@cwglee51 Moved your guys to rhodesia.
13L G40 MrRoboto (Axis) vs Dawgoneit (Allies+10) Rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 cruiser, 2 destroyers, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 cruiser, 4 destroyers, 2 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 cruiser moved from 54 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in 91 Sea Zone
Americans attack with 1 armour, 1 cruiser, 4 destroyers, 2 infantry, 1 mech_infantry, 3 submarines and 2 transports
Germans defend with 1 cruiser
Americans win with 1 cruiser, 4 destroyers, 3 submarines and 2 transports remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in Philippines
Battle in 42 Sea Zone
Americans attack with 1 cruiser, 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Philippines from Japanese, taking 42 Sea Zone from Japanese with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
2 cruisers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea ZonePlace Units - Americans
1 cruiser, 1 destroyer and 1 transport placed in 10 Sea Zone
1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
3 infantry placed in Central United States
Americans undo move 1.
1 transport placed in 10 Sea Zone
1 cruiser and 1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
1 artillery moved from Hunan to Kwangsi
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Kweichow to Anhwe
1 artillery and 5 infantry moved from Hunan to Anhwe -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
1 artillery moved from Hunan to Kwangsi
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Kweichow to Anhwe
1 artillery and 5 infantry moved from Hunan to AnhweCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
Place Units - Chinese
6 infantry placed in AnhweTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,5,2,5,1,3,5,1,3,3
Chinese collect 13 PUs (1 lost to blockades); end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - British
1 cruiser and 2 destroyers moved from 81 Sea Zone to 98 Sea Zone
1 bomber moved from Egypt to Persia
6 armour moved from Egypt to Iraq
British take Iraq from Italians
2 infantry moved from Siam to French Indo China
1 infantry moved from Yunnan to French Indo China
1 artillery moved from Yunnan to French Indo China
1 infantry moved from Yunnan to French Indo China -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 1 cruiser, 1 submarine and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 cruiser and 2 destroyers moved from 81 Sea Zone to 98 Sea Zone
1 bomber moved from Egypt to Persia
6 armour moved from Egypt to Iraq
British take Iraq from Italians
2 infantry moved from Siam to French Indo China
1 infantry moved from Yunnan to French Indo China
1 artillery moved from Yunnan to French Indo China
1 infantry moved from Yunnan to French Indo ChinaCombat - British
Battle in French Indo China
British attack with 1 artillery and 4 infantry
Japanese defend with 2 infantry
British win, taking French Indo China from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Persia
British attack with 1 bomber
Italians defend with 1 infantry
British win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 bomber moved from Persia to India
1 armour moved from Belgian Congo to Egypt
1 armour moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 armour moved from Union of South Africa to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour, 1 mech_infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
1 mech_infantry moved from 81 Sea Zone to Egypt
1 armour moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Rhodesia to Tanganyika Territory
3 infantry moved from Shan State to Siam
1 aaGun, 1 artillery and 4 infantry moved from Yunnan to Kwangsi
1 aaGun moved from Hunan to Anhwe
1 fighter and 1 tactical_bomber moved from Hunan to Anhwe
3 infantry moved from India to Burma
1 artillery moved from India to Burma
3 infantry moved from Burma to Shan State
1 mech_infantry moved from India to YunnanPlace Units - British
1 armour placed in Egypt
1 cruiser and 1 submarine placed in 98 Sea Zone
1 transport placed in 71 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5,5,1,3,1,6,1,1,2
UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 1 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 4 destroyers; Remaining resources: 0 PUs;Combat Move - Italians
3 destroyers moved from 93 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 4 destroyers and 2 fighters
British defend with 2 cruisers, 2 destroyers and 1 submarine
British win with no units remaining. Battle score for attacker is -6
Casualties for British: 2 cruisers, 2 destroyers and 1 submarine
Casualties for Italians: 4 destroyers and 2 fightersNon Combat Move - Italians
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern ItalyPlace Units - Italians
3 destroyers placed in 95 Sea Zone
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
Ok, I give up. That was another under-average battle. One too much.
Congratulation to your first win.
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is there any type of game limit in the league forum?
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I’m not sure, what you mean.
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well I was wondering how many games you and I can play in the league. can we play a rubber match?
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We are both eligible to play a third match, yes.
Shall we bid again?
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sure 15 ipc’s
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hey, I have to go to work soon. if I don’t get back to then that’s why. I have to work until 2am so it might be closer to the after noon.
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Which time zone are you speaking of?
I’ll bid Allies+9
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ohhh you want to try the allies again. all yours. I have to say the dice seem to have been on my side that game. I had a game last week on the real board with my friends and it was the worst rolling night I ever had. worse than any marti dice ive seen. well i’ll try to get one going before I leave.
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i will take anzac inf on guinea and biritish sub in the med, again.





