League13 G40 Arathorn (Axis) vs Wheatbeer (Allies +16) Game 1

  • '19 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Kweichow to Hopei
                2 infantry moved from Kwangsi to Yunnan
                2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
                2 bombers moved from Jehol to Hopei
                1 fighter and 1 tactical_bomber moved from Jehol to Hopei
                2 fighters moved from Kwangsi to Yunnan
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians

    Combat - Japanese
                Battle in Hopei
                    Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 :  3/5 hits
                        Chinese roll dice for 2 infantry in Hopei, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 4 fighters, 2 infantry and 1 tactical_bomber
                    Chinese defend with 3 infantry
                        Japanese roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 :  4/7 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Japanese
                4 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Hopei to Hunan
                1 aaGun moved from Jehol to Manchuria
                9 infantry moved from Amur to Manchuria
                1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
                1 artillery, 3 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                2 transports moved from 36 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from Amur to Korea
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 34 Sea Zone to 36 Sea Zone
                2 artilleries, 7 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi
                2 infantry moved from Kwangsi to Hunan
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
                2 bombers moved from Hopei to Korea
                1 infantry moved from Soviet Far East to Siberia

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
                1 armour, 1 artillery and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 36 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 2 artilleries, 4 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
        Korea : 1 armour, 1 artillery, 2 bombers and 2 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 aaGun, 2 fighters, 9 infantry and 2 tactical_bombers
        Hainan : 1 harbour
        Yunnan : 1 flag, 1 infantry
        Kweichow : 1 flag
        Hunan : 1 flag, 3 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber
        Hopei : 1 flag, 1 infantry
        Anhwe : 1 flag
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Siberia : 1 flag, 1 infantry
        Buryatia : 1 flag, 1 infantry
        37 Sea Zone : 1 destroyer
        36 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 5 transports
        6 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 4 transports

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 32 / 33
        Japanese : 36 / 46
        Americans : 52 / 53
        Chinese : 7 / 13
        British : 26 / 27
        UK_Pacific : 24 / 24
        Italians : 15 / 20
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 8 times
                5 was rolled 2 times
            Average roll : 3.412
            Median : 4.000
            Variance : 2.812
            Standard Deviation : 1.677
            Total rolls : 17

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 3.500
            Variance : 1.818
            Standard Deviation : 1.348
            Total rolls : 12

    Chinese Combat
                1 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.600
            Median : 4.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

  • '17

    G4/J4 is totally alien to me. Is this experimental?

  • '19 '13

    Lol - I have only used it in private games or on board before.
    I figured I wanted to use it on you, since you’re not used to the Allies as much as Axis ;) hehe

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 airfield, 1 carrier, 2 destroyers and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                2 infantry moved from Central United States to Western United States
                2 artilleries and 2 infantry moved from Central United States to Eastern United States
                2 aaGuns moved from Central United States to Eastern United States
                3 fighters moved from 26 Sea Zone to Central United States
                1 submarine moved from 8 Sea Zone to 10 Sea Zone
                1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                2 transports moved from 26 Sea Zone to 10 Sea Zone
                2 fighters moved from Hawaiian Islands to Western United States
                1 tactical_bomber moved from Hawaiian Islands to Western United States
                1 bomber moved from Hawaiian Islands to Central United States
                1 fighter moved from Western United States to Central United States
                1 armour and 1 mech_infantry moved from Western United States to Central United States
                1 mech_infantry moved from Western United States to Central United States
                1 destroyer moved from 26 Sea Zone to 8 Sea Zone

    Place Units - Americans
                1 airfield placed in Central United States
                1 carrier and 2 destroyers placed in 101 Sea Zone
                1 submarine placed in 101 Sea Zone
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 32 / 33
        Japanese : 36 / 46
        Americans : 52 / 77
        Chinese : 7 / 13
        British : 26 / 27
        UK_Pacific : 24 / 24
        Italians : 15 / 20
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • '19 '13

    That’s the strangest buy with America for A3. Are you going Europe with the USA?

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese
                1 fighter and 2 infantry moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 :  0/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 4 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 :  2/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 5 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 32 / 33
        Japanese : 34 / 46
        Americans : 52 / 77
        Chinese : 9 / 16
        British : 26 / 27
        UK_Pacific : 24 / 24
        Italians : 15 / 20
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • '17

    I’d like to use a reroll for Tanganyika (low luck).

    A 2 inf, 1 mech, 1 tank, 1 tact = 10 = 1r4

    DiceRolls: 1@4; Total Hits: 01@4: (5)

    D 3 inf, 1 art = 8 = 1r2

    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • '17

    R2

    A 1 inf, 1 mech, 1 tank, 1 tact = 9 = 1r3

    DiceRolls: 1@3; Total Hits: 11@3: (3)

    D 2 inf, 1 art = 6 = 1r0

    no remainder to roll

  • '17

    R3

    A 1 mech, 1 tank, 1 tact = 8 = 1r2

    no need to roll remainder with 1 Italian left

    D 1 art = 2 = 0r2

    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • '17

    UK captures TANG with mech, tank, and tact remaining.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British repair 4 damage on 4 airfields; Remaining resources: 23 PUs;
                British buy 3 infantry; Remaining resources: 14 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 mech_infantry moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 armour and 1 mech_infantry moved from Kenya to Tanganyika Territory
                2 infantry moved from Belgian Congo to Tanganyika Territory
                1 tactical_bomber moved from Egypt to Tanganyika Territory

    Combat - British
                Battle in Tanganyika Territory
                    British attack with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 3 infantry
                        British roll dice for 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tanganyika Territory, round 2 :  1/5 hits
                        Italians roll dice for 1 artillery and 3 infantry in Tanganyika Territory, round 2 :  1/4 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Tanganyika Territory
                        British roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tanganyika Territory, round 3 :  0/4 hits
                        Italians roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 3 :  1/3 hits
                        1 infantry owned by the British lost in Tanganyika Territory
                        British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Tanganyika Territory, round 4 :  1/3 hits
                        Italians roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 4 :  0/3 hits
                        1 infantry owned by the Italians lost in Tanganyika Territory
                        British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Tanganyika Territory, round 5 :  1/3 hits
                        Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 5 :  2/2 hits
                        1 armour owned by the British , 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tanganyika Territory
                        British roll dice for 1 tactical_bomber in Tanganyika Territory, round 6 :  0/1 hits
                        Italians roll dice for 1 artillery in Tanganyika Territory, round 6 :  1/1 hits
                        1 tactical_bomber owned by the British lost in Tanganyika Territory
                    Italians win with 1 artillery remaining. Battle score for attacker is -18
                    Casualties for British: 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Casualties for Italians: 3 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Tanganyika Territory: 1 artillery
                EDIT: Changing ownership of Tanganyika Territory from Italians to British
                EDIT: Adding units owned by British to Tanganyika Territory: 1 armour and 1 mech_infantry
                EDIT: Adding units owned by British to Belgian Congo: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                1 infantry moved from Egypt to Alexandria
                2 artilleries and 3 infantry moved from Egypt to Anglo Egyptian Sudan
                1 destroyer moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from Shan State to Burma
                1 infantry moved from Malaya to Shan State
                2 mech_infantrys moved from India to Burma
                1 artillery and 3 infantry moved from India to Burma
                1 bomber moved from British Guiana to United Kingdom
                2 fighters moved from United Kingdom to 101 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Eastern United States
                1 armour moved from Quebec to Central United States
                1 infantry moved from Quebec to Eastern United States
                1 mech_infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      UK_Pacific take Dutch New Guinea from Dutch

    Place Units - British
                3 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 30 PUs; end with 44 PUs total

    Place Units - UK_Pacific
                3 artilleries and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Some Units in India change ownership: 3 artilleries and 4 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 32 / 33
        Japanese : 34 / 46
        Americans : 52 / 77
        Chinese : 9 / 16
        British : 30 / 44
        UK_Pacific : 24 / 24
        Italians : 13 / 20
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '17

    UK cashed in 1 reroll.

  • '17

    @arathorn:

    That’s the strangest buy with America for A3. Are you going Europe with the USA?

    With a German fleet parked off Gibraltar with Italian de-blockers in position, the US had to choose between holding SZ101 or stacking enough land units to hold Washington DC. I decided it made more sense to hold the SZ.

    I actually don’t know how the US will split the next Buy. That depends where the German and Japanese fleets decide to go.

  • '19 '13

    @wheatbeer:

    UK cashed in 1 reroll.

    Roger roger!

  • '17

    posting just as a reminder that it’s Italy’s turn

  • '19 '13

    Italy coming up. Been crazy busy

  • '19 '13

    Did you see that I sent you the map by email?
    The site was down.

  • '17

    Nope, I only check that email if some crazy dice occur against an unknown opponent (which very rarely happens).

  • '17

    Have it now. It’s been awhile so I need to remember what I’m doing.

    Can’t for the life of me remember why I moved into Sudan?

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - ANZAC
                ANZAC takes Political Action: Political Action ANZAC To War With Japanese
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 9 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 fighter moved from India to 37 Sea Zone

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 37 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 37 Sea Zone to Burma
                1 transport moved from 61 Sea Zone to 63 Sea Zone
                2 fighters moved from South Australia to Queensland
                1 cruiser moved from 61 Sea Zone to 54 Sea Zone
                2 infantry moved from Egypt to Anglo Egyptian Sudan

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 23 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 32 / 33
        Japanese : 34 / 46
        Americans : 52 / 77
        Chinese : 9 / 16
        British : 30 / 44
        UK_Pacific : 24 / 24
        Italians : 13 / 24
        ANZAC : 14 / 33
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

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Axis & Allies Boardgaming Custom Painted Miniatures

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