13L G40 wheatbeer (Axis) vs Gamerman01 (Allies +8) match 3

  • 25 24 23 22 15 11 10 Official Q&A Mod

    I attacked Romania without declaring war on the Italians - Triple A shouldn’t have let me do that.
    I edited the relationship to the Italians to be war now, but need to roll the tank’s defense here

    DiceRolls: 1@3; Total Hits: 01@3: (6)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Round 2DiceRolls: 4@1 1@4; Total Hits: 34@1: (1, 2, 1, 4)1@4: (3)DiceRolls: 1@3; Total Hits: 11@3: (2)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 2 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 mech_infantrys moved from Belarus to Romania
                1 infantry moved from Bessarabia to Romania
                1 infantry moved from Baltic States to Poland
                      Russians take Poland from Germans
                1 infantry moved from Karelia to Finland
                      Russians take Finland from Germans
                1 bomber moved from Russia to Romania
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                6 infantry moved from Yenisey to Timguska

    Combat - Russians
                Battle in 110 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 cruiser, 1 destroyer, 1 submarine and 11 transports
                    Germans win with 1 cruiser, 1 destroyer and 11 transports remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 submarine
                    Casualties for Russians: 1 submarine
                Battle in Romania
                    Russians attack with 1 bomber, 1 infantry and 3 mech_infantrys
                    Germans defend with 2 infantry; Italians defend with
                    Russians win, taking Romania from Germans with 1 bomber, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Editing Political Relationship for Russians and Italians from Neutrality to War
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Romania: 1 armour
                EDIT: Turning off Edit Mode
                2 aaGuns, 2 artilleries and 7 infantry moved from Western Ukraine to Eastern Poland
                3 artilleries and 1 infantry moved from Ukraine to Bessarabia
                2 aaGuns and 2 infantry moved from Baltic States to Eastern Poland
                3 artilleries moved from Novgorod to Baltic States
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 bomber moved from Romania to Novgorod
                1 infantry moved from Karelia to Finland
                1 infantry moved from Karelia to Finland
                2 infantry moved from Bryansk to Belarus
                1 cruiser moved from 114 Sea Zone to 115 Sea Zone
                1 infantry moved from Karelia to Finland
                1 artillery moved from Karelia to Finland

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                1 armour and 1 mech_infantry placed in Volgograd
                1 armour and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 44 PUs; end with 44 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 58 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Forgot to delete infantry from Romania for your hit
    Use this one

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Romania: 1 infantry
                EDIT: Turning off Edit Mode

    Purchase Units - Japanese
                Japanese buy 3 artilleries and 5 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
                2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
                2 infantry moved from Kweichow to Yunnan
                2 tactical_bombers moved from Kwangsi to Yunnan
                1 artillery and 2 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 56 Sea Zone
                2 infantry moved from 56 Sea Zone to Western Australia

  • 17

    need scramble orders SZ54

    This may look foolish, but I have a plan.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Beware the desperate opponent

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Yes, scramble it
    I’ll be watching so I can give you loss choices

  • 17

    Japan opened with 5 hits

    (I am in and out this evening, so resolving the battle may be slow, apologies in advance)

    sz54ool r1.tsvg

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Hm, 1 above, eh?  Might be enough to push you over the top

    Damage BB and CV, lose 2 subs, 1 DD

  • 17

    Allies scored 3 hits (Japan sank its cv and damaged its bb)

    4 Japanese hits in round 2

    sz54ool r2.tsvg

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Lose CV, DD, 2 USA CA

  • 17

    one Japanese hit in round 3

    sz54ool r3.tsvg

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Cruiser

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Romania: 1 infantry
                EDIT: Turning off Edit Mode

    Purchase Units - Japanese
                Japanese buy 3 artilleries and 5 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
                2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
                2 infantry moved from Kweichow to Yunnan
                2 tactical_bombers moved from Kwangsi to Yunnan
                1 artillery and 2 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 56 Sea Zone
                2 infantry moved from 56 Sea Zone to Western Australia

    Combat - Japanese
                Americans scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone
                Battle in Western Australia
                Battle in 54 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 cruiser and 1 fighter; Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 submarines and 1 transport
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 submarines in 54 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 :  5/7 hits
                    Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
                        Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter and 1 transport in 54 Sea Zone, round 2 :  3/8 hits
                    Units damaged: 1 battleship owned by the Japanese
                        2 submarines owned by the Americans , 1 destroyer owned by the Americans and 1 carrier owned by the Japanese lost in 54 Sea Zone
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 3 :  4/7 hits
                        Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 1 transport in 54 Sea Zone, round 3 :  3/7 hits
                        1 destroyer owned by the Americans , 1 carrier owned by the Americans , 1 tactical_bomber owned by the Japanese , 2 cruisers owned by the Americans and 2 fighters owned by the Japanese lost in 54 Sea Zone
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 54 Sea Zone, round 4 :  1/4 hits
                        Americans roll dice for 1 fighter in 54 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 battleship, 1 cruiser and 1 transport in 54 Sea Zone, round 4 :  1/2 hits
                        1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 54 Sea Zone
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 cruiser and 1 fighter in 54 Sea Zone, round 5 :  2/3 hits
                        Americans roll dice for 1 fighter in 54 Sea Zone, round 5 :  1/1 hits
                        Americans roll dice for 1 battleship and 1 transport in 54 Sea Zone, round 5 :  1/1 hits
                        1 battleship owned by the Americans , 1 fighter owned by the Japanese , 1 submarine owned by the Japanese and 1 fighter owned by the ANZAC lost in 54 Sea Zone
                        1 transport owned by the Americans lost in 54 Sea Zone
                    Japanese win, taking Western Australia from ANZAC, taking 54 Sea Zone from Neutral with 1 battleship and 1 cruiser remaining. Battle score for attacker is 46
                    Casualties for Japanese: 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
                    Casualties for ANZAC: 1 cruiser and 1 fighter
                    Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 submarines and 1 transport
                Battle in Suiyuyan
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 2 infantry and 2 tactical_bombers in Yunnan, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 56 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to 56 Sea Zone
                3 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 56 Sea Zone
                2 tactical_bombers moved from Yunnan to Kwangsi
                1 artillery, 2 infantry and 1 mech_infantry moved from Kwangtung to Kwangsi
                1 artillery moved from Kweichow to Hunan
                1 aaGun and 8 infantry moved from Manchuria to Korea
                2 bombers moved from Shantung to Caroline Islands
                1 infantry moved from Jehol to Manchuria
                1 tactical_bomber moved from Kwangsi to Philippines
                1 tactical_bomber moved from Kwangsi to Philippines

    Place Units - Japanese
                3 artilleries placed in Japan
                5 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 48 PUs total

    Production/PUs Summary :

    Germans : 41 / 87
        Russians : 44 / 58
        Japanese : 48 / 48
        Americans : 52 / 74
        Chinese : 5 / 6
        British : 22 / 0
        UK_Pacific : 7 / 6
        Italians : 13 / 20
        ANZAC : 13 / 19
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 destroyer moved from 108 Sea Zone to 110 Sea Zone
                1 cruiser moved from 108 Sea Zone to 110 Sea Zone
                2 fighters moved from Gibraltar to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
                1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
                1 infantry moved from 109 Sea Zone to United Kingdom
                1 mech_infantry moved from 109 Sea Zone to United Kingdom
                1 destroyer moved from 55 Sea Zone to 49 Sea Zone

    Combat - Americans
                Battle in United Kingdom
                    Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    Americans win, taking United Kingdom from Germans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Americans: 1 infantry
                Battle in 110 Sea Zone
                    Americans attack with 1 cruiser, 1 destroyer and 2 fighters
                    Germans defend with 1 cruiser, 1 destroyer and 11 transports
                    Americans win with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 87
                    Casualties for Germans: 1 cruiser, 1 destroyer and 11 transports
                    Casualties for Americans: 1 fighter

    Non Combat Move - Americans
                1 carrier moved from 101 Sea Zone to 104 Sea Zone
                1 fighter moved from 110 Sea Zone to 104 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central America to 89 Sea Zone
                1 armour moved from Central America to 89 Sea Zone
                1 armour, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 89 Sea Zone to 28 Sea Zone
                1 fighter moved from Midway to Hawaiian Islands
                2 fighters moved from Western United States to Hawaiian Islands
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
                1 aaGun moved from Central United States to Western United States
                1 aaGun moved from Southeast Mexico to Mexico
                1 mech_infantry moved from Southeast Mexico to Mexico
                2 aaGuns moved from Eastern United States to Central United States
                1 infantry moved from Brazil to 86 Sea Zone
                1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from Brazil to British Guiana
                1 fighter moved from Shan State to Northern Territory
                1 bomber moved from Eastern United States to Johnston Island
                1 infantry moved from Queensland to New South Wales
                1 artillery moved from Queensland to South Australia
                2 bombers moved from Eastern United States to Western United States

    Place Units - Americans
                1 carrier and 3 transports placed in 10 Sea Zone
                3 infantry placed in Western United States
                1 artillery and 2 fighters placed in Western United States
                Americans undo move 3.
                2 artilleries and 1 fighter placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter and 5 infantry moved from Sikang to Szechwan

    Place Units - Chinese
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Research Technology - British
                UK_Pacific spend 5 on tech rolls
                British removing all Technology Tokens after unsuccessful research.

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 1 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to New South Wales: 1 artillery
                EDIT: Removing units owned by Americans from South Australia: 1 artillery
                EDIT: Turning off Edit Mode
                1 destroyer moved from 92 Sea Zone to 110 Sea Zone
                1 cruiser moved from 94 Sea Zone to 92 Sea Zone
                1 transport moved from 76 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                2 infantry moved from Burma to Yunnan
                1 armour moved from India to Yunnan

    Combat - British
                Battle in Yunnan
                    British attack with 1 armour and 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking Yunnan from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 aaGun moved from Burma to Yunnan
                7 infantry moved from India to Burma
                1 aaGun moved from India to Burma
                1 infantry moved from West India to 79 Sea Zone
                1 artillery moved from West India to 79 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                1 destroyer moved from 39 Sea Zone to 55 Sea Zone
                1 transport moved from 79 Sea Zone to 39 Sea Zone
                1 artillery and 2 infantry moved from West India to India
                2 fighters and 1 tactical_bomber moved from India to Northern Territory
                1 cruiser moved from 79 Sea Zone to 41 Sea Zone
                1 battleship moved from 79 Sea Zone to 39 Sea Zone
                1 mech_infantry moved from Ethiopia to Egypt
                2 infantry moved from Tanganyika Territory to 72 Sea Zone
                2 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
                2 infantry moved from 79 Sea Zone to West India
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 armour moved from Egypt to Alexandria
                1 mech_infantry moved from Eire to United Kingdom
                1 artillery moved from Scotland to United Kingdom
                1 aaGun moved from Shan State to Yunnan

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 15 PUs total

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 2 infantry and 2 submarines; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 infantry moved from Bulgaria to Romania
                1 artillery moved from Yugoslavia to Romania
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    ANZAC defend with 2 infantry; British defend with 1 armour, 2 artilleries and 2 infantry
                        Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 :  2/6 hits
                        British roll dice for 1 armour, 2 artilleries and 4 infantry in Alexandria, round 2 :  1/7 hits
                        2 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Alexandria
                        Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 3 :  2/5 hits
                        British roll dice for 1 armour, 2 artilleries and 2 infantry in Alexandria, round 3 :  1/5 hits
                        2 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Alexandria, round 4 :  3/4 hits
                        British roll dice for 1 armour and 2 artilleries in Alexandria, round 4 :  1/3 hits
                        1 armour owned by the British , 2 artilleries owned by the British and 1 infantry owned by the Italians lost in Alexandria
                    Italians win, taking Alexandria from British with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 17
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 1 armour, 2 artilleries and 2 infantry
                    Casualties for Italians: 3 infantry
                Battle in Romania
                    Italians attack with 1 artillery and 2 infantry
                    Russians defend with 3 mech_infantrys
                        Italians roll dice for 1 artillery and 2 infantry in Romania, round 2 :  0/3 hits
                        Russians roll dice for 3 mech_infantrys in Romania, round 2 :  1/3 hits
                        1 infantry owned by the Italians lost in Romania
                        Italians roll dice for 1 artillery and 1 infantry in Romania, round 3 :  0/2 hits
                        Russians roll dice for 3 mech_infantrys in Romania, round 3 :  0/3 hits
                        Italians roll dice for 1 artillery and 1 infantry in Romania, round 4 :  2/2 hits
                        Russians roll dice for 3 mech_infantrys in Romania, round 4 :  2/3 hits
                        1 artillery owned by the Italians , 2 mech_infantrys owned by the Russians and 1 infantry owned by the Italians lost in Romania
                    Russians win with 1 mech_infantry remaining. Battle score for attacker is -2
                    Casualties for Russians: 2 mech_infantrys
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - Italians
                1 artillery moved from Libya to Tobruk

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                1 submarine placed in 97 Sea Zone
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 15 PUs total

    Production/PUs Summary :

    Germans : 35 / 87
        Russians : 44 / 58
        Japanese : 44 / 48
        Americans : 52 / 72
        Chinese : 6 / 5
        British : 28 / 28
        UK_Pacific : 14 / 15
        Italians : 13 / 15
        ANZAC : 13 / 19
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales
                1 aaGun moved from Queensland to New South Wales
                1 aaGun and 1 infantry moved from South Australia to New South Wales
                1 infantry moved from Queensland to New South Wales
                1 fighter moved from India to Northern Territory
                1 transport moved from 45 Sea Zone to 42 Sea Zone
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone
                2 infantry moved from 55 Sea Zone to Northern Territory

    Place Units - ANZAC
                1 armour, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,1
                ANZAC collect 11 PUs (2 lost to blockades); end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

Suggested Topics

  • 10
  • 6
  • 44
  • 80
  • 185
  • 165
  • 152
  • 127
Axis & Allies Boardgaming Custom Painted Miniatures

17

Online

18.0k

Users

40.8k

Topics

1.8m

Posts