Thanks for the response.
I absolutely love HBG and have spent entirely too much money over the last couple years buying different pieces from them.
I had already thought about something along the lines you were proposing but decided for simplicity’s sake (my friends that I’ll be playing with have very little A&A experience) to avoid special rules as much as possible. Also, I’m trying to keep the roles of Tank Destroyers sorta historically accurate without making them OP which in my mind a AA gun like defense would totally negate the advantage of large infantry forces as a buffer to your armored units. That being the case I still want to use them as I like the HBG models better than OOB items pretty much across the board.
In regards to the multiple tank types available, I’m trying to stick to only the 3 new unit types I mentioned again for simplicity’s sake and to avoid using d12 if possible. (Also to save a little money)
Any suggestions on the Heavy Tank conundrum I’m having for balance purposes? By the way, I’m currently only allowing Germany and Russia to build them since again that is historically accurate for the most part.