Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 artilleries; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to South Australia
ANZAC take South Australia from Japanese
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
1 aaGun moved from Queensland to New South Wales
2 fighters moved from Queensland to New South Wales
1 destroyer moved from 54 Sea Zone to 61 Sea Zone
1 cruiser and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to New South Wales
Place Units - ANZAC
1 armour and 2 artilleries placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
Non Combat Move - French
1 fighter moved from 110 Sea Zone to United Kingdom
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 bomber, 2 destroyers and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to 112 Sea Zone
1 mech_infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 mech_infantry moved from 127 Sea Zone to Finland
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
3 mech_infantrys moved from Eastern Poland to Ukraine
2 artilleries, 13 infantry and 7 mech_infantrys moved from Eastern Poland to Western Ukraine
1 infantry moved from Belarus to Bryansk
7 bombers moved from Egypt to Ukraine
2 bombers moved from Ukraine to Bryansk
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
2 fighters moved from 112 Sea Zone to Holland Belgium
2 tactical_bombers moved from 112 Sea Zone to Holland Belgium
1 infantry moved from Belarus to Bryansk
1 submarine moved from 125 Sea Zone to 127 Sea Zone
Combat - Germans
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Finland
Battle in Bryansk
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Finland from Russians, taking Bryansk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 5 bombers and 3 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 5 bombers and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 2 artilleries, 13 infantry and 7 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 2 artilleries, 13 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Bryansk to Belarus
5 bombers moved from Ukraine to Belarus
3 mech_infantrys moved from Germany to Eastern Poland
2 fighters moved from Holland Belgium to 112 Sea Zone
2 fighters moved from Normandy Bordeaux to 112 Sea Zone
2 tactical_bombers moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Western Germany to Slovakia Hungary
Place Units - Germans
1 destroyer placed in 127 Sea Zone
2 armour placed in Novgorod
1 destroyer placed in 112 Sea Zone
1 bomber placed in Western Germany
1 artillery and 2 infantry placed in France
2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
2 infantry moved from Russia to Bryansk
2 fighters moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Russia
2 fighters moved from Bryansk to Russia
1 infantry moved from Novosibirsk to Vologda
2 infantry moved from Russia to Vologda
1 infantry moved from Kazakhstan to Caucasus
1 artillery moved from Volgograd to Tambov
2 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Tambov
2 aaGuns and 18 infantry moved from Buryatia to Amur
Place Units - Russians
2 artilleries, 1 fighter and 7 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters, 2 infantry, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 fighters moved from Japan to Alaska
1 bomber moved from Western Australia to 62 Sea Zone
1 bomber moved from Western Australia to 35 Sea Zone
2 fighters moved from 56 Sea Zone to 61 Sea Zone
1 submarine moved from 56 Sea Zone to 61 Sea Zone
1 destroyer moved from 56 Sea Zone to 55 Sea Zone
2 fighters moved from 56 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 56 Sea Zone to 61 Sea Zone
1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Western Australia to 42 Sea Zone
1 fighter moved from Western Australia to 41 Sea Zone
1 fighter moved from Western Australia to Java
1 armour moved from Western Australia to 56 Sea Zone
1 artillery moved from Western Australia to 56 Sea Zone
2 infantry moved from Western Australia to 56 Sea Zone
1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
2 mech_infantrys moved from Chahar to Suiyuyan
1 tactical_bomber moved from Chahar to Suiyuyan
4 tactical_bombers moved from French Indo China to Hopei
1 mech_infantry moved from Chahar to Hopei
1 infantry moved from Yunnan to Burma
1 artillery moved from Shan State to Burma
Combat - Japanese
Battle in 61 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 62 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 1 armour, 1 fighter and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Sumatra from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Burma
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hopei
Japanese attack with 1 mech_infantry and 4 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
3 mech_infantrys moved from Chahar to Manchuria
1 aaGun and 9 infantry moved from Jehol to Manchuria
1 tactical_bomber moved from Suiyuyan to Manchuria
4 tactical_bombers moved from Hopei to Anhwe
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 destroyer, 2 submarines and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 battleships, 3 carriers, 1 cruiser and 2 destroyers moved from 56 Sea Zone to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from 61 Sea Zone to 37 Sea Zone
1 fighter moved from Java to 37 Sea Zone
1 bomber moved from 62 Sea Zone to Paulau Island
1 bomber moved from 35 Sea Zone to Anhwe
3 mech_infantrys moved from French Indo China to Yunnan
2 fighters moved from 6 Sea Zone to Japan
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 55 Sea Zone to 36 Sea Zone
1 fighter moved from 55 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 36 Sea Zone
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to French Indo China
Place Units - Japanese
2 fighters placed in Japan
3 submarines placed in 37 Sea Zone
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Shantung
1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
The pacific is always so frustrating lol so many counter moves
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 2 armour, 2 bombers, 2 destroyers, 1 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 18 Sea Zone
Americans take 22 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 17 Sea Zone
2 bombers moved from Western United States to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 18 Sea Zone
1 fighter moved from 33 Sea Zone to 18 Sea Zone
2 fighters moved from 33 Sea Zone to 17 Sea Zone
2 fighters moved from 33 Sea Zone to 18 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 110 Sea Zone to Morocco
1 fighter moved from United Kingdom to Morocco
1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 17 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Celebes
Battle in 18 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking Celebes from Japanese with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Morocco
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 2 artilleries
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Italians: 1 artillery
Casualties for Americans: 1 infantry and 1 mech_infantry
2 fighters owned by the Americans retreated
Non Combat Move - Americans
2 fighters moved from Morocco to 91 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
1 carrier moved from 110 Sea Zone to 91 Sea Zone
2 bombers moved from 16 Sea Zone to Midway
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
4 fighters moved from 17 Sea Zone to 6 Sea Zone
4 fighters and 1 tactical_bomber moved from 18 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
1 battleship, 4 carriers, 2 cruisers and 2 destroyers moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to British Columbia
1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 infantry
EDIT: Adding units owned by Americans to Western United States: 1 infantry
EDIT: Turning off Edit Mode
1 destroyer and 3 submarines placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
2 armour, 1 bomber, 1 infantry and 2 mech_infantrys placed in Western United States
1 bomber placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 2 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 1 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British repair 4 damage on 4 harbours; Remaining resources: 26 PUs;
British buy 1 armour, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
4 fighters moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
3 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 fighter moved from India to 41 Sea Zone
1 fighter moved from United Kingdom to Morocco
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
Combat - British
Battle in 92 Sea Zone
British attack with 1 destroyer and 4 fighters
Italians defend with 1 cruiser, 1 destroyer and 2 transports
British win with 4 fighters remaining. Battle score for attacker is 26
Casualties for British: 1 destroyer
Casualties for Italians: 1 cruiser, 1 destroyer and 2 transports
Battle in Morocco
British attack with 1 fighter and 2 infantry
Italians defend with 1 artillery
British win, taking Morocco from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Burma
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win, taking Burma from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
1 fighter moved from Persia to Russia
1 infantry moved from Persia to Iraq
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
1 cruiser moved from 71 Sea Zone to 77 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
3 fighters moved from 92 Sea Zone to 91 Sea Zone
2 carriers moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Morocco to 91 Sea Zone
1 infantry moved from Persia to Northwest Persia
2 infantry moved from India to West India
1 fighter moved from 41 Sea Zone to India
Place Units - British
1 armour, 1 fighter and 1 infantry placed in Persia
1 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 1 artillery, 2 bombers and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 fighter moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Syria
Italians take Syria from French
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to Morocco
1 bomber moved from Algeria to Morocco
Combat - Italians
Battle in Morocco
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 2 infantry
Italians win, taking Morocco from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Iraq
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Italians win, taking Iraq from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Iraq to Egypt
1 bomber moved from Morocco to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from France to Northern Italy
1 artillery moved from France to Northern Italy
4 aaGuns moved from Eastern Poland to Western Ukraine
Place Units - Italians
1 artillery and 2 mech_infantrys placed in Egypt
2 bombers placed in Southern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs
The Italians can buy a shit load of pizza right now lol
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 55 Sea Zone
1 fighter moved from New South Wales to 55 Sea Zone
1 infantry moved from South Australia to Western Australia
ANZAC take Western Australia from Japanese
1 cruiser moved from 33 Sea Zone to 6 Sea Zone
ANZAC take 6 Sea Zone from Japanese
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
retreated to 55 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from 55 Sea Zone to Northern Territory
2 aaGuns, 1 armour, 2 artilleries, 4 fighters and 3 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
Combat - French
Battle in 42 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 transport
French win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from India: 1 fighter
EDIT: Adding units owned by ANZAC to Persia: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - French
I saw germany went. What’s shaking?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 3 bombers and 6 mech_infantrys; Remaining resources: 3 PUs; 0 techTokens;
Combat Move - Germans
1 mech_infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 destroyer moved from 127 Sea Zone to 125 Sea Zone
4 fighters moved from 112 Sea Zone to 125 Sea Zone
2 armour moved from Novgorod to Bryansk
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
9 armour, 3 artilleries, 5 infantry and 13 mech_infantrys moved from Belarus to Bryansk
1 mech_infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Ukraine to Bryansk
3 mech_infantrys moved from Eastern Poland to Bryansk
2 artilleries, 13 infantry and 7 mech_infantrys moved from Western Ukraine to Bryansk
7 bombers moved from Belarus to Persia
1 bomber moved from Western Germany to Persia
Combat - Germans
Battle in Persia
Germans attack with 8 bombers
ANZAC defend with 1 fighter; British defend with 1 armour, 1 factory_minor, 1 fighter and 1 infantry
Germans win with 5 bombers remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 fighter
Casualties for Germans: 3 bombers
Casualties for British: 1 armour, 1 fighter and 1 infantry
Battle in Bryansk
Germans attack with 12 armour, 5 artilleries, 18 infantry and 24 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 12 armour, 5 artilleries, 18 infantry and 24 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 4 fighters
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
4 fighters moved from 125 Sea Zone to 112 Sea Zone
1 submarine and 1 transport moved from 127 Sea Zone to 112 Sea Zone
6 aaGuns moved from Belarus to Bryansk
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 infantry moved from Holland Belgium to Western Germany
1 artillery moved from Normandy Bordeaux to France
3 tactical_bombers moved from Western Germany to Iraq
5 bombers moved from Persia to Iraq
1 mech_infantry moved from Karelia to Novgorod
Place Units - Germans
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
