Got my combat moves, non combat figured out, only problem that remains is my purchase. I dont think I can go in a pissing match with the U.S. I cant spend the same as they do, at least not yet.
MrBlowboto (Allies) + Rus bmb vs Gargantua (Axis) G40 -ROUND 2-
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Woops, something wasn’t looking right. Glad I remembered what it was!
2 trans off of FIC, not Kwantung lol… Please use adjusted map below that’s edited to reflect the shifts.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
2 infantry moved from Szechwan to Kweichow
1 infantry moved from Shensi to Kweichow
4 infantry moved from Shensi to HopeiCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - British
1 fighter moved from United Kingdom to 92 Sea Zone
1 armour and 1 infantry moved from Egypt to 81 Sea Zone
1 armour, 1 carrier, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to British Somaliland
1 armour and 1 infantry moved from 76 Sea Zone to British Somaliland
1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone -
No D.O.W?
Wow… :)
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forgot to post the US turn - nothing special happened here, though.
OOL for British Somaliland please.
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hm, that is strange.
i DID declare war on japan, with UK. but it only posted my combat move, it seems.
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hmm…
OOL depends on hits you score. Please roll the first round.
And what are you attacking with?
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can’t you see it?
bombardment from cruiser+battleship
inf, tank, fighter, tac -
hm, that is strange.
i DID declare war on japan, with UK. but it only posted my combat move, it seems.
http://www.youtube.com/watch?v=KJPooQ4Tl2U
As for Somalialand, what have you rolled for hits?
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both bombardment hit.
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bomb or not? :-)
i might get unlucky with the rest of my attack
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From the Marti dice, looks like you have 3 to 5 hits.
If it’s 5, you don’t need an OOL.
If it’s 3, give me best dice.
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WHOAH WHOAH WHOAH!
WAIT!
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I have recieved two sets of Bombard dice? Wtf?
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oh damnit. i think i made a mistake here. I often just try out an attack in a local game. obviously this time i accidently made it in the “official” game.
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sorry for that dude. in this case i guess the first one counts. i will play out the rest of the combat without the bombardment - is that ok for you?
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Your proposal is acceptable.

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Just saw your dice. I’ll hold onto my bomber.
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ok - no bombardment. sorry again for my mistake.
Unfortunately only one hit from the fighter -> i suppose u will let the bomb live in this case?
ah ok, just saw your answer
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - British
British buy 1 carrier and 2 destroyers; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from United Kingdom to 92 Sea Zone
1 armour and 1 infantry moved from Egypt to 81 Sea Zone
1 armour, 1 carrier, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to British Somaliland
1 armour and 1 infantry moved from 76 Sea Zone to British Somaliland
1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea ZoneCombat - British
Battle in 92 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in British Somaliland
British attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 bomber; Italians defend with 1 artillery and 3 infantry
Italians win with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is -6
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 1 infantry
1 tactical_bomber owned by the British and 1 fighter owned by the British retreatedNon Combat Move - British
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter and 1 tactical_bomber moved from British Somaliland to 76 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from 92 Sea Zone to Morocco
3 aaGuns and 7 infantry moved from Burma to IndiaPlace Units - British
1 carrier and 2 destroyers placed in 106 Sea ZoneTurn Complete - British
British collect 28 PUs; end with 29 PUs totalPlace Units - UK_Pacific
1 aaGun and 4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,4,1,2,5,4,4,3,2,3,2,2,3,3,1,3,3,6,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,3,3,3
UK_Pacific collect 10 PUs (7 lost to blockades); end with 10 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 15 PUs
Some Units in India change ownership: 1 aaGun and 4 infantry





