@Stucifer said in L26 PTV Booper (X+12) vs Stucifer (L):
Skipped scramble to Malaya
Yep, no problem
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Germany to 113 Sea Zone
9 armour, 1 artillery and 2 infantry moved from Western Germany to 113 Sea Zone
9 infantry moved from Germany to 113 Sea Zone
9 armour, 2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 11 infantry, 2 submarines and 11 transports moved from 113 Sea Zone to 109 Sea Zone
9 armour, 2 artilleries and 11 infantry moved from 109 Sea Zone to United Kingdom
1 submarine moved from 112 Sea Zone to 109 Sea Zone
6 fighters and 5 tactical_bombers moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to 109 Sea Zone
1 bomber moved from Western Germany to 109 Sea Zone
Combat - Germans
Battle in United Kingdom
Germans attack with 9 armour, 2 artilleries, 6 fighters, 11 infantry and 5 tactical_bombers
French defend with 1 fighter and 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 14 infantry and 1 mech_infantry
Germans captures 32PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 3 armour, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Germans: 6 armour, 2 artilleries, 2 fighters and 11 infantry
Casualties for French: 1 fighter and 2 infantry
Casualties for British: 5 aaGuns, 3 fighters, 14 infantry and 1 mech_infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
1 artillery moved from France to Western Germany
3 aaGuns moved from Western Germany to Germany
1 infantry moved from Slovakia Hungary to Poland
3 infantry moved from Romania to Slovakia Hungary
2 artilleries moved from Romania to Slovakia Hungary
1 infantry moved from Romania to Slovakia Hungary
4 fighters and 5 tactical_bombers moved from United Kingdom to Holland Belgium
2 bombers moved from 109 Sea Zone to Western Germany
Place Units - Germans
4 artilleries and 6 infantry placed in Germany
3 artilleries placed in Romania
2 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 battleship, 1 cruiser, 1 destroyer and 11 transports
EDIT: Removing units owned by Germans from 109 Sea Zone: 1 battleship, 1 cruiser, 1 destroyer and 11 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 3 artilleries
EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Holland Belgium: 1 airfield
EDIT: Changing PUs for Germans from 32 to 33
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 3 artilleries and 1 infantry
EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 airfield
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Holland Belgium: 1 fighter and 2 tactical_bombers
EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 fighter and 2 tactical_bombers
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 50 PUs; end with 83 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 6 infantry
EDIT: Adding units owned by Germans to Slovakia Hungary: 6 infantry
EDIT: Turning off Edit Mode
I edited in a NCM. I also edited to change my purchases. I was so excited to get to the battle that I forgot to move the map around before hand. As the results of the battle weren’t the cause (it was noticing the 7 US bombers), I hope that is acceptable. I will try to be more diligent during my 2 am turns. lol
when I play face to face I usually purchase right before dice are rolled for attack; it’s usually easier to see what you need after you see what you’re doing, at least for me. No problem with the NCM.
it definately is easier to notice what you need to back-fill after CM takes place. I sometimes open the file multiple times to do CM, then say, oh wait, I shoulda bout X not Y. Close. Reload. Ugh.
