1d10<=3: 4; Hits: 0
MrBlowboto (Allies) + Rus bmb vs Gargantua (Axis) G40 -ROUND 2-
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Algeria to Morocco
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Syria to Trans-JordanTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 destroyer, 7 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Western Germany to 76 Sea Zone
1 bomber moved from Western Germany to 88 Sea Zone
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
4 infantry moved from Norway to Finland
1 fighter moved from Southern Italy to 91 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 2 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 76 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 88 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Germans
1 bomber moved from 88 Sea Zone to Gibraltar
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 infantry moved from Slovakia Hungary to Poland
1 artillery moved from France to Northern Italy
5 infantry moved from Bulgaria to Romania
3 armour moved from Yugoslavia to Poland
2 fighters moved from Western Germany to 112 Sea Zone
5 infantry moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
5 armour moved from France to Germany
1 artillery moved from Normandy Bordeaux to France
2 artilleries and 7 infantry moved from Yugoslavia to Slovakia Hungary
1 aaGun moved from Western Germany to Germany
3 infantry moved from Slovakia Hungary to Poland
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from 114 Sea Zone to Poland
1 bomber moved from 76 Sea Zone to British SomalilandPlace Units - Germans
1 destroyer, 2 submarines and 2 transports placed in 112 Sea Zone
1 bomber placed in Western Germany
1 artillery and 7 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 transport
EDIT: Removing units owned by Germans from Germany: 7 infantry
EDIT: Adding units owned by Germans to Germany: 7 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
After already clicking -accept- I wanted to adjust my buy.
minus 1 trn, spend 7 to upgrade 7 inf to mech.
It’s not a big deal, and was unaffected/undetermined by my battles - hope that’s not a problem?
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Tsagaan Olom
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
6 infantry moved from Russia to Bryansk
2 aaGuns moved from Bryansk to Western UkrainePlace Units - Russians
3 mech_infantrys placed in Volgograd
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total -
no, of course that’s not a problem.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Soviet Far East to Sakha
Japanese take Siberia from Russians
Japanese take Sakha from Russians
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 carriers moved from 36 Sea Zone to 37 Sea Zone
4 destroyers moved from 36 Sea Zone to 37 Sea Zone
2 submarines moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 cruisers moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from French Indo China to Yunnan
2 infantry moved from Hunan to Yunnan
2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 fighter moved from Kiangsu to Yunnan
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers, 5 fighters, 3 infantry and 4 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 2 bombers, 5 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
2 bombers moved from Yunnan to French Indo China
2 fighters and 2 tactical_bombers moved from Yunnan to 37 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to French Indo China
1 artillery and 3 infantry moved from 20 Sea Zone to Kiangsi
1 infantry moved from Kiangsi to Hunan
1 artillery and 1 infantry moved from Kiangsi to Kwangsi
1 fighter moved from Yunnan to Kwangsi
2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
1 aaGun moved from Amur to Buryatia
1 infantry moved from Manchuria to Amur
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 aaGun and 1 infantry moved from 5 Sea Zone to Amur
1 infantry moved from Soviet Far East to Siberia
1 fighter moved from Manchuria to Amur
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Jehol to Chahar
1 fighter and 2 tactical_bombers moved from Jehol to French Indo China
2 artilleries and 2 infantry moved from 37 Sea Zone to Siam
1 fighter and 1 tactical_bomber moved from French Indo China to Siam
1 fighter moved from Manchuria to French Indo ChinaPlace Units - Japanese
1 transport placed in 6 Sea Zone
1 infantry placed in Japan
1 artillery and 2 mech_infantrys placed in Kiangsu
1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total -
Woops, something wasn’t looking right. Glad I remembered what it was!
2 trans off of FIC, not Kwantung lol… Please use adjusted map below that’s edited to reflect the shifts.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
2 infantry moved from Szechwan to Kweichow
1 infantry moved from Shensi to Kweichow
4 infantry moved from Shensi to HopeiCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - British
1 fighter moved from United Kingdom to 92 Sea Zone
1 armour and 1 infantry moved from Egypt to 81 Sea Zone
1 armour, 1 carrier, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to British Somaliland
1 armour and 1 infantry moved from 76 Sea Zone to British Somaliland
1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone -
No D.O.W?
Wow… :)
-
forgot to post the US turn - nothing special happened here, though.
OOL for British Somaliland please.
-
hm, that is strange.
i DID declare war on japan, with UK. but it only posted my combat move, it seems.
-
hmm…
OOL depends on hits you score. Please roll the first round.
And what are you attacking with?
-
can’t you see it?
bombardment from cruiser+battleship
inf, tank, fighter, tac -
hm, that is strange.
i DID declare war on japan, with UK. but it only posted my combat move, it seems.
http://www.youtube.com/watch?v=KJPooQ4Tl2U
As for Somalialand, what have you rolled for hits?
-
both bombardment hit.
-
bomb or not? :-)
i might get unlucky with the rest of my attack
-
From the Marti dice, looks like you have 3 to 5 hits.
If it’s 5, you don’t need an OOL.
If it’s 3, give me best dice.
-
WHOAH WHOAH WHOAH!
WAIT!
-
I have recieved two sets of Bombard dice? Wtf?





