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13L G40 tech snake11eyes(axis) v karl7(allies+9) game 2

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia
                1 infantry moved from Tambov to Rostov
                1 infantry moved from Volgograd to Rostov
                4 fighters and 1 tactical_bomber moved from Russia to Rostov

    Combat - Russians
                Battle in Rostov
                    Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win, taking Rostov from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                4 fighters and 1 tactical_bomber moved from Rostov to Russia
                1 artillery moved from Tambov to Russia
                2 infantry moved from Vologda to Russia
                3 infantry moved from Caucasus to Northwest Persia

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Northwest Persia: 3 infantry
                EDIT: Adding units owned by Russians to Volgograd: 3 infantry
                EDIT: Removing units owned by Russians from Russia: 1 infantry
                EDIT: Adding units owned by Russians to Tambov: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 3 bombers, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                2 fighters moved from Alaska to British Columbia
                1 infantry moved from Alaska to British Columbia
                1 artillery moved from Alaska to British Columbia
                1 destroyer moved from 55 Sea Zone to 62 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from 37 Sea Zone to 44 Sea Zone
                2 fighters moved from 37 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                2 fighters moved from 37 Sea Zone to 42 Sea Zone
                2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 5 submarines and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from French Indo China to 36 Sea Zone
                2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 mech_infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from 35 Sea Zone to Philippines
                1 mech_infantry moved from 35 Sea Zone to Philippines
                1 bomber moved from Paulau Island to Philippines
                1 submarine moved from 20 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Manchuria to 19 Sea Zone
                5 fighters moved from Japan to 19 Sea Zone
                2 mech_infantrys moved from Suiyuyan to Kansu
                1 mech_infantry moved from Hopei to Shensi
                1 infantry moved from Kweichow to Shensi
                1 bomber moved from Anhwe to Kansu
                1 tactical_bomber moved from Anhwe to Shensi
                1 tactical_bomber moved from Anhwe to Szechwan
                2 tactical_bombers moved from Anhwe to Burma
                1 infantry moved from Yunnan to Szechwan
                1 artillery moved from Yunnan to Szechwan
                3 infantry moved from Yunnan to Burma
                1 tactical_bomber moved from French Indo China to Burma

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 1 infantry
                        Japanese roll dice for 1 battleship in Philippines, round 1 :  1/1 hits
                        Americans roll dice for 1 infantry in Philippines, round 1 :  0/1 hits
                        1 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in 19 Sea Zone
                    Japanese attack with 5 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 19 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 destroyer in 19 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 19 Sea Zone
                    Japanese win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in British Columbia
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in British Columbia, round 1 :  3/4 hits
                        British roll dice for 1 infantry in British Columbia, round 1 :  0/1 hits
                        1 infantry owned by the Americans lost in British Columbia
                    Japanese win, taking British Columbia from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Kansu
                    Japanese attack with 1 bomber and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 mech_infantrys in Kansu, round 1 :  2/3 hits
                        Chinese roll dice for 1 infantry in Kansu, round 1 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shensi, round 1 :  0/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Szechwan, round 1 :  2/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Burma
                    Japanese attack with 3 infantry and 3 tactical_bombers
                    British defend with 3 infantry
                        Japanese roll dice for 3 infantry and 3 tactical_bombers in Burma, round 1 :  1/6 hits
                        UK_Pacific roll dice for 3 infantry in Burma, round 1 :  2/3 hits
                        1 infantry owned by the British and 2 infantry owned by the Japanese lost in Burma
                        Japanese roll dice for 1 infantry and 3 tactical_bombers in Burma, round 2 :  2/4 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
                    Japanese win with 3 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 3 infantry
                    Casualties for British: 3 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                    French defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 1 :  4/6 hits
                        French roll dice for 1 destroyer in 42 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the French lost in 42 Sea Zone
                    Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for French: 1 destroyer
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 62 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 destroyer in 62 Sea Zone, round 1 :  1/1 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 62 Sea Zone
                    ANZAC win with 1 transport remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer
                Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans

    Non Combat Move - Japanese
                4 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from 44 Sea Zone to 35 Sea Zone
                3 tactical_bombers moved from Burma to Yunnan
                2 mech_infantrys moved from French Indo China to Yunnan
                1 tactical_bomber moved from Szechwan to Yunnan
                1 bomber moved from Kansu to Yunnan
                1 tactical_bomber moved from Shensi to Yunnan
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                1 bomber moved from Philippines to French Indo China
                3 mech_infantrys moved from Shantung to Manchuria
                2 fighters moved from British Columbia to Alaska
                5 fighters moved from 19 Sea Zone to Japan
                1 tactical_bomber moved from 19 Sea Zone to Manchuria
                3 infantry moved from Manchuria to Korea

    Place Units - Japanese
                3 bombers and 5 infantry placed in Japan
                3 infantry placed in French Indo China
                1 mech_infantry placed in Shantung
                1 infantry placed in Malaya

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,6,1,6,3,1,6,6,6,5,2,2,4,1,1,6,3,5,2,3,3,1,2,2,6
                Japanese collect 49 PUs (13 lost to blockades); end with 49 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 armour, 3 destroyers, 2 infantry, 2 mech_infantrys, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                3 armour, 2 infantry and 3 mech_infantrys moved from Western United States to British Columbia
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                8 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea

    Combat - Americans
                Battle in 92 Sea Zone
                    Americans attack with 1 fighter
                    Italians defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Korea
                    Americans attack with 1 artillery, 8 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 3 infantry
                    Americans win, taking Korea from Japanese with 1 artillery, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 3 infantry
                    Casualties for Americans: 1 infantry
                Battle in British Columbia
                    Americans attack with 3 armour, 2 infantry and 3 mech_infantrys
                    Japanese defend with 1 artillery and 1 infantry
                    Americans win, taking British Columbia from Japanese with 3 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from Western United States to Midway
                1 aaGun moved from Western United States to British Columbia
                1 submarine moved from 18 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                8 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone
                1 carrier, 1 cruiser and 1 fighter moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from 92 Sea Zone to 96 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 102 Sea Zone to 101 Sea Zone
                1 bomber moved from Eastern United States to Midway
                1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 armour, 2 infantry and 2 mech_infantrys placed in Western United States
                2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                1 destroyer and 2 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                5 infantry moved from Sikang to Szechwan
                1 fighter moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Sikang

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - British
                British buy 1 armour, 1 artillery, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                1 infantry moved from Northwest Persia to Persia
                1 fighter and 1 tactical_bomber moved from India to Persia
                3 aaGuns, 3 artilleries, 1 fighter and 17 infantry moved from India to Burma
                2 infantry moved from West India to Eastern Persia
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 infantry moved from Union of South Africa to Rhodesia
                1 cruiser moved from 77 Sea Zone to 71 Sea Zone
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                2 carriers and 4 fighters moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 fighter moved from 96 Sea Zone to Malta

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                3 infantry placed in Persia
                British undo move 3.
                1 armour and 2 infantry placed in Persia
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry


  • Any reason I didn’t get an option to kamakazie?

  • 22 20 19 18 17 16 15 14 12

    Ah, I should’ve said something.  Basically, I could pull off the attack by moving all my combat ships out and then just doing the landing with transports, negating the Kamikaze action. I was just lazy and didn’t do it.

    Sorry.  I meant to post an explanation but forgot.  :-P

  • 22 20 19 18 17 16 15 14 12

    hmm, but wait, then you would have been able to scramble so i would have had to pull off a number of planes to keep you from doing that.  So, my attack would have had less planes.  Hmmm…

    It was late last night and I do not recall been prompted for the scramble orders.

    You want me to redo the Korea battle with less planes?

    Looking at what I had, I would have kept 3 ftrs in 6 and then brought over 2 bombers to cover the landing (that would be enough I think), leaving 5 ftrs, 1 tacb for korea.

    DiceRolls: 5@3 1@4; Total Hits: 25@3: (4, 2, 4, 5, 1)1@4: (5)

  • 22 20 19 18 17 16 15 14 12

    Ok, so given my artillery hit, I still cleared you out of Korea with you hitting me 1 time in response.

    here were my original rolls:

    2,3,3,6,1,4,3,2,5,4,3

    so, even if we were to use the other system of taking off right to left I still would have cleared.

    So, with all that, the result is still the same.