don’t forget this game!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Purchase Units - Russians
Russians buy 1 armour, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 fighters, 2 infantry and 1 tactical_bomber moved from Baltic States to Poland
Combat - Russians
Battle in Poland
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Poland, round 2 : 1/5 hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Poland to Eastern Poland
2 aaGuns, 2 armour, 4 artilleries, 13 infantry and 2 mech_infantrys moved from Baltic States to Eastern Poland
2 aaGuns, 2 artilleries and 8 infantry moved from Western Ukraine to Eastern Poland
4 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
4 artilleries and 3 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Caucasus to Rostov
4 mech_infantrys moved from Russia to Belarus
3 mech_infantrys moved from Novgorod to Eastern Poland
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 aaGun and 12 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Ulaanbaatar to Dzavhan
1 infantry moved from Dzavhan to Yenisey
1 infantry moved from Tsagaan Olom to Kansu
2 infantry moved from Kansu to Timguska
Place Units - Russians
3 infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Territory Summary for Russians :
Kansu : 1 infantry
Yenisey : 1 aaGun and 13 infantry
Timguska : 2 infantry
Olgiy : 1 flag
Dzavhan : 1 flag, 2 infantry
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Poland : 1 flag, 2 infantry
Belarus : 4 mech_infantrys
Rostov : 2 infantry
Eastern Poland : 4 aaGuns, 2 armour, 6 artilleries, 2 fighters, 21 infantry, 5 mech_infantrys and 1 tactical_bomber
Bessarabia : 1 infantry
Russia : 1 airfield, 1 factory_major and 4 infantry
Ukraine : 1 armour, 1 factory_minor and 2 mech_infantrys
Western Ukraine : 4 artilleries and 7 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
125 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 48 / 93
Russians : 35 / 43
Japanese : 37 / 40
Americans : 52 / 52
Chinese : 7 / 13
British : 26 / 0
UK_Pacific : 24 / 24
Italians : 12 / 19
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
don’t forget this game!
I didn’t :) This is month end so my (at) work play time is greatly diminished for this week and the start of next.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 armour moved from Sakha to Ulaanbaatar
Japanese take Buryatia from Russians
Japanese take Ulaanbaatar from Russians
1 infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
2 artilleries and 2 infantry moved from Manchuria to 19 Sea Zone
3 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
3 infantry moved from Kiangsu to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery and 2 infantry moved from Kwangsi to Kwangtung
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery and 2 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Jehol to Chahar
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Burma
2 bombers, 5 fighters and 3 tactical_bombers moved from Siam to Burma
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
1 destroyer moved from 43 Sea Zone to 45 Sea Zone
2 artilleries, 10 infantry and 6 transports moved from 19 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 38 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
2 artilleries and 8 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 37 Sea Zone to 45 Sea Zone
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 destroyer moved from 38 Sea Zone to 41 Sea Zone
1 carrier moved from 37 Sea Zone to 38 Sea Zone
Combat - Japanese
Battle in Shan State
Battle in Kansu
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific, taking Kansu from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Malaya
Japanese attack with 2 artilleries and 8 infantry
ANZAC defend with 1 infantry; British defend with 1 harbour and 3 infantry
Japanese win, taking Malaya from UK_Pacific with 2 artilleries and 8 infantry remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 infantry
Casualties for British: 3 infantry
Battle in 45 Sea Zone
Japanese attack with 2 destroyers and 1 submarine
ANZAC defend with 1 destroyer and 1 transport
Japanese win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Burma
Japanese attack with 2 bombers, 8 fighters, 2 infantry and 6 tactical_bombers
British defend with 3 aaGuns, 1 artillery and 6 infantry; Chinese defend with 1 fighter
Japanese win with 2 bombers, 7 fighters and 6 tactical_bombers remaining. Battle score for attacker is 31
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for British: 3 aaGuns, 1 artillery and 6 infantry
Casualties for Chinese: 1 fighter
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Burma to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone
1 aaGun moved from Jehol to Chahar
4 infantry moved from Amur to Manchuria
2 bombers, 4 fighters and 3 tactical_bombers moved from Burma to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from Kwangtung to French Indo China
