@Oskar2KX please play 2nd map with
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
14L Soulblighter (Axis) vs MrRoboto (Allies+6)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bessarabia to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 artillery and 3 infantry moved from Smolensk to Belarus
1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
1 bomber moved from Russia to NovgorodCombat - Russians
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Battle in Belarus
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
1 bomber moved from Novgorod to Bryansk
1 artillery and 5 infantry moved from Smolensk to Bryansk
3 artilleries and 5 infantry moved from Russia to Bryansk
2 infantry moved from Ukraine to Bryansk
21 infantry moved from Tsagaan Olom to Kansu
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 infantry moved from Ukraine to BryanskPlace Units - Russians
1 armour, 3 artilleries and 6 infantry placed in Russia
1 armour and 2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 aaGuns; Remaining resources: 6 SuicideAttackTokens; 21 PUs;Combat Move - Japanese
Combat - Japanese
Japanese creates battle in territory 22 Sea ZoneNon Combat Move - Japanese
2 artilleries, 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 infantry, 3 submarines, 4 tactical_bombers and 3 transports moved from 85 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from Brazil to Suriname
2 artilleries and 2 infantry moved from 88 Sea Zone to French GuianaPlace Units - Japanese
3 aaGuns placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 22 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,1,1,4,5,1,6,6,5
Japanese collect 6 PUs (8 lost to blockades); end with 27 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for Japanese :
Paulau Island : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 24 infantry
Victoria : 1 flag
New South Wales : 1 flag, 3 aaGuns, 1 airfield, 1 factory_minor, 8 fighters, 1 harbour, 10 infantry and 6 tactical_bombers
South Australia : 1 flag
Johnston Island : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
35 Sea Zone : 1 submarine
French Guiana : 2 artilleries and 2 infantry
Brazil : 1 flag
Suriname : 1 artillery and 1 infantry
88 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 3 submarines, 4 tactical_bombers and 3 transportsProduction/PUs Summary :
Germans : 51 / 62
Russians : 33 / 47
Japanese : 14 / 32
Americans : 59 / 83
Chinese : 23 / 58
British : 32 / 30
UK_Pacific : 31 / 41
Italians : 13 / 18
ANZAC : 5 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,500
Median : 3,500
Variance : 0,889
Standard Deviation : 0,943
Total rolls : 10Null / Other
1 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,500
Median : 3,500
Variance : 0,889
Standard Deviation : 0,943
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - British
British buy 1 carrier and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries, 4 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - British
4 fighters moved from Tobruk to Libya
4 fighters moved from 98 Sea Zone to Libya
2 artilleries and 5 infantry moved from Tobruk to Libya
1 artillery and 2 infantry moved from Tobruk to Libya
1 artillery moved from Western Australia to South Australia
UK_Pacific take South Australia from Japanese
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Victoria
3 artilleries and 3 infantry moved from New Zealand to 63 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 63 Sea Zone to 62 Sea Zone
3 artilleries and 3 infantry moved from 62 Sea Zone to New South Wales
1 battleship, 1 carrier, 4 cruisers, 2 destroyers and 1 fighter moved from 54 Sea Zone to 62 Sea Zone
2 infantry and 2 mech_infantrys moved from Caroline Islands to 33 Sea Zone
1 battleship, 1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 33 Sea Zone to 62 Sea Zone
2 bombers moved from Caroline Islands to New Zealand
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 fighter moved from Dutch New Guinea to 62 Sea ZoneCombat - British
Battle in Victoria
Battle in New South Wales
British attack with 3 artilleries and 3 infantry
Japanese defend with 1 airfield, 1 factory_minor, 8 fighters, 1 harbour, 6 infantry and 6 tactical_bombers
Japanese win, taking Victoria from Japanese with 8 fighters and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 6 infantry and 1 tactical_bomber
Casualties for British: 3 artilleries and 3 infantry
Battle in Libya
British attack with 3 artilleries, 8 fighters and 7 infantry
Italians defend with 3 armour, 5 artilleries and 10 infantry
retreated to Libya
Italians win with 3 armour and 3 artilleries remaining. Battle score for attacker is -5
Casualties for British: 3 artilleries, 1 fighter and 7 infantry
