League13 G40 Arathorn (Axis) vs Wheatbeer (Allies +16) Game 1

  • '19 '13

    I’ve done it the same way previously. Here’s from a game with Boldfresh

    http://www.axisandallies.org/forums/index.php?topic=31039.45

  • '17

    No amendment/penalty is necessary.

    I would ask that any mixed strat/tact SBR be rolled clearly before any MARTI dice are rolled.

    This would avoid any possible confusion over which dice are the original dice and also ensure that SBR precedes other combats per the rules.

  • '19 '13

    @wheatbeer:

    No amendment/penalty is necessary.

    I would ask that any mixed strat/tact SBR be rolled clearly before any MARTI dice are rolled.

    This would avoid any possible confusion over which dice are the original dice and also ensure that SBR precedes other combats per the rules.

    Agreed. From now on, any mixed SBR is rolled on the forum before any other dice are rolled.

    Thanks!

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 2 armour, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Buyant-Uhaa to Chahar
                      Chinese take Chahar from Japanese
                2 armour, 1 fighter and 2 mech_infantrys moved from Szechwan to Suiyuyan
                1 fighter moved from Russia to Suiyuyan

    Combat - Russians
                Battle in Suiyuyan
                    Russians attack with 2 armour, 2 fighters and 2 mech_infantrys
                    Japanese defend with 1 artillery, 2 infantry and 1 mech_infantry
                        Russians roll dice for 2 armour, 2 fighters and 2 mech_infantrys in Suiyuyan, round 2 :  3/6 hits
                        Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Suiyuyan, round 2 :  1/4 hits
                        2 infantry owned by the Japanese , 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Suiyuyan
                        Russians roll dice for 2 armour, 2 fighters and 1 mech_infantry in Suiyuyan, round 3 :  5/5 hits
                        Japanese roll dice for 1 artillery in Suiyuyan, round 3 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 artillery owned by the Japanese lost in Suiyuyan
                    Russians win, taking Suiyuyan from Japanese with 2 armour and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 artillery, 2 infantry and 1 mech_infantry
                    Casualties for Russians: 2 mech_infantrys
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 infantry moved from Ukraine to Bessarabia
                4 artilleries moved from Belarus to Eastern Poland
                1 aaGun moved from Belarus to Novgorod
                21 infantry moved from Belarus to Eastern Poland
                1 aaGun moved from Belarus to Eastern Poland
                1 aaGun moved from Western Ukraine to Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                2 artilleries and 7 infantry moved from Russia to Bryansk
                2 mech_infantrys moved from Kazakhstan to Szechwan
                1 infantry moved from Smolensk to Belarus
                2 mech_infantrys moved from Volgograd to Ukraine
                1 fighter moved from Suiyuyan to Ulaanbaatar
                1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                2 aaGuns and 18 infantry moved from Yakut S.S.R. to Ulaanbaatar
                1 infantry moved from Dzavhan to Ulaanbaatar
                1 mech_infantry moved from Kazakhstan to Szechwan
                1 mech_infantry moved from Belarus to Novgorod
                2 infantry moved from Olgiy to Tsagaan Olom
                1 fighter moved from Suiyuyan to Tsagaan Olom
                1 tactical_bomber moved from Western Ukraine to Novgorod
                1 aaGun, 2 artilleries and 9 infantry moved from Western Ukraine to Eastern Poland
                1 cruiser moved from 114 Sea Zone to 115 Sea Zone

    Place Units - Russians
                1 armour and 1 infantry placed in Novgorod
                1 armour and 1 mech_infantry placed in Volgograd
                1 mech_infantry placed in Volgograd
                3 infantry placed in Ukraine
                1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 33 / 33
        Japanese : 33 / 47
        Americans : 52 / 53
        Chinese : 9 / 13
        British : 26 / 27
        UK_Pacific : 24 / 24
        Italians : 15 / 20
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • '19 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Kweichow to Hopei
                2 infantry moved from Kwangsi to Yunnan
                2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
                2 bombers moved from Jehol to Hopei
                1 fighter and 1 tactical_bomber moved from Jehol to Hopei
                2 fighters moved from Kwangsi to Yunnan
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians

  • '19 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Kweichow to Hopei
                2 infantry moved from Kwangsi to Yunnan
                2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
                2 bombers moved from Jehol to Hopei
                1 fighter and 1 tactical_bomber moved from Jehol to Hopei
                2 fighters moved from Kwangsi to Yunnan
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians

    Combat - Japanese
                Battle in Hopei
                    Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 :  3/5 hits
                        Chinese roll dice for 2 infantry in Hopei, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 4 fighters, 2 infantry and 1 tactical_bomber
                    Chinese defend with 3 infantry
                        Japanese roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 :  4/7 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Japanese
                4 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Hopei to Hunan
                1 aaGun moved from Jehol to Manchuria
                9 infantry moved from Amur to Manchuria
                1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
                1 artillery, 3 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                2 transports moved from 36 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from Amur to Korea
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 34 Sea Zone to 36 Sea Zone
                2 artilleries, 7 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi
                2 infantry moved from Kwangsi to Hunan
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
                2 bombers moved from Hopei to Korea
                1 infantry moved from Soviet Far East to Siberia

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
                1 armour, 1 artillery and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 36 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 2 artilleries, 4 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
        Korea : 1 armour, 1 artillery, 2 bombers and 2 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 aaGun, 2 fighters, 9 infantry and 2 tactical_bombers
        Hainan : 1 harbour
        Yunnan : 1 flag, 1 infantry
        Kweichow : 1 flag
        Hunan : 1 flag, 3 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber
        Hopei : 1 flag, 1 infantry
        Anhwe : 1 flag
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Siberia : 1 flag, 1 infantry
        Buryatia : 1 flag, 1 infantry
        37 Sea Zone : 1 destroyer
        36 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 5 transports
        6 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 4 transports

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 32 / 33
        Japanese : 36 / 46
        Americans : 52 / 53
        Chinese : 7 / 13
        British : 26 / 27
        UK_Pacific : 24 / 24
        Italians : 15 / 20
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 8 times
                5 was rolled 2 times
            Average roll : 3.412
            Median : 4.000
            Variance : 2.812
            Standard Deviation : 1.677
            Total rolls : 17

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 3.500
            Variance : 1.818
            Standard Deviation : 1.348
            Total rolls : 12

    Chinese Combat
                1 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.600
            Median : 4.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

  • '17

    G4/J4 is totally alien to me. Is this experimental?

  • '19 '13

    Lol - I have only used it in private games or on board before.
    I figured I wanted to use it on you, since you’re not used to the Allies as much as Axis ;) hehe

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 airfield, 1 carrier, 2 destroyers and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                2 infantry moved from Central United States to Western United States
                2 artilleries and 2 infantry moved from Central United States to Eastern United States
                2 aaGuns moved from Central United States to Eastern United States
                3 fighters moved from 26 Sea Zone to Central United States
                1 submarine moved from 8 Sea Zone to 10 Sea Zone
                1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                2 transports moved from 26 Sea Zone to 10 Sea Zone
                2 fighters moved from Hawaiian Islands to Western United States
                1 tactical_bomber moved from Hawaiian Islands to Western United States
                1 bomber moved from Hawaiian Islands to Central United States
                1 fighter moved from Western United States to Central United States
                1 armour and 1 mech_infantry moved from Western United States to Central United States
                1 mech_infantry moved from Western United States to Central United States
                1 destroyer moved from 26 Sea Zone to 8 Sea Zone

    Place Units - Americans
                1 airfield placed in Central United States
                1 carrier and 2 destroyers placed in 101 Sea Zone
                1 submarine placed in 101 Sea Zone
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 32 / 33
        Japanese : 36 / 46
        Americans : 52 / 77
        Chinese : 7 / 13
        British : 26 / 27
        UK_Pacific : 24 / 24
        Italians : 15 / 20
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • '19 '13

    That’s the strangest buy with America for A3. Are you going Europe with the USA?

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese
                1 fighter and 2 infantry moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 :  0/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 4 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 :  2/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 5 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 32 / 33
        Japanese : 34 / 46
        Americans : 52 / 77
        Chinese : 9 / 16
        British : 26 / 27
        UK_Pacific : 24 / 24
        Italians : 15 / 20
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • '17

    I’d like to use a reroll for Tanganyika (low luck).

    A 2 inf, 1 mech, 1 tank, 1 tact = 10 = 1r4

    DiceRolls: 1@4; Total Hits: 01@4: (5)

    D 3 inf, 1 art = 8 = 1r2

    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • '17

    R2

    A 1 inf, 1 mech, 1 tank, 1 tact = 9 = 1r3

    DiceRolls: 1@3; Total Hits: 11@3: (3)

    D 2 inf, 1 art = 6 = 1r0

    no remainder to roll

  • '17

    R3

    A 1 mech, 1 tank, 1 tact = 8 = 1r2

    no need to roll remainder with 1 Italian left

    D 1 art = 2 = 0r2

    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • '17

    UK captures TANG with mech, tank, and tact remaining.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British repair 4 damage on 4 airfields; Remaining resources: 23 PUs;
                British buy 3 infantry; Remaining resources: 14 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 mech_infantry moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 armour and 1 mech_infantry moved from Kenya to Tanganyika Territory
                2 infantry moved from Belgian Congo to Tanganyika Territory
                1 tactical_bomber moved from Egypt to Tanganyika Territory

    Combat - British
                Battle in Tanganyika Territory
                    British attack with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 3 infantry
                        British roll dice for 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tanganyika Territory, round 2 :  1/5 hits
                        Italians roll dice for 1 artillery and 3 infantry in Tanganyika Territory, round 2 :  1/4 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Tanganyika Territory
                        British roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tanganyika Territory, round 3 :  0/4 hits
                        Italians roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 3 :  1/3 hits
                        1 infantry owned by the British lost in Tanganyika Territory
                        British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Tanganyika Territory, round 4 :  1/3 hits
                        Italians roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 4 :  0/3 hits
                        1 infantry owned by the Italians lost in Tanganyika Territory
                        British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Tanganyika Territory, round 5 :  1/3 hits
                        Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 5 :  2/2 hits
                        1 armour owned by the British , 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tanganyika Territory
                        British roll dice for 1 tactical_bomber in Tanganyika Territory, round 6 :  0/1 hits
                        Italians roll dice for 1 artillery in Tanganyika Territory, round 6 :  1/1 hits
                        1 tactical_bomber owned by the British lost in Tanganyika Territory
                    Italians win with 1 artillery remaining. Battle score for attacker is -18
                    Casualties for British: 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Casualties for Italians: 3 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Tanganyika Territory: 1 artillery
                EDIT: Changing ownership of Tanganyika Territory from Italians to British
                EDIT: Adding units owned by British to Tanganyika Territory: 1 armour and 1 mech_infantry
                EDIT: Adding units owned by British to Belgian Congo: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                1 infantry moved from Egypt to Alexandria
                2 artilleries and 3 infantry moved from Egypt to Anglo Egyptian Sudan
                1 destroyer moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from Shan State to Burma
                1 infantry moved from Malaya to Shan State
                2 mech_infantrys moved from India to Burma
                1 artillery and 3 infantry moved from India to Burma
                1 bomber moved from British Guiana to United Kingdom
                2 fighters moved from United Kingdom to 101 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Eastern United States
                1 armour moved from Quebec to Central United States
                1 infantry moved from Quebec to Eastern United States
                1 mech_infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      UK_Pacific take Dutch New Guinea from Dutch

    Place Units - British
                3 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 30 PUs; end with 44 PUs total

    Place Units - UK_Pacific
                3 artilleries and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Some Units in India change ownership: 3 artilleries and 4 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 32 / 33
        Japanese : 34 / 46
        Americans : 52 / 77
        Chinese : 9 / 16
        British : 30 / 44
        UK_Pacific : 24 / 24
        Italians : 13 / 20
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '17

    UK cashed in 1 reroll.

  • '17

    @arathorn:

    That’s the strangest buy with America for A3. Are you going Europe with the USA?

    With a German fleet parked off Gibraltar with Italian de-blockers in position, the US had to choose between holding SZ101 or stacking enough land units to hold Washington DC. I decided it made more sense to hold the SZ.

    I actually don’t know how the US will split the next Buy. That depends where the German and Japanese fleets decide to go.

  • '19 '13

    @wheatbeer:

    UK cashed in 1 reroll.

    Roger roger!

  • '17

    posting just as a reminder that it’s Italy’s turn

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