Place Units - Japanese
3 infantry placed in Manchuria
1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 3 infantry
EDIT: Removing units owned by Japanese from Japan: 2 infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 airfield
EDIT: Removing units owned by Japanese from Japan: 1 artillery and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Japan: 5 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total
I edited my purchases. I had forgotten my taken of India involved buying the airbase. lol
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Purchase Units - Americans
Americans buy 3 bombers, 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 bomber moved from Eastern United States to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
5 bombers moved from Eastern United States to United Kingdom
Combat - Americans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: harbour
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in United Kingdom causes 9 damage total. Damaged units is as follows: harbour = 6, factory_minor = 3
Battle in United Kingdom
Americans attack with 5 bombers
Germans defend with 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Americans roll dice for 5 bombers in United Kingdom, round 2 : 2/5 hits
Germans roll dice for 3 armour in United Kingdom, round 2 : 3/3 hits
2 armour owned by the Germans and 3 bombers owned by the Americans lost in United Kingdom
Americans roll dice for 2 bombers in United Kingdom, round 3 : 1/2 hits
Germans roll dice for 1 armour in United Kingdom, round 3 : 0/1 hits
1 armour owned by the Germans lost in United Kingdom
Americans win with 2 bombers remaining. Battle score for attacker is -18
Casualties for Germans: 3 armour
Casualties for Americans: 3 bombers
Non Combat Move - Americans
4 bombers moved from United Kingdom to Scotland
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
3 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
26 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
6 Sea Zone : 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 infantry, 1 submarine and 2 transports
54 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 armour, 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 artillery and 1 infantry
Scotland : 4 bombers
101 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
Production/PUs Summary :
Germans : 48 / 93
Russians : 34 / 43
Japanese : 48 / 48
Americans : 52 / 78
Chinese : 4 / 13
British : 26 / 0
UK_Pacific : 17 / 24
Italians : 12 / 19
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
10 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
Territory Summary for Chinese :
Anhwe : 14 infantry
Production/PUs Summary :
Germans : 48 / 93
Russians : 34 / 43
Japanese : 47 / 48
Americans : 52 / 78
Chinese : 5 / 6
British : 26 / 0
UK_Pacific : 17 / 24
Italians : 12 / 19
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Don’t forget the UK turn
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 armour and 1 mech_infantry moved from Alexandria to Libya
British take Tobruk from Italians
2 fighters moved from Algeria to Libya
2 fighters moved from 98 Sea Zone to Iraq
1 artillery, 1 carrier, 2 cruisers, 3 destroyers, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
3 infantry moved from Persia to Iraq
2 infantry moved from Italian Somaliland to 76 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
2 fighters and 1 tactical_bomber moved from India to Shan State
Combat - British
Battle in Libya
British attack with 1 armour, 2 fighters and 1 mech_infantry
Italians defend with 1 artillery, 1 fighter and 1 infantry
British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Libya, round 2 : 3/4 hits
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Libya, round 2 : 1/3 hits
1 fighter owned by the Italians , 1 artillery owned by the Italians , 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Libya
British win, taking Libya from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is 13
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery, 1 fighter and 1 infantry
Battle in Shan State
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters and 1 tactical_bomber in Shan State, round 2 : 2/3 hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 fighter owned by the British lost in Shan State
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 2 infantry
Casualties for British: 1 fighter
Battle in Iraq
British attack with 1 artillery, 2 fighters and 6 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship and 2 cruisers in Iraq, round 2 : 2/3 hits
British roll dice for 1 artillery, 2 fighters and 6 infantry in Iraq, round 2 : 3/9 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits
2 infantry owned by the British and 3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 infantry
Non Combat Move - British
2 fighters moved from Iraq to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to West India
2 artilleries and 10 infantry moved from India to West India
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
2 fighters moved from Libya to Alexandria
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 119 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 119 Sea Zone to Scotland
1 destroyer moved from 106 Sea Zone to 101 Sea Zone
Place Units - UK_Pacific
8 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3
UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs total
Some Units in India change ownership: 8 infantry
Territory Summary for British, UK_Pacific :
India : 1 airfield, 1 factory_major, 1 harbour and 8 infantry
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
West India : 2 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 artillery and 2 fighters
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield, 1 armour, 1 artillery and 2 infantry
Rhodesia : 1 artillery and 1 infantry
Tobruk : 1 flag
Libya : 1 flag, 1 armour
Italian Somaliland : 1 flag
Ethiopia : 1 flag
119 Sea Zone : 2 transports
80 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 transports
Eire : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 artillery and 4 infantry
Eastern Persia : 1 flag
101 Sea Zone : 1 destroyer
Brazil : 1 flag, 1 artillery and 3 infantry
Persia : 1 flag
Production/PUs Summary :
Germans : 48 / 93
Russians : 34 / 43
Japanese : 47 / 48
Americans : 52 / 78
Chinese : 5 / 6
British : 29 / 0
UK_Pacific : 17 / 14
Italians : 11 / 19
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 3 armour; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Romania to Bessarabia
1 submarine moved from 91 Sea Zone to 119 Sea Zone
4 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Southern Italy to Yugoslavia
Combat - Italians
Battle in Bessarabia
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians win, taking Bessarabia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 119 Sea Zone
Italians attack with 1 submarine
British defend with 2 transports
Italians win, taking 119 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Non Combat Move - Italians
Place Units - Italians
3 armour placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 cruiser moved from 54 Sea Zone to 45 Sea Zone
3 fighters moved from Queensland to 45 Sea Zone
Combat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 3 fighters
Japanese defend with 2 destroyers and 1 submarine
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 45 Sea Zone, round 2 : 3/5 hits
Japanese roll dice for 2 destroyers in 45 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the ANZAC , 2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 2 destroyers and 1 submarine
Casualties for ANZAC: 1 cruiser
Non Combat Move - ANZAC
3 fighters moved from 45 Sea Zone to New Guinea
1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
1 transport moved from 54 Sea Zone to 62 Sea Zone
1 armour moved from New South Wales to South Australia
1 aaGun, 1 artillery and 4 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 armour and 2 mech_infantrys placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Territory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
South Australia : 1 aaGun, 1 armour, 1 artillery and 4 infantry
New Guinea : 1 aaGun, 3 fighters and 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
45 Sea Zone : 1 destroyer
62 Sea Zone : 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 48 / 93
Russians : 34 / 43
Japanese : 47 / 48
Americans : 52 / 78
Chinese : 5 / 6
British : 29 / 0
UK_Pacific : 17 / 14
Italians : 11 / 17
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from Tunisia to Libya
1 cruiser and 2 destroyers moved from 98 Sea Zone to 80 Sea Zone
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
French Equatorial Africa : 1 infantry
Libya : 2 infantry
80 Sea Zone : 1 cruiser and 2 destroyers
Production/PUs Summary :
Germans : 48 / 93
Russians : 34 / 43
Japanese : 47 / 48
Americans : 52 / 78
Chinese : 5 / 6
British : 29 / 0
UK_Pacific : 17 / 14
Italians : 11 / 17
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans repair 9 damage on 3 factory_minors and 6 harbours; Remaining resources: 84 PUs;
Germans buy 2 armour, 4 artilleries, 3 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Western Germany to Scotland
2 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 mech_infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 mech_infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
1 battleship and 1 cruiser moved from 110 Sea Zone to 111 Sea Zone
1 artillery and 1 mech_infantry moved from 111 Sea Zone to Scotland
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 109 Sea Zone to 125 Sea Zone
1 submarine moved from 109 Sea Zone to 125 Sea Zone
2 fighters and 2 tactical_bombers moved from Holland Belgium to Scotland
1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Romania
1 artillery and 4 infantry moved from Germany to Poland
