of course a d12 die is more ‘realistic’ than a d6 die. by the same logic a d100 die is more realistic than your d12 die. apparently you would like a d100 die? anybody can make tons of changes to the game to make the game more ‘realsitic’, but the whole point is to find a good balance between simplicity and realism. just saying d12 die is more realistic and therefore better is absurd. if you think that the game can stand to be much more complicated by changing the type of dice then that’s your opinion and not something that can be objectively debated.
Thats the reason why a D12 becomes the new dice because the d100 is too much and a D6 is too little. You arrive at the truth from a different path and it does not overly complicate the game. NO more stupid lamo infantry attack at 1 , Artillery attack at 2, armor attack at 3, bombers attack at 4 rediculousness! Their is no precidence in any game other than this one where this is this template mental restrictions where every thing is 1,2,3,4 crap and everybody is sheepishly following or brainwashed into this pattern of thinking like a “black avatar of doom” so nobody can go outside the box. Realism and play balance does not equate with the function of bottom line simplicity without regard or respect to History. The game has to simulate the war as it was and if that means a few changes are needed then we have to take that direction.
Secondly, converting the units in your minds will become easier because after all D12 is double the last simplification so we can “plug in” the necessary values w/o too much trouble. D10 was determined that it didnt afford enough of a value to add to the game.
rolling for either a 1, 2, 3, 4 does not necessitate only 4 categories. a little creativity and a d6 die can do much more then a d 12 die can do. improving the game properly will need creativity to maintain simplicity. brute addition of excessive units and new dice will unarguably create greater realism but likely at the cost of simplicty.
OMG you cant be serious about this?? oh wait your correct 6 choices are greater than 12 . We can make units attack at 5 and 6… sorry i left out those NM :o :o :roll:
Look here my good man installing a D12 is the best thing for the evolution of the game to the next level. higher numbers does not add complexity… its just another freaking number! So what if we got Bombers attacking at 8 and defending at 3 … what is complicated about that?
i love how you threw in ‘i will not say who’ when it wasn’t really needed. if this company doesn’t want to be disclosed that is besides the point here. saying it makes you seem so special. subtle. i like it.
In not sure im supposed to be exposing what we are doing with Larry on his site… but i AM telling you what was allready decided upon and posted on the site. Other information may not cleared with others. So i dont have permission here to tell you everything i know. Im sorry i hurt your feelings and you werent around for those discussions on that site. If you want to get petty we can easily end this discourse—
but this does not mean that i will necessarily blindly follow him down this latest endeavor
You can do what you please …this project will be appealing this time to people who play “WARGAMES”. The family game concept is not as relevant and people want something more. And that is why we both are debating this issue while others spend ungodly amounts of time coming up with NA’s and different ideas and games out of this need… Axis and Allies miniatures uses a D10 is i am not mistaken and its directed to people who dont drink beer and eat pretzels all day. I suggest we both go on a diet and expect a better tomorrow or the franchise will slowly die with redundancy–
P.S. 3 new units is not too many complex changes to a game that gave us destroyers and artillery from a/a europe… Did you cry then too that the game was too complicated?? :o :roll: :wink: