 tactical_bombers
South Australia : 1 flag
Johnston Island : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
35 Sea Zone : 1 submarine
French Guiana : 2 artilleries and 2 infantry
Brazil : 1 flag
Suriname : 1 artillery and 1 infantry
88 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 3 submarines, 4 tactical_bombers and 3 transportsProduction/PUs Summary :
Germans : 51 / 62
Russians : 33 / 47
Japanese : 14 / 32
Americans : 59 / 83
Chinese : 23 / 58
British : 32 / 30
UK_Pacific : 31 / 41
Italians : 13 / 18
ANZAC : 5 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,500
Median : 3,500
Variance : 0,889
Standard Deviation : 0,943
Total rolls : 10Null / Other
1 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,500
Median : 3,500
Variance : 0,889
Standard Deviation : 0,943
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - British
British buy 1 carrier and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries, 4 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - British
4 fighters moved from Tobruk to Libya
4 fighters moved from 98 Sea Zone to Libya
2 artilleries and 5 infantry moved from Tobruk to Libya
1 artillery and 2 infantry moved from Tobruk to Libya
1 artillery moved from Western Australia to South Australia
UK_Pacific take South Australia from Japanese
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Victoria
3 artilleries and 3 infantry moved from New Zealand to 63 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 63 Sea Zone to 62 Sea Zone
3 artilleries and 3 infantry moved from 62 Sea Zone to New South Wales
1 battleship, 1 carrier, 4 cruisers, 2 destroyers and 1 fighter moved from 54 Sea Zone to 62 Sea Zone
2 infantry and 2 mech_infantrys moved from Caroline Islands to 33 Sea Zone
1 battleship, 1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 33 Sea Zone to 62 Sea Zone
2 bombers moved from Caroline Islands to New Zealand
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 fighter moved from Dutch New Guinea to 62 Sea ZoneCombat - British
Battle in Victoria
Battle in New South Wales
British attack with 3 artilleries and 3 infantry
Japanese defend with 1 airfield, 1 factory_minor, 8 fighters, 1 harbour, 6 infantry and 6 tactical_bombers
Japanese win, taking Victoria from Japanese with 8 fighters and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 6 infantry and 1 tactical_bomber
Casualties for British: 3 artilleries and 3 infantry
Battle in Libya
British attack with 3 artilleries, 8 fighters and 7 infantry
Italians defend with 3 armour, 5 artilleries and 10 infantry
retreated to Libya
Italians win with 3 armour and 3 artilleries remaining. Battle score for attacker is -5
Casualties for British: 3 artilleries, 1 fighter and 7 infantry
Casualties for Italians: 2 artilleries and 10 infantryNon Combat Move - British
6 fighters moved from Libya to 98 Sea Zone
1 fighter moved from Libya to Tobruk
1 artillery and 5 infantry moved from Alexandria to Tobruk
1 artillery and 5 infantry moved from Egypt to Alexandria
2 submarines moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 94 Sea Zone to 98 Sea Zone
3 submarines moved from 98 Sea Zone to 97 Sea Zone
4 transports moved from 39 Sea Zone to 76 Sea Zone
1 transport moved from 56 Sea Zone to 62 Sea ZonePlace Units - British
1 carrier and 2 transports placed in 98 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3,6,4
British collect 28 PUs (4 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
3 transports placed in 39 Sea Zone
2 artilleries and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 33 PUs; end with 33 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 38 PUs
Units Change Ownership
Some Units in India change ownership: 2 artilleries and 4 infantry
Some Units in 39 Sea Zone change ownership: 3 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 submarines; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
2 fighters and 1 tactical_bomber moved from 88 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from French Guiana to 88 Sea Zone
2 artilleries and 2 infantry moved from Suriname to 88 Sea Zone
1 artillery and 1 infantry moved from British Guiana to 88 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 88 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
5 artilleries moved from 92 Sea Zone to Gibraltar
4 infantry moved from 92 Sea Zone to Gibraltar
2 aaGuns, 2 bombers, 11 infantry and 1 tactical_bomber moved from Northern Italy to Southern ItalyPlace Units - Italians
1 submarine placed in 93 Sea Zone
1 submarine placed in 95 Sea Zone
1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,5,4,4
Italians collect 7 PUs (6 lost to blockades); end with 7 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 12 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 2 aaGuns, 1 airfield, 5 artilleries, 2 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
British Guiana : 1 flag
Malta : 1 flag
French Guiana : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 1 factory_major
Libya : 3 armour and 3 artilleries
Southern Italy : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_minor, 1 harbour, 11 infantry and 1 tactical_bomber
95 Sea Zone : 1 submarine
93 Sea Zone : 1 submarine
97 Sea Zone : 1 submarine
92 Sea Zone : 5 transports
Suriname : 1 flagProduction/PUs Summary :
Germans : 51 / 62
Russians : 33 / 47
Japanese : 12 / 32
Americans : 59 / 78
Chinese : 23 / 87
British : 32 / 28
UK_Pacific : 33 / 38
Italians : 13 / 12
ANZAC : 5 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4,167
Median : 4,000
Variance : 0,800
Standard Deviation : 0,894
Total rolls : 6Null / Other
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4,167
Median : 4,000
Variance : 0,800
Standard Deviation : 0,894
Total rolls : 6 -
you need to reroll the battle at new south wales. If I am correct I am allowed to scramble a single tactical bomber and that should have prevented the naval bombardment. Given the fact you didn’t ask it is well within my rights to ask for a reroll of that battle. Which would mean sacrificing a tactical bomber, but it would make the landing a lot harder.
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Also I am not using the reroll I still have left, because I don’t have to use it for this.
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I am referring to the second amphibious assault. The one done by the UK.
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Oh yeah, you’re absolutely right. Sorry dude. Didn’t realize that you are able to scramble one of the tacs.
Let’s see, if your tac hits me:
Rolls: 1@3; Total Hits: 11@3: (1)I should probably kill that tac:
Rolls: 3@2 6@3 2@4; Total Hits: 43@2: (2, 4, 5)6@3: (6, 5, 4, 5, 1, 4)2@4: (1, 1)Now for the land battle:
Attacker:
Rolls: 6@2; Total Hits: 16@2: (1, 3, 4, 4, 4, 3)Defender:
Rolls: 6@2 6@3 8@4; Total Hits: 126@2: (4, 6, 5, 1, 2, 6)6@3: (5, 1, 2, 1, 4, 6)8@4: (1, 5, 2, 4, 4, 1, 3, 2) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to EgyptTurn Complete - French
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Oh yeah, you’re absolutely right. Sorry dude. Didn’t realize that you are able to scramble one of the tacs.
It is easy to forget. But had I told in advance I would want to scramble (which was my intention), then you might have attacked differently.
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for some reason it didn’t post. I will have to edit in the results -.-. Fortunately they are minor.
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I am awaiting your German turn :-)
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I have to edit in the results. Can you tell me how much ipcs I need to lower my total:
32261:Rolling for Convoy Blockade Damage in 125 Sea ZoneMARTI ([email protected])
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Have a nice day.32261:Rolling for Convoy Blockade Damage in 105 Sea Zone
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Have a nice day.32261:Rolling for Convoy Blockade Damage in 97 Sea Zone
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