0%

Whackamatt (Axis) vs. Degrasse (Allies +9)

  • 20 18 17 15

    Do you scramble in 110?

  • 21 19 18 17 16

    The RAF will heroically scramble in sea zone 110.

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 1 bomber, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                2 fighters and 2 tactical_bombers moved from Southern Italy to 110 Sea Zone
                2 bombers moved from Poland to 110 Sea Zone
                1 battleship, 1 carrier, 2 destroyers and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Poland to 110 Sea Zone
                1 fighter moved from 113 Sea Zone to 110 Sea Zone
                6 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Vyborg to Novgorod
                2 artilleries and 6 infantry moved from Romania to Bessarabia
                1 armour and 1 mech_infantry moved from Germany to Eastern Poland
                3 armour, 1 artillery and 5 infantry moved from Baltic States to Belarus
                1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
                1 artillery moved from Normandy Bordeaux to France
                3 infantry moved from France to Western Germany
                1 artillery and 1 infantry moved from Western Germany to Germany

    Combat - Germans
                British scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 2 bombers, 1 carrier, 2 destroyers, 4 fighters, 1 submarine and 3 tactical_bombers
                    British defend with 2 battleships, 2 cruisers, 2 destroyers and 1 fighter
                    Units damaged: 1 battleship owned by the British
                    Units damaged: 1 battleship owned by the British
                    Units damaged: 1 battleship owned by the Germans
                    Germans win with 1 battleship, 2 bombers, 1 carrier, 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 76
                    Casualties for Germans: 1 destroyer and 1 submarine
                    Casualties for British: 2 battleships, 2 cruisers, 2 destroyers and 1 fighter
                Battle in Belarus
                    Germans attack with 3 armour, 1 artillery and 5 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 3 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 cruiser moved from 115 Sea Zone to 113 Sea Zone
                3 fighters and 2 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux
                2 bombers moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - Germans
                1 destroyer placed in 110 Sea Zone
                3 armour placed in Romania
                2 artilleries, 1 bomber and 2 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
                Germans collect 43 PUs (3 lost to blockades); end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber moved from Smolensk to Belarus
                2 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Western Ukraine
                2 artilleries moved from Western Ukraine to Bryansk

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber moved from Smolensk to Belarus
                2 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Western Ukraine
                2 artilleries moved from Western Ukraine to Bryansk

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 armour, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 3 armour, 1 artillery and 5 infantry
                        Russians roll dice for 1 armour, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 :  3/14 hits
                        Germans roll dice for 3 armour, 1 artillery and 5 infantry in Belarus, round 2 :  3/9 hits
                        3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Belarus
                        Russians roll dice for 1 armour, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 3 :  3/11 hits
                        Germans roll dice for 3 armour, 1 artillery and 2 infantry in Belarus, round 3 :  3/6 hits
                        3 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Belarus
                    3 infantry owned by the Russians , 1 armour owned by the Russians and 1 mech_infantry owned by the Russians retreated to Bryansk
                    Germans win with 3 armour remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 5 infantry
                    Casualties for Russians: 6 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Smolensk to Bryansk
                1 infantry moved from Russia to Smolensk
                2 fighters and 1 tactical_bomber moved from Belarus to Russia
                2 artilleries and 7 infantry moved from Russia to Bryansk
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                10 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs

    Territory Summary for Russians :

    Yenisey : 2 aaGuns and 12 infantry
        Timguska : 6 infantry
        Bryansk : 2 aaGuns, 1 armour, 4 artilleries, 10 infantry and 1 mech_infantry
        Archangel : 1 infantry
        Russia : 1 airfield, 1 factory_major, 2 fighters, 10 infantry and 1 tactical_bomber
        Ukraine : 1 factory_minor
        Western Ukraine : 1 infantry
        Vologda : 1 infantry
        Volgograd : 1 factory_minor and 3 infantry
        Smolensk : 1 infantry
        125 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 46 / 53
        Russians : 31 / 36
        Japanese : 34 / 35
        Americans : 52 / 53
        Chinese : 6 / 6
        British : 28 / 30
        UK_Pacific : 21 / 21
        Italians : 19 / 19
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 9 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 11 times
            Average roll : 3.800
            Median : 4.000
            Variance : 1.077
            Standard Deviation : 1.038
            Total rolls : 40

