Russia done.
Japan on the move…
I think our last game was interesting and that this one will be too:)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Libya to Southern Italy
Combat - Americans
Strategic bombing raid in Southern Italy
AA fire in Southern Italy : 0/1 hits
Bombing raid in Southern Italy rolls: 4 and causes: 4 damage to unit: harbour
Bombing raid in Southern Italy causes 4 damage total.
Non Combat Move - Americans
3 mech_infantrys moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 4 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
2 infantry moved from French West Africa to French Central Africa
1 transport moved from 87 Sea Zone to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 infantry moved from 87 Sea Zone to French West Africa
1 bomber moved from Southern Italy to Libya
1 armour moved from Midway to 25 Sea Zone
1 artillery moved from Midway to 25 Sea Zone
1 mech_infantry moved from Midway to 25 Sea Zone
3 infantry moved from Midway to 25 Sea Zone
1 armour, 1 artillery, 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 25 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
3 bombers moved from Western United States to 26 Sea Zone
3 bombers moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
3 destroyers and 1 submarine placed in 10 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 1 armour, 1 artillery, 3 bombers, 1 harbour, 5 infantry and 1 mech_infantry
Midway : 1 airfield
26 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters, 6 submarines, 1 tactical_bomber and 3 transports
10 Sea Zone : 3 destroyers and 1 submarine
17 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 artillery and 1 infantry
Morocco : 1 artillery, 4 infantry and 3 mech_infantrys
French Central Africa : 2 infantry
French West Africa : 1 infantry
Libya : 1 bomber
87 Sea Zone : 1 transport
Brazil : 1 flag
91 Sea Zone : 1 cruiser, 1 destroyer, 6 submarines and 4 transports
Production/PUs Summary :
Germans : 51 / 70
Russians : 34 / 37
Japanese : 59 / 64
Americans : 53 / 73
Chinese : 5 / 7
British : 24 / 25
UK_Pacific : 5 / 3
Italians : 15 / 26
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Null / Other
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
4 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to Suiyuyan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total
Territory Summary for Chinese :
Shensi : 4 infantry
Suiyuyan : 1 fighter and 6 infantry
Kweichow : 1 infantry
Hopei : 1 infantry
Szechwan : 1 infantry
Production/PUs Summary :
Germans : 51 / 70
Russians : 34 / 37
Japanese : 56 / 64
Americans : 53 / 73
Chinese : 8 / 9
British : 24 / 25
UK_Pacific : 5 / 3
Italians : 15 / 26
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Null / Other
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - British
1 artillery moved from United Kingdom to 110 Sea Zone
5 infantry moved from United Kingdom to 110 Sea Zone
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 76 Sea Zone to 78 Sea Zone
2 destroyers moved from 58 Sea Zone to 56 Sea Zone
1 bomber moved from South West Africa to West India
1 armour and 1 infantry moved from Quebec to Eastern United States
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from United Kingdom to 110 Sea Zone
5 infantry moved from United Kingdom to 110 Sea Zone
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 76 Sea Zone to 78 Sea Zone
2 destroyers moved from 58 Sea Zone to 56 Sea Zone
1 bomber moved from South West Africa to West India
1 armour and 1 infantry moved from Quebec to Eastern United States
Combat - British
Battle in Normandy Bordeaux
British attack with 1 artillery, 5 fighters and 3 infantry
Germans defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
AA fire in Normandy Bordeaux : 0/3 hits
British roll dice for 1 artillery, 5 fighters and 3 infantry in Normandy Bordeaux, round 2 : 6/9 hits
Germans roll dice for 1 aaGun, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits
1 infantry owned by the British , 2 infantry owned by the Germans , 1 aaGun owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 artillery, 5 fighters and 2 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 aaGun, 1 artillery and 2 infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
Non Combat Move - British
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
3 fighters moved from Normandy Bordeaux to United Kingdom
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
Place Units - British
3 infantry placed in Union of South Africa
1 artillery and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 infantry
Territory Summary for British, UK_Pacific :
India : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 16 infantry
56 Sea Zone : 2 destroyers
Eastern United States : 1 armour and 1 infantry
West India : 1 bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 airfield
