13L G40 wheatbeer (Axis) vs Gamerman01 (Allies +8) match 3

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    Hm, 1 above, eh?  Might be enough to push you over the top

    Damage BB and CV, lose 2 subs, 1 DD

  • 17

    Allies scored 3 hits (Japan sank its cv and damaged its bb)

    4 Japanese hits in round 2

    sz54ool r2.tsvg

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    Lose CV, DD, 2 USA CA

  • 17

    one Japanese hit in round 3

    sz54ool r3.tsvg

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    Cruiser

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Romania: 1 infantry
                EDIT: Turning off Edit Mode

    Purchase Units - Japanese
                Japanese buy 3 artilleries and 5 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
                2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
                2 infantry moved from Kweichow to Yunnan
                2 tactical_bombers moved from Kwangsi to Yunnan
                1 artillery and 2 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 56 Sea Zone
                2 infantry moved from 56 Sea Zone to Western Australia

    Combat - Japanese
                Americans scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone
                Battle in Western Australia
                Battle in 54 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 cruiser and 1 fighter; Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 submarines and 1 transport
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 submarines in 54 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 :  5/7 hits
                    Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
                        Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter and 1 transport in 54 Sea Zone, round 2 :  3/8 hits
                    Units damaged: 1 battleship owned by the Japanese
                        2 submarines owned by the Americans , 1 destroyer owned by the Americans and 1 carrier owned by the Japanese lost in 54 Sea Zone
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 3 :  4/7 hits
                        Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 1 transport in 54 Sea Zone, round 3 :  3/7 hits
                        1 destroyer owned by the Americans , 1 carrier owned by the Americans , 1 tactical_bomber owned by the Japanese , 2 cruisers owned by the Americans and 2 fighters owned by the Japanese lost in 54 Sea Zone
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 54 Sea Zone, round 4 :  1/4 hits
                        Americans roll dice for 1 fighter in 54 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 battleship, 1 cruiser and 1 transport in 54 Sea Zone, round 4 :  1/2 hits
                        1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 54 Sea Zone
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 cruiser and 1 fighter in 54 Sea Zone, round 5 :  2/3 hits
                        Americans roll dice for 1 fighter in 54 Sea Zone, round 5 :  1/1 hits
                        Americans roll dice for 1 battleship and 1 transport in 54 Sea Zone, round 5 :  1/1 hits
                        1 battleship owned by the Americans , 1 fighter owned by the Japanese , 1 submarine owned by the Japanese and 1 fighter owned by the ANZAC lost in 54 Sea Zone
                        1 transport owned by the Americans lost in 54 Sea Zone
                    Japanese win, taking Western Australia from ANZAC, taking 54 Sea Zone from Neutral with 1 battleship and 1 cruiser remaining. Battle score for attacker is 46
                    Casualties for Japanese: 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
                    Casualties for ANZAC: 1 cruiser and 1 fighter
                    Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 submarines and 1 transport
                Battle in Suiyuyan
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 2 infantry and 2 tactical_bombers in Yunnan, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 56 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to 56 Sea Zone
                3 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 56 Sea Zone
                2 tactical_bombers moved from Yunnan to Kwangsi
                1 artillery, 2 infantry and 1 mech_infantry moved from Kwangtung to Kwangsi
                1 artillery moved from Kweichow to Hunan
                1 aaGun and 8 infantry moved from Manchuria to Korea
                2 bombers moved from Shantung to Caroline Islands
                1 infantry moved from Jehol to Manchuria
                1 tactical_bomber moved from Kwangsi to Philippines
                1 tactical_bomber moved from Kwangsi to Philippines

    Place Units - Japanese
                3 artilleries placed in Japan
                5 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 48 PUs total

    Production/PUs Summary :

    Germans : 41 / 87
        Russians : 44 / 58
        Japanese : 48 / 48
        Americans : 52 / 74
        Chinese : 5 / 6
        British : 22 / 0
        UK_Pacific : 7 / 6
        Italians : 13 / 20
        ANZAC : 13 / 19
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 destroyer moved from 108 Sea Zone to 110 Sea Zone
                1 cruiser moved from 108 Sea Zone to 110 Sea Zone
                2 fighters moved from Gibraltar to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
                1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
                1 infantry moved from 109 Sea Zone to United Kingdom
                1 mech_infantry moved from 109 Sea Zone to United Kingdom
                1 destroyer moved from 55 Sea Zone to 49 Sea Zone