    Sorry for the confusion, as I say I was up late doing it and had just got back from a party… :-P


  • Ok, I was thinking what the hell is he doing lol


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 3 armour and 2 fighters; Remaining resources: 2 PUs;

    Combat Move - Italians
                3 bombers moved from Southern Italy to Anglo Egyptian Sudan
                4 armour, 2 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from Russians
                1 mech_infantry moved from Romania to Ukraine
                1 infantry moved from Morocco to Algeria
                1 artillery moved from Morocco to Algeria

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 4 armour, 2 artilleries, 3 bombers, 1 fighter, 5 infantry and 2 mech_infantrys
                    ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 aaGun, 3 armour, 1 artillery, 1 fighter and 5 infantry
                    Italians win, taking Anglo Egyptian Sudan from British with 4 armour, 2 artilleries, 3 bombers, 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 52
                    Casualties for ANZAC: 2 infantry
                    Casualties for French: 1 infantry
                    Casualties for British: 1 aaGun, 3 armour, 1 artillery, 1 fighter and 5 infantry
                    Casualties for Italians: 3 infantry

    Non Combat Move - Italians
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                3 bombers moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Syria to Egypt
                1 infantry moved from Trans-Jordan to Egypt
                1 artillery moved from Iraq to Trans-Jordan
                2 infantry moved from Northern Italy to Southern Italy
                1 artillery moved from Northern Italy to Southern Italy
                4 aaGuns moved from Western Ukraine to Bryansk

    Place Units - Italians
                3 armour placed in Egypt
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 24 PUs; end with 26 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 35 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs

  • 22 20 19 18 17 16 15 14 12

    You took out Sudan and only lost 3 infantry?

    holy fuckk!

    That might be the game …. sigh. …

  • 22 20 19 18 17 16 15 14 12

    I see the dice completely ran away on that battle.  I was rolling average 4.  Stupid.

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 armour
                    ANZAC win, taking Java from Japanese with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Northern Territory to Western Australia
                1 infantry moved from New South Wales to South Australia
                1 aaGun moved from Queensland to South Australia
                1 fighter moved from Queensland to Western Australia

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • ya I was expecting more losses but should have the taken the battle either way


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 bombers, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Germans
                2 mech_infantrys moved from Novgorod to Archangel
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                2 infantry moved from Bryansk to Rostov
                2 infantry moved from Bryansk to Tambov
                1 mech_infantry moved from Western Ukraine to Bryansk
                3 mech_infantrys moved from Ukraine to Bryansk
                3 tactical_bombers moved from Iraq to Rostov
                3 bombers moved from Iraq to Volgograd
                2 bombers moved from Western Germany to Tambov
                2 bombers moved from Iraq to Volgograd
                1 bomber moved from Western Germany to Archangel
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                4 fighters moved from 112 Sea Zone to 110 Sea Zone

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 4 fighters and 1 submarine
                    Americans defend with 1 destroyer
                    Germans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Archangel
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 5 bombers
                    Russians defend with 1 factory_minor and 3 infantry
                    Germans win with 4 bombers remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 bomber
                    Casualties for Russians: 3 infantry
                Battle in Tambov
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 2 infantry and 3 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Rostov from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 tactical_bombers moved from Rostov to Bryansk
                2 bombers moved from Tambov to Bryansk
                4 bombers moved from Volgograd to Bryansk
                1 bomber moved from Archangel to Bryansk
                2 mech_infantrys moved from Novgorod to Bryansk
                3 infantry moved from Western Germany to 112 Sea Zone
                1 mech_infantry moved from Western Germany to 112 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 112 Sea Zone to 109 Sea Zone
                4 fighters moved from 110 Sea Zone to 109 Sea Zone
                2 infantry moved from France to Normandy Bordeaux
                3 artilleries moved from France to Normandy Bordeaux
                1 destroyer moved from 125 Sea Zone to 123 Sea Zone

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Novgorod
                1 submarine placed in 112 Sea Zone
                3 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 57 PUs; end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Russians
                Russians buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 infantry moved from Russia to Tambov
                4 fighters and 1 tactical_bomber moved from Russia to Tambov
                1 armour moved from Smolensk to Russia

    Combat - Russians
                Battle in Tambov
                    Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Tambov from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                4 fighters and 1 tactical_bomber moved from Tambov to Russia
                2 aaGuns and 18 infantry moved from Amur to Korea

