Scramble to Taranto?
13L G40 SouL(Allies+5) v. Gamerman01(Axis) game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
2 infantry placed in Szechwan
1 infantry placed in Kansu
1 infantry placed in Szechwan
Chinese undo move 2.
1 infantry placed in Szechwan
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kansu: 6 infantry
EDIT: Adding units owned by Chinese to Tsinghai: 6 infantry
EDIT: Turning off Edit ModeTurn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs totalTerritory Summary for Chinese :
Yunnan : 1 infantry
Tsinghai : 6 infantry
Szechwan : 1 fighter and 14 infantryProduction/PUs Summary :
Germans : 45 / 50
Russians : 34 / 34
Japanese : 43 / 68
Americans : 57 / 79
Chinese : 10 / 12
British : 30 / 35
UK_Pacific : 9 / 0
Italians : 13 / 14
ANZAC : 10 / 8
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
in the course of the American turn, I believe you got a sub roll in sz 62 that AAA didn’t take.
I forgot to move that sub?? I’m slipping :-P
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I know you could have still chased it down, but you wouldn’t be in as safe a place, and at a harbor!
Thank your lucky stars, SouL! :wink: :lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 1 destroyer, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from ItaliansCombat - British
British creates battle in territory 106 Sea ZoneNon Combat Move - British
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Kenya to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
2 fighters moved from 92 Sea Zone to Egypt
1 battleship, 1 carrier and 1 cruiser moved from 92 Sea Zone to 109 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 battleship, 1 cruiser and 1 transport moved from 72 Sea Zone to 71 Sea Zone
1 armour and 1 infantry moved from Quebec to New Brunswick Nova Scotia
1 artillery and 1 infantry moved from Ontario to QuebecPlace Units - British
1 fighter placed in United Kingdom
1 destroyer and 2 transports placed in 109 Sea Zone
1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5
British collect 31 PUs; end with 31 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Sumatra : 1 flag, 1 infantry
Belgian Congo : 1 armour and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 armour, 1 harbour and 1 infantry
Egypt : 1 armour, 2 artilleries, 3 fighters, 1 harbour, 6 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 1 mech_infantry
Italian Somaliland : 1 flag, 1 infantry
Ethiopia : 1 flag, 1 infantry
106 Sea Zone : 1 flag
109 Sea Zone : 1 flag, 2 battleships, 1 carrier, 2 cruisers, 2 destroyers and 2 transports
Eastern Persia : 1 flag, 1 infantry
71 Sea Zone : 1 battleship, 1 cruiser and 1 transport
81 Sea Zone : 1 transport
Persia : 1 flagProduction/PUs Summary :
Germans : 45 / 50
Russians : 34 / 34
Japanese : 43 / 68
Americans : 57 / 79
Chinese : 10 / 12
British : 31 / 31
UK_Pacific : 9 / 0
Italians : 12 / 14
ANZAC : 10 / 8
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Triple A properly did not let the Americans take over Dutch New Guinea. The Americans can’t take control from the Dutch. Only UK/ANZ can do that. You may change your noncombat with that infantry and transport when doing ANZ turn.
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Your American turn looks very annoying -
good job :-) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Bessarabia to Ukraine
Italians take Ukraine from Russians
1 mech_infantry moved from Alexandria to Libya
1 armour moved from Alexandria to Libya
1 bomber moved from Western Germany to Libya
1 battleship moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
2 submarines moved from 97 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
French defend with 1 cruiser
Italians win with 1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 12
Casualties for French: 1 cruiser
Battle in Gibraltar
Battle in Libya
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Gibraltar from British, taking Libya from French with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 bomber moved from Libya to Southern Italy
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 aaGun moved from Southern Italy to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 aaGun moved from 92 Sea Zone to Gibraltar
3 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Northern Italy to Southern France
1 artillery moved from Yugoslavia to Romania
1 mech_infantry moved from Romania to Ukraine
2 aaGuns moved from Romania to Bessarabia
1 armour moved from Romania to Ukraine
3 infantry moved from Romania to Eastern Poland
2 artilleries and 4 infantry moved from Alexandria to TobrukPlace Units - Italians
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
That was a difficult Italian move. Had to figure out what I was doing with Germany….
kudos -
Mind if I instead cm that inf to java?
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No, I don’t mind, that’s what you would have done had you been aware that USA can’t take a Dutch territory
So go ahead
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to South Australia
1 artillery and 3 infantry moved from Queensland to South Australia
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from South Australia: 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Turning off Edit Mode
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs totalTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 fighter and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 artillery and 4 infantry
62 Sea Zone : 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 45 / 50
Russians : 32 / 34
Japanese : 39 / 68
Americans : 61 / 83
Chinese : 10 / 12
British : 31 / 31
UK_Pacific : 9 / 0
Italians : 15 / 27
ANZAC : 10 / 11
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
1 destroyer moved from 81 Sea Zone to 79 Sea ZoneCombat - French
Battle in 79 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 79 Sea Zone
French win, taking 79 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - French
1 infantry moved from Syria to Trans-Jordan
1 fighter and 2 infantry moved from Algeria to Morocco
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 1 fighter and 2 infantry
79 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 45 / 50
Russians : 32 / 34
Japanese : 39 / 68
Americans : 61 / 83
Chinese : 10 / 12
British : 31 / 31
UK_Pacific : 9 / 0
Italians : 15 / 27
ANZAC : 10 / 11
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 bombers, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
1 mech_infantry moved from Bessarabia to Rostov
Germans take Rostov from Russians
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 destroyer moved from 114 Sea Zone to 115 Sea Zone
3 bombers moved from Poland to Russia
1 tactical_bomber moved from Poland to 115 Sea Zone
1 tactical_bomber moved from Poland to 115 Sea Zone
1 fighter moved from Poland to 115 Sea Zone -
Intercept in Moscow?
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Yeah let’s go.
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Uh oh. Now I have to get through 5 dice.
No way I get lucky like Seth did against me in the same situation and shoot down both fighters, getting missed by all 5 1’s. -
Unbelievable.
At least I got one. -
And at least I rolled a 6 :-P
Went about as badly as I feared. But there was absolutely nothing else to do with them and I wanted them (now IT) in Ukraine anyway…. :-P :-P -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 bombers, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
1 mech_infantry moved from Bessarabia to Rostov
Germans take Rostov from Russians
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 destroyer moved from 114 Sea Zone to 115 Sea Zone
3 bombers moved from Poland to Russia
1 tactical_bomber moved from Poland to 115 Sea Zone
1 tactical_bomber moved from Poland to 115 Sea Zone
1 fighter moved from Poland to 115 Sea ZoneCombat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Russians launches 2 interceptors out of Russia
2 bombers owned by the Germans lost in Russia
1 fighter owned by the Russians lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Battle in 115 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 2 tactical_bombers
Russians defend with 1 submarine
Germans win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from Russia to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
2 aaGuns moved from Baltic States to Novgorod
3 armour and 4 mech_infantrys moved from Baltic States to Bessarabia
1 infantry moved from Baltic States to Eastern Poland
1 aaGun, 1 artillery and 1 infantry moved from Poland to Eastern Poland
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
11 infantry moved from Bessarabia to Ukraine
2 artilleries moved from Bessarabia to Ukraine
1 fighter moved from Bessarabia to Western Germany
1 fighter and 2 tactical_bombers moved from 115 Sea Zone to Eastern Poland
1 submarine moved from 114 Sea Zone to 112 Sea Zone
1 battleship moved from 114 Sea Zone to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Bessarabia to Western Germany
2 tactical_bombers moved from Bessarabia to Ukraine
2 artilleries and 1 infantry moved from France to Western Germany
1 artillery moved from Northern Italy to Greater Southern Germany
1 aaGun moved from Germany to 114 Sea Zone
1 aaGun and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from Finland to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
1 aaGun moved from 115 Sea Zone to Novgorod
1 artillery moved from Baltic States to Novgorod
1 artillery moved from Baltic States to Novgorod
14 infantry moved from Baltic States to Novgorod
1 artillery and 2 infantry moved from Baltic States to Eastern Poland
2 infantry moved from Finland to Karelia
2 infantry moved from Norway to Finland
1 armour moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 aaGun moved from Eastern Poland to Bessarabia
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
1 battleship moved from 113 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Bessarabia to Ukraine
1 armour moved from Bessarabia to UkrainePlace Units - Germans
2 bombers placed in Western Germany
1 armour, 2 infantry and 1 mech_infantry placed in Germany
1 armour and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians repair 7 damage on 7 factory_majors; Remaining resources: 27 PUs;
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Russia to Belarus
1 fighter moved from Russia to RostovCombat - Russians
Battle in Belarus
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 armour and 1 mech_infantry moved from Volgograd to Russia
2 aaGuns, 6 armour, 3 artilleries, 16 infantry and 2 mech_infantrys moved from Bryansk to Russia
1 tactical_bomber moved from Belarus to Russia
2 aaGuns, 2 artilleries and 19 infantry moved from Archangel to Vologda
2 infantry moved from Yenisey to Timguska
1 fighter moved from Rostov to RussiaPlace Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 5 infantry
EDIT: Adding units owned by Russians to Tambov: 5 infantry
EDIT: Turning off Edit Mode
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs totalTerritory Summary for Russians :
Korea : 2 aaGuns and 16 infantry
Tsinghai : 2 infantry
Timguska : 2 infantry
Belarus : 1 infantry
Rostov : 1 infantry
Russia : 2 aaGuns, 1 airfield, 7 armour, 3 artilleries, 1 factory_major, 1 fighter, 29 infantry, 3 mech_infantrys and 1 tactical_bomber
Tambov : 5 infantry
Vologda : 2 aaGuns, 2 artilleries and 19 infantry
Volgograd : 1 factory_minor
124 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 49 / 62
Russians : 28 / 28
Japanese : 39 / 68
Americans : 61 / 83
Chinese : 10 / 12
British : 31 / 31
UK_Pacific : 9 / 0
Italians : 15 / 27
ANZAC : 10 / 11
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





