League Whackamatt (Axis) vs. Degrasse (Allies +6)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery moved from Siam to 37 Sea Zone
                1 artillery and 1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 artillery and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 artillery moved from 19 Sea Zone to Okinawa
                1 infantry moved from Siam to Shan State
                1 carrier moved from 33 Sea Zone to 19 Sea Zone
                      ANZAC take 19 Sea Zone from Japanese
                2 fighters moved from 33 Sea Zone to 19 Sea Zone

    Combat - ANZAC
                Battle in Okinawa

    Non Combat Move - ANZAC
                1 armour and 1 infantry moved from Java to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                1 armour and 1 infantry moved from 39 Sea Zone to India
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Shan State
                1 bomber moved from Caroline Islands to India

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in Queensland
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for ANZAC :

    Paulau Island : 1 flag
        Okinawa : 1 flag, 1 artillery
        Siam : 1 flag
        Shan State : 1 artillery and 1 infantry
        India : 1 armour, 1 bomber and 1 infantry
        Queensland : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        37 Sea Zone : 1 transport
        35 Sea Zone : 1 flag
        39 Sea Zone : 1 transport
        22 Sea Zone : 1 flag
        19 Sea Zone : 1 flag, 1 carrier, 2 fighters and 1 transport
        54 Sea Zone : 1 transport
        62 Sea Zone : 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 53 / 66
        Russians : 21 / 33
        Japanese : 36 / 44
        Americans : 57 / 82
        Chinese : 12 / 17
        British : 23 / 0
        UK_Pacific : 20 / 20
        Italians : 16 / 15
        ANZAC : 19 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - French
                2 infantry moved from Egypt to Alexandria

    Non Combat Move - French
                1 fighter moved from Malta to Southern France

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 2 infantry
        Algeria : 2 infantry
        Southern France : 1 fighter
        91 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 53 / 66
        Russians : 21 / 33
        Japanese : 36 / 44
        Americans : 57 / 82
        Chinese : 12 / 17
        British : 23 / 0
        UK_Pacific : 20 / 20
        Italians : 16 / 15
        ANZAC : 19 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    I moved the ANZAC carrier during combat moves when I should have moved it during non combat moves, that’s why I skipped the kamikaze phase.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Research Technology - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Timguska: 1 aaGun
                EDIT: Adding units owned by Japanese to Kansu: 1 aaGun
                EDIT: Turning off Edit Mode

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 3 destroyers and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 destroyers moved from 110 Sea Zone to 104 Sea Zone
                2 fighters and 3 tactical_bombers moved from 110 Sea Zone to Southern France
                2 artilleries and 1 infantry moved from France to Southern France
                3 mech_infantrys moved from Southern Italy to Southern France
                1 mech_infantry moved from Western Germany to Southern France
                1 bomber moved from France to Southern France
                2 artilleries and 7 infantry moved from Novgorod to Belarus
                1 infantry moved from Archangel to Belarus
                3 armour moved from Romania to Belarus
                3 infantry moved from Ukraine to Rostov
                2 infantry and 1 mech_infantry moved from Ukraine to Bryansk
                1 armour moved from Ukraine to Rostov
                1 tactical_bomber moved from Ukraine to Rostov
                1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
                1 fighter and 1 tactical_bomber moved from Ukraine to Belarus