Gibraltar : 1 artillery, 1 harbour and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Scotland : 1 aaGun and 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Holland Belgium : 1 flag, 2 infantry
Tobruk : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Eire : 1 flag, 1 mech_infantry
92 Sea Zone : 1 submarine
Eastern Persia : 1 flag
Northwest Persia : 1 flag
78 Sea Zone : 1 submarine
110 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transports
Production/PUs Summary :
Germans : 46 / 70
Russians : 34 / 37
Japanese : 56 / 64
Americans : 53 / 73
Chinese : 8 / 9
British : 29 / 29
UK_Pacific : 5 / 5
Italians : 15 / 26
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 2.706
Median : 3.000
Variance : 1.438
Standard Deviation : 1.199
Total rolls : 17
Null / Other
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
British Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.556
Median : 2.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9
Italians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians repair 2 damage on 2 harbours; Remaining resources: 24 PUs;
Italians buy 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 infantry moved from Tanganyika Territory to Belgian Congo
2 fighters moved from Egypt to Belgian Congo
2 armour moved from Belarus to Bryansk
1 bomber moved from Southern Italy to 92 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians repair 2 damage on 2 harbours; Remaining resources: 24 PUs;
Italians buy 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 infantry moved from Tanganyika Territory to Belgian Congo
2 fighters moved from Egypt to Belgian Congo
2 armour moved from Belarus to Bryansk
1 bomber moved from Southern Italy to 92 Sea Zone
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber and 1 destroyer
British defend with 1 submarine
British roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber and 1 destroyer in 92 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the British lost in 92 Sea Zone
Italians win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Belgian Congo
Italians attack with 2 fighters and 1 infantry
French defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Belgian Congo, round 2 : 2/3 hits
British roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits
1 infantry owned by the French lost in Belgian Congo
Italians win, taking Belgian Congo from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Bryansk
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Bryansk, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 fighter and 3 infantry
French defend with 1 infantry; British defend with 1 airfield
Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Trans-Jordan, round 2 : 2/5 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the French lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
2 fighters moved from Belgian Congo to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Trans-Jordan to Egypt
1 bomber moved from 92 Sea Zone to Southern Italy
Place Units - Italians
3 mech_infantrys placed in Northern Italy
3 mech_infantrys placed in Egypt
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Production/PUs Summary :
Germans : 46 / 70
Russians : 33 / 37
Japanese : 56 / 64
Americans : 53 / 73
Chinese : 8 / 9
British : 27 / 29
UK_Pacific : 5 / 5
Italians : 18 / 28
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
1 fighter moved from Libya to Gibraltar
The attached is my messed up game file so you can where the French plane got badly lost. The next pair of saved game files will show the French going to the intended sea zone and not landing in Gibraltar.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 armour moved from New South Wales to South Australia
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,4
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total
Territory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
South Australia : 2 armour, 2 artilleries and 4 infantry
25 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 46 / 70
Russians : 33 / 37
Japanese : 56 / 64
Americans : 53 / 73
Chinese : 8 / 9
British : 27 / 29
UK_Pacific : 5 / 5
Italians : 18 / 28
ANZAC : 10 / 8
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Null / Other
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
1 fighter moved from Libya to 92 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
1 fighter moved from Libya to 92 Sea Zone
Combat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 destroyer
French roll dice for 1 fighter in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 fighter in 92 Sea Zone, round 3 : 1/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - French
1 fighter moved from 92 Sea Zone to Gibraltar
Turn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
United Kingdom : 2 infantry
Libya : 1 flag, 3 infantry
Production/PUs Summary :
Germans : 46 / 70
Russians : 33 / 37
Japanese : 56 / 64
Americans : 53 / 73
Chinese : 8 / 9
British : 27 / 29
UK_Pacific : 5 / 5
Italians : 18 / 28
ANZAC : 10 / 8
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Null / Other
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
French Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Italians Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 2 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
8 armour and 17 mech_infantrys moved from Belarus to Rostov
1 artillery moved from Eastern Poland to Western Ukraine
1 armour and 2 mech_infantrys moved from Baltic States to Western Ukraine
1 artillery and 2 infantry moved from France to Normandy Bordeaux
3 mech_infantrys moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Belarus to Ukraine
1 artillery moved from France to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
British defend with 2 infantry
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Ukraine
Germans attack with 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/5 hits
British roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 3/4 hits
British roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits
1 artillery owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Western Ukraine
Germans attack with 1 armour, 1 artillery and 2 mech_infantrys
Russians defend with 1 artillery
Germans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Western Ukraine, round 2 : 2/4 hits
Russians roll dice for 1 artillery in Western Ukraine, round 2 : 1/1 hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Rostov
Germans attack with 8 armour and 17 mech_infantrys
Russians defend with 1 armour, 1 fighter, 3 infantry and 1 mech_infantry
Germans roll dice for 8 armour and 17 mech_infantrys in Rostov, round 2 : 9/25 hits
Russians roll dice for 1 armour, 1 fighter, 3 infantry and 1 mech_infantry in Rostov, round 2 : 4/6 hits
3 infantry owned by the Russians , 1 armour owned by the Russians , 1 mech_infantry owned by the Russians , 1 fighter owned by the Russians and 4 mech_infantrys owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 8 armour and 13 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Germans: 4 mech_infantrys
Casualties for Russians: 1 armour, 1 fighter, 3 infantry and 1 mech_infantry
Non Combat Move - Germans
1 fighter moved from Normandy Bordeaux to Western Germany
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 artillery moved from Baltic States to Belarus
2 artilleries and 2 infantry moved from Novgorod to Belarus
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 aaGun moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Belarus
2 infantry moved from Romania to Eastern Poland
1 infantry moved from Northern Italy to Western Germany
2 destroyers moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from Eastern Poland to Western Germany
1 tactical_bomber moved from Ukraine to Eastern Poland
1 aaGun moved from Belarus to Eastern Poland
2 fighters moved from Egypt to Southern Italy
1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
Place Units - Germans
1 fighter placed in Western Germany
3 artilleries placed in Novgorod
1 artillery, 1 fighter and 1 infantry placed in Germany
1 infantry and 1 mech_infantry placed in Germany
1 artillery placed in France
4 infantry and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Production/PUs Summary :
Germans : 57 / 72
Russians : 27 / 37
Japanese : 56 / 64
Americans : 53 / 73
Chinese : 8 / 9
British : 22 / 29
UK_Pacific : 5 / 5
Italians : 18 / 28
ANZAC : 10 / 8
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 artillery and 2 infantry moved from Russia to Bryansk
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
Combat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 2 armour
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits
Italians roll dice for 2 armour in Bryansk, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 armour owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Casualties for Italians: 2 armour
Non Combat Move - Russians
1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Bryansk to Russia
1 infantry moved from Volgograd to Tambov
1 artillery and 1 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Caucasus
1 armour and 1 mech_infantry moved from Caucasus to Samara
2 armour and 2 mech_infantrys moved from Northwest Persia to Kazakhstan
5 infantry moved from Samara to Russia
2 aaGuns and 12 infantry moved from Novosibirsk to Samara
Place Units - Russians
2 infantry placed in Volgograd
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6
Russians collect 26 PUs (3 lost to blockades); end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Territory Summary for Russians :
Kazakhstan : 2 armour and 2 mech_infantrys
Bryansk : 1 artillery
Archangel : 1 infantry
Russia : 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter, 61 infantry and 1 tactical_bomber
Tambov : 1 infantry
Volgograd : 1 factory_minor and 2 infantry
Caucasus : 1 infantry
Smolensk : 1 infantry
