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League13 G40 Arathorn (Axis) vs Wheatbeer (Allies +16) Game 1

  • 17

    No worries

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 3 infantry; Remaining resources: 5 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 61 Sea Zone
                1 infantry moved from 61 Sea Zone to South Australia
                1 destroyer moved from 61 Sea Zone to 54 Sea Zone
                1 artillery and 2 infantry moved from Queensland to South Australia
                2 aaGuns moved from Queensland to South Australia
                1 artillery and 3 infantry moved from New South Wales to South Australia
                2 fighters moved from Queensland to South Australia
                1 fighter moved from Sumatra to India

    Place Units - ANZAC
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 19 PUs total

    Production/PUs Summary :

    Germans : 44 / 52
        Russians : 33 / 36
        Japanese : 35 / 47
        Americans : 52 / 53
        Chinese : 7 / 13
        British : 26 / 27
        UK_Pacific : 24 / 24
        Italians : 15 / 20
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 destroyer moved from 79 Sea Zone to 39 Sea Zone

    Turn Complete - French

    Production/PUs Summary :

    Germans : 44 / 52
        Russians : 33 / 36
        Japanese : 35 / 47
        Americans : 52 / 53
        Chinese : 7 / 13
        British : 26 / 27
        UK_Pacific : 24 / 24
        Italians : 15 / 20
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • 19 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 10 artilleries and 1 bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries moved from Norway to 112 Sea Zone
                1 armour moved from Western Germany to 112 Sea Zone
                8 infantry moved from Norway to 112 Sea Zone
                1 armour, 2 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 8 infantry, 1 submarine and 8 transports moved from 112 Sea Zone to 110 Sea Zone
                4 armour and 1 artillery moved from Normandy Bordeaux to 110 Sea Zone
                5 armour, 3 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 8 infantry, 1 submarine and 8 transports moved from 110 Sea Zone to 91 Sea Zone
                5 armour, 3 artilleries and 8 infantry moved from 91 Sea Zone to Gibraltar
                2 submarines moved from 103 Sea Zone to 91 Sea Zone
                2 bombers moved from Western Germany to United Kingdom
                3 fighters moved from Western Germany to United Kingdom
                1 artillery and 2 infantry moved from Norway to Finland
                6 infantry moved from Yugoslavia to Slovakia Hungary
                2 artilleries and 5 infantry moved from Greater Southern Germany to Slovakia Hungary
                2 infantry moved from France to Southern France
                1 mech_infantry moved from Normandy Bordeaux to Northern Italy
                1 tactical_bomber moved from 112 Sea Zone to United Kingdom
                1 tactical_bomber moved from 112 Sea Zone to United Kingdom

  • 19 13

    Intercept?

    I am assuming you won’t, since it won’t affect the bombing, so I’ll roll.
    Let me know if you would intercept instead.

  • 19 13

    Rolling 2 aaguns at Tacts at airbase:

    DiceRolls: 2@1; Total Hits: 02@1: (2, 4)

    Rolling 2 aaguns at Bombers at IC:

    DiceRolls: 2@1; Total Hits: 02@1: (2, 3)

  • 19 13

    Rolling damage at airbase by 2 tacts:

    DiceRolls: 2@6; Total Hits: 22@6: (4, 3)

    Rolling damage at IC by 2 bombers:

    DiceRolls: 2@6; Total Hits: 22@6: (5, 4)

    +2X2 will be added to the two bombers’ roll.

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 10 artilleries and 1 bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries moved from Norway to 112 Sea Zone
                1 armour moved from Western Germany to 112 Sea Zone
                8 infantry moved from Norway to 112 Sea Zone
                1 armour, 2 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 8 infantry, 1 submarine and 8 transports moved from 112 Sea Zone to 110 Sea Zone
                4 armour and 1 artillery moved from Normandy Bordeaux to 110 Sea Zone
                5 armour, 3 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 8 infantry, 1 submarine and 8 transports moved from 110 Sea Zone to 91 Sea Zone
                5 armour, 3 artilleries and 8 infantry moved from 91 Sea Zone to Gibraltar
                2 submarines moved from 103 Sea Zone to 91 Sea Zone
                2 bombers moved from Western Germany to United Kingdom
                3 fighters moved from Western Germany to United Kingdom
                1 artillery and 2 infantry moved from Norway to Finland
                6 infantry moved from Yugoslavia to Slovakia Hungary
                2 artilleries and 5 infantry moved from Greater Southern Germany to Slovakia Hungary
                2 infantry moved from France to Southern France
                1 mech_infantry moved from Normandy Bordeaux to Northern Italy
                1 tactical_bomber moved from 112 Sea Zone to United Kingdom
                1 tactical_bomber moved from 112 Sea Zone to United Kingdom

    Combat - Germans
                Battle in Gibraltar
                    Germans attack with 5 armour, 3 artilleries and 8 infantry
                    British defend with 1 aaGun, 1 harbour and 1 infantry
                        Germans roll dice for 1 cruiser in Gibraltar, round 2 :  0/1 hits
                        Germans roll dice for 5 armour, 3 artilleries and 8 infantry in Gibraltar, round 2 :  6/16 hits
                        British roll dice for 1 aaGun and 1 infantry in Gibraltar, round 2 :  1/1 hits
                        1 infantry owned by the British , 1 infantry owned by the Germans and 1 aaGun owned by the British lost in Gibraltar
                    Germans win, taking Gibraltar from British with 5 armour, 3 artilleries and 7 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 aaGun and 1 infantry
                Air Battle in United Kingdom
                    Germans attacks with 7 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  2/4 hits
                    2 tactical_bombers killed by AA
                    Bombing raid in United Kingdom rolls: 6,6 and causes: 12 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 12 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to United Kingdom: 2 tactical_bombers
                EDIT: Changing unit bombing damage for these British owned units to: factory_major = 16
                EDIT: Changing unit bombing damage for these British owned units to: airfield = 6
                EDIT: Turning off Edit Mode
                3 fighters moved from United Kingdom to Holland Belgium
                2 tactical_bombers moved from United Kingdom to Holland Belgium
                2 bombers moved from United Kingdom to Western Germany
                2 fighters moved from 112 Sea Zone to 91 Sea Zone
                3 tactical_bombers moved from Western Germany to Morocco
                2 aaGuns moved from Western Germany to Holland Belgium
                11 infantry moved from Western Germany to Germany
                2 aaGuns moved from Western Germany to Germany
                1 aaGun moved from Western Germany to Germany

    Place Units - Germans
                10 artilleries placed in Germany
                1 bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 5 armour, 3 artilleries, 1 harbour and 7 infantry
        Morocco : 3 tactical_bombers
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 2 artilleries and 14 infantry
        Western Germany : 1 aaGun, 1 airfield, 4 armour, 3 bombers, 1 factory_major and 1 harbour
        Germany : 3 aaGuns, 10 artilleries, 1 factory_major and 11 infantry
        Holland Belgium : 2 aaGuns, 3 fighters and 2 tactical_bombers
        Northern Italy : 1 mech_infantry
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Yugoslavia : 1 flag
        91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 8 transports
        Finland : 1 flag, 1 artillery and 2 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 33 / 36
        Japanese : 35 / 47
        Americans : 52 / 53
        Chinese : 7 / 13
        British : 26 / 27
        UK_Pacific : 24 / 24
        Italians : 15 / 20
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 10 times
                3 was rolled 10 times
                4 was rolled 8 times
                5 was rolled 4 times
                6 was rolled 7 times
            Average roll : 3.442
            Median : 3.000
            Variance : 0.881
            Standard Deviation : 0.939
            Total rolls : 43

    Null / Other
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.579
            Median : 3.000
            Variance : 0.611
            Standard Deviation : 0.782
            Total rolls : 19

    Germans Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.579
            Median : 3.000
            Variance : 0.611
            Standard Deviation : 0.782
            Total rolls : 19

    British Combat
                1 was rolled 2 times
                2 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.400
            Median : 2.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

  • 19 13

    Check aagun rolls manually rolled here on the forum if you wonder about the edit.

  • 17

    I understand why some players roll the aa separate when a mixed force of tacts and strategic bombers conduct SBR in the same territory, however two issues about this bother me:

    1. The time-stamp on the MARTI dice email is a minute earlier than the time-stamp on your forum aa rolls.

    2. You didn’t follow this procedure during your mixed tact/strat SBR on G2.

  • 19 13

    Did I not do it on G2? Then I apologise for the inconsistency. I try to always roll on the forum. If you check my bombing raids in other games, you’ll see that it is what I do. I’ve been on very little sleep the last week, so I must have missed it on G2.

    I normally do it as I roll through it, to do it at the same time.

  • 19 13

    If you look at my “last posts” under my profile, especially on page 6, you’ll see that I even do it when I play with triplea live on the lobby. I try to ALWAYS roll, since triplea groups them together. I’ve done it ever since Gamerman informed me of this triplea error.

  • 19 13

    The only times I usually roll in triplea without disregarding the dice, is when I am using all bombers to bomb one facility, and not multiple. Must have been confused when I rolled G2.