    Combat - Americans
                Battle in United Kingdom
                    Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    Americans win, taking United Kingdom from Germans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Americans: 1 infantry
                Battle in 110 Sea Zone
                    Americans attack with 1 cruiser, 1 destroyer and 2 fighters
                    Germans defend with 1 cruiser, 1 destroyer and 11 transports
                    Americans win with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 87
                    Casualties for Germans: 1 cruiser, 1 destroyer and 11 transports
                    Casualties for Americans: 1 fighter

    Non Combat Move - Americans
                1 carrier moved from 101 Sea Zone to 104 Sea Zone
                1 fighter moved from 110 Sea Zone to 104 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central America to 89 Sea Zone
                1 armour moved from Central America to 89 Sea Zone
                1 armour, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 89 Sea Zone to 28 Sea Zone
                1 fighter moved from Midway to Hawaiian Islands
                2 fighters moved from Western United States to Hawaiian Islands
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
                1 aaGun moved from Central United States to Western United States
                1 aaGun moved from Southeast Mexico to Mexico
                1 mech_infantry moved from Southeast Mexico to Mexico
                2 aaGuns moved from Eastern United States to Central United States
                1 infantry moved from Brazil to 86 Sea Zone
                1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from Brazil to British Guiana
                1 fighter moved from Shan State to Northern Territory
                1 bomber moved from Eastern United States to Johnston Island
                1 infantry moved from Queensland to New South Wales
                1 artillery moved from Queensland to South Australia
                2 bombers moved from Eastern United States to Western United States

    Place Units - Americans
                1 carrier and 3 transports placed in 10 Sea Zone
                3 infantry placed in Western United States
                1 artillery and 2 fighters placed in Western United States
                Americans undo move 3.
                2 artilleries and 1 fighter placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter and 5 infantry moved from Sikang to Szechwan

    Place Units - Chinese
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Research Technology - British
                UK_Pacific spend 5 on tech rolls
                British removing all Technology Tokens after unsuccessful research.

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 1 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to New South Wales: 1 artillery
                EDIT: Removing units owned by Americans from South Australia: 1 artillery
                EDIT: Turning off Edit Mode
                1 destroyer moved from 92 Sea Zone to 110 Sea Zone
                1 cruiser moved from 94 Sea Zone to 92 Sea Zone
                1 transport moved from 76 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                2 infantry moved from Burma to Yunnan
                1 armour moved from India to Yunnan

    Combat - British
                Battle in Yunnan
                    British attack with 1 armour and 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking Yunnan from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 aaGun moved from Burma to Yunnan
                7 infantry moved from India to Burma
                1 aaGun moved from India to Burma
                1 infantry moved from West India to 79 Sea Zone
                1 artillery moved from West India to 79 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                1 destroyer moved from 39 Sea Zone to 55 Sea Zone
                1 transport moved from 79 Sea Zone to 39 Sea Zone
                1 artillery and 2 infantry moved from West India to India
                2 fighters and 1 tactical_bomber moved from India to Northern Territory
                1 cruiser moved from 79 Sea Zone to 41 Sea Zone
                1 battleship moved from 79 Sea Zone to 39 Sea Zone
                1 mech_infantry moved from Ethiopia to Egypt
                2 infantry moved from Tanganyika Territory to 72 Sea Zone
                2 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
                2 infantry moved from 79 Sea Zone to West India
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 armour moved from Egypt to Alexandria
                1 mech_infantry moved from Eire to United Kingdom
                1 artillery moved from Scotland to United Kingdom
                1 aaGun moved from Shan State to Yunnan

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 15 PUs total

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 2 infantry and 2 submarines; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 infantry moved from Bulgaria to Romania
                1 artillery moved from Yugoslavia to Romania
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    ANZAC defend with 2 infantry; British defend with 1 armour, 2 artilleries and 2 infantry
                        Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 :  2/6 hits
                        British roll dice for 1 armour, 2 artilleries and 4 infantry in Alexandria, round 2 :  1/7 hits
                        2 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Alexandria
                        Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 3 :  2/5 hits
                        British roll dice for 1 armour, 2 artilleries and 2 infantry in Alexandria, round 3 :  1/5 hits
                        2 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Alexandria, round 4 :  3/4 hits
                        British roll dice for 1 armour and 2 artilleries in Alexandria, round 4 :  1/3 hits
                        1 armour owned by the British , 2 artilleries owned by the British and 1 infantry owned by the Italians lost in Alexandria
                    Italians win, taking Alexandria from British with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 17
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 1 armour, 2 artilleries and 2 infantry
                    Casualties for Italians: 3 infantry
                Battle in Romania
                    Italians attack with 1 artillery and 2 infantry
                    Russians defend with 3 mech_infantrys
                        Italians roll dice for 1 artillery and 2 infantry in Romania, round 2 :  0/3 hits
                        Russians roll dice for 3 mech_infantrys in Romania, round 2 :  1/3 hits
                        1 infantry owned by the Italians lost in Romania
                        Italians roll dice for 1 artillery and 1 infantry in Romania, round 3 :  0/2 hits
                        Russians roll dice for 3 mech_infantrys in Romania, round 3 :  0/3 hits
                        Italians roll dice for 1 artillery and 1 infantry in Romania, round 4 :  2/2 hits
                        Russians roll dice for 3 mech_infantrys in Romania, round 4 :  2/3 hits
                        1 artillery owned by the Italians , 2 mech_infantrys owned by the Russians and 1 infantry owned by the Italians lost in Romania
                    Russians win with 1 mech_infantry remaining. Battle score for attacker is -2
                    Casualties for Russians: 2 mech_infantrys
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - Italians
                1 artillery moved from Libya to Tobruk

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                1 submarine placed in 97 Sea Zone
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 15 PUs total

    Production/PUs Summary :

    Germans : 35 / 87
        Russians : 44 / 58
        Japanese : 44 / 48
        Americans : 52 / 72
        Chinese : 6 / 5
        British : 28 / 28
        UK_Pacific : 14 / 15
        Italians : 13 / 15
        ANZAC : 13 / 19
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales
                1 aaGun moved from Queensland to New South Wales
                1 aaGun and 1 infantry moved from South Australia to New South Wales
                1 infantry moved from Queensland to New South Wales
                1 fighter moved from India to Northern Territory
                1 transport moved from 45 Sea Zone to 42 Sea Zone
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone
                2 infantry moved from 55 Sea Zone to Northern Territory

    Place Units - ANZAC
                1 armour, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,1
                ANZAC collect 11 PUs (2 lost to blockades); end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from Algeria to Tunisia
                      French take Tunisia from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 destroyer moved from 79 Sea Zone to 41 Sea Zone

    Turn Complete - French

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 5 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Slovakia Hungary to Romania
                1 mech_infantry moved from Germany to Romania
                1 bomber moved from Western Germany to 91 Sea Zone
                1 destroyer moved from 112 Sea Zone to 119 Sea Zone
                1 destroyer moved from 119 Sea Zone to 109 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone
                1 infantry moved from 119 Sea Zone to Scotland
                1 infantry moved from Germany to Poland
                1 tactical_bomber moved from Germany to Poland
                1 fighter moved from Western Germany to Poland
                1 tactical_bomber moved from Germany to Romania
                1 fighter moved from Western Germany to Romania

    Combat - Germans
                Battle in Scotland
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 91 Sea Zone
                    Germans win, taking Scotland from British with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 109 Sea Zone
                    Germans attack with 1 destroyer
                    British defend with 1 transport; Americans defend with 2 transports
                        1 transport owned by the British and 2 transports owned by the Americans lost in 109 Sea Zone
                    Germans win, taking 109 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 21
                    Casualties for British: 1 transport
                    Casualties for Americans: 2 transports
                Battle in Poland
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Poland, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Poland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Poland
                    Germans win, taking Poland from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Romania
                    Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Romania, round 2 :  2/4 hits
                        Russians roll dice for 1 mech_infantry in Romania, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Romania
                    Germans win, taking Romania from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Romania to Slovakia Hungary
                1 fighter and 1 tactical_bomber moved from Poland to Slovakia Hungary
                1 armour and 3 infantry moved from Germany to Slovakia Hungary
                1 armour moved from Western Germany to Slovakia Hungary
                1 artillery moved from Western Germany to Germany
                1 aaGun moved from Western Germany to Germany
                1 bomber moved from 91 Sea Zone to Southern France

    Place Units - Germans
                10 mech_infantrys placed in Germany
                3 mech_infantrys placed in Southern France
                5 artilleries and 5 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 42 PUs; end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs

    Production/PUs Summary :

    Germans : 42 / 47
        Russians : 39 / 58
        Japanese : 44 / 48
        Americans : 52 / 72
        Chinese : 6 / 5
        British : 26 / 28
        UK_Pacific : 14 / 15
        Italians : 12 / 15
        ANZAC : 13 / 16
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Well shoot, Russia would have been posted by now if the site wasn’t down.
    I hadn’t downloaded it before, so am just starting now

  • 17

    No rush, I’ve throw my conventional victory strategy so I expect I’ll win or concede in the next few turns.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Research Technology - Russians
                Russians spend 5 on tech rolls
                Russians removing all Technology Tokens after unsuccessful research.

    Purchase Units - Russians
                Russians buy 1 artillery, 1 bomber, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Russians
                1 infantry moved from Finland to Norway
                      Russians take Norway from Germans
                1 infantry moved from Bessarabia to Romania
                1 artillery moved from Bessarabia to Romania
                1 infantry moved from Eastern Poland to Poland
                1 bomber moved from Novgorod to Poland
                1 infantry moved from Eastern Poland to Poland
                12 infantry moved from Amur to Korea

    Combat - Russians
                Battle in Poland
                    Russians attack with 1 bomber and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Poland from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Romania
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Romania from Germans with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Korea
                    Russians attack with 12 infantry
                    Japanese defend with 1 aaGun and 8 infantry
                    2 infantry owned by the Russians retreated to Amur
                    Japanese win with 6 infantry remaining. Battle score for attacker is -19
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Russians: 10 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                6 infantry moved from Timguska to Kansu
                1 infantry moved from Northwest Persia to Persia
                      Russians take Persia from Neutral_Allies
                3 infantry moved from Finland to Vyborg
                1 artillery moved from Finland to Vyborg
                1 armour and 1 mech_infantry moved from Volgograd to Sikang
                1 armour and 1 mech_infantry moved from Russia to Kazakhstan
                4 aaGuns, 2 artilleries and 7 infantry moved from Eastern Poland to Belarus
                3 infantry moved from Novgorod to Belarus
                3 artilleries moved from Baltic States to Belarus
                1 bomber moved from Poland to Russia
                3 infantry moved from Ukraine to Bryansk
                2 artilleries moved from Bessarabia to Ukraine
                1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Russians
                1 bomber placed in Russia
                3 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                2 infantry placed in Russia
                2 mech_infantrys placed in Volgograd
                2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 49 PUs; end with 49 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 66 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @wheatbeer:

    No rush, I’ve throw my conventional victory strategy so I expect I’ll win or concede in the next few turns.

    Oh, I’m rushing, because this has been a lot of fun.  Surprised me with your stab at winning on J4, but I think I mustered just enough to stop it…

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy nothing; Remaining resources: 48 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Western Australia to 56 Sea Zone
                3 artilleries, 5 infantry and 4 transports moved from 56 Sea Zone to 62 Sea Zone
                1 battleship and 1 cruiser moved from 54 Sea Zone to 62 Sea Zone
                2 bombers moved from Caroline Islands to 26 Sea Zone
                1 destroyer moved from 6 Sea Zone to 26 Sea Zone
                3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
                4 infantry moved from Korea to 6 Sea Zone
                3 artilleries, 7 infantry and 5 transports moved from 6 Sea Zone to 26 Sea Zone
                2 submarines moved from 6 Sea Zone to 26 Sea Zone
                3 artilleries and 7 infantry moved from 26 Sea Zone to Hawaiian Islands
                3 artilleries and 5 infantry moved from 62 Sea Zone to New South Wales
                2 fighters and 1 tactical_bomber moved from 56 Sea Zone to New South Wales
                1 tactical_bomber moved from 56 Sea Zone to Queensland
                1 battleship and 1 cruiser moved from 56 Sea Zone to 62 Sea Zone
                1 artillery, 3 infantry and 1 mech_infantry moved from Kwangsi to Yunnan
                1 artillery moved from Hunan to Yunnan

  • 17

    need scramble orders SZ26

    Will be interesting either way  :lol:

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Scramble them

    This is quite the string of events you have going.  Surely it won’t go all the way?

    You won London and East Poland
    You won a 36% in Z54 easily
    Then you survived the Rush’n attack in Korea, which was likely to at least do enough damage to cut down on your transporting.  Now you need to hit an artillery in Queensland and win New South Wales

    I have to remind myself that you lost game 2 sheerly on G1 dice….  I guess you deserve this ride.  I just hope it doesn’t make it all the way to the last stop

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