Samara : 2 aaGuns, 1 armour, 1 artillery, 13 infantry and 1 mech_infantry
Iraq : 1 flag
Persia : 1 flag
Production/PUs Summary :
Germans : 56 / 72
Russians : 29 / 29
Japanese : 56 / 64
Americans : 53 / 73
Chinese : 8 / 9
British : 22 / 29
UK_Pacific : 5 / 5
Italians : 17 / 28
ANZAC : 10 / 8
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 3 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.889
Median : 3.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9
Null / Other
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Russians Combat
2 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.200
Median : 5.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
Italians Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor, 2 infantry, 3 mech_infantrys and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 54 Sea Zone to 56 Sea Zone
2 bombers moved from French Indo China to 56 Sea Zone
1 infantry moved from Anhwe to Kweichow
1 fighter moved from Yunnan to Kweichow
1 tactical_bomber moved from Hunan to Kweichow
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 artillery moved from New Guinea to Dutch New Guinea
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 2 cruisers and 1 transport moved from 35 Sea Zone to 56 Sea Zone
1 artillery moved from 56 Sea Zone to Western Australia
1 destroyer moved from 35 Sea Zone to 56 Sea Zone
1 infantry moved from Anhwe to Hopei
2 tactical_bombers moved from Hunan to Hopei
1 tactical_bomber moved from Hunan to Kweichow
1 tactical_bomber moved from Hunan to Hopei
Combat - Japanese
Battle in 56 Sea Zone
Japanese attack with 2 bombers, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
British defend with 2 destroyers
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 2 bombers, 2 cruisers, 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 2/5 hits
British roll dice for 2 destroyers in 56 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Japanese and 2 destroyers owned by the British lost in 56 Sea Zone
Japanese win with 2 bombers, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 10
Casualties for Japanese: 1 submarine
Casualties for British: 2 destroyers
Battle in Western Australia
Battle in Siberia
Battle in Hopei
Japanese attack with 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 3 tactical_bombers in Hopei, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Western Australia from ANZAC, taking Siberia from Russians, taking Hopei from Chinese with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 aaGun, 5 artilleries, 6 infantry and 3 mech_infantrys moved from Yunnan to Burma
1 fighter and 2 tactical_bombers moved from Kweichow to Burma
1 tactical_bomber moved from Sumatra to Burma
2 armour and 4 mech_infantrys moved from Hunan to Yunnan
1 armour and 2 mech_infantrys moved from French Indo China to Yunnan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 battleships, 5 carriers, 2 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Korea to Manchuria
1 transport moved from 20 Sea Zone to 35 Sea Zone
2 mech_infantrys moved from Yunnan to Burma
2 fighters and 2 tactical_bombers moved from Japan to French Indo China
1 fighter moved from Japan to French Indo China
10 fighters moved from 6 Sea Zone to 35 Sea Zone
3 tactical_bombers moved from Hopei to Hunan
2 bombers moved from 56 Sea Zone to Java
Place Units - Japanese
5 submarines placed in 6 Sea Zone
1 factory_minor placed in Malaya
3 mech_infantrys placed in Shantung
1 artillery and 2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Production/PUs Summary :
Germans : 56 / 72
Russians : 28 / 29
Japanese : 59 / 64
Americans : 53 / 73
Chinese : 7 / 9
British : 22 / 29
UK_Pacific : 5 / 5
Italians : 17 / 28
ANZAC : 9 / 8
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
2 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from French West Africa to French Central Africa
2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 artillery, 4 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
1 transport moved from 87 Sea Zone to 89 Sea Zone
1 artillery, 4 infantry, 3 mech_infantrys and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 4 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Libya to Gibraltar
1 bomber moved from Hawaiian Islands to 5 Sea Zone
1 bomber moved from Hawaiian Islands to Siberia
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
2 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from French West Africa to French Central Africa
2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 artillery, 4 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
1 transport moved from 87 Sea Zone to 89 Sea Zone
1 artillery, 4 infantry, 3 mech_infantrys and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 4 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Libya to Gibraltar
1 bomber moved from Hawaiian Islands to 5 Sea Zone
1 bomber moved from Hawaiian Islands to Siberia