  • 19 13

    In order to “fix” my “inconsistency” between G3 and G4, I offer one of two “solutions”.

    1. We keep the result from the MARTI dice, and roll only on the forum from now, which is what I find best.

    or

    2. We remove a reroll token from my “bank” which puts me down to two.

    Your call

  • 19 13

    Sorry, meant G2 and G3 of course. I need to find sleep.
    I only managed to sleep 3 hours on the plane, so I am going on 7 hours of sleep the last 72 ;) lol

    Oh the jetlag!

  • 19 13

    I’ve done it the same way previously. Here’s from a game with Boldfresh

    http://www.axisandallies.org/forums/index.php?topic=31039.45

  • 17

    No amendment/penalty is necessary.

    I would ask that any mixed strat/tact SBR be rolled clearly before any MARTI dice are rolled.

    This would avoid any possible confusion over which dice are the original dice and also ensure that SBR precedes other combats per the rules.

  • 19 13

    @wheatbeer:

    No amendment/penalty is necessary.

    I would ask that any mixed strat/tact SBR be rolled clearly before any MARTI dice are rolled.

    This would avoid any possible confusion over which dice are the original dice and also ensure that SBR precedes other combats per the rules.

    Agreed. From now on, any mixed SBR is rolled on the forum before any other dice are rolled.

    Thanks!

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 2 armour, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Buyant-Uhaa to Chahar
                      Chinese take Chahar from Japanese
                2 armour, 1 fighter and 2 mech_infantrys moved from Szechwan to Suiyuyan
                1 fighter moved from Russia to Suiyuyan

    Combat - Russians
                Battle in Suiyuyan
                    Russians attack with 2 armour, 2 fighters and 2 mech_infantrys
                    Japanese defend with 1 artillery, 2 infantry and 1 mech_infantry
                        Russians roll dice for 2 armour, 2 fighters and 2 mech_infantrys in Suiyuyan, round 2 :  3/6 hits
                        Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Suiyuyan, round 2 :  1/4 hits
                        2 infantry owned by the Japanese , 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Suiyuyan
                        Russians roll dice for 2 armour, 2 fighters and 1 mech_infantry in Suiyuyan, round 3 :  5/5 hits
                        Japanese roll dice for 1 artillery in Suiyuyan, round 3 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 artillery owned by the Japanese lost in Suiyuyan
                    Russians win, taking Suiyuyan from Japanese with 2 armour and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 artillery, 2 infantry and 1 mech_infantry
                    Casualties for Russians: 2 mech_infantrys
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 infantry moved from Ukraine to Bessarabia
                4 artilleries moved from Belarus to Eastern Poland
                1 aaGun moved from Belarus to Novgorod
                21 infantry moved from Belarus to Eastern Poland
                1 aaGun moved from Belarus to Eastern Poland
                1 aaGun moved from Western Ukraine to Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                2 artilleries and 7 infantry moved from Russia to Bryansk
                2 mech_infantrys moved from Kazakhstan to Szechwan
                1 infantry moved from Smolensk to Belarus
                2 mech_infantrys moved from Volgograd to Ukraine
                1 fighter moved from Suiyuyan to Ulaanbaatar
                1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                2 aaGuns and 18 infantry moved from Yakut S.S.R. to Ulaanbaatar
                1 infantry moved from Dzavhan to Ulaanbaatar
                1 mech_infantry moved from Kazakhstan to Szechwan
                1 mech_infantry moved from Belarus to Novgorod
                2 infantry moved from Olgiy to Tsagaan Olom
                1 fighter moved from Suiyuyan to Tsagaan Olom
                1 tactical_bomber moved from Western Ukraine to Novgorod
                1 aaGun, 2 artilleries and 9 infantry moved from Western Ukraine to Eastern Poland
                1 cruiser moved from 114 Sea Zone to 115 Sea Zone

    Place Units - Russians
                1 armour and 1 infantry placed in Novgorod
                1 armour and 1 mech_infantry placed in Volgograd
                1 mech_infantry placed in Volgograd
                3 infantry placed in Ukraine
                1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 33 / 33
        Japanese : 33 / 47
        Americans : 52 / 53
        Chinese : 9 / 13
        British : 26 / 27
        UK_Pacific : 24 / 24
        Italians : 15 / 20
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • 19 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Kweichow to Hopei
                2 infantry moved from Kwangsi to Yunnan
                2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
                2 bombers moved from Jehol to Hopei
                1 fighter and 1 tactical_bomber moved from Jehol to Hopei
                2 fighters moved from Kwangsi to Yunnan
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians

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