Casualties for Italians: 2 artilleries and 10 infantryNon Combat Move - British
6 fighters moved from Libya to 98 Sea Zone
1 fighter moved from Libya to Tobruk
1 artillery and 5 infantry moved from Alexandria to Tobruk
1 artillery and 5 infantry moved from Egypt to Alexandria
2 submarines moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 94 Sea Zone to 98 Sea Zone
3 submarines moved from 98 Sea Zone to 97 Sea Zone
4 transports moved from 39 Sea Zone to 76 Sea Zone
1 transport moved from 56 Sea Zone to 62 Sea ZonePlace Units - British
1 carrier and 2 transports placed in 98 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3,6,4
British collect 28 PUs (4 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
3 transports placed in 39 Sea Zone
2 artilleries and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 33 PUs; end with 33 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 38 PUs
Units Change Ownership
Some Units in India change ownership: 2 artilleries and 4 infantry
Some Units in 39 Sea Zone change ownership: 3 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 submarines; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
2 fighters and 1 tactical_bomber moved from 88 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from French Guiana to 88 Sea Zone
2 artilleries and 2 infantry moved from Suriname to 88 Sea Zone
1 artillery and 1 infantry moved from British Guiana to 88 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 88 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
5 artilleries moved from 92 Sea Zone to Gibraltar
4 infantry moved from 92 Sea Zone to Gibraltar
2 aaGuns, 2 bombers, 11 infantry and 1 tactical_bomber moved from Northern Italy to Southern ItalyPlace Units - Italians
1 submarine placed in 93 Sea Zone
1 submarine placed in 95 Sea Zone
1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,5,4,4
Italians collect 7 PUs (6 lost to blockades); end with 7 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 12 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 2 aaGuns, 1 airfield, 5 artilleries, 2 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
British Guiana : 1 flag
Malta : 1 flag
French Guiana : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 1 factory_major
Libya : 3 armour and 3 artilleries
Southern Italy : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_minor, 1 harbour, 11 infantry and 1 tactical_bomber
95 Sea Zone : 1 submarine
93 Sea Zone : 1 submarine
97 Sea Zone : 1 submarine
92 Sea Zone : 5 transports
Suriname : 1 flagProduction/PUs Summary :
Germans : 51 / 62
Russians : 33 / 47
Japanese : 12 / 32
Americans : 59 / 78
Chinese : 23 / 87
British : 32 / 28
UK_Pacific : 33 / 38
Italians : 13 / 12
ANZAC : 5 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4,167
Median : 4,000
Variance : 0,800
Standard Deviation : 0,894
Total rolls : 6Null / Other
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4,167
Median : 4,000
Variance : 0,800
Standard Deviation : 0,894
Total rolls : 6 -
you need to reroll the battle at new south wales. If I am correct I am allowed to scramble a single tactical bomber and that should have prevented the naval bombardment. Given the fact you didn’t ask it is well within my rights to ask for a reroll of that battle. Which would mean sacrificing a tactical bomber, but it would make the landing a lot harder.
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Also I am not using the reroll I still have left, because I don’t have to use it for this.
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I am referring to the second amphibious assault. The one done by the UK.
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Oh yeah, you’re absolutely right. Sorry dude. Didn’t realize that you are able to scramble one of the tacs.
Let’s see, if your tac hits me:
Rolls: 1@3; Total Hits: 11@3: (1)I should probably kill that tac:
Rolls: 3@2 6@3 2@4; Total Hits: 43@2: (2, 4, 5)6@3: (6, 5, 4, 5, 1, 4)2@4: (1, 1)Now for the land battle:
Attacker:
Rolls: 6@2; Total Hits: 16@2: (1, 3, 4, 4, 4, 3)Defender:
Rolls: 6@2 6@3 8@4; Total Hits: 126@2: (4, 6, 5, 1, 2, 6)6@3: (5, 1, 2, 1, 4, 6)8@4: (1, 5, 2, 4, 4, 1, 3, 2) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to EgyptTurn Complete - French
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Oh yeah, you’re absolutely right. Sorry dude. Didn’t realize that you are able to scramble one of the tacs.
It is easy to forget. But had I told in advance I would want to scramble (which was my intention), then you might have attacked differently.
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for some reason it didn’t post. I will have to edit in the results -.-. Fortunately they are minor.
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I am awaiting your German turn :-)
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I have to edit in the results. Can you tell me how much ipcs I need to lower my total:
32261:Rolling for Convoy Blockade Damage in 125 Sea ZoneMARTI ([email protected])
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Picture of MARTIYour dice are: 4,5,5,6
Have a nice day.32261:Rolling for Convoy Blockade Damage in 105 Sea Zone
MARTI ([email protected])
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Picture of MARTIYour dice are: 3,2
Have a nice day.32261:Rolling for Convoy Blockade Damage in 97 Sea Zone
MARTI ([email protected])
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To: [email protected], [email protected]
Picture of MARTIYour dice are: 4,2,3,3,4,4
Have a nice day. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 56 PUs;
Germans buy 2 artilleries and 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour, 1 artillery and 2 mech_infantrys moved from Romania to Eastern Poland
10 armour, 20 artilleries, 57 infantry and 12 mech_infantrys moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 artillery and 2 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 artillery moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
4 bombers moved from Western Germany to BelarusCombat - Germans
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery, 4 bombers and 2 infantry
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 1 artillery, 4 bombers and 2 infantry in Belarus, round 2 : 4/7 hits
Russians roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 1/4 hits
3 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 4 bombers and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Eastern Poland
Germans attack with 1 armour, 1 artillery and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Eastern Poland, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 1 infantry
EDIT: Adding units owned by Germans to Archangel: 1 infantry
EDIT: Turning off Edit Mode
4 bombers moved from Belarus to Slovakia Hungary
4 aaGuns moved from Western Ukraine to Ukraine
2 mech_infantrys moved from Germany to Slovakia Hungary
5 infantry moved from Germany to Slovakia Hungary
1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 6 submarines, 1 tactical_bomber and 2 transports moved from 88 Sea Zone to 92 Sea Zone
3 tactical_bombers moved from France to 92 Sea Zone
2 fighters moved from 92 Sea Zone to Gibraltar
2 tactical_bombers moved from 92 Sea Zone to Gibraltar
1 tactical_bomber moved from Normandy Bordeaux to Gibraltar
1 fighter moved from France to Gibraltar
1 infantry moved from Normandy Bordeaux to FrancePlace Units - Germans
1 artillery and 2 infantry placed in Yugoslavia
1 artillery and 2 infantry placed in Novgorod
10 infantry placed in Germany
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2,4,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,5,2,2,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
Germans collect 48 PUs (9 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Changing PUs for Germans from 58 to 61
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Gibraltar : 3 fighters and 3 tactical_bombers
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag
France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
Slovakia Hungary : 4 bombers, 5 infantry and 2 mech_infantrys
Western Germany : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Germany : 1 factory_major and 10 infantry
Norway : 1 factory_minor
Belarus : 1 flag, 1 artillery
Karelia : 1 flag
Baltic States : 1 flag
Nenetsia : 1 flag
Urals : 1 flag, 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 artillery and 1 infantry
Eastern Poland : 1 flag, 1 armour, 1 artillery and 2 mech_infantrys
Ukraine : 1 flag, 4 aaGuns, 10 armour, 20 artilleries, 1 factory_minor, 57 infantry and 12 mech_infantrys
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 2 submarines
Greece : 1 flag
92 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 2 fighters, 6 submarines, 2 tactical_bombers and 2 transports
Yugoslavia : 1 flag, 2 artilleries, 1 factory_minor and 4 infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 57 / 61
Russians : 27 / 47
Japanese : 12 / 32
Americans : 59 / 78
Chinese : 23 / 87
British : 32 / 28
UK_Pacific : 33 / 38
Italians : 13 / 12
ANZAC : 5 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3,207
Median : 3,000
Variance : 0,893
Standard Deviation : 0,945
Total rolls : 29Null / Other
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,625
Median : 3,500
Variance : 0,857
Standard Deviation : 0,926
Total rolls : 8Germans Combat
1 was rolled 5 times
3 was rolled 2 times
4 was rolled 6 times
Average roll : 2,692
Median : 3,000
Variance : 3,083
Standard Deviation : 1,756
Total rolls : 13Russians Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,625
Median : 3,500
Variance : 0,857
Standard Deviation : 0,926
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 armour, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Urals
1 tactical_bomber moved from Bryansk to Urals
1 bomber moved from Bryansk to Novgorod
2 fighters moved from Bryansk to Archangel
3 mech_infantrys moved from Bryansk to Archangel
1 artillery and 1 infantry moved from Bryansk to Belarus
1 artillery and 2 infantry moved from Bryansk to Western UkraineCombat - Russians
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Novgorod causes 3 damage total.
Battle in Urals
Russians attack with 1 armour and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Urals from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 artillery
Russians win, taking Belarus from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 2 fighters and 3 mech_infantrys
Germans defend with 1 artillery and 1 infantry
Russians win, taking Archangel from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
2 fighters moved from Archangel to Bryansk
3 artilleries and 6 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Rostov
1 armour moved from Volgograd to Bryansk
1 infantry moved from Volgograd to Tambov
1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
1 armour moved from Tobruk to Alexandria
1 tactical_bomber moved from Urals to Vologda
21 infantry moved from Kansu to Novosibirsk
1 bomber moved from Novgorod to BryanskPlace Units - Russians
1 infantry and 2 mech_infantrys placed in Volgograd
1 armour, 6 infantry and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 infantry; Remaining resources: 6 SuicideAttackTokens; 23 PUs;Combat Move - Japanese
1 infantry moved from New South Wales to South Australia
2 fighters and 2 tactical_bombers moved from New South Wales to South Australia
1 infantry moved from New South Wales to Victoria
2 fighters and 2 tactical_bombers moved from New South Wales to Victoria
2 fighters moved from New South Wales to South Australia
2 fighters moved from New South Wales to Victoria
1 tactical_bomber moved from New South Wales to VictoriaCombat - Japanese
Japanese creates battle in territory 35 Sea Zone
Battle in Victoria
Japanese attack with 4 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 4 fighters, 1 infantry and 3 tactical_bombers in Victoria, round 2 : 5/8 hits
UK_Pacific roll dice for 1 infantry in Victoria, round 2 : 0/1 hits
1 infantry owned by the British lost in Victoria
Japanese win, taking 35 Sea Zone from Americans, taking Victoria from UK_Pacific with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in South Australia
Japanese attack with 4 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 artillery
Japanese roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in South Australia, round 2 : 3/7 hits
UK_Pacific roll dice for 1 artillery in South Australia, round 2 : 0/1 hits
1 artillery owned by the British lost in South Australia
Japanese win, taking South Australia from UK_Pacific with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Japanese
4 fighters and 2 tactical_bombers moved from South Australia to New South Wales
4 fighters moved from Victoria to New South Wales
3 tactical_bombers moved from Victoria to New South Wales
1 submarine moved from 35 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from French Guiana to 88 Sea Zone
1 artillery and 1 infantry moved from Suriname to 88 Sea Zone
3 artilleries, 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 3 infantry, 3 submarines, 4 tactical_bombers and 3 transports moved from 88 Sea Zone to 92 Sea Zone
3 artilleries and 3 infantry moved from 92 Sea Zone to Gibraltar
2 fighters and 2 tactical_bombers moved from 92 Sea Zone to GibraltarPlace Units - Japanese
3 infantry placed in New South WalesTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,3,5,1,6,1,4,2,4
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,3,6,5,6,5,1,4,1,4,6,1,2,2,2,2,1,6,3,1
Japanese collect 3 PUs (11 lost to blockades); end with 26 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for Japanese :
Paulau Island : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 24 infantry
Victoria : 1 flag, 1 infantry
New South Wales : 1 flag, 1 airfield, 1 factory_minor, 8 fighters, 1 harbour, 6 infantry and 5 tactical_bombers
South Australia : 1 flag, 1 infantry
Johnston Island : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 submarine
Gibraltar : 3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
92 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 2 fighters, 3 submarines, 2 tactical_bombers and 3 transports
Brazil : 1 flagProduction/PUs Summary :
Germans : 52 / 61
Russians : 32 / 46
Japanese : 14 / 31
Americans : 59 / 78
Chinese : 23 / 87
British : 32 / 28
UK_Pacific : 31 / 38
Italians : 13 / 12
ANZAC : 5 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3,405
Median : 3,000
Variance : 0,361
Standard Deviation : 0,601
Total rolls : 37Null / Other
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3,300
Median : 3,000
Variance : 0,421
Standard Deviation : 0,649
Total rolls : 20Japanese Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3,400
Median : 3,000
Variance : 0,500
Standard Deviation : 0,707
Total rolls : 15UK_Pacific Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4,500
Median : 4,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
4 artilleries and 6 infantry moved from Eastern United States to New Brunswick Nova Scotia
7 carriers, 6 destroyers, 14 fighters, 26 submarines and 5 transports moved from 101 Sea Zone to 106 Sea Zone
14 fighters moved from 106 Sea Zone to IcelandPlace Units - Americans
1 carrier, 2 destroyers, 2 submarines and 2 transports placed in 101 Sea Zone
2 fighters placed in Eastern United States
Turning on Edit Mode
EDIT: Adding units owned by Americans to 63 Sea Zone: 1 battleship, 6 carriers, 3 cruisers, 3 destroyers and 1 transport
EDIT: Removing units owned by Americans from 62 Sea Zone: 1 battleship, 6 carriers, 3 cruisers, 3 destroyers and 1 transport
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Korea : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Okinawa : 1 flag
Manchuria : 1 infantry
New Zealand : 1 flag, 1 airfield and 1 harbour
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
20 Sea Zone : 1 flag
19 Sea Zone : 1 flag
6 Sea Zone : 3 submarines
63 Sea Zone : 1 battleship, 6 carriers, 3 cruisers, 3 destroyers and 1 transport
Central United States : 1 armour, 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
Iceland : 14 fighters
New Brunswick Nova Scotia : 4 artilleries and 6 infantry
106 Sea Zone : 7 carriers, 6 destroyers, 26 submarines and 5 transports
101 Sea Zone : 1 carrier, 2 destroyers, 2 submarines and 2 transportsProduction/PUs Summary :
Germans : 52 / 61
Russians : 32 / 46
Japanese : 14 / 31
Americans : 59 / 79
Chinese : 23 / 87
British : 32 / 28
UK_Pacific : 31 / 38
Italians : 13 / 12
ANZAC : 5 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - British
British repair 11 damage on 11 factory_majors; Remaining resources: 17 PUs;
British buy 5 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters and 1 harbour; Remaining resources: 3 PUs;Combat Move - British
1 artillery and 2 infantry moved from Tobruk to Libya
1 infantry moved from Tobruk to Libya
6 fighters moved from 98 Sea Zone to Libya
1 fighter moved from Tobruk to Libya
1 artillery moved from Queensland to South Australia
2 fighters moved from 62 Sea Zone to South AustraliaCombat - British
British creates battle in territory 97 Sea Zone
Battle in South Australia
British attack with 1 artillery and 2 fighters
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 fighters in South Australia, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in South Australia, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in South Australia
British win, taking South Australia from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Libya
British attack with 1 artillery, 7 fighters and 3 infantry
Italians defend with 3 armour and 3 artilleries
British roll dice for 1 artillery, 7 fighters and 3 infantry in Libya, round 2 : 5/11 hits
Italians roll dice for 3 armour and 3 artilleries in Libya, round 2 : 4/6 hits
3 infantry owned by the British , 3 artilleries owned by the Italians , 1 artillery owned by the British and 2 armour owned by the Italians lost in Libya
British roll dice for 7 fighters in Libya, round 3 : 4/7 hits
Italians roll dice for 1 armour in Libya, round 3 : 0/1 hits
1 armour owned by the Italians lost in Libya
British win with 7 fighters remaining. Battle score for attacker is 17
Casualties for British: 1 artillery and 3 infantry
Casualties for Italians: 3 armour and 3 artilleriesNon Combat Move - British
1 fighter moved from Libya to Egypt
6 fighters moved from Libya to Alexandria
1 armour and 4 mech_infantrys moved from Tobruk to Egypt
1 artillery and 5 infantry moved from Alexandria to Egypt
1 aaGun, 1 artillery and 5 infantry moved from Tobruk to Alexandria
1 submarine moved from 97 Sea Zone to 98 Sea Zone
3 carriers, 2 destroyers and 2 transports moved from 98 Sea Zone to 81 Sea Zone
4 transports moved from 76 Sea Zone to 81 Sea Zone
2 artilleries and 4 infantry moved from India to 39 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 39 Sea Zone to 56 Sea Zone
1 artillery, 2 battleships, 1 carrier, 4 cruisers, 3 destroyers, 3 infantry, 2 mech_infantrys and 8 transports moved from 62 Sea Zone to 56 Sea Zone
3 artilleries, 7 infantry and 2 mech_infantrys moved from 56 Sea Zone to Western Australia
2 fighters moved from South Australia to Western Australia
1 submarine moved from 97 Sea Zone to 99 Sea ZonePlace Units - British
2 infantry placed in United Kingdom
3 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4,3,3
British collect 26 PUs (6 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
2 fighters placed in India
1 harbour placed in Western AustraliaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1
UK_Pacific collect 31 PUs (1 lost to blockades); end with 34 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 39 PUs
Some Units in India change ownership: 2 fightersTerritory Summary for British, UK_Pacific :
Formosa : 1 flag
Siam : 1 flag
Hainan : 1 flag
India : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Malaya : 1 harbour
Kwangtung : 1 harbour
Queensland : 1 flag, 1 airfield and 1 harbour
New Zealand : 2 bombers
South Australia : 1 flag, 1 artillery
Western Australia : 1 flag, 3 artilleries, 2 fighters, 1 harbour, 7 infantry and 2 mech_infantrys
French Indo China : 1 flag, 3 aaGuns, 1 factory_minor and 1 harbour
Celebes : 1 flag
Sumatra : 1 flag
6 Sea Zone : 1 submarine
56 Sea Zone : 2 battleships, 1 carrier, 4 cruisers, 3 destroyers and 11 transports
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Alexandria : 1 aaGun, 1 artillery, 6 fighters and 5 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 8 infantry and 4 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 14 infantry and 2 mech_infantrys
Syria : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 2 submarines
99 Sea Zone : 1 submarine
97 Sea Zone : 1 submarine
Eastern Persia : 1 flag
81 Sea Zone : 3 carriers, 2 destroyers, 2 submarines and 6 transports
Persia : 1 flag, 1 factory_minor
98 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 52 / 61
Russians : 32 / 46
Japanese : 13 / 31
Americans : 59 / 79
Chinese : 23 / 116
British : 32 / 28
UK_Pacific : 32 / 39
Italians : 13 / 12
ANZAC : 5 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3,471
Median : 3,000
Variance : 0,182
Standard Deviation : 0,426
Total rolls : 34Null / Other
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4,000
Median : 5,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3Japanese Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4,000
Median : 5,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3British Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3,381
Median : 3,000
Variance : 0,550
Standard Deviation : 0,742
Total rolls : 21Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,286
Median : 3,000
Variance : 0,167
Standard Deviation : 0,408
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 artillery and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Italians
2 bombers moved from Southern Italy to RostovCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Rostov
Italians attack with 2 bombers
Russians defend with 1 infantry
Italians roll dice for 2 bombers in Rostov, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 bomber owned by the Italians lost in Rostov
Italians win with 1 bomber remaining. Battle score for attacker is -9
Casualties for Russians: 1 infantry
Casualties for Italians: 1 bomberNon Combat Move - Italians
1 bomber moved from Rostov to Yugoslavia
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
5 transports moved from 92 Sea Zone to 95 Sea Zone
5 transports moved from 95 Sea Zone to 97 Sea Zone
2 fighters and 1 tactical_bomber moved from Gibraltar to Southern Italy
2 aaGuns and 8 infantry moved from Southern Italy to 97 Sea Zone
2 aaGuns and 8 infantry moved from 97 Sea Zone to GreecePlace Units - Italians
1 artillery placed in Southern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 2 aaGuns, 1 airfield, 5 artilleries, 1 harbour and 7 infantry
British Guiana : 1 flag
Malta : 1 flag
French Guiana : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
Greece : 2 aaGuns and 8 infantry
97 Sea Zone : 1 destroyer, 3 submarines and 5 transports
Yugoslavia : 1 bomber
Suriname : 1 flagProduction/PUs Summary :
Germans : 52 / 61
Russians : 32 / 46
Japanese : 13 / 31
Americans : 59 / 79
Chinese : 23 / 116
British : 32 / 28
UK_Pacific : 32 / 39
Italians : 13 / 23
ANZAC : 5 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
Average roll : 3,400
Median : 4,000
Variance : 2,750
Standard Deviation : 1,658
Total rolls : 5Null / Other
4 was rolled 2 times
Average roll : 4,000
Median : 4,000
Variance : 4,000
Standard Deviation : 2,000
Total rolls : 2Russians Combat
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3,500
Median : 3,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - French
Non Combat Move - French
Turn Complete - French