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 2 submarines
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 92 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 4 infantry and 3 mech_infantrys
Germans defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Americans roll dice for 1 artillery, 4 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 2/8 hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits
1 infantry owned by the Germans , 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 artillery, 3 infantry and 3 mech_infantrys in Normandy Bordeaux, round 3 : 1/7 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Siberia
Americans attack with 1 bomber
Japanese defend with 2 infantry
Americans roll dice for 1 bomber in Siberia, round 2 : 1/1 hits
Japanese roll dice for 2 infantry in Siberia, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Siberia
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 bomber
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 5 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 bomber moved from 5 Sea Zone to Buryatia
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Hawaiian Islands
2 fighters and 1 tactical_bomber moved from Western United States to 16 Sea Zone
1 artillery and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 infantry, 1 mech_infantry, 5 submarines and 3 transports moved from 26 Sea Zone to 16 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 7 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 submarines moved from 91 Sea Zone to 96 Sea Zone
Place Units - Americans
6 bombers placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 6 bombers, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 2 bombers, 1 harbour and 2 infantry
Midway : 1 airfield
Buryatia : 1 bomber
26 Sea Zone : 2 destroyers
17 Sea Zone : 1 flag
16 Sea Zone : 1 armour, 1 artillery, 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters, 3 infantry, 1 mech_infantry, 6 submarines, 2 tactical_bombers and 3 transports
7 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 artillery, 1 bomber and 1 infantry
French Equatorial Africa : 2 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
French Central Africa : 1 infantry
96 Sea Zone : 2 submarines
89 Sea Zone : 1 transport
93 Sea Zone : 2 submarines
92 Sea Zone : 2 submarines
Brazil : 1 flag
110 Sea Zone : 1 cruiser, 1 destroyer and 4 transports
Production/PUs Summary :
Germans : 54 / 72
Russians : 28 / 29
Japanese : 59 / 64
Americans : 55 / 76
Chinese : 7 / 9
British : 22 / 29
UK_Pacific : 5 / 5
Italians : 17 / 28
ANZAC : 9 / 8
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.741
Median : 3.000
Variance : 0.962
Standard Deviation : 0.981
Total rolls : 27
Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Germans Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.600
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Americans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 2 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.842
Median : 5.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 19
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Shensi to Hopei
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 fighter moved from Suiyuyan to Hopei
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Shensi to Hopei
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 fighter moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 fighter moved from Hopei to Suiyuyan
5 infantry moved from Suiyuyan to Chahar
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Sikang
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Territory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 1 fighter and 1 infantry
Kweichow : 1 infantry
Hopei : 2 infantry
Szechwan : 1 infantry
Chahar : 6 infantry
Sikang : 1 infantry
Production/PUs Summary :
Germans : 54 / 72
Russians : 28 / 29
Japanese : 57 / 64
Americans : 55 / 76
Chinese : 9 / 9
British : 22 / 29
UK_Pacific : 5 / 5
Italians : 17 / 28
ANZAC : 9 / 8
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.500
Median : 3.000
Variance : 0.774
Standard Deviation : 0.880
Total rolls : 32
Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
Germans Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.600
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Chinese Combat
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Americans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 2 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.842
Median : 5.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 19
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - British
1 artillery moved from United Kingdom to 110 Sea Zone
5 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
1 artillery moved from Union of South Africa to Rhodesia
3 infantry moved from Union of South Africa to Rhodesia
1 bomber moved from West India to Russia
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium