13L G40 wheatbeer (Axis) vs Gamerman01 (Allies +10)

  • 17

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 factory_minor, 2 fighters and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 fighters and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone
                1 tactical_bomber moved from Northern Italy to 96 Sea Zone
                2 fighters moved from Western Germany to 96 Sea Zone
                4 fighters and 3 tactical_bombers moved from Western Germany to 91 Sea Zone
                2 bombers moved from Western Germany to 91 Sea Zone
                4 infantry moved from Bulgaria to Greece
                3 armour moved from Yugoslavia to Greece
                1 mech_infantry moved from Southern France to Normandy Bordeaux
                1 mech_infantry moved from France to Normandy Bordeaux
                2 artilleries moved from France to Normandy Bordeaux

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 factory_minor, 2 fighters and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 fighters and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone
                1 tactical_bomber moved from Northern Italy to 96 Sea Zone
                2 fighters moved from Western Germany to 96 Sea Zone
                4 fighters and 3 tactical_bombers moved from Western Germany to 91 Sea Zone
                2 bombers moved from Western Germany to 91 Sea Zone
                4 infantry moved from Bulgaria to Greece
                3 armour moved from Yugoslavia to Greece
                1 mech_infantry moved from Southern France to Normandy Bordeaux
                1 mech_infantry moved from France to Normandy Bordeaux
                2 artilleries moved from France to Normandy Bordeaux

