@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
14L G40 variance vs Whackamatt(allies+10)
-
I edited in a cc bb NCM. I did not want them to bombard, but clicked wrong. As the bombardment did not affect the battle (my units had enough to kill yours in the first round anyway), i went ahead and edited it in.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Turkey to Cyprus
1 bomber moved from Turkey to CyprusCombat - Italians
Battle in Cyprus
Italians attack with 1 bomber and 1 fighter
British defend with 1 fighter
Italians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for British: 1 fighter
Casualties for Italians: 1 bomberNon Combat Move - Italians
1 fighter moved from Cyprus to TurkeyPlace Units - Italians
3 infantry placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 harbour and 3 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Colombia to Venezuela
ANZAC take Venezuela from Neutral_True
1 transport moved from 64 Sea Zone to 65 Sea Zone
1 transport moved from 65 Sea Zone to 66 Sea Zone
1 infantry moved from Peru to Bolivia
ANZAC take Bolivia from Neutral_True
1 transport moved from 62 Sea Zone to 66 Sea Zone
1 armour, 1 artillery and 2 infantry moved from New South Wales to South Australia
1 infantry moved from Argentina to Uruguay
ANZAC take Uruguay from Neutral_TruePlace Units - ANZAC
1 harbour placed in Argentina
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Combat Move - French
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Tobruk to Egypt
2 infantry moved from Algeria to TunisiaCombat - French
Battle in 80 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 transport
French win, taking 80 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 armour, 11 infantry and 1 submarine; Remaining resources: 2 PUs;Combat Move - Germans
1 mech_infantry moved from Iraq to Saudi Arabia
1 armour moved from Iraq to Persia
Germans take Persia from British
1 armour moved from Persia to Iraq
1 infantry moved from Syria to Trans-Jordan
2 fighters and 4 tactical_bombers moved from Turkey to Iraq
2 fighters and 4 tactical_bombers moved from Iraq to Saudi Arabia
1 bomber moved from Turkey to Ukraine
1 bomber moved from Turkey to Volgograd
10 artilleries and 10 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
6 armour and 6 mech_infantrys moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Turkey
1 infantry moved from Northwest Persia to Turkey
2 mech_infantrys moved from Turkey to Trans-JordanCombat - Germans
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Strategic bombing raid in Ukraine
1 bomber killed by AA
Bombing raid in Ukraine causes 0 damage total.
Battle in Saudi Arabia
Germans attack with 2 fighters, 1 mech_infantry and 4 tactical_bombers
British defend with 1 infantry
Germans win with 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Trans-Jordan
Germans attack with 6 armour, 3 infantry and 8 mech_infantrys
ANZAC defend with 1 infantry
Germans win, taking Trans-Jordan from British with 6 armour, 3 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Germans
2 fighters and 4 tactical_bombers moved from Saudi Arabia to Turkey
1 bomber moved from Volgograd to Turkey
2 fighters moved from Romania to Norway
1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone
1 aaGun and 1 infantry moved from 113 Sea Zone to Norway
10 mech_infantrys moved from Romania to Bulgaria
3 armour and 3 mech_infantrys moved from Northern Italy to Bulgaria
1 artillery moved from Spain to Southern France
1 aaGun, 2 artilleries and 4 infantry moved from Portugal to Spain
3 infantry moved from Normandy Bordeaux to Spain
3 infantry moved from France to Southern FrancePlace Units - Germans
3 infantry placed in Turkey
2 armour placed in Norway
1 submarine placed in 125 Sea Zone
1 airfield placed in Turkey
3 infantry placed in Normandy Bordeaux
3 infantry placed in France
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1
Germans collect 55 PUs (1 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Politics - Russians
Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_NeutralPurchase Units - Russians
Russians repair 5 damage on 5 factory_minors; Remaining resources: 42 PUs;
Russians buy 9 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Ukraine to Romania
Russians take Romania from Germans
1 armour moved from Novgorod to Poland
Russians take Poland from Germans
1 armour moved from Finland to Sweden
Russians take Sweden from Germans
1 armour moved from Sweden to Finland
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
10 infantry moved from Amur to ManchuriaCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns moved from Amur to Manchuria
1 infantry moved from Central Mongolia to Tsagaan Olom
Russians take Tsagaan Olom from Mongolians
1 infantry moved from Central Mongolia to Suiyuyan
4 infantry moved from Buyant-Uhaa to Chahar
3 infantry moved from Kansu to Novosibirsk
4 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Russia to Bryansk
3 armour, 1 artillery and 14 infantry moved from Finland to Karelia
4 infantry moved from Ukraine to RostovPlace Units - Russians
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 mech_infantry and 1 tactical_bomber placed in RussiaTurn Complete - Russians
Russians collect 46 PUs; end with 46 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 55 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 bombers; Remaining resources: 15 PUs; 1 SuicideAttackTokens;Combat Move - Japanese
2 bombers and 2 fighters moved from Iraq to Egypt
2 fighters and 2 tactical_bombers moved from Iraq to 81 Sea Zone
1 fighter moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from 36 Sea Zone to 21 Sea Zone
1 fighter and 2 tactical_bombers moved from 36 Sea Zone to Philippines
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 armour and 1 infantry moved from Java to 42 Sea Zone
2 battleships and 2 cruisers moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 3 carriers, 2 destroyers, 3 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 armour, 2 artilleries and 4 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from West India to Eastern Persia
Japanese take Eastern Persia from British
3 armour moved from India to Eastern Persia
2 fighters and 3 tactical_bombers moved from India to 80 Sea Zone
1 submarine moved from 45 Sea Zone to 21 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone -
scramble or intercept from Egypt?
