14L Degrasse (Allies + 9) vs JuanSpain (Axis)

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 2 destroyers, 3 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 8 Sea Zone
                2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 2 transports moved from 7 Sea Zone to 1 Sea Zone
                1 destroyer and 1 submarine moved from 74 Sea Zone to 41 Sea Zone
                1 submarine moved from 87 Sea Zone to 92 Sea Zone

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in 6 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 2 carriers, 1 destroyer, 3 fighters, 5 submarines and 3 tactical_bombers
                        Japanese roll dice for 5 submarines in 6 Sea Zone, round 2 :  1/5 hits
                        1 submarine owned by the Americans lost in 6 Sea Zone
                    Japanese win with 2 carriers, 1 destroyer, 3 fighters, 5 submarines and 3 tactical_bombers remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan

    Non Combat Move - Americans

    Place Units - Americans
                2 fighters placed in Eastern United States
                1 carrier and 1 destroyer placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 fighter placed in Western United States
                1 artillery and 1 infantry placed in Western United States
                1 artillery placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 1 airfield
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 5 infantry and 2 mech_infantrys
        Midway : 1 airfield
        41 Sea Zone : 1 destroyer and 1 submarine
        10 Sea Zone : 1 carrier, 2 destroyers and 4 transports
        19 Sea Zone : 1 flag
        1 Sea Zone : 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 2 transports
        8 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
        Gibraltar : 4 infantry
        United Kingdom : 1 bomber
        92 Sea Zone : 1 submarine
        101 Sea Zone : 1 carrier, 3 destroyers and 2 transports
        Brazil : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 56 / 69
        Russians : 31 / 37
        Japanese : 60 / 63
        Americans : 53 / 73
        Chinese : 3 / 4
        British : 27 / 30
        UK_Pacific : 6 / 6
        Italians : 16 / 26
        ANZAC : 10 / 15
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.200
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.200
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Tsinghai : 1 infantry

    Production/PUs Summary :

    Germans : 56 / 69
        Russians : 31 / 37
        Japanese : 60 / 63
        Americans : 53 / 73
        Chinese : 3 / 4
        British : 27 / 30
        UK_Pacific : 6 / 6
        Italians : 16 / 26
        ANZAC : 10 / 15
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.200
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.200
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - British
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 armour and 2 mech_infantrys moved from Ukraine to Romania
                      British take Romania from Germans
                1 infantry moved from Caucasus to Rostov
                2 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
                2 infantry moved from 125 Sea Zone to Norway
                1 mech_infantry moved from Eastern Persia to Iraq
                1 artillery and 2 infantry moved from Persia to Iraq

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 2 armour and 4 mech_infantrys; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 armour and 2 mech_infantrys moved from Ukraine to Romania
                      British take Romania from Germans
                1 infantry moved from Caucasus to Rostov
                2 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
                2 infantry moved from 125 Sea Zone to Norway
                1 mech_infantry moved from Eastern Persia to Iraq
                1 artillery and 2 infantry moved from Persia to Iraq

    Combat - British
                Battle in Norway

    Non Combat Move - British
                1 artillery and 2 infantry moved from Northwest Persia to Caucasus
                2 infantry moved from West India to Eastern Persia
                2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
                1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
                British collect 32 PUs (1 lost to blockades); end with 34 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    India : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 19 infantry
        Belgian Congo : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_major, 3 fighters, 1 harbour, 12 infantry, 1 mech_infantry and 1 tactical_bomber
        Anglo Egyptian Sudan : 2 infantry
        French Equatorial Africa : 1 mech_infantry
        Romania : 1 flag, 1 armour and 2 mech_infantrys
        Norway : 1 flag, 2 infantry
        Ethiopia : 1 flag
        Rostov : 1 infantry
        Caucasus : 1 artillery and 2 infantry
        125 Sea Zone : 1 transport
        80 Sea Zone : 1 transport
        Eire : 1 flag
        109 Sea Zone : 1 flag, 1 destroyer
        Iraq : 1 artillery, 4 infantry and 1 mech_infantry
        Eastern Persia : 1 flag, 2 infantry
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 50 / 69
        Russians : 31 / 37
        Japanese : 60 / 63
        Americans : 53 / 73
        Chinese : 3 / 4
        British : 33 / 34
        UK_Pacific : 6 / 6
        Italians : 16 / 26
        ANZAC : 10 / 15
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Null / Other
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.200
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 4 artilleries and 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 unit repaired.

    Non Combat Move - Italians
                2 fighters moved from Southern Italy to Egypt
                2 infantry moved from Alexandria to Egypt
                5 transports moved from 98 Sea Zone to 95 Sea Zone
                1 fighter moved from Morocco to Southern Italy
                1 infantry moved from Morocco to Algeria

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                4 artilleries placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 18 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 4 artilleries and 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 unit repaired.

    Non Combat Move - Italians
                2 fighters moved from Southern Italy to Egypt
                2 infantry moved from Alexandria to Egypt
                5 transports moved from 98 Sea Zone to 95 Sea Zone
                1 fighter moved from Morocco to Southern Italy
                1 infantry moved from Morocco to Algeria

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                4 artilleries placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 18 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 infantry moved from South Australia to 61 Sea Zone
                1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                2 destroyers moved from 62 Sea Zone to 63 Sea Zone
                1 artillery moved from New South Wales to South Australia
                3 infantry moved from South Australia to New South Wales

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 infantry moved from South Australia to 61 Sea Zone
                1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                2 destroyers moved from 62 Sea Zone to 63 Sea Zone
                1 artillery moved from New South Wales to South Australia
                3 infantry moved from South Australia to New South Wales

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 5 infantry
        South Australia : 2 aaGuns, 2 armour, 2 artilleries and 2 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 transport
        63 Sea Zone : 2 destroyers
        62 Sea Zone : 3 submarines
        76 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 50 / 69
        Russians : 31 / 37
        Japanese : 56 / 63
        Americans : 53 / 73
        Chinese : 3 / 4
        British : 33 / 34
        UK_Pacific : 6 / 6
        Italians : 16 / 33
        ANZAC : 14 / 14
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 50 / 69
        Russians : 31 / 37
        Japanese : 56 / 63
        Americans : 53 / 73
        Chinese : 3 / 4
        British : 33 / 34
        UK_Pacific : 6 / 6
        Italians : 16 / 33
        ANZAC : 14 / 14
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries and 14 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Karelia to Finland
                      Germans take Finland from Russians
                1 infantry moved from Vyborg to Finland
                3 mech_infantrys moved from Novgorod to Finland
                1 armour moved from Smolensk to Urals
                      Germans take Vologda from Russians
                      Germans take Urals from Russians
                1 infantry moved from Archangel to Vologda
                3 tactical_bombers moved from Vyborg to Bryansk
                2 infantry moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Western Ukraine to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from Western Ukraine to Bessarabia
                1 artillery moved from Western Ukraine to Bessarabia
                5 artilleries moved from Western Ukraine to Ukraine
                2 infantry moved from Western Ukraine to Ukraine
                6 mech_infantrys moved from Germany to Romania
                1 bomber moved from Vyborg to Eastern Poland
                1 bomber moved from Eastern Poland to Romania
                1 bomber moved from Vyborg to 125 Sea Zone
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from Greece to 99 Sea Zone
                1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 infantry moved from Bulgaria to Greece

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 2 infantry and 3 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Romania
                    Germans attack with 1 bomber and 6 mech_infantrys
                    British defend with 1 armour and 2 mech_infantrys
                    Germans win, taking Romania from British with 1 bomber and 5 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 armour and 2 mech_infantrys
                Battle in Bessarabia
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 mech_infantry
                    Germans win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Trans-Jordan
                Battle in 125 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport; Russians defend with 1 submarine
                    1 submarine owned by the Russians Submerged
                    Germans win, taking Trans-Jordan from British with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Germans
                1 bomber moved from 125 Sea Zone to Germany
                1 bomber moved from Romania to Germany
                3 tactical_bombers moved from Bryansk to Smolensk
                6 artilleries moved from Archangel to Smolensk
                2 aaGuns moved from Archangel to Smolensk
                5 artilleries moved from Belarus to Smolensk
                5 infantry moved from Poland to Baltic States
                11 artilleries moved from Poland to Baltic States
                4 mech_infantrys moved from Germany to Baltic States
                3 infantry moved from Germany to Poland
                3 mech_infantrys moved from Western Germany to Poland
                1 mech_infantry moved from French Central Africa to Nigeria
                1 fighter moved from Morocco to Nigeria

    Place Units - Germans
                3 artilleries placed in Novgorod
                10 mech_infantrys placed in Germany
                4 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 61 PUs; end with 62 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Samara to Vologda
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 armour and 1 mech_infantry moved from Iraq to Caucasus
                1 infantry moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Russia to Bryansk
                1 bomber and 1 fighter moved from Russia to Vologda
                3 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Sikang to Tsinghai

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Samara to Vologda
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 armour and 1 mech_infantry moved from Iraq to Caucasus
                1 infantry moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Russia to Bryansk
                1 bomber and 1 fighter moved from Russia to Vologda
                3 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Sikang to Tsinghai

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 bomber, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 bomber, 1 fighter and 1 infantry in Vologda, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Russians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 bomber and 1 fighter moved from Vologda to Russia
                1 fighter and 1 tactical_bomber moved from Bryansk to Russia
                2 aaGuns and 8 infantry moved from Samara to Russia
                3 infantry moved from Tambov to Volgograd

    Place Units - Russians
                2 artilleries and 1 infantry placed in Volgograd
                2 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 27 PUs

    Territory Summary for Russians :

    Suiyuyan : 1 infantry
        Tsinghai : 1 infantry
        Yenisey : 3 infantry
        Russia : 6 aaGuns, 1 airfield, 4 armour, 8 artilleries, 1 bomber, 1 factory_major, 2 fighters, 59 infantry, 3 mech_infantrys and 1 tactical_bomber
        Volgograd : 2 artilleries, 1 factory_minor and 7 infantry
        Caucasus : 1 armour and 1 mech_infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 flag
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 61 / 72
        Russians : 24 / 27
        Japanese : 55 / 63
        Americans : 53 / 73
        Chinese : 4 / 4
        British : 29 / 34
        UK_Pacific : 6 / 6
        Italians : 16 / 33
        ANZAC : 14 / 14
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 3 times
                5 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                2 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 2 times
            Average roll : 3.500
            Median : 3.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 factory_minor, 3 infantry and 5 submarines; Remaining resources: 3 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from New Guinea to 46 Sea Zone
                2 infantry and 1 transport moved from 46 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 battleship moved from 46 Sea Zone to 45 Sea Zone
                1 cruiser moved from 46 Sea Zone to 42 Sea Zone
                1 carrier moved from 46 Sea Zone to 45 Sea Zone
                3 infantry moved from Chahar to Suiyuyan
                2 tactical_bombers moved from Shensi to Suiyuyan
                1 infantry moved from Szechwan to Shensi
                1 mech_infantry moved from Yunnan to Shensi
                2 mech_infantrys moved from French Indo China to Yunnan
                1 submarine moved from 6 Sea Zone to 8 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
                1 fighter moved from Japan to 8 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 19 Sea Zone
                Battle in 8 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win, taking 19 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Suiyuyan
                    Japanese attack with 3 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 cruiser
                    ANZAC defend with 1 transport
                    Japanese win with 1 cruiser remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Dutch New Guinea
                    Japanese attack with 2 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Dutch New Guinea from ANZAC with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                2 tactical_bombers moved from Suiyuyan to Shensi
                1 aaGun moved from Chahar to Suiyuyan
                1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Manchuria to Jehol
                1 artillery moved from French Indo China to Shan State
                3 artilleries moved from Malaya to Shan State
                1 tactical_bomber moved from 19 Sea Zone to 21 Sea Zone
                1 fighter moved from 19 Sea Zone to 21 Sea Zone
                1 tactical_bomber moved from 21 Sea Zone to 45 Sea Zone
                1 fighter moved from 21 Sea Zone to 45 Sea Zone
                1 carrier moved from 19 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Japan to 18 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone
                1 tactical_bomber moved from 18 Sea Zone to 35 Sea Zone
                1 fighter moved from 18 Sea Zone to 35 Sea Zone
                1 fighter moved from 8 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone
                1 carrier moved from 19 Sea Zone to 6 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 submarines moved from 6 Sea Zone to 21 Sea Zone
                2 submarines moved from 21 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                3 infantry placed in French Indo China
                3 artilleries placed in Malaya
                1 factory_minor placed in Kwangtung
                5 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,6,4
                Japanese collect 56 PUs; end with 56 PUs total

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 2 destroyers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 92 Sea Zone to 95 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                2 fighters moved from Eastern United States to 101 Sea Zone
                1 armour, 1 carrier, 3 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
                1 armour, 1 carrier, 3 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                3 infantry moved from Brazil to Suriname
                1 destroyer moved from 10 Sea Zone to 8 Sea Zone
                2 fighters moved from 1 Sea Zone to 8 Sea Zone
                1 submarine moved from 1 Sea Zone to 8 Sea Zone
                2 carriers, 2 cruisers, 1 destroyer, 1 submarine and 2 transports moved from 1 Sea Zone to 10 Sea Zone
                1 fighter moved from Western United States to 10 Sea Zone
                1 destroyer and 1 submarine moved from 41 Sea Zone to 42 Sea Zone

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 2 destroyers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 92 Sea Zone to 95 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                2 fighters moved from Eastern United States to 101 Sea Zone
                1 armour, 1 carrier, 3 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
                1 armour, 1 carrier, 3 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                3 infantry moved from Brazil to Suriname
                1 destroyer moved from 10 Sea Zone to 8 Sea Zone
                2 fighters moved from 1 Sea Zone to 8 Sea Zone
                1 submarine moved from 1 Sea Zone to 8 Sea Zone
                2 carriers, 2 cruisers, 1 destroyer, 1 submarine and 2 transports moved from 1 Sea Zone to 10 Sea Zone
                1 fighter moved from Western United States to 10 Sea Zone
                1 destroyer and 1 submarine moved from 41 Sea Zone to 42 Sea Zone

    Combat - Americans
                Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 cruiser
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 cruiser in 42 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser
                Battle in 8 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 8 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 8 Sea Zone, round 2 :  2/3 hits
                        1 submarine owned by the Japanese lost in 8 Sea Zone
                    Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Morocco
                Battle in 95 Sea Zone
                    Americans attack with 1 submarine
                    Italians defend with 1 destroyer, 1 fighter and 5 transports
                        Americans roll dice for 1 submarine in 95 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer, 1 fighter and 5 transports in 95 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Americans lost in 95 Sea Zone
                    Italians win, taking Morocco from Italians with 1 destroyer, 1 fighter and 5 transports remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - Americans
                2 fighters moved from 8 Sea Zone to 10 Sea Zone

    Place Units - Americans
                1 armour, 2 artilleries, 2 fighters and 3 infantry placed in Western United States
                2 destroyers and 2 transports placed in 101 Sea Zone
                Americans undo move 1.
                1 armour placed in Eastern United States
                2 artilleries, 2 fighters and 3 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 1 airfield
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 5 infantry and 2 mech_infantrys
        Midway : 1 airfield
        42 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        10 Sea Zone : 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 6 transports
        8 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Gibraltar : 4 infantry
        United Kingdom : 1 bomber
        Morocco : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
        101 Sea Zone : 2 destroyers and 2 transports
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 2 transports
        Suriname : 3 infantry

    Production/PUs Summary :

    Germans : 61 / 72
        Russians : 24 / 27
        Japanese : 56 / 56
        Americans : 54 / 74
        Chinese : 3 / 4
        British : 29 / 34
        UK_Pacific : 6 / 6
        Italians : 15 / 33
        ANZAC : 14 / 14
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.818
            Median : 5.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Japanese Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 5.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Kansu : 1 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 61 / 72
        Russians : 24 / 27
        Japanese : 56 / 56
        Americans : 54 / 74
        Chinese : 3 / 4
        British : 29 / 34
        UK_Pacific : 6 / 6
        Italians : 15 / 33
        ANZAC : 14 / 14
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.818
            Median : 5.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Japanese Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 5.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - British
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 infantry moved from India to West India
                1 artillery, 4 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
                1 armour and 2 mech_infantrys moved from Persia to Trans-Jordan
                1 mech_infantry moved from Belgian Congo to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 mech_infantry moved from French Equatorial Africa to French Central Africa
                      British take French Central Africa from Germans
                2 infantry moved from Eastern Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 infantry moved from Rostov to Bryansk
                      Russians take Bryansk from Germans
                1 artillery and 2 infantry moved from Caucasus to Kazakhstan

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British buy 2 armour, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 infantry moved from India to West India
                1 artillery, 4 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
                1 armour and 2 mech_infantrys moved from Persia to Trans-Jordan
                1 mech_infantry moved from Belgian Congo to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 mech_infantry moved from French Equatorial Africa to French Central Africa
                      British take French Central Africa from Germans
                2 infantry moved from Eastern Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 infantry moved from Rostov to Bryansk
                      Russians take Bryansk from Germans
                1 artillery and 2 infantry moved from Caucasus to Kazakhstan

    Combat - British
                Battle in Trans-Jordan
                    British attack with 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys
                    Germans defend with 1 infantry
                        British roll dice for 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys in Trans-Jordan, round 2 :  1/9 hits
                        Germans roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Trans-Jordan
                    British win, taking Trans-Jordan from Germans with 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                2 infantry moved from 72 Sea Zone to Kenya
                1 destroyer moved from 109 Sea Zone to 92 Sea Zone
                3 fighters and 1 tactical_bomber moved from United Kingdom to Morocco

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 submarine placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
                British collect 30 PUs (1 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    India : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 19 infantry
        Kazakhstan : 1 artillery and 2 infantry
        West India : 2 infantry
        Belgian Congo : 1 armour and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        Kenya : 2 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 2 infantry
        Morocco : 3 fighters and 1 tactical_bomber
        French Central Africa : 1 flag, 1 mech_infantry
        Norway : 1 flag, 2 infantry
        Italian Somaliland : 1 flag, 1 mech_infantry
        Ethiopia : 1 flag
        Bryansk : 1 infantry
        Eire : 1 flag
        109 Sea Zone : 1 flag
        92 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag
        72 Sea Zone : 1 transport
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 58 / 72
        Russians : 25 / 27
        Japanese : 56 / 56
        Americans : 54 / 74
        Chinese : 3 / 4
        British : 31 / 30
        UK_Pacific : 6 / 6
        Italians : 15 / 33
        ANZAC : 14 / 14
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.600
            Median : 3.000
            Variance : 0.792
            Standard Deviation : 0.890
            Total rolls : 25

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.556
            Median : 3.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 5.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 factory_minor and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 artilleries moved from Northern Italy to 95 Sea Zone
                2 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                4 artilleries, 3 infantry and 4 transports moved from 95 Sea Zone to 94 Sea Zone
                1 infantry moved from Algeria to 94 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 94 Sea Zone to 98 Sea Zone
                2 fighters moved from Egypt to Trans-Jordan
                1 fighter moved from Southern Italy to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                2 armour moved from Egypt to Trans-Jordan
                4 artilleries moved from 98 Sea Zone to Trans-Jordan
                4 infantry moved from 98 Sea Zone to Trans-Jordan
                1 artillery moved from Nigeria to French Central Africa
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Eastern Poland to Western Ukraine

    Combat - Italians
                Battle in French Central Africa
                    Italians attack with 1 artillery
                    British defend with 1 mech_infantry
                    British win with no units remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 artillery
                Battle in Trans-Jordan
                    Italians attack with 2 armour, 4 artilleries, 3 fighters and 6 infantry
                    British defend with 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys
                    2 armour retreated to Egypt
                    Italians win, taking Trans-Jordan from British with 3 artilleries remaining. Battle score for attacker is 12
                    Casualties for British: 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys
                    Casualties for Italians: 1 artillery and 6 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                3 fighters moved from Trans-Jordan to Egypt
                1 aaGun moved from Southern Italy to 95 Sea Zone
                1 aaGun and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 destroyer moved from 95 Sea Zone to 98 Sea Zone
                1 aaGun moved from 98 Sea Zone to Egypt

    Place Units - Italians
                1 factory_minor placed in Egypt
                3 infantry placed in Southern Italy
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns
                EDIT: Adding units owned by Italians to Southern Italy: 2 aaGuns
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Egypt: 2 armour
                EDIT: Adding units owned by Italians to Trans-Jordan: 2 armour
                EDIT: Turning off Edit Mode

  • 19 18 17 16 15

    Hi, if you attack Japan with Anzac, sub hits have to go to ships, then detroyer hits, assign them to planes. Damage Battleship first, then damage carrier, before eliminating any of them. Thx

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