3 bombers placed in Western Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Had a friend pop by, had to delay finishing off ncm and posting
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 infantry moved from Tambov to Rostov
1 infantry moved from Volgograd to Rostov
4 fighters and 1 tactical_bomber moved from Russia to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Rostov to Russia
1 artillery moved from Tambov to Russia
2 infantry moved from Vologda to Russia
3 infantry moved from Caucasus to Northwest Persia
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Northwest Persia: 3 infantry
EDIT: Adding units owned by Russians to Volgograd: 3 infantry
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Tambov: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 3 bombers, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
2 fighters moved from Alaska to British Columbia
1 infantry moved from Alaska to British Columbia
1 artillery moved from Alaska to British Columbia
1 destroyer moved from 55 Sea Zone to 62 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 44 Sea Zone
2 fighters moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 37 Sea Zone to 42 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 5 submarines and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 mech_infantry moved from French Indo China to 36 Sea Zone
2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 mech_infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 mech_infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Paulau Island to Philippines
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Manchuria to 19 Sea Zone
5 fighters moved from Japan to 19 Sea Zone
2 mech_infantrys moved from Suiyuyan to Kansu
1 mech_infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Shensi
1 bomber moved from Anhwe to Kansu
1 tactical_bomber moved from Anhwe to Shensi
1 tactical_bomber moved from Anhwe to Szechwan
2 tactical_bombers moved from Anhwe to Burma
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
3 infantry moved from Yunnan to Burma
1 tactical_bomber moved from French Indo China to Burma
Combat - Japanese
Battle in Philippines
Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 battleship in Philippines, round 1 : 1/1 hits
Americans roll dice for 1 infantry in Philippines, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 19 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in British Columbia
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in British Columbia, round 1 : 3/4 hits
British roll dice for 1 infantry in British Columbia, round 1 : 0/1 hits
1 infantry owned by the Americans lost in British Columbia
Japanese win, taking British Columbia from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kansu
Japanese attack with 1 bomber and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 mech_infantrys in Kansu, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Kansu, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shensi, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Szechwan, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 3 infantry and 3 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 3 infantry and 3 tactical_bombers in Burma, round 1 : 1/6 hits
UK_Pacific roll dice for 3 infantry in Burma, round 1 : 2/3 hits
1 infantry owned by the British and 2 infantry owned by the Japanese lost in Burma
Japanese roll dice for 1 infantry and 3 tactical_bombers in Burma, round 2 : 2/4 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese win with 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 3 infantry
Casualties for British: 3 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber
French defend with 1 destroyer
Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 1 : 4/6 hits
French roll dice for 1 destroyer in 42 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the French lost in 42 Sea Zone
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for French: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 62 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 destroyer in 62 Sea Zone, round 1 : 1/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 62 Sea Zone
ANZAC win with 1 transport remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Japanese
4 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
3 tactical_bombers moved from Burma to Yunnan
2 mech_infantrys moved from French Indo China to Yunnan
1 tactical_bomber moved from Szechwan to Yunnan
1 bomber moved from Kansu to Yunnan
1 tactical_bomber moved from Shensi to Yunnan
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 bomber moved from Philippines to French Indo China
3 mech_infantrys moved from Shantung to Manchuria
2 fighters moved from British Columbia to Alaska
5 fighters moved from 19 Sea Zone to Japan
1 tactical_bomber moved from 19 Sea Zone to Manchuria
3 infantry moved from Manchuria to Korea
Place Units - Japanese
3 bombers and 5 infantry placed in Japan
3 infantry placed in French Indo China
1 mech_infantry placed in Shantung
1 infantry placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,6,1,6,3,1,6,6,6,5,2,2,4,1,1,6,3,5,2,3,3,1,2,2,6
Japanese collect 49 PUs (13 lost to blockades); end with 49 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 1 armour, 3 destroyers, 2 infantry, 2 mech_infantrys, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 91 Sea Zone to 92 Sea Zone
3 armour, 2 infantry and 3 mech_infantrys moved from Western United States to British Columbia
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
8 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea
Combat - Americans
Battle in 92 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Korea
Americans attack with 1 artillery, 8 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 3 infantry
Americans win, taking Korea from Japanese with 1 artillery, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 infantry
Battle in British Columbia
Americans attack with 3 armour, 2 infantry and 3 mech_infantrys
Japanese defend with 1 artillery and 1 infantry
Americans win, taking British Columbia from Japanese with 3 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 bomber moved from Western United States to Midway
1 aaGun moved from Western United States to British Columbia
1 submarine moved from 18 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
8 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone
1 carrier, 1 cruiser and 1 fighter moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from 92 Sea Zone to 96 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 bomber moved from Eastern United States to Midway
1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 armour, 2 infantry and 2 mech_infantrys placed in Western United States
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 destroyer and 2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
5 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total