TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Germans Germans buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 8 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 bomber and 3 fighters moved from Guam to Kiangsu
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 tactical_bomber moved from 6 Sea Zone to Kiangsu
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
4 fighters and 2 tactical_bombers moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Korea
Combat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4,6
Battle in Korea
Americans attack with 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 aaGun and 6 infantry
Americans win, taking Korea from Japanese with 1 artillery, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Japanese: 1 aaGun and 6 infantry
Casualties for Americans: 1 infantry
Battle in Kiangsu
Americans attack with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 fighter, 3 infantry and 1 mech_infantry
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 fighter, 3 infantry and 1 mech_infantry
Casualties for Americans: 2 fighters and 1 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone
2 destroyers and 2 submarines moved from 10 Sea Zone to 7 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 7 Sea Zone
1 bomber moved from Kiangsu to Kweichow
5 fighters moved from Korea to 6 Sea Zone
1 tactical_bomber moved from Korea to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
1 tactical_bomber moved from Korea to Anhwe
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 106 Sea Zone to 88 Sea Zone
Place Units - Americans
8 fighters placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Hopei to Anhwe
1 infantry moved from Shensi to Kweichow
3 infantry moved from Kweichow to Yunnan
1 fighter moved from Kweichow to Yunnan
5 infantry moved from Kweichow to Hunan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Chinese
1 fighter moved from Yunnan to Kweichow
Place Units - Chinese
5 infantry placed in Burma
Turn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,1,5,5,4,5,3,1,2,3,1,4,2,3,6,5,5
Chinese collect 20 PUs (1 lost to blockades); end with 20 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Purchase Units - British
British buy 3 fighters and 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from Sierra Leone to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 82 Sea Zone
1 mech_infantry moved from Angola to Anglo Egyptian Sudan
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Mozambique to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Saudi Arabia
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Saudi Arabia
2 infantry moved from Mozambique to Union of South Africa
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from Alexandria to Egypt
1 armour moved from Algeria to Libya
1 fighter moved from Egypt to 100 Sea Zone
2 fighters moved from Algeria to 98 Sea Zone
1 fighter moved from Egypt to 97 Sea Zone
1 tactical_bomber moved from Egypt to 97 Sea Zone
1 fighter moved from Egypt to 97 Sea Zone
3 infantry moved from United Kingdom to Scotland
2 infantry moved from Angola to Belgian Congo
Combat - British
Battle in 97 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 destroyer
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 100 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 98 Sea Zone
British attack with 2 fighters
Italians defend with 1 destroyer
British win with 1 fighter remaining. Battle score for attacker is -2
Casualties for British: 1 fighter
Casualties for Italians: 1 destroyer
Battle in Saudi Arabia
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win, taking Saudi Arabia from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 98 Sea Zone to Egypt
1 carrier, 2 destroyers and 1 transport moved from 81 Sea Zone to 71 Sea Zone
1 fighter and 1 tactical_bomber moved from Saudi Arabia to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 artillery moved from Trans-Jordan to Egypt
2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Malta
1 fighter moved from 100 Sea Zone to Cyprus
2 infantry moved from 82 Sea Zone to French Equatorial Africa
EDIT: 1 battleship and 1 cruiser moved from 81 Sea Zone to 71 Sea Zone
1 aaGun moved from United Kingdom to Scotland
Place Units - British
3 infantry placed in Egypt
3 fighters placed in Union of South Africa
Turn Complete - British
British collect 39 PUs; end with 40 PUs total
I edited in a cc bb NCM. I did not want them to bombard, but clicked wrong. As the bombardment did not affect the battle (my units had enough to kill yours in the first round anyway), i went ahead and edited it in.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Turkey to Cyprus
1 bomber moved from Turkey to Cyprus
Combat - Italians
Battle in Cyprus
Italians attack with 1 bomber and 1 fighter
British defend with 1 fighter
Italians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for British: 1 fighter
Casualties for Italians: 1 bomber
Non Combat Move - Italians
1 fighter moved from Cyprus to Turkey
Place Units - Italians
3 infantry placed in Southern Italy
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 harbour and 3 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Colombia to Venezuela
ANZAC take Venezuela from Neutral_True
1 transport moved from 64 Sea Zone to 65 Sea Zone
1 transport moved from 65 Sea Zone to 66 Sea Zone
1 infantry moved from Peru to Bolivia
ANZAC take Bolivia from Neutral_True
1 transport moved from 62 Sea Zone to 66 Sea Zone
1 armour, 1 artillery and 2 infantry moved from New South Wales to South Australia
1 infantry moved from Argentina to Uruguay
ANZAC take Uruguay from Neutral_True
Place Units - ANZAC
1 harbour placed in Argentina
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Combat Move - French
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Tobruk to Egypt
2 infantry moved from Algeria to Tunisia
Combat - French
Battle in 80 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 transport
French win, taking 80 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 armour, 11 infantry and 1 submarine; Remaining resources: 2 PUs;
Combat Move - Germans
1 mech_infantry moved from Iraq to Saudi Arabia
1 armour moved from Iraq to Persia
Germans take Persia from British
1 armour moved from Persia to Iraq
1 infantry moved from Syria to Trans-Jordan
2 fighters and 4 tactical_bombers moved from Turkey to Iraq
2 fighters and 4 tactical_bombers moved from Iraq to Saudi Arabia
1 bomber moved from Turkey to Ukraine
1 bomber moved from Turkey to Volgograd
10 artilleries and 10 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
6 armour and 6 mech_infantrys moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Turkey
1 infantry moved from Northwest Persia to Turkey
2 mech_infantrys moved from Turkey to Trans-Jordan
Combat - Germans
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Strategic bombing raid in Ukraine
1 bomber killed by AA
Bombing raid in Ukraine causes 0 damage total.
Battle in Saudi Arabia
Germans attack with 2 fighters, 1 mech_infantry and 4 tactical_bombers
British defend with 1 infantry
Germans win with 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Trans-Jordan
Germans attack with 6 armour, 3 infantry and 8 mech_infantrys
ANZAC defend with 1 infantry
Germans win, taking Trans-Jordan from British with 6 armour, 3 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Germans
2 fighters and 4 tactical_bombers moved from Saudi Arabia to Turkey
1 bomber moved from Volgograd to Turkey
2 fighters moved from Romania to Norway
1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone
1 aaGun and 1 infantry moved from 113 Sea Zone to Norway
10 mech_infantrys moved from Romania to Bulgaria
3 armour and 3 mech_infantrys moved from Northern Italy to Bulgaria
1 artillery moved from Spain to Southern France
1 aaGun, 2 artilleries and 4 infantry moved from Portugal to Spain
3 infantry moved from Normandy Bordeaux to Spain
3 infantry moved from France to Southern France
Place Units - Germans
3 infantry placed in Turkey
2 armour placed in Norway
1 submarine placed in 125 Sea Zone
1 airfield placed in Turkey
3 infantry placed in Normandy Bordeaux
3 infantry placed in France
2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1
Germans collect 55 PUs (1 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Politics - Russians
Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
Purchase Units - Russians
Russians repair 5 damage on 5 factory_minors; Remaining resources: 42 PUs;
Russians buy 9 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Ukraine to Romania
Russians take Romania from Germans
1 armour moved from Novgorod to Poland
Russians take Poland from Germans
1 armour moved from Finland to Sweden
Russians take Sweden from Germans
1 armour moved from Sweden to Finland
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
10 infantry moved from Amur to Manchuria
Combat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 aaGuns moved from Amur to Manchuria
1 infantry moved from Central Mongolia to Tsagaan Olom
Russians take Tsagaan Olom from Mongolians
1 infantry moved from Central Mongolia to Suiyuyan
4 infantry moved from Buyant-Uhaa to Chahar
3 infantry moved from Kansu to Novosibirsk
4 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Russia to Bryansk
3 armour, 1 artillery and 14 infantry moved from Finland to Karelia
4 infantry moved from Ukraine to Rostov
Place Units - Russians
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 mech_infantry and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 55 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 bombers; Remaining resources: 15 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
2 bombers and 2 fighters moved from Iraq to Egypt
2 fighters and 2 tactical_bombers moved from Iraq to 81 Sea Zone
1 fighter moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from 36 Sea Zone to 21 Sea Zone
1 fighter and 2 tactical_bombers moved from 36 Sea Zone to Philippines
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 armour and 1 infantry moved from Java to 42 Sea Zone
2 battleships and 2 cruisers moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 3 carriers, 2 destroyers, 3 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 armour, 2 artilleries and 4 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from West India to Eastern Persia
Japanese take Eastern Persia from British
3 armour moved from India to Eastern Persia
2 fighters and 3 tactical_bombers moved from India to 80 Sea Zone
1 submarine moved from 45 Sea Zone to 21 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
scramble or intercept from Egypt?