    Germans Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.733
            Median : 4.000
            Variance : 0.786
            Standard Deviation : 0.886
            Total rolls : 15

    Russians Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 7 times
            Average roll : 3.840
            Median : 4.000
            Variance : 0.708
            Standard Deviation : 0.842
            Total rolls : 25

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 2 infantry moved from Hopei to Suiyuyan
                1 bomber moved from Anhwe to Suiyuyan
                1 bomber moved from Kwangsi to Suiyuyan
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery and 1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                2 artilleries, 4 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
                1 fighter moved from 38 Sea Zone to Sumatra
                2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                2 transports moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Siam to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 38 Sea Zone to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 battleship and 1 cruiser moved from 37 Sea Zone to 41 Sea Zone
                1 carrier moved from 37 Sea Zone to 41 Sea Zone
                1 destroyer moved from 37 Sea Zone to 39 Sea Zone
                1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 38 Sea Zone to 39 Sea Zone
                2 artilleries and 4 infantry moved from 39 Sea Zone to India
                1 mech_infantry moved from Yunnan to Kwangtung
                1 armour moved from French Indo China to Kwangtung
                1 tactical_bomber moved from Kwangsi to Kwangtung
                10 fighters and 7 tactical_bombers moved from Kwangsi to India
                1 artillery and 3 infantry moved from Yunnan to Burma
                1 artillery moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 2 submarines
                    ANZAC defend with 1 destroyer and 1 transport
                    Japanese win, taking 42 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in 39 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 3 transports
                    British defend with 1 cruiser and 1 transport
                    Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 3 transports remaining. Battle score for attacker is 19
                    Casualties for British: 1 cruiser and 1 transport
                Battle in Borneo
                Battle in Sumatra
                    Japanese attack with 1 fighter and 2 infantry
                    British defend with 1 infantry
                    Japanese win, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 artillery, 2 bombers and 2 infantry
                    Chinese defend with 6 infantry
                    retreated to Suiyuyan
                    Chinese win with 3 infantry remaining. Battle score for attacker is -13
                    Casualties for Japanese: 1 artillery, 1 bomber and 2 infantry
                    Casualties for Chinese: 3 infantry
                Battle in India
                    Japanese attack with 2 artilleries, 10 fighters, 4 infantry and 7 tactical_bombers
                    British defend with 4 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 20 infantry; UK_Pacific defend with 1 factory_major
                    Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -19
                    Casualties for Japanese: 2 artilleries, 6 fighters, 4 infantry and 3 tactical_bombers
                    Casualties for British: 4 aaGuns, 1 artillery, 1 fighter and 20 infantry
                    Turning on Edit Mode
                    EDIT: Removing units owned by Japanese from India: 1 fighter
                    EDIT: Changing ownership of India from UK_Pacific to Japanese
                    EDIT: Adding units owned by Japanese to India: 1 artillery
                    EDIT: Changing PUs for UK_Pacific from 21 to 0
                    EDIT: Changing PUs for Japanese from 0 to 21
                    EDIT: Turning off Edit Mode
                    Turning on Edit Mode
                    EDIT: Removing units owned by Japanese from India: 1 factory_major
                    EDIT: Adding units owned by Japanese to India: 1 factory_minor
                    EDIT: Turning off Edit Mode
                Battle in Celebes
                Battle in Kwangtung
                    Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Celebes from Dutch, taking Kwangtung from UK_Pacific with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Burma
                    Japanese attack with 1 artillery and 3 infantry
                    ANZAC defend with 1 infantry; British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                3 fighters and 1 tactical_bomber moved from India to 39 Sea Zone
                1 tactical_bomber moved from India to 41 Sea Zone
                1 fighter moved from Sumatra to 41 Sea Zone
                2 tactical_bombers moved from India to Yunnan
                1 tactical_bomber moved from Kwangtung to Kwangsi
                1 aaGun and 5 infantry moved from Anhwe to Hopei
                1 bomber moved from Suiyuyan to Hopei

    Place Units - Japanese
                1 artillery and 2 infantry placed in Manchuria
                1 fighter and 5 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 76 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Americans takes Political Action: Political Action Americans To War With Japanese
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 fighter, 2 infantry and 4 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                2 artilleries moved from Hawaiian Islands to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
                2 artilleries and 2 infantry moved from 17 Sea Zone to Iwo Jima

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Americans takes Political Action: Political Action Americans To War With Japanese
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 fighter, 2 infantry and 4 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                2 artilleries moved from Hawaiian Islands to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
                2 artilleries and 2 infantry moved from 17 Sea Zone to Iwo Jima

    Combat - Americans
                Battle in Iwo Jima
                    Americans attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 artilleries and 2 infantry in Iwo Jima, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Iwo Jima
                    Americans win, taking Iwo Jima from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                2 cruisers moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 battleship, 3 carriers, 1 destroyer, 5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 17 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 tactical_bomber moved from Western United States to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                2 transports placed in 10 Sea Zone
                1 fighter placed in Eastern United States
                2 artilleries and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 2 artilleries and 2 infantry
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Hawaiian Islands : 1 airfield, 1 harbour, 3 infantry and 1 mech_infantry
        Midway : 1 airfield
        26 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport
        10 Sea Zone : 2 transports
        17 Sea Zone : 1 battleship, 3 carriers, 1 destroyer, 5 fighters, 1 tactical_bomber and 2 transports
        6 Sea Zone : 2 cruisers, 1 destroyer and 2 submarines
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 2 mech_infantrys
        United Kingdom : 1 bomber
        101 Sea Zone : 2 transports
        91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 fighter

    Production/PUs Summary :

    Germans : 46 / 53
        Russians : 31 / 36
        Japanese : 54 / 81
        Americans : 53 / 79
        Chinese : 4 / 6
        British : 28 / 30
        UK_Pacific : 5 / 0
        Italians : 19 / 19
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.200
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Japanese Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                2 infantry moved from Suiyuyan to Shensi
                1 fighter moved from Kansu to Shensi
                1 infantry moved from Kansu to Shensi

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                2 infantry moved from Suiyuyan to Shensi
                1 fighter moved from Kansu to Shensi
                1 infantry moved from Kansu to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 :  0/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 :  0/2 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 3 :  0/2 hits
                        1 infantry owned by the Japanese lost in Shensi
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 4 :  1/4 hits
                        Japanese roll dice for 1 artillery in Shensi, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai
                2 infantry moved from Kansu to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Shensi : 3 infantry
        Tsinghai : 1 fighter and 4 infantry
        Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 46 / 53
        Russians : 31 / 36
        Japanese : 52 / 81
        Americans : 53 / 79
        Chinese : 6 / 6
        British : 28 / 30
        UK_Pacific : 5 / 0
        Italians : 19 / 19
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 3 times
                3 was rolled 7 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.864
            Median : 4.000
            Variance : 1.429
            Standard Deviation : 1.195
            Total rolls : 22

    Japanese Combat
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.833
            Median : 3.500
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Chinese Combat
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.909
            Standard Deviation : 0.953
            Total rolls : 12

    Americans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British buy 2 artilleries, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 2 mech_infantrys moved from Union of South Africa to Tanganyika Territory
                1 artillery moved from Anglo Egyptian Sudan to Kenya
                      British take Kenya from Italians
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians
                1 armour and 1 mech_infantry moved from Alexandria to Libya
                      British take Tobruk from Italians
                      British take Libya from Italians
                1 cruiser moved from 98 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                2 transports moved from 81 Sea Zone to 98 Sea Zone
                1 artillery moved from Alexandria to 98 Sea Zone
                2 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 94 Sea Zone
                1 artillery and 3 infantry moved from 94 Sea Zone to Tunisia
                1 bomber moved from Egypt to Tunisia
                2 fighters and 1 tactical_bomber moved from Egypt to Persia
                1 battleship and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 94 Sea Zone

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British buy 2 artilleries, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 2 mech_infantrys moved from Union of South Africa to Tanganyika Territory
                1 artillery moved from Anglo Egyptian Sudan to Kenya
                      British take Kenya from Italians
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians
                1 armour and 1 mech_infantry moved from Alexandria to Libya
                      British take Tobruk from Italians
                      British take Libya from Italians
                1 cruiser moved from 98 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                2 transports moved from 81 Sea Zone to 98 Sea Zone
                1 artillery moved from Alexandria to 98 Sea Zone
                2 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 94 Sea Zone
                1 artillery and 3 infantry moved from 94 Sea Zone to Tunisia
                1 bomber moved from Egypt to Tunisia
                2 fighters and 1 tactical_bomber moved from Egypt to Persia
                1 battleship and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 94 Sea Zone

    Combat - British
                Battle in Tanganyika Territory
                    British attack with 1 armour and 2 mech_infantrys
                    Italians defend with 1 infantry
                        British roll dice for 1 armour and 2 mech_infantrys in Tanganyika Territory, round 2 :  0/3 hits
                        Italians roll dice for 1 infantry in Tanganyika Territory, round 2 :  0/1 hits
                        British roll dice for 1 armour and 2 mech_infantrys in Tanganyika Territory, round 3 :  0/3 hits
                        Italians roll dice for 1 infantry in Tanganyika Territory, round 3 :  1/1 hits
                        1 mech_infantry owned by the British lost in Tanganyika Territory
                        British roll dice for 1 armour and 1 mech_infantry in Tanganyika Territory, round 4 :  1/2 hits
                        Italians roll dice for 1 infantry in Tanganyika Territory, round 4 :  0/1 hits
                        1 infantry owned by the Italians lost in Tanganyika Territory
                    British win, taking Tanganyika Territory from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry
                Battle in Tunisia
                    British attack with 1 artillery, 1 bomber and 3 infantry
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 cruiser in Tunisia, round 2 :  0/1 hits
                        British roll dice for 1 artillery, 1 bomber and 3 infantry in Tunisia, round 2 :  1/5 hits
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 :  2/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Italians lost in Tunisia
                        British roll dice for 1 artillery, 1 bomber and 1 infantry in Tunisia, round 3 :  1/3 hits
                        Italians roll dice for 1 artillery in Tunisia, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Italians lost in Tunisia
                    British win, taking Tunisia from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is -2
                    Casualties for British: 3 infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - British
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 artillery and 2 transports moved from 91 Sea Zone to 86 Sea Zone
                1 artillery moved from 86 Sea Zone to Brazil
                      British take Brazil from Neutral_Allies
                1 bomber moved from Tunisia to Morocco

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                1 submarine placed in 98 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Malaya : 1 harbour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 artillery and 1 infantry
        Gibraltar : 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 aaGun and 1 airfield
        Kenya : 1 artillery
        Malta : 1 aaGun
        United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 5 infantry and 2 mech_infantrys
        Tanganyika Territory : 1 armour and 1 mech_infantry
        Morocco : 1 bomber
        Tunisia : 1 flag, 1 artillery
        Tobruk : 1 flag
        Libya : 1 flag, 1 armour and 1 mech_infantry
        Ethiopia : 1 flag, 1 infantry
        86 Sea Zone : 2 transports
        94 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
        Eastern Persia : 1 flag
        Brazil : 1 flag, 1 artillery and 3 infantry
        Northwest Persia : 1 flag, 2 infantry
        Persia : 1 flag, 1 artillery, 1 factory_minor, 2 fighters, 2 infantry and 1 tactical_bomber
        98 Sea Zone : 1 battleship, 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 46 / 53
        Russians : 31 / 36
        Japanese : 52 / 81
        Americans : 53 / 79
        Chinese : 6 / 6
        British : 35 / 40
        UK_Pacific : 5 / 0
        Italians : 14 / 19
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 9 times
                3 was rolled 9 times
                4 was rolled 9 times
                5 was rolled 6 times
                6 was rolled 10 times
            Average roll : 3.844
            Median : 4.000
            Variance : 1.068
            Standard Deviation : 1.034
            Total rolls : 45

    Japanese Combat
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.833
            Median : 3.500
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    British Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 7 times
            Average roll : 4.294
            Median : 5.000
            Variance : 1.688
            Standard Deviation : 1.299
            Total rolls : 17

    Italians Combat
                1 was rolled 1 times
                2 was rolled 3 times
                4 was rolled 2 times
            Average roll : 2.500
            Median : 2.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Chinese Combat
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.909
            Standard Deviation : 0.953
            Total rolls : 12

    Americans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 airfield and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 cruiser, 3 destroyers and 1 submarine moved from 97 Sea Zone to 94 Sea Zone
                2 fighters moved from Southern Italy to 94 Sea Zone
                1 bomber moved from Romania to 94 Sea Zone

    Combat - Italians
                Battle in 94 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser, 3 destroyers, 2 fighters and 1 submarine
                    British defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
                    Italians win with 1 bomber, 1 cruiser, 2 destroyers and 2 fighters remaining. Battle score for attacker is 57
                    Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
                    Casualties for Italians: 1 destroyer and 1 submarine

    Non Combat Move - Italians
                1 bomber moved from 94 Sea Zone to Southern Italy
                2 fighters moved from 94 Sea Zone to Southern Italy
                1 infantry moved from Greece to Bulgaria

    Place Units - Italians
                1 airfield and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Java to 43 Sea Zone
                1 fighter moved from Java to 44 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Java to 43 Sea Zone
                1 fighter moved from Java to 44 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 44 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 44 Sea Zone to Java
                1 fighter moved from 43 Sea Zone to Java
                2 aaGuns, 2 armour and 4 infantry moved from New South Wales to South Australia
                1 infantry moved from Queensland to Northern Territory
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,4,1,4
                ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        Northern Territory : 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 2 aaGuns, 2 armour and 4 infantry
        New Guinea : 1 infantry
        Java : 1 flag, 1 artillery, 3 fighters and 3 infantry
        Dutch New Guinea : 1 flag
        62 Sea Zone : 1 cruiser and 1 destroyer
        Trans-Jordan : 2 infantry

    Production/PUs Summary :

    Germans : 46 / 53
        Russians : 31 / 36
        Japanese : 52 / 81
        Americans : 53 / 79
        Chinese : 6 / 6
        British : 35 / 40
        UK_Pacific : 5 / 0
        Italians : 14 / 14
        ANZAC : 14 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.000
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Null / Other
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.000
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - French
                1 cruiser and 2 destroyers moved from 98 Sea Zone to 94 Sea Zone
                1 cruiser moved from 91 Sea Zone to 94 Sea Zone
                1 fighter moved from Morocco to 94 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Morocco to Algeria

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - French
                1 cruiser and 2 destroyers moved from 98 Sea Zone to 94 Sea Zone
                1 cruiser moved from 91 Sea Zone to 94 Sea Zone
                1 fighter moved from Morocco to 94 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Morocco to Algeria

    Combat - French
                Battle in 94 Sea Zone
                    French attack with 2 cruisers, 2 destroyers and 1 fighter
                    Italians defend with 1 cruiser and 2 destroyers
                        French roll dice for 2 cruisers, 2 destroyers and 1 fighter in 94 Sea Zone, round 2 :  3/5 hits
                        Italians roll dice for 1 cruiser and 2 destroyers in 94 Sea Zone, round 2 :  1/3 hits
                        2 destroyers owned by the Italians , 1 cruiser owned by the French and 1 cruiser owned by the Italians lost in 94 Sea Zone
                    French win with 1 cruiser, 2 destroyers and 1 fighter remaining. Battle score for attacker is 16
                    Casualties for French: 1 cruiser
                    Casualties for Italians: 1 cruiser and 2 destroyers

    Non Combat Move - French
                1 fighter moved from 94 Sea Zone to Algeria

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 2 infantry
        French Equatorial Africa : 1 infantry
        Algeria : 1 fighter and 2 infantry
        94 Sea Zone : 1 cruiser and 2 destroyers

    Production/PUs Summary :

    Germans : 46 / 53
        Russians : 31 / 36
        Japanese : 52 / 81
        Americans : 53 / 79
        Chinese : 6 / 6
        British : 35 / 40
        UK_Pacific : 5 / 0
        Italians : 14 / 14
        ANZAC : 14 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 2.750
            Median : 3.000
            Variance : 1.636
            Standard Deviation : 1.279
            Total rolls : 12

    Null / Other
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.000
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    French Combat
                1 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.000
            Median : 1.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Italians Combat
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.667
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 3 armour, 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 artillery and 2 infantry moved from Novgorod to Archangel
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 artillery and 2 infantry moved from Bessarabia to Western Ukraine
                3 armour moved from Romania to Eastern Poland
                1 armour and 1 mech_infantry moved from Eastern Poland to Smolensk
                2 bombers moved from Normandy Bordeaux to 91 Sea Zone
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
                1 cruiser moved from 113 Sea Zone to 125 Sea Zone
                1 bomber moved from Germany to 125 Sea Zone

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 bomber, 1 cruiser and 1 destroyer
                    Russians defend with 1 submarine
                    Germans win, taking 125 Sea Zone from Neutral with 1 bomber and 1 cruiser remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 submarine
                Battle in Western Ukraine
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 91 Sea Zone
                    Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
                    Units damaged: 1 battleship owned by the Germans
                    Germans win with 1 battleship, 2 bombers, 1 carrier and 1 destroyer remaining. Battle score for attacker is 25
                    Casualties for Germans: 1 fighter and 1 tactical_bomber
                    Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
                Battle in Smolensk
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Russians win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 armour and 1 mech_infantry

    Non Combat Move - Germans
                2 fighters moved from Normandy Bordeaux to 91 Sea Zone
                2 bombers moved from 91 Sea Zone to Normandy Bordeaux
                1 infantry moved from Western Germany to 113 Sea Zone
                1 infantry and 1 transport moved from 113 Sea Zone to 105 Sea Zone
                1 infantry moved from 105 Sea Zone to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 artillery moved from Germany to 114 Sea Zone
                1 infantry moved from Germany to 114 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
                2 artilleries and 2 infantry moved from Germany to Poland
                2 infantry moved from Western Germany to Germany
                6 aaGuns moved from Western Germany to Germany
                1 bomber moved from 125 Sea Zone to France

    Place Units - Germans
                1 airfield placed in Normandy Bordeaux
                1 destroyer placed in 105 Sea Zone
                3 armour placed in Romania
                1 artillery and 2 infantry placed in Novgorod

    Turn Complete - Germans
                Germans collect 51 PUs; end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Bryansk to Belarus
                2 fighters and 1 tactical_bomber moved from Russia to Belarus
                1 infantry moved from Bryansk to Belarus
                1 artillery moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Ukraine
                2 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Western Ukraine

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Bryansk to Belarus
                2 fighters and 1 tactical_bomber moved from Russia to Belarus
                1 infantry moved from Bryansk to Belarus
                1 artillery moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Ukraine
                2 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Western Ukraine

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 3 armour
                        Russians roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 2 :  1/7 hits
                        Germans roll dice for 3 armour in Belarus, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Belarus
                        Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 3 :  3/6 hits
                        Germans roll dice for 2 armour in Belarus, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 2 armour owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 3 armour
                    Casualties for Russians: 2 infantry
                Battle in Ukraine
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 :  2/2 hits
                        Germans roll dice for 1 infantry in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 :  0/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 :  2/2 hits
                        2 infantry owned by the Russians lost in Western Ukraine
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 :  1/2 hits
                        Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                        Russians roll dice for 1 artillery in Western Ukraine, round 4 :  0/1 hits
                        Germans roll dice for 1 artillery in Western Ukraine, round 4 :  1/1 hits
                        1 artillery owned by the Russians lost in Western Ukraine
                    Germans win with 1 artillery remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 3 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Belarus to Russia
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 12 infantry moved from Yenisey to Timguska
                3 infantry moved from Volgograd to Rostov
                10 infantry moved from Russia to Bryansk
                1 infantry moved from Vologda to Russia
                1 infantry moved from Smolensk to Bryansk

    Place Units - Russians
                6 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total

    Territory Summary for Russians :

    Timguska : 2 aaGuns and 12 infantry
        Belarus : 1 artillery and 1 infantry
        Bryansk : 2 aaGuns, 1 armour, 1 artillery, 14 infantry and 1 mech_infantry
        Rostov : 3 infantry
        Russia : 1 airfield, 6 artilleries, 1 factory_major, 2 fighters, 5 infantry and 1 tactical_bomber
        Ukraine : 1 artillery and 1 factory_minor
        Novosibirsk : 6 infantry
        Volgograd : 1 factory_minor

    Production/PUs Summary :

    Germans : 48 / 63
        Russians : 29 / 29
        Japanese : 52 / 81
        Americans : 53 / 79
        Chinese : 6 / 6
        British : 35 / 40
        UK_Pacific : 5 / 0
        Italians : 14 / 14
        ANZAC : 14 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.242
            Median : 3.000
            Variance : 0.344
            Standard Deviation : 0.586
            Total rolls : 33

    Germans Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.091
            Median : 3.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 11

    Russians Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.318
            Median : 3.000
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 22

T-shirts, Hats, and More

Suggested Topics

  • 11
  • 49
  • 52
  • 132
  • 210
  • 267
  • 160
  • 138
Axis & Allies Boardgaming Custom Painted Miniatures

38

Online

18.0k

Users

40.8k

Topics

1.8m

Posts