2 mech_infantrys moved from Germany to Romania
1 infantry moved from Germany to Poland
3 artilleries and 13 infantry moved from Slovakia Hungary to Romania
1 fighter and 1 tactical_bomber moved from Holland Belgium to Romania
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 artillery and 7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 2 submarines
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Poland
Germans attack with 1 artillery and 5 infantry
Russians defend with 2 infantry
Germans win, taking Poland from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Scotland
Germans attack with 1 artillery, 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 airfield, 1 armour, 1 artillery and 2 infantry; Americans defend with 4 bombers
Germans win, taking Scotland from British with 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 60
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour, 1 artillery and 2 infantry
Casualties for Americans: 4 bombers
Non Combat Move - Germans
3 aaGuns moved from Slovakia Hungary to Romania
1 aaGun moved from Germany to Slovakia Hungary
1 aaGun moved from Germany to Poland
2 bombers moved from Scotland to Western Germany
2 fighters and 2 tactical_bombers moved from Scotland to United Kingdom
3 transports moved from 110 Sea Zone to 112 Sea Zone
3 transports moved from 110 Sea Zone to 112 Sea Zone
3 transports moved from 110 Sea Zone to 112 Sea Zone
Place Units - Germans
4 artilleries and 6 infantry placed in Germany
2 armour and 2 mech_infantrys placed in Western Germany
3 fighters placed in Romania
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
6 artilleries and 10 infantry moved from Eastern Poland to Poland
2 fighters and 1 tactical_bomber moved from Eastern Poland to Karelia
1 infantry moved from Eastern Poland to Slovakia Hungary
2 armour, 10 infantry and 5 mech_infantrys moved from Eastern Poland to Bessarabia
4 artilleries and 7 infantry moved from Western Ukraine to Bessarabia
1 armour and 2 mech_infantrys moved from Ukraine to Bessarabia
4 mech_infantrys moved from Belarus to Karelia
3 infantry moved from Novgorod to Karelia
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
Combat - Russians
Battle in Poland
Russians attack with 6 artilleries and 10 infantry
Germans defend with 1 aaGun, 1 artillery and 4 infantry
Russians roll dice for 6 artilleries and 10 infantry in Poland, round 2 : 2/16 hits
Germans roll dice for 1 aaGun, 1 artillery and 4 infantry in Poland, round 2 : 0/5 hits
1 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Poland
Russians roll dice for 6 artilleries and 10 infantry in Poland, round 3 : 3/16 hits
Germans roll dice for 1 artillery and 3 infantry in Poland, round 3 : 1/4 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Poland
Russians roll dice for 6 artilleries and 9 infantry in Poland, round 4 : 5/15 hits
Germans roll dice for 1 artillery in Poland, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 6 artilleries and 8 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 1 aaGun, 1 artillery and 4 infantry
Casualties for Russians: 2 infantry
Battle in Slovakia Hungary
Russians attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Karelia
Russians attack with 2 fighters, 3 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery and 7 infantry
Russians roll dice for 2 fighters, 3 infantry, 4 mech_infantrys and 1 tactical_bomber in Karelia, round 2 : 1/10 hits
Germans roll dice for 1 artillery and 7 infantry in Karelia, round 2 : 2/8 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Russians roll dice for 2 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Karelia, round 3 : 2/8 hits
Germans roll dice for 1 artillery and 6 infantry in Karelia, round 3 : 4/7 hits
1 infantry owned by the Russians , 2 infantry owned by the Germans and 3 mech_infantrys owned by the Russians lost in Karelia
1 mech_infantry owned by the Russians retreated to Novgorod
Germans win with 1 artillery and 4 infantry remaining. Battle score for attacker is -12
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry and 3 mech_infantrys
Battle in Bessarabia
Russians attack with 3 armour, 4 artilleries, 17 infantry and 7 mech_infantrys
Italians defend with 1 artillery and 2 infantry
Russians roll dice for 3 armour, 4 artilleries, 17 infantry and 7 mech_infantrys in Bessarabia, round 2 : 7/31 hits
Italians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/3 hits
1 infantry owned by the Russians , 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Italians with 3 armour, 4 artilleries, 16 infantry and 7 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - Russians
1 aaGun moved from Eastern Poland to Poland
3 aaGuns moved from Eastern Poland to Bessarabia
2 infantry moved from Rostov to Ukraine
2 fighters and 1 tactical_bomber moved from Karelia to Novgorod
4 infantry moved from Russia to Bryansk
1 aaGun and 13 infantry moved from Yenisey to Timguska
1 infantry moved from Dzavhan to Yakut S.S.R.
Place Units - Russians
3 infantry placed in Novgorod
4 mech_infantrys placed in Russia
3 armour placed in Ukraine
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs
Territory Summary for Russians :
Yakut S.S.R. : 1 infantry
Timguska : 1 aaGun and 15 infantry
Olgiy : 1 flag
Dzavhan : 1 flag, 1 infantry
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Slovakia Hungary : 1 flag, 1 infantry
Poland : 1 flag, 1 aaGun, 6 artilleries and 8 infantry
Bryansk : 4 infantry
Bessarabia : 3 aaGuns, 3 armour, 4 artilleries, 16 infantry and 7 mech_infantrys
Russia : 1 airfield, 1 factory_major and 4 mech_infantrys
Ukraine : 3 armour, 1 factory_minor and 2 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 48 / 58
Russians : 36 / 42
Japanese : 47 / 48
Americans : 52 / 78
Chinese : 5 / 6
British : 27 / 0
UK_Pacific : 17 / 14
Italians : 11 / 17
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 fighter and 6 infantry; Remaining resources: 8 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 2 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
2 artilleries and 2 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
4 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Celebes
2 bombers moved from French Indo China to Philippines
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from French Indo China to Sumatra
2 fighters and 2 tactical_bombers moved from 38 Sea Zone to India
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 fighters and 2 tactical_bombers moved from French Indo China to India
1 carrier moved from 38 Sea Zone to 41 Sea Zone
1 infantry moved from Buyant-Uhaa to Manchuria
1 armour moved from Ulaanbaatar to Manchuria
Combat - Japanese
Battle in India
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers
British defend with 1 airfield, 1 harbour and 8 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 14PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for British: 8 infantry
Battle in Java
Battle in Celebes
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for British: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 44 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Japanese to 44 Sea Zone: 1 transport
EDIT: Changing ownership of Celebes from UK_Pacific to Japanese
EDIT: Adding units owned by Japanese to Celebes: 1 fighter and 1 infantry
EDIT: Turning off Edit Mode
Battle in Borneo
Battle in Sumatra
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 44 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 41 Sea Zone
2 fighters and 3 tactical_bombers moved from India to Yunnan
1 aaGun and 1 infantry moved from Chahar to Buyant-Uhaa
2 bombers moved from Philippines to French Indo China
Place Units - Japanese
1 factory_minor placed in French Indo China
1 fighter placed in Japan
3 infantry placed in Manchuria
Japanese undo move 2.
3 infantry placed in Japan
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,1,6,4,4,3,3,3,5,1,3,3,1,3
Japanese collect 60 PUs (11 lost to blockades); end with 82 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Formosa
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
3 bombers moved from Eastern United States to Gibraltar
Combat - Americans
Battle in Formosa
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Americans win, taking Formosa from Japanese, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Gibraltar
Americans attack with 1 armour, 3 bombers, 1 infantry and 1 mech_infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits
Americans roll dice for 1 armour, 3 bombers, 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 4/6 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 2/2 hits
1 mech_infantry owned by the Americans , 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour and 3 bombers remaining. Battle score for attacker is -1
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 35 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 fighter moved from 35 Sea Zone to 20 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 3 fighters moved from 6 Sea Zone to 20 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
3 bombers moved from Gibraltar to Algeria
Place Units - Americans
2 bombers, 2 fighters and 1 infantry placed in Eastern United States
Americans undo move 1.
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 bombers and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Territory Summary for Americans :
Formosa : 1 flag, 2 infantry
Queensland : 1 fighter
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
43 Sea Zone : 1 flag, 1 submarine
20 Sea Zone : 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 infantry and 2 transports
6 Sea Zone : 1 submarine
54 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 1 flag, 1 armour and 1 harbour
New Brunswick Nova Scotia : 1 artillery and 1 infantry
Algeria : 3 bombers
101 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
91 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
Production/PUs Summary :
Germans : 48 / 58
Russians : 36 / 42
Japanese : 70 / 92
Americans : 51 / 71
Chinese : 1 / 6
British : 27 / 0
UK_Pacific : 3 / 0
Italians : 11 / 17
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0