Lose the Cruiser or DD in 111?
14L G40 variance vs Whackamatt(allies+10)
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Test summary from TripleA, engine version: 1.7.0.3, time: 20:16:31
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 armour and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 91 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea Zone
2 tactical_bombers moved from Western Germany to 111 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery and 3 infantry moved from Western Germany to France
2 fighters and 1 tactical_bomber moved from Western Germany to France
1 bomber and 1 tactical_bomber moved from Germany to France
1 tactical_bomber moved from Poland to France
1 fighter moved from Slovakia Hungary to France
1 armour moved from Romania to Yugoslavia
1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
3 armour moved from Greater Southern Germany to Yugoslavia
2 artilleries moved from Greater Southern Germany to Yugoslavia
4 mech_infantrys moved from Western Germany to Yugoslavia -
scramble?
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Just to clarify, I am against the wheatbeer rule. No rerolls. I have no problem with the dicing system and feel it to be pretty fair overall.
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and no scramble
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Well OK no rerolls. I thought we had it in the other game but I must have been thinking of another one.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 armour and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 91 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea Zone
2 tactical_bombers moved from Western Germany to 111 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery and 3 infantry moved from Western Germany to France
2 fighters and 1 tactical_bomber moved from Western Germany to France
1 bomber and 1 tactical_bomber moved from Germany to France
1 tactical_bomber moved from Poland to France
1 fighter moved from Slovakia Hungary to France
1 armour moved from Romania to Yugoslavia
1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
3 armour moved from Greater Southern Germany to Yugoslavia
2 artilleries moved from Greater Southern Germany to Yugoslavia
4 mech_infantrys moved from Western Germany to YugoslaviaCombat - Germans
Battle in Yugoslavia
Germans attack with 6 armour, 2 artilleries, 2 infantry and 4 mech_infantrys
Neutral_Allies defend with 5 infantry
Germans win, taking Yugoslavia from Neutral_Allies with 6 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Neutral_Allies: 5 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in 91 Sea Zone
Germans attack with 2 submarines
British defend with 1 cruiser
Germans win with 2 submarines remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 111 Sea Zone
Germans attack with 1 battleship, 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser and 1 destroyer
Units damaged: 1 battleship owned by the British
Units damaged: 1 battleship owned by the Germans
Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 battleship and 1 submarine
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer and 1 transport
Battle in France
Germans attack with 3 armour, 3 artilleries, 1 bomber, 3 fighters, 7 infantry and 3 tactical_bombers
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 3 armour, 3 artilleries, 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Germans: 6 infantry and 1 tactical_bomber
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans
1 bomber, 2 fighters and 2 tactical_bombers moved from 111 Sea Zone to Western Germany
2 fighters moved from France to Southern Italy
1 tactical_bomber moved from France to Southern Italy
1 bomber, 1 fighter and 1 tactical_bomber moved from France to Western Germany
6 infantry moved from Greater Southern Germany to Northern Italy
2 infantry moved from Denmark to Western Germany
1 artillery moved from Germany to 114 Sea Zone
1 infantry moved from Poland to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
Germans take Finland from Neutral_Axis
3 aaGuns and 11 infantry moved from Germany to Western Germany
3 aaGuns moved from Western Germany to France
2 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
2 infantry moved from Poland to GermanyPlace Units - Germans
1 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 1
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedPurchase Units - Russians
Russians buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 127 Sea Zone to 125 Sea Zone
3 infantry moved from Vyborg to Karelia
1 artillery and 1 infantry moved from Novgorod to Karelia
1 fighter and 1 tactical_bomber moved from Russia to Karelia
1 fighter moved from Novgorod to Karelia
2 aaGuns moved from Novgorod to Karelia
3 infantry moved from Baltic States to Novgorod
2 infantry moved from Novgorod to Karelia
1 infantry moved from Archangel to Novgorod
1 infantry moved from Novgorod to Karelia
2 infantry moved from Bessarabia to Ukraine
2 infantry moved from Eastern Poland to Belarus
6 infantry moved from Amur to Buryatia
2 aaGuns and 6 infantry moved from Sakha to Buryatia
6 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Volgograd to Ukraine
1 armour and 1 mech_infantry moved from Russia to Ukraine
2 infantry moved from Caucasus to RostovPlace Units - Russians
3 armour placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
The infantry into Northern Italy is different. Makes me wonder what you’re going to do there.
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me too!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 3 transports; Remaining resources: 5 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 2 infantry moved from Kiangsi to Hunan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
2 bombers moved from Japan to Yunnan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
1 fighter moved from Formosa to HunanCombat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Kwangsi
1 carrier and 1 destroyer moved from 33 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangsi
1 fighter moved from Okinawa to Kwangsi
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Manchuria to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from Kiangsu to Kiangsi
1 fighter moved from Korea to 36 Sea Zone
1 aaGun, 6 infantry and 1 mech_infantry moved from Manchuria to Jehol
4 infantry moved from Korea to Manchuria
1 artillery, 1 infantry and 1 mech_infantry moved from Jehol to Anhwe
2 infantry moved from Shantung to Anhwe
1 artillery moved from Shantung to KiangsuPlace Units - Japanese
3 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 30 PUs; end with 35 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 1
Purchase Units - Americans
Americans buy 3 carriers; Remaining resources: 4 PUs;Combat Move - Americans
Non Combat Move - Americans
1 cruiser moved from 101 Sea Zone to 28 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Central United States to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Eastern United States to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from Philippines to GuamPlace Units - Americans
3 carriers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 56 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
2 infantry moved from Kweichow to Yunnan
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to ShensiCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to TsinghaiPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 1
Place Units - UK_Pacific
2 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs total
Some Units in India change ownership: 2 armour and 1 mech_infantry -
You had forgotten my bid, so I edited it in before CM.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 battleship moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 cruiser moved from 97 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to 99 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to Tunisia
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from Albania to Greece
4 infantry moved from 97 Sea Zone to Greece
1 armour moved from Albania to Greece
1 armour moved from Northern Italy to Southern France
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 cruiser moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from Northern Italy to GreeceCombat - Italians
Battle in Southern France
Italians attack with 1 armour, 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from French with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 99 Sea Zone
Italians attack with 1 cruiser and 1 fighter
British defend with 1 destroyer
Italians win with 1 fighter remaining. Battle score for attacker is -4
Casualties for British: 1 destroyer
Casualties for Italians: 1 cruiser
Battle in 93 Sea Zone
Italians attack with 1 battleship, 1 cruiser and 1 destroyer
French defend with 1 cruiser and 1 destroyer
Units damaged: 1 battleship owned by the Italians
Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyer
Battle in 96 Sea Zone
Italians attack with 1 fighter and 1 submarine
British defend with 1 cruiser
Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Greece
Italians attack with 1 armour, 1 bomber and 6 infantry
Neutral_Allies defend with 4 infantry
Neutral_Allies win with 2 infantry remaining. Battle score for attacker is -18
Casualties for Neutral_Allies: 2 infantry
Casualties for Italians: 1 armour and 6 infantry
1 bomber owned by the Italians retreatedNon Combat Move - Italians
1 bomber moved from Greece to Southern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
1 fighter moved from 96 Sea Zone to Southern Italy
2 aaGuns moved from Northern Italy to Southern FrancePlace Units - Italians
1 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
greece :-(
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What is it with Greece? I’ve failed with an I1 attack on Greece an untold number of times! They’re animals!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 1
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 infantry moved from Malaya to Shan State
1 infantry moved from French West Africa to French Central Africa
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Algeria to Morocco
1 infantry moved from Syria to Trans-JordanCombat - French
Non Combat Move - French
Turn Complete - French
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This is where I get my revenge on the people of Greece.