13L G40 SouL(Allies+5) v. Gamerman01(Axis) game 2


  • Site was down when I did my turn
    Here’s the file


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Russians
                Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Vyborg
                1 fighter and 1 tactical_bomber moved from Novgorod to Vyborg
                1 fighter moved from Novgorod to Karelia

    Combat - Russians
                Battle in Karelia
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Karelia, round 2 :  2/2 hits
                        Germans roll dice for 1 infantry in Karelia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vyborg
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vyborg, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Vyborg, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns, 2 artilleries and 19 infantry moved from Novgorod to Archangel
                1 fighter and 1 tactical_bomber moved from Vyborg to Russia
                1 fighter moved from Karelia to Russia
                1 artillery and 1 infantry moved from Belarus to Bryansk
                2 armour moved from Volgograd to Bryansk
                2 infantry moved from Russia to Bryansk
                1 armour, 2 artilleries, 13 infantry and 1 mech_infantry moved from Ukraine to Bryansk
                1 mech_infantry moved from Caucasus to Bryansk
                2 infantry moved from Kazakhstan to Tsinghai
                2 aaGuns and 16 infantry moved from Amur to Korea

    Place Units - Russians
                1 armour and 1 mech_infantry placed in Volgograd
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total

    Territory Summary for Russians :

    Korea : 2 aaGuns and 16 infantry
        Tsinghai : 2 infantry
        Yenisey : 2 infantry
        Bryansk : 2 aaGuns, 6 armour, 3 artilleries, 18 infantry and 2 mech_infantrys
        Archangel : 2 aaGuns, 2 artilleries and 19 infantry
        Russia : 1 airfield, 1 factory_major, 2 fighters, 9 infantry and 1 tactical_bomber
        Ukraine : 1 factory_minor
        Volgograd : 1 armour, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        124 Sea Zone : 1 submarine
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 45 / 50
        Russians : 34 / 34
        Japanese : 39 / 44
        Americans : 55 / 78
        Chinese : 8 / 14
        British : 30 / 35
        UK_Pacific : 15 / 14
        Italians : 13 / 14
        ANZAC : 10 / 8
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • With 44, buy ARM, SS, 2 TP, CV (save 2)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy nothing; Remaining resources: 6 SuicideAttackTokens; 44 PUs;

    Combat Move - Japanese
                2 bombers moved from Kwangsi to India
                1 artillery moved from Malaya to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 cruiser moved from 37 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
                2 artilleries and 2 infantry moved from 39 Sea Zone to India
                1 cruiser moved from 42 Sea Zone to 39 Sea Zone
                2 fighters moved from 42 Sea Zone to India
                1 fighter and 3 tactical_bombers moved from Hunan to India
                2 artilleries and 5 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Kwangsi to Yunnan
                2 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to India
                1 fighter moved from Japan to 6 Sea Zone
                1 fighter moved from Hunan to Yunnan
                1 tactical_bomber moved from Hunan to Yunnan
                1 fighter moved from Hunan to Suiyuyan
                3 fighters and 3 tactical_bombers moved from Kwangsi to Burma
                1 mech_infantry moved from Kwangsi to Shan State
                      Japanese take Shan State from UK_Pacific
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from 38 Sea Zone to Burma
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
                1 infantry moved from 79 Sea Zone to West India


  • Man, I screwed that up…
    Forgot I needed to save two aircraft to fly to Z6, and I easily could have done it - didn’t need the fighter to Sui

    Also forgot when choosing casualties for India that if I would take off 2 fighters it would free up a carrier  :roll:
    I’m guessing you’ll be fine with me exchanging a fighter for an artillery in India, especially since I let you re-do that USA combat move…  Let me know if we need to discuss this…


  • So I am leaving all combat moves as they were and will not have adequate fighter cover in Z6, but by choosing a fighter instead of an artillery in India I can send a carrier to 6 and make it more tempting for you….  :-P


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy nothing; Remaining resources: 6 SuicideAttackTokens; 44 PUs;