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 2 destroyers
                    Americans defend with 1 destroyer
                    Americans win with no units remaining. Battle score for attacker is -8
                    Casualties for Germans: 2 destroyers
                    Casualties for Americans: 1 destroyer
                Battle in Rostov
                    Germans attack with 1 armour, 3 infantry and 1 tactical_bomber
                    Russians defend with 1 aaGun and 3 infantry
                    Germans win, taking Rostov from Russians with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 aaGun and 3 infantry
                Battle in Southern France
                    Germans attack with 2 artilleries, 1 bomber, 2 fighters, 1 infantry, 4 mech_infantrys and 3 tactical_bombers
                    French defend with 1 fighter; British defend with 1 armour and 3 fighters; Americans defend with 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
                    Germans win, taking Southern France from Americans with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 artillery, 1 infantry, 4 mech_infantrys and 2 tactical_bombers
                    Casualties for French: 1 fighter
                    Casualties for British: 1 armour and 3 fighters
                    Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
                Battle in Bryansk
                    Germans attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 aaGun and 3 infantry
                    Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 aaGun and 3 infantry
                Battle in Belarus
                    Germans attack with 3 armour, 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber
                    Russians defend with 1 aaGun, 3 armour, 2 artilleries and 6 infantry
                    Germans win, taking Belarus from Russians with 3 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 21
                    Casualties for Germans: 1 artillery and 8 infantry
                    Casualties for Russians: 1 aaGun, 3 armour, 2 artilleries and 6 infantry

    Non Combat Move - Germans
                6 aaGuns moved from Ukraine to Rostov
                1 tactical_bomber moved from Rostov to Ukraine
                1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
                1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
                1 infantry moved from Bessarabia to Ukraine
                2 infantry moved from Western Germany to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                4 transports moved from 115 Sea Zone to 113 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                1 fighter and 1 tactical_bomber moved from Southern France to 110 Sea Zone
                1 bomber and 1 fighter moved from Southern France to Southern Italy
                1 armour moved from Scotland to United Kingdom
                1 transport moved from 113 Sea Zone to 110 Sea Zone

    Place Units - Germans
                3 destroyers placed in 110 Sea Zone
                2 armour and 1 infantry placed in Romania
                2 artilleries and 3 infantry placed in Western Germany
                1 artillery and 2 infantry placed in Novgorod
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 110 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,4,1,4,4,4,6,5,2,4,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
                Germans collect 55 PUs (5 lost to blockades); end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Urals to Timguska
                      Russians take Timguska from Japanese
                3 infantry moved from Russia to Bryansk
                2 fighters and 1 tactical_bomber moved from Russia to Bryansk

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Urals to Timguska
                      Russians take Timguska from Japanese
                3 infantry moved from Russia to Bryansk
                2 fighters and 1 tactical_bomber moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry and 1 mech_infantry
                        Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 :  1/6 hits
                        Germans roll dice for 1 infantry and 1 mech_infantry in Bryansk, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 3 :  1/4 hits
                        Germans roll dice for 1 mech_infantry in Bryansk, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Bryansk to Russia
                1 aaGun moved from Kazakhstan to Volgograd
                1 aaGun moved from Kazakhstan to Caucasus
                3 infantry moved from Kazakhstan to Caucasus
                3 infantry moved from Kazakhstan to Volgograd
                1 infantry moved from Kazakhstan to Caucasus
                1 artillery and 2 infantry moved from Tsinghai to Kazakhstan
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Samara
                2 infantry moved from Russia to Samara
                3 infantry moved from Russia to Bryansk
                2 infantry moved from Russia to Smolensk
                1 mech_infantry moved from Trans-Jordan to Northwest Persia
                1 armour moved from Russia to Volgograd
                2 armour moved from Russia to Volgograd

    Place Units - Russians
                3 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 29 PUs

    Territory Summary for Russians :

    Timguska : 1 infantry
        Kazakhstan : 1 artillery and 2 infantry
        Central Mongolia : 1 flag
        Tsagaan Olom : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Bryansk : 4 infantry
        Archangel : 1 infantry
        Russia : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 7 infantry and 1 tactical_bomber
        Tambov : 1 infantry
        Vologda : 1 infantry
        Volgograd : 1 aaGun, 3 armour, 1 factory_minor and 3 infantry
        Caucasus : 1 aaGun and 4 infantry
        Smolensk : 3 infantry
        Samara : 3 infantry
        Iraq : 1 flag
        Northwest Persia : 1 flag, 1 mech_infantry

    Production/PUs Summary :

    Germans : 58 / 65
        Russians : 20 / 29
        Japanese : 35 / 44
        Americans : 54 / 82
        Chinese : 12 / 17
        British : 23 / 0
        UK_Pacific : 20 / 20
        Italians : 16 / 15
        ANZAC : 19 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.923
            Median : 4.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Russians Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 4.500
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 destroyers, 1 fighter and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 armour, 1 artillery and 5 infantry moved from Kwangtung to Kwangsi
                1 armour moved from Chahar to Manchuria
                1 infantry moved from Amur to Manchuria
                1 fighter moved from 6 Sea Zone to Manchuria
                1 fighter moved from Kiangsu to Manchuria
                1 armour moved from Kiangsu to Jehol
                1 armour moved from Anhwe to Jehol
                2 infantry moved from Kiangsu to Kiangsi
                1 fighter moved from Kwangtung to Jehol
                2 fighters moved from Kwangtung to Kwangsi
                1 infantry moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 artillery and 1 infantry moved from Kansu to Timguska
                1 armour moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour moved from Tsinghai to Shensi
                2 artilleries, 8 infantry and 1 mech_infantry moved from Kansu to Shensi
                1 infantry moved from Kansu to Timguska
                4 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Kiangsu to Anhwe

    Combat - Japanese
                Battle in Timguska
                    Japanese attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Timguska from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 2 armour, 1 artillery, 2 fighters and 5 infantry
                    British defend with 1 aaGun, 3 artilleries and 4 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 armour, 1 artillery, 1 fighter and 5 infantry
                    Casualties for British: 1 aaGun, 3 artilleries and 4 infantry
                Battle in Jehol
                    Japanese attack with 2 armour and 1 fighter
                    British defend with 1 artillery and 1 infantry
                    Japanese win with 1 fighter remaining. Battle score for attacker is -5
                    Casualties for Japanese: 2 armour
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Manchuria
                    Japanese attack with 1 armour, 2 fighters and 1 infantry
                    Americans defend with 1 infantry and 1 mech_infantry
                    Japanese win, taking Manchuria from Chinese with 1 armour and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Shensi
                    Japanese attack with 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Kansu to Shensi
                1 fighter moved from Kwangsi to Kwangtung
                2 infantry moved from Japan to 6 Sea Zone
                1 carrier, 3 destroyers, 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                1 carrier, 3 destroyers, 2 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
                1 fighter moved from Jehol to Kiangsu
                2 fighters moved from Manchuria to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung

    Place Units - Japanese
                2 destroyers placed in 19 Sea Zone
                2 armour and 1 fighter placed in Kwangtung
                1 infantry placed in Kiangsu
                1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,3,1,3,3,1,4,1,1,2,2
                Japanese collect 34 PUs (9 lost to blockades); end with 34 PUs total

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 bombers, 4 destroyers, 1 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 transport moved from 93 Sea Zone to 92 Sea Zone
                2 infantry moved from Algeria to 92 Sea Zone
                3 transports moved from 93 Sea Zone to 91 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Southern France
                1 bomber moved from Algeria to Southern France
                4 fighters and 2 tactical_bombers moved from 93 Sea Zone to Southern Italy
                1 armour and 1 mech_infantry moved from Tobruk to Egypt
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 bombers moved from Eastern United States to Algeria
                1 submarine moved from 17 Sea Zone to 19 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 fighter moved from Philippines to 19 Sea Zone
                1 transport moved from 19 Sea Zone to 22 Sea Zone
                1 armour moved from Western United States to 10 Sea Zone
                1 armour, 1 destroyer, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone

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    You could intercept in Southern Italy with two fighters against 4 fighters and 2 tacs, but at 6 to 2 I think I’m safe in skipping that one for you.