    Place Units - Russians
                1 artillery, 6 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 3 infantry
                EDIT: Adding units owned by Russians to Samara: 3 infantry
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Japanese
                Japanese buy 2 bombers and 6 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 fighters moved from Alaska to 10 Sea Zone
                9 infantry, 6 mech_infantrys and 1 tactical_bomber moved from Manchuria to Korea
                3 bombers and 5 fighters moved from Japan to Korea
                1 bomber moved from French Indo China to Korea
                1 submarine moved from 35 Sea Zone to 18 Sea Zone
                1 mech_infantry moved from Philippines to 35 Sea Zone
                1 mech_infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 mech_infantry moved from 44 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
                1 fighter moved from 35 Sea Zone to 19 Sea Zone
                3 fighters moved from 35 Sea Zone to 18 Sea Zone
                1 mech_infantry moved from Kansu to Tsinghai
                1 mech_infantry moved from Shensi to Sikang
                1 infantry moved from Shensi to Sikang
                1 bomber moved from Yunnan to Sikang
                3 tactical_bombers moved from Yunnan to Sikang
                1 infantry moved from Yunnan to Szechwan
                1 artillery moved from Yunnan to Szechwan
                1 mech_infantry moved from Yunnan to Szechwan
                2 tactical_bombers moved from Yunnan to Szechwan
                4 mech_infantrys moved from Yunnan to Szechwan
                1 tactical_bomber moved from Szechwan to Sikang
                1 tactical_bomber moved from Sikang to Tsinghai

    Combat - Japanese
                Battle in Celebes
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 1 infantry
                    Japanese win, taking Celebes from Americans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in 10 Sea Zone
                    Japanese attack with 2 fighters
                    Americans defend with 2 destroyers, 2 submarines and 2 transports
                    2 submarines owned by the Americans Submerged
                    Americans win with 1 destroyer and 2 transports remaining. Battle score for attacker is -12
                    Casualties for Japanese: 2 fighters
                    Casualties for Americans: 1 destroyer
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 18 Sea Zone
                    Japanese attack with 3 fighters and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Korea
                    Japanese attack with 4 bombers, 5 fighters, 9 infantry, 6 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 aaGuns and 18 infantry; Americans defend with 1 artillery
                    Japanese win, taking Korea from Americans with 4 bombers, 5 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 33
                    Casualties for Japanese: 9 infantry and 2 mech_infantrys
                    Casualties for Russians: 2 aaGuns and 18 infantry
                    Casualties for Americans: 1 artillery
                Battle in Tsinghai
                    Japanese attack with 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Tsinghai from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Sikang
                    Japanese attack with 1 bomber, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                    Chinese defend with 1 fighter and 3 infantry
                    Japanese win, taking Sikang from Chinese with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 infantry and 2 tactical_bombers
                    Casualties for Chinese: 1 fighter and 3 infantry
                Battle in Szechwan
                    Japanese attack with 1 artillery, 1 infantry, 5 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 4 infantry
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -15
                    Casualties for Japanese: 1 artillery, 1 infantry and 5 mech_infantrys
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                1 bomber moved from Sikang to Shensi
                1 tactical_bomber moved from Sikang to Shensi
                1 tactical_bomber moved from Szechwan to Shensi
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from Celebes to 35 Sea Zone
                1 tactical_bomber moved from Celebes to 35 Sea Zone
                3 fighters moved from 18 Sea Zone to 35 Sea Zone
                1 fighter, 1 submarine and 1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone
                3 bombers, 5 fighters and 1 tactical_bomber moved from Korea to Japan
                1 bomber moved from Korea to Manchuria
                1 mech_infantry moved from Shantung to Manchuria
                1 tactical_bomber moved from Tsinghai to Shensi

    Place Units - Japanese
                3 mech_infantrys placed in Malaya
                3 mech_infantrys placed in French Indo China
                2 bombers placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,5,1,3,3,6,2,4,1,6,6,6,6,3,1,4,3,5,3,1,1,5,2,1,2,6,3,6,6
                Japanese collect 48 PUs (13 lost to blockades); end with 49 PUs total


  • You certainly had better dice that round

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