    Combat Move - Japanese
                2 bombers moved from Kwangsi to India
                1 artillery moved from Malaya to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 cruiser moved from 37 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
                2 artilleries and 2 infantry moved from 39 Sea Zone to India
                1 cruiser moved from 42 Sea Zone to 39 Sea Zone
                2 fighters moved from 42 Sea Zone to India
                1 fighter and 3 tactical_bombers moved from Hunan to India
                2 artilleries and 5 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Kwangsi to Yunnan
                2 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to India
                1 fighter moved from Japan to 6 Sea Zone
                1 fighter moved from Hunan to Yunnan
                1 tactical_bomber moved from Hunan to Yunnan
                1 fighter moved from Hunan to Suiyuyan
                3 fighters and 3 tactical_bombers moved from Kwangsi to Burma
                1 mech_infantry moved from Kwangsi to Shan State
                      Japanese take Shan State from UK_Pacific
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from 38 Sea Zone to Burma
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
                1 infantry moved from 79 Sea Zone to West India

    Combat - Japanese
                Battle in West India
                Battle in India
                    Japanese attack with 3 artilleries, 2 bombers, 3 fighters, 5 infantry and 3 tactical_bombers
                    British defend with 1 airfield, 1 artillery, 1 harbour, 11 infantry and 1 mech_infantry; UK_Pacific defend with 1 factory_major
                    Japanese captures 14PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking West India from UK_Pacific, taking India from UK_Pacific with 1 artillery, 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 2 artilleries, 5 infantry and 1 tactical_bomber
                    Casualties for British: 1 artillery, 11 infantry and 1 mech_infantry
                Battle in 6 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Yunnan
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Burma
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                    ANZAC defend with 1 infantry; British defend with 3 infantry
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 3 infantry
                Battle in Suiyuyan
                    Japanese attack with 2 artilleries, 1 fighter and 5 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 2 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from India: 1 fighter
                EDIT: Adding units owned by Japanese to India: 1 artillery
                EDIT: Turning off Edit Mode
                1 fighter moved from Suiyuyan to Chahar
                2 artilleries moved from Kwangtung to Kwangsi
                1 mech_infantry moved from Kwangtung to Anhwe
                2 destroyers moved from 36 Sea Zone to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                2 bombers moved from India to Kwangsi
                2 tactical_bombers moved from India to 39 Sea Zone
                2 fighters moved from India to 39 Sea Zone
                1 carrier moved from 42 Sea Zone to 39 Sea Zone
                1 carrier moved from 36 Sea Zone to 39 Sea Zone
                1 carrier moved from 36 Sea Zone to 6 Sea Zone
                1 fighter moved from Yunnan to Anhwe
                1 tactical_bomber moved from Yunnan to Anhwe
                1 destroyer and 1 submarine moved from 37 Sea Zone to 20 Sea Zone
                1 fighter moved from Burma to Kwangsi
                1 tactical_bomber moved from Burma to Kwangsi
                2 fighters and 2 tactical_bombers moved from Burma to Hunan

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 105 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 110 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for Japanese from 110 to 68
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier, 1 submarine and 2 transports
                EDIT: Adding units owned by Japanese to Japan: 1 armour
                EDIT: Turning off Edit Mode


  • in the course of the American turn, I believe you got a sub roll in sz 62 that AAA didn’t take.

    DiceRolls: 1@1; Total Hits: 01@1: (2)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 destroyers, 1 factory_minor, 2 fighters, 1 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 cruisers, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 62 Sea Zone
                1 infantry moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese
                1 bomber moved from Guam to 20 Sea Zone

    Combat - Americans
                Americans creates battle in territory 101 Sea Zone
                Battle in 20 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 1 bomber in 20 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in 20 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 20 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 20 Sea Zone
                    Americans win, taking 101 Sea Zone from Germans with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 :  2/4 hits
                        Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 :  0/4 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  1/2 hits
                        1 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Caroline Islands, round 3 :  2/3 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 62 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 62 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 62 Sea Zone
                    Americans win, taking 62 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Changing ownership of British Columbia from British to British
                EDIT: Turning off Edit Mode
                1 destroyer moved from 54 Sea Zone to 22 Sea Zone
                1 destroyer moved from 25 Sea Zone to 23 Sea Zone
                2 fighters moved from 25 Sea Zone to Korea
                1 carrier and 1 submarine moved from 25 Sea Zone to 26 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from Eastern United States to Western United States
                1 fighter moved from Eastern United States to 26 Sea Zone
                1 tactical_bomber moved from Queensland to 26 Sea Zone
                2 fighters moved from Queensland to Hawaiian Islands
                1 carrier and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
                1 cruiser moved from 54 Sea Zone to 26 Sea Zone
                1 bomber moved from 20 Sea Zone to Korea
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 destroyer moved from 101 Sea Zone to 28 Sea Zone
                1 armour and 1 infantry moved from New Brunswick Nova Scotia to Eastern United States

    Place Units - Americans
                1 infantry placed in Western United States
                2 transports placed in 10 Sea Zone
                2 destroyers and 1 submarine placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Morocco: 1 fighter
                EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
                EDIT: Turning off Edit Mode
                2 fighters placed in Eastern United States
                1 factory_minor placed in Korea
                Turning on Edit Mode
                EDIT: Changing ownership of Dutch New Guinea from Dutch to Americans
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,3,4
                Americans collect 54 PUs (3 lost to blockades); end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
        Korea : 1 flag, 1 bomber, 1 factory_minor and 2 fighters
        Manchuria : 1 infantry
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
        Midway : 1 airfield
        Dutch New Guinea : 1 flag, 1 infantry
        45 Sea Zone : 1 transport
        33 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 2 fighters and 2 transports
        23 Sea Zone : 1 destroyer
        26 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
        22 Sea Zone : 1 destroyer
        28 Sea Zone : 1 destroyer
        10 Sea Zone : 2 destroyers, 1 submarine and 2 transports
        62 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
        United Kingdom : 1 fighter
        86 Sea Zone : 1 transport
        101 Sea Zone : 1 flag, 1 transport
        Brazil : 1 flag, 3 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 45 / 50
        Russians : 34 / 34
        Japanese : 44 / 68
        Americans : 57 / 79
        Chinese : 9 / 14
        British : 30 / 35
        UK_Pacific : 9 / 0
        Italians : 13 / 14
        ANZAC : 10 / 8
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                2 infantry placed in Szechwan
                1 infantry placed in Kansu
                1 infantry placed in Szechwan
                Chinese undo move 2.
                1 infantry placed in Szechwan
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Kansu: 6 infantry
                EDIT: Adding units owned by Chinese to Tsinghai: 6 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 12 PUs total

    Territory Summary for Chinese :

    Yunnan : 1 infantry
        Tsinghai : 6 infantry
        Szechwan : 1 fighter and 14 infantry

    Production/PUs Summary :

    Germans : 45 / 50
        Russians : 34 / 34
        Japanese : 43 / 68
        Americans : 57 / 79
        Chinese : 10 / 12
        British : 30 / 35
        UK_Pacific : 9 / 0
        Italians : 13 / 14
        ANZAC : 10 / 8
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • @souL:

    in the course of the American turn, I believe you got a sub roll in sz 62 that AAA didn’t take.

    I forgot to move that sub??  I’m slipping  :-P


  • I know you could have still chased it down, but you wouldn’t be in as safe a place, and at a harbor!

    Thank your lucky stars, SouL!  :wink:  :lol:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 destroyer, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 infantry moved from Kenya to Ethiopia
                      British take Ethiopia from Italians

    Combat - British
                British creates battle in territory 106 Sea Zone

    Non Combat Move - British
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Kenya to 72 Sea Zone
                2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                2 fighters moved from 92 Sea Zone to Egypt
                1 battleship, 1 carrier and 1 cruiser moved from 92 Sea Zone to 109 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 battleship, 1 cruiser and 1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 armour and 1 infantry moved from Quebec to New Brunswick Nova Scotia
                1 artillery and 1 infantry moved from Ontario to Quebec

    Place Units - British
                1 fighter placed in United Kingdom
                1 destroyer and 2 transports placed in 109 Sea Zone
                1 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5
                British collect 31 PUs; end with 31 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Sumatra : 1 flag, 1 infantry
        Belgian Congo : 1 armour and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 armour, 1 harbour and 1 infantry
        Egypt : 1 armour, 2 artilleries, 3 fighters, 1 harbour, 6 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 1 mech_infantry
        Italian Somaliland : 1 flag, 1 infantry
        Ethiopia : 1 flag, 1 infantry
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 flag, 2 battleships, 1 carrier, 2 cruisers, 2 destroyers and 2 transports
        Eastern Persia : 1 flag, 1 infantry
        71 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        81 Sea Zone : 1 transport
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 45 / 50
        Russians : 34 / 34
        Japanese : 43 / 68
        Americans : 57 / 79
        Chinese : 10 / 12
        British : 31 / 31
        UK_Pacific : 9 / 0
        Italians : 12 / 14
        ANZAC : 10 / 8
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Triple A properly did not let the Americans take over Dutch New Guinea.  The Americans can’t take control from the Dutch.  Only UK/ANZ can do that.  You may change your noncombat with that infantry and transport when doing ANZ turn.


  • Your American turn looks very annoying -
    good job  :-)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 bomber; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour moved from Bessarabia to Ukraine
                      Italians take Ukraine from Russians
                1 mech_infantry moved from Alexandria to Libya
                1 armour moved from Alexandria to Libya
                1 bomber moved from Western Germany to Libya
                1 battleship moved from 97 Sea Zone to 92 Sea Zone
                1 infantry moved from Yugoslavia to 97 Sea Zone
                1 artillery moved from Yugoslavia to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery moved from 92 Sea Zone to Gibraltar
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 cruiser moved from 97 Sea Zone to 92 Sea Zone
                2 submarines moved from 97 Sea Zone to 92 Sea Zone

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
                    French defend with 1 cruiser
                    Italians win with 1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 12
                    Casualties for French: 1 cruiser
                Battle in Gibraltar
                Battle in Libya
                    Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                    French defend with 1 infantry
                    Italians win, taking Gibraltar from British, taking Libya from French with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Libya to Southern Italy
                1 submarine moved from 98 Sea Zone to 95 Sea Zone
                1 aaGun moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Yugoslavia to 97 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 aaGun moved from 92 Sea Zone to Gibraltar
                3 infantry moved from Northern Italy to Southern France
                1 mech_infantry moved from Northern Italy to Southern France
                1 artillery moved from Yugoslavia to Romania
                1 mech_infantry moved from Romania to Ukraine
                2 aaGuns moved from Romania to Bessarabia
                1 armour moved from Romania to Ukraine
                3 infantry moved from Romania to Eastern Poland
                2 artilleries and 4 infantry moved from Alexandria to Tobruk

    Place Units - Italians
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs


  • That was a difficult Italian move.  Had to figure out what I was doing with Germany….
    kudos


  • Mind if I instead cm that inf to java?


  • No, I don’t mind, that’s what you would have done had you been aware that USA can’t take a Dutch territory

    So go ahead


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to South Australia
                1 artillery and 3 infantry moved from Queensland to South Australia
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from South Australia: 1 infantry
                EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
                EDIT: Turning off Edit Mode
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 fighter and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        South Australia : 1 artillery and 4 infantry
        62 Sea Zone : 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 45 / 50
        Russians : 32 / 34
        Japanese : 39 / 68
        Americans : 61 / 83
        Chinese : 10 / 12
        British : 31 / 31
        UK_Pacific : 9 / 0
        Italians : 15 / 27
        ANZAC : 10 / 11
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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