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    Ouch, snake eyes on the AA rolls

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 bombers, 4 destroyers, 1 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 transport moved from 93 Sea Zone to 92 Sea Zone
                2 infantry moved from Algeria to 92 Sea Zone
                3 transports moved from 93 Sea Zone to 91 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Southern France
                1 bomber moved from Algeria to Southern France
                4 fighters and 2 tactical_bombers moved from 93 Sea Zone to Southern Italy
                1 armour and 1 mech_infantry moved from Tobruk to Egypt
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 bombers moved from Eastern United States to Algeria
                1 submarine moved from 17 Sea Zone to 19 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 fighter moved from Philippines to 19 Sea Zone
                1 transport moved from 19 Sea Zone to 22 Sea Zone
                1 armour moved from Western United States to 10 Sea Zone
                1 armour, 1 destroyer, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Air Battle in Southern Italy
                    Americans attacks with 6 units heading to Southern Italy
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Southern Italy
                        AA fire in Southern Italy :  2/2 hits
                    2 tactical_bombers killed by AA
                    Bombing raid in Southern Italy causes 0 damage total.
                Battle in Southern France
                    Americans attack with 1 bomber and 2 infantry
                    Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                        Americans roll dice for 1 bomber and 2 infantry in Southern France, round 2 :  1/3 hits
                        Germans roll dice for 1 artillery in Southern France, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Southern France
                    Americans win, taking Southern France from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in 19 Sea Zone
                    ANZAC loiter and taunt with ; British loiter and taunt with ; Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 2 destroyers
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 19 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 2 destroyers in 19 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
                        Americans roll dice for 1 fighter in 19 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 19 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 10
                    Casualties for Japanese: 2 destroyers
                    Casualties for Americans: 1 submarine
                Cleaning up after air battles

    Non Combat Move - Americans
                1 carrier, 1 destroyer and 1 fighter moved from 31 Sea Zone to 22 Sea Zone
                1 fighter moved from 19 Sea Zone to 22 Sea Zone
                1 armour moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 bomber moved from Southern France to Algeria
                4 fighters moved from Southern Italy to 93 Sea Zone

    Place Units - Americans
                2 artilleries, 2 bombers and 1 infantry placed in Eastern United States
                2 destroyers and 2 transports placed in 101 Sea Zone
                2 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Marianas : 1 flag, 1 infantry and 1 mech_infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 armour and 1 harbour
        Midway : 1 airfield
        44 Sea Zone : 1 flag
        36 Sea Zone : 1 flag
        35 Sea Zone : 1 submarine
        26 Sea Zone : 1 destroyer, 2 submarines and 1 transport
        22 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
        10 Sea Zone : 2 destroyers
        17 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 1 harbour and 2 infantry
        Egypt : 1 armour and 1 mech_infantry
        Algeria : 3 bombers
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        104 Sea Zone : 1 destroyer
        93 Sea Zone : 3 carriers, 4 fighters and 1 transport
        101 Sea Zone : 2 destroyers and 2 transports
        Brazil : 1 flag
        91 Sea Zone : 2 carriers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports

    Production/PUs Summary :

    Germans : 55 / 65
        Russians : 18 / 29
        Japanese : 43 / 34
        Americans : 57 / 83
        Chinese : 6 / 17
        British : 23 / 0
        UK_Pacific : 20 / 20
        Italians : 16 / 15
        ANZAC : 19 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2.917
            Median : 3.000
            Variance : 1.273
            Standard Deviation : 1.128
            Total rolls : 12

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Germans Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Americans Combat
                2 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 2 times
            Average roll : 3.500
            Median : 3.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - British
                1 bomber moved from Russia to Novgorod
                1 artillery and 1 infantry moved from Quebec to Eastern United States
                1 infantry moved from Libya to Tobruk
                1 armour and 1 mech_infantry moved from Turkmenistan to Caucasus
                2 submarines moved from 45 Sea Zone to 20 Sea Zone
                2 fighters moved from 19 Sea Zone to 20 Sea Zone
                2 fighters and 2 tactical_bombers moved from Hunan to 20 Sea Zone
                2 cruisers and 1 destroyer moved from 37 Sea Zone to 20 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 19 Sea Zone to 20 Sea Zone
                1 infantry and 3 mech_infantrys moved from Hunan to Kiangsi
                1 artillery and 3 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 20 Sea Zone
                1 artillery moved from 20 Sea Zone to Kiangsi
                1 infantry moved from 20 Sea Zone to Formosa
                1 infantry moved from 20 Sea Zone to Kiangsi
                1 infantry moved from 20 Sea Zone to Formosa