-
No thanks
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 bombers; Remaining resources: 15 PUs; 1 SuicideAttackTokens;Combat Move - Japanese
2 bombers and 2 fighters moved from Iraq to Egypt
2 fighters and 2 tactical_bombers moved from Iraq to 81 Sea Zone
1 fighter moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from 36 Sea Zone to 21 Sea Zone
1 fighter and 2 tactical_bombers moved from 36 Sea Zone to Philippines
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 armour and 1 infantry moved from Java to 42 Sea Zone
2 battleships and 2 cruisers moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 3 carriers, 2 destroyers, 3 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 armour, 2 artilleries and 4 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from West India to Eastern Persia
Japanese take Eastern Persia from British
3 armour moved from India to Eastern Persia
2 fighters and 3 tactical_bombers moved from India to 80 Sea Zone
1 submarine moved from 45 Sea Zone to 21 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea ZoneCombat - Japanese
Air Battle in Egypt
Japanese attacks with 4 units heading to Egypt
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 7,5 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in 80 Sea Zone
Japanese attack with 2 fighters and 3 tactical_bombers
French defend with 1 destroyer
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 81 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
British defend with 1 transport
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Celebes
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win, taking 20 Sea Zone from Americans with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Philippines
Japanese attack with 1 armour, 2 artilleries, 1 fighter, 4 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 armour, 2 artilleries, 1 fighter, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Cleaning up after air battlesNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Eastern Persia: 1 armour
EDIT: Adding units owned by Japanese to India: 1 armour
EDIT: Turning off Edit Mode
1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from 21 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 81 Sea Zone to Trans-Jordan
2 fighters moved from Egypt to Trans-Jordan
2 fighters and 3 tactical_bombers moved from 80 Sea Zone to Trans-Jordan
1 fighter moved from 19 Sea Zone to 35 Sea Zone
2 bombers moved from Egypt to Trans-Jordan
1 fighter moved from Philippines to 35 Sea ZonePlace Units - Japanese
3 bombers placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,3,2,4,3,4,1,6,3,4,5,4,3,4,1,5,3,3,4
Japanese collect 35 PUs (8 lost to blockades); end with 50 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 1 factory_minor, 3 fighters and 1 harbour; Remaining resources: 8 PUs;Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 armour, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 7 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from Korea to Manchuria
1 fighter and 2 tactical_bombers moved from Anhwe to Kazakhstan
1 bomber moved from Kweichow to Ukraine
8 fighters moved from Western United States to 6 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to Kweichow
3 fighters moved from 6 Sea Zone to Korea
3 fighters moved from 6 Sea Zone to Kweichow
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
1 transport moved from 87 Sea Zone to 89 Sea Zone
1 destroyer and 1 submarine moved from 88 Sea Zone to 64 Sea Zone
1 destroyer and 1 submarine moved from 87 Sea Zone to 89 Sea ZonePlace Units - Americans
1 airfield, 1 factory_minor and 1 harbour placed in Korea
3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangtung
Chinese take Kwangtung from Japanese
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Kweichow to Szechwan
5 infantry moved from Hunan to KwangsiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
6 infantry placed in SikangTurn Complete - Chinese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,4
Chinese collect 27 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - British
British repair 6 damage on 6 factory_minors; Remaining resources: 34 PUs;
British buy 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
2 fighters and 1 tactical_bomber moved from Malta to Egypt
1 armour moved from Libya to Alexandria
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 mech_infantrys moved from Belgian Congo to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 fighters moved from Union of South Africa to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
2 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 transport moved from 82 Sea Zone to 84 Sea ZoneCombat - British
Battle in Iraq
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
British win, taking Iraq from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 1 armour
Casualties for British: 1 tactical_bomber
Battle in PersiaNon Combat Move - British
2 fighters moved from Iraq to EgyptPlace Units - British
3 infantry placed in Egypt
2 fighters and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 40 PUs; end with 41 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Turkey to 80 Sea ZoneCombat - Italians
Battle in 80 Sea Zone
Italians attack with 1 fighter
British defend with 2 transports
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 2 transportsNon Combat Move - Italians
1 fighter moved from 80 Sea Zone to TurkeyPlace Units - Italians
3 infantry placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 13 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 infantry moved from Venezuela to Brazil
1 infantry moved from Bolivia to Argentina
1 infantry moved from Uruguay to Argentina
4 infantry moved from Argentina to 66 Sea Zone
4 infantry and 2 transports moved from 66 Sea Zone to 62 Sea Zone
4 infantry moved from 62 Sea Zone to New South Wales
3 infantry moved from New South Wales to South Australia
1 artillery, 3 fighters and 2 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 29 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Combat Move - French
2 infantry moved from Tunisia to LibyaNon Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from 70 Sea Zone: 1 cruiser
EDIT: Adding units owned by French to 71 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode -
I like your “Neutral Crush” move. it can really surprise people. What’s been working against you this game is that I’m crazy enough to try the same thing in league games, so I knew what you were going to do. It’ll be interesting to see how Germany does against Russia at this point.
-
Yeah, this is a lost cause. I’ll play it until I take Cairo just to prove it can be done but its going to be an allied win for sure. More of an experiment really.
-
It’s fun to try, though, isn’t it? I lose about 1-2 league games a year because of the temptation. lol.
-
Yeah the map looks cool when you have Spain and Sweden and Turkey. I’ve seen people get the first 2 G2 and then Turkey G3 but I just grabbed them all G3 –SURPRISE!!! Ok so it doesn’t work so well if the other side sees it coming a mile away LOL. In theory you would have the whole middle of the board if you could get Cairo and India but that’s just a theory…