No thanks
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 bombers; Remaining resources: 15 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
2 bombers and 2 fighters moved from Iraq to Egypt
2 fighters and 2 tactical_bombers moved from Iraq to 81 Sea Zone
1 fighter moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from 36 Sea Zone to 21 Sea Zone
1 fighter and 2 tactical_bombers moved from 36 Sea Zone to Philippines
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 armour and 1 infantry moved from Java to 42 Sea Zone
2 battleships and 2 cruisers moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 3 carriers, 2 destroyers, 3 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 armour, 2 artilleries and 4 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from West India to Eastern Persia
Japanese take Eastern Persia from British
3 armour moved from India to Eastern Persia
2 fighters and 3 tactical_bombers moved from India to 80 Sea Zone
1 submarine moved from 45 Sea Zone to 21 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
Combat - Japanese
Air Battle in Egypt
Japanese attacks with 4 units heading to Egypt
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 7,5 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in 80 Sea Zone
Japanese attack with 2 fighters and 3 tactical_bombers
French defend with 1 destroyer
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 81 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
British defend with 1 transport
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Celebes
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win, taking 20 Sea Zone from Americans with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Philippines
Japanese attack with 1 armour, 2 artilleries, 1 fighter, 4 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 armour, 2 artilleries, 1 fighter, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Cleaning up after air battles
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Eastern Persia: 1 armour
EDIT: Adding units owned by Japanese to India: 1 armour
EDIT: Turning off Edit Mode
1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from 21 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 81 Sea Zone to Trans-Jordan
2 fighters moved from Egypt to Trans-Jordan
2 fighters and 3 tactical_bombers moved from 80 Sea Zone to Trans-Jordan
1 fighter moved from 19 Sea Zone to 35 Sea Zone
2 bombers moved from Egypt to Trans-Jordan
1 fighter moved from Philippines to 35 Sea Zone
Place Units - Japanese
3 bombers placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,3,2,4,3,4,1,6,3,4,5,4,3,4,1,5,3,3,4
Japanese collect 35 PUs (8 lost to blockades); end with 50 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 1 factory_minor, 3 fighters and 1 harbour; Remaining resources: 8 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 armour, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 7 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from Korea to Manchuria
1 fighter and 2 tactical_bombers moved from Anhwe to Kazakhstan
1 bomber moved from Kweichow to Ukraine
8 fighters moved from Western United States to 6 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to Kweichow
3 fighters moved from 6 Sea Zone to Korea
3 fighters moved from 6 Sea Zone to Kweichow
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
1 transport moved from 87 Sea Zone to 89 Sea Zone
1 destroyer and 1 submarine moved from 88 Sea Zone to 64 Sea Zone
1 destroyer and 1 submarine moved from 87 Sea Zone to 89 Sea Zone
Place Units - Americans
1 airfield, 1 factory_minor and 1 harbour placed in Korea
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangtung
Chinese take Kwangtung from Japanese
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Kweichow to Szechwan
5 infantry moved from Hunan to Kwangsi
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
6 infantry placed in Sikang
Turn Complete - Chinese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,4
Chinese collect 27 PUs; end with 29 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - British
British repair 6 damage on 6 factory_minors; Remaining resources: 34 PUs;
British buy 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
2 fighters and 1 tactical_bomber moved from Malta to Egypt
1 armour moved from Libya to Alexandria
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 mech_infantrys moved from Belgian Congo to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 fighters moved from Union of South Africa to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
2 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 transport moved from 82 Sea Zone to 84 Sea Zone
Combat - British
Battle in Iraq
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
British win, taking Iraq from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 1 armour
Casualties for British: 1 tactical_bomber
Battle in Persia
Non Combat Move - British
2 fighters moved from Iraq to Egypt
Place Units - British
3 infantry placed in Egypt
2 fighters and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 40 PUs; end with 41 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Turkey to 80 Sea Zone
Combat - Italians
Battle in 80 Sea Zone
Italians attack with 1 fighter
British defend with 2 transports
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Non Combat Move - Italians
1 fighter moved from 80 Sea Zone to Turkey
Place Units - Italians
3 infantry placed in Southern Italy
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 13 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 infantry moved from Venezuela to Brazil
1 infantry moved from Bolivia to Argentina
1 infantry moved from Uruguay to Argentina
4 infantry moved from Argentina to 66 Sea Zone
4 infantry and 2 transports moved from 66 Sea Zone to 62 Sea Zone
4 infantry moved from 62 Sea Zone to New South Wales
3 infantry moved from New South Wales to South Australia
1 artillery, 3 fighters and 2 infantry moved from Queensland to South Australia
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 29 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Combat Move - French
2 infantry moved from Tunisia to Libya
Non Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from 70 Sea Zone: 1 cruiser
EDIT: Adding units owned by French to 71 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
I like your “Neutral Crush” move. it can really surprise people. What’s been working against you this game is that I’m crazy enough to try the same thing in league games, so I knew what you were going to do. It’ll be interesting to see how Germany does against Russia at this point.