  • 21 19 18 17 16

    Scramble and kamikaze orders for sea zone 20
    Two fighters in Hong Kong can scramble, plus kamikaze strikes on the two destroyers, three cruisers, and one battleship zipping around

  • 20 18 17 15

    No scramble.  5 Kamikaze strikes.  1 on each CC, 1 on each DD

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Russia to Novgorod
                1 artillery and 1 infantry moved from Quebec to Eastern United States
                1 infantry moved from Libya to Tobruk
                1 armour and 1 mech_infantry moved from Turkmenistan to Caucasus
                2 submarines moved from 45 Sea Zone to 20 Sea Zone
                2 fighters moved from 19 Sea Zone to 20 Sea Zone
                2 fighters and 2 tactical_bombers moved from Hunan to 20 Sea Zone
                2 cruisers and 1 destroyer moved from 37 Sea Zone to 20 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 19 Sea Zone to 20 Sea Zone
                1 infantry and 3 mech_infantrys moved from Hunan to Kiangsi
                1 artillery and 3 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 20 Sea Zone
                1 artillery moved from 20 Sea Zone to Kiangsi
                1 infantry moved from 20 Sea Zone to Formosa
                1 infantry moved from 20 Sea Zone to Kiangsi
                1 infantry moved from 20 Sea Zone to Formosa

    Combat - British
                Kamikaze Suicide Attack attacks 1 cruiser owned by the British scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 destroyer owned by the British scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 destroyer owned by the British scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 cruiser owned by the British scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 cruiser owned by the British scoring 1 hits.  Rolls: 2
                Strategic bombing raid in Novgorod
                        AA fire in Novgorod :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Novgorod causes 0 damage total.
                Battle in 20 Sea Zone
                    British attack with 1 battleship, 2 cruisers, 2 destroyers, 4 fighters, 2 submarines, 2 tactical_bombers and 2 transports
                    Japanese defend with 1 carrier, 3 destroyers, 2 fighters and 1 transport
                        British roll dice for 2 submarines in 20 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 carrier owned by the Japanese
                        British roll dice for 1 battleship, 2 cruisers, 2 destroyers, 4 fighters, 2 tactical_bombers and 2 transports in 20 Sea Zone, round 2 :  5/11 hits
                        Japanese roll dice for 1 carrier, 3 destroyers, 2 fighters and 1 transport in 20 Sea Zone, round 2 :  3/6 hits
                    Units damaged: 1 battleship owned by the British
                        1 carrier owned by the Japanese , 3 destroyers owned by the Japanese , 2 submarines owned by the British and 1 fighter owned by the Japanese lost in 20 Sea Zone
                        British roll dice for 1 battleship, 2 cruisers, 2 destroyers, 4 fighters, 2 tactical_bombers and 2 transports in 20 Sea Zone, round 3 :  8/11 hits
                        Japanese roll dice for 1 fighter and 1 transport in 20 Sea Zone, round 3 :  0/1 hits
                        1 transport owned by the Japanese and 1 fighter owned by the Japanese lost in 20 Sea Zone
                    British win, taking 20 Sea Zone from Japanese with 1 battleship, 2 cruisers, 2 destroyers, 4 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 55
                    Casualties for Japanese: 1 carrier, 3 destroyers, 2 fighters and 1 transport
                    Casualties for British: 2 submarines
                Battle in Formosa
                Battle in Kiangsi
                    British attack with 1 artillery, 2 infantry and 3 mech_infantrys
                    Japanese defend with 2 infantry
                        British roll dice for 1 artillery, 2 infantry and 3 mech_infantrys in Kiangsi, round 2 :  2/6 hits
                        Japanese roll dice for 2 infantry in Kiangsi, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsi
                    British win, taking Formosa from Japanese, taking Kiangsi from Japanese with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 carrier moved from 19 Sea Zone to 20 Sea Zone
                2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Philippines
                2 aaGuns, 1 artillery and 8 infantry moved from Burma to Yunnan
                2 armour and 2 mech_infantrys moved from India to Eastern Persia

    Place Units - UK_Pacific
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Formosa : 1 flag, 2 infantry
        Kiangsi : 1 artillery, 2 infantry and 2 mech_infantrys
        Yunnan : 2 aaGuns, 1 artillery and 8 infantry
        India : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Malaya : 1 harbour
        Philippines : 2 fighters and 2 tactical_bombers
        French Indo China : 1 flag
        Sumatra : 1 flag
        20 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 3 transports
        Eastern United States : 1 artillery and 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Malta : 1 aaGun and 1 infantry
        Tobruk : 1 flag, 1 infantry
        Libya : 1 flag
        Caucasus : 1 armour and 1 mech_infantry
        106 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 1 submarine
        Eastern Persia : 1 flag, 2 armour and 2 mech_infantrys
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 55 / 65
        Russians : 18 / 29
        Japanese : 41 / 34
        Americans : 57 / 83
        Chinese : 7 / 13
        British : 23 / 0
        UK_Pacific : 21 / 21
        Italians : 16 / 15
        ANZAC : 19 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 9 times
                3 was rolled 13 times
                4 was rolled 9 times
                5 was rolled 8 times
                6 was rolled 8 times
            Average roll : 3.351
            Median : 3.000
            Variance : 0.339
            Standard Deviation : 0.582
            Total rolls : 57

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.353
            Median : 3.000
            Variance : 1.188
            Standard Deviation : 1.090
            Total rolls : 17

    Germans Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3.567
            Median : 3.500
            Variance : 0.138
            Standard Deviation : 0.371
            Total rolls : 30

    Italians Combat
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Americans Combat
                2 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 2 times
            Average roll : 3.500
            Median : 3.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                3 infantry moved from Northern Italy to Southern France
                1 armour moved from Southern Italy to Southern France
                1 fighter moved from Northern Italy to Southern France
                2 infantry moved from Ukraine to Bryansk
                2 artilleries moved from Western Ukraine to Bryansk

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 2 artilleries and 2 infantry
                    Russians defend with 4 infantry
                    Italians win, taking Bryansk from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Russians: 4 infantry
                    Casualties for Italians: 1 infantry
                Battle in Southern France
                    Italians attack with 1 armour, 1 fighter and 3 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Italians win, taking Southern France from Americans with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry

    Non Combat Move - Italians
                1 fighter moved from Southern France to Southern Italy
                1 fighter moved from Southern Italy to Rostov
                1 aaGun moved from Northern Italy to Yugoslavia
                1 artillery and 1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 armour, 1 artillery and 1 infantry placed in Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3,5,6,3,3,6,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
                Italians collect 12 PUs (8 lost to blockades); end with 14 PUs total

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 bomber moved from India to Kwangsi
                1 armour and 1 infantry moved from India to 39 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 artillery moved from Okinawa to 19 Sea Zone
                2 artilleries and 1 infantry moved from 19 Sea Zone to Kiangsu
                2 fighters moved from 19 Sea Zone to Kiangsu
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone

    Combat - ANZAC
                Battle in Kwangsi
                    ANZAC attack with 1 armour, 1 bomber and 1 infantry
                    Japanese defend with 1 armour
                        ANZAC roll dice for 1 armour, 1 bomber and 1 infantry in Kwangsi, round 2 :  2/3 hits
                        Japanese roll dice for 1 armour in Kwangsi, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Kwangsi
                    ANZAC win, taking Kwangsi from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for ANZAC: 1 infantry
                Battle in Kiangsu
                    ANZAC attack with 2 artilleries, 2 fighters and 1 infantry
                    Japanese defend with 1 factory_minor, 1 fighter and 1 infantry
                        ANZAC roll dice for 2 artilleries, 2 fighters and 1 infantry in Kiangsu, round 2 :  4/5 hits
                        Japanese roll dice for 1 fighter and 1 infantry in Kiangsu, round 2 :  1/2 hits
                        1 infantry owned by the Japanese , 1 fighter owned by the Japanese and 1 artillery owned by the ANZAC lost in Kiangsu
                    ANZAC win, taking Kiangsu from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for ANZAC: 1 artillery
                Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - ANZAC
                1 bomber moved from Kwangsi to Yunnan
                2 fighters moved from Kiangsu to 19 Sea Zone
                1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 transport placed in 54 Sea Zone
                1 artillery and 1 infantry placed in New South Wales
                1 artillery and 1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 artillery and 1 infantry
        Paulau Island : 1 flag
        Kwangsi : 1 armour
        Kiangsu : 1 artillery and 1 infantry
        Okinawa : 1 flag
        Marianas : 1 artillery and 1 infantry
        Siam : 1 flag
        Yunnan : 1 bomber
        Queensland : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        33 Sea Zone : 1 transport
        36 Sea Zone : 1 transport
        35 Sea Zone : 1 flag
        22 Sea Zone : 1 flag, 1 transport
        19 Sea Zone : 1 flag, 1 carrier, 2 fighters and 2 transports
        54 Sea Zone : 1 transport
        62 Sea Zone : 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 55 / 65
        Russians : 17 / 29
        Japanese : 37 / 34
        Americans : 54 / 83
        Chinese : 11 / 13
        British : 23 / 0
        UK_Pacific : 21 / 21
        Italians : 20 / 14
        ANZAC : 19 / 30
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.636
            Median : 3.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2.333
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    ANZAC Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                2 infantry moved from Alexandria to Tobruk

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Algeria : 2 infantry
        Tobruk : 2 infantry
        93 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 55 / 65
        Russians : 17 / 29
        Japanese : 37 / 34
        Americans : 54 / 83
        Chinese : 11 / 13
        British : 23 / 0
        UK_Pacific : 21 / 21
        Italians : 20 / 14
        ANZAC : 19 / 30
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.636
            Median : 3.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2.333
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    ANZAC Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

  • 21 19 18 17 16

    I skipped an opportunity to kamikaze strike the ANZAC carrier in sea zone 19.  The carrier was just sitting there when the panel popped up asking about strikes.  If you want to hit the carrier, please feel free to roll on the forum for the hits and then edit the results.  The planes would then land in the adjacent land territory with all the british units.

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 1 factory_minor, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 4 infantry moved from Novgorod to Archangel
                1 artillery moved from Belarus to Smolensk
                2 fighters and 3 tactical_bombers moved from Ukraine to Smolensk
                3 armour moved from Belarus to Rostov
                1 infantry moved from Ukraine to Rostov
                2 armour moved from Romania to Ukraine
                1 infantry moved from Romania to Bessarabia
                1 submarine moved from 110 Sea Zone to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
                1 fighter moved from Southern Italy to Rostov

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 1 artillery, 2 fighters and 3 tactical_bombers
                    Russians defend with 3 infantry
                    Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 3 infantry
                Battle in Archangel
                    Germans attack with 1 artillery and 4 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 104 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
                2 fighters and 3 tactical_bombers moved from Smolensk to Rostov
                2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
                2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod

    Place Units - Germans
                1 factory_minor placed in Rostov
                3 armour placed in Romania
                1 fighter and 1 tactical_bomber placed in 110 Sea Zone
                1 mech_infantry placed in Western Germany
                1 artillery and 2 infantry placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
                Germans collect 56 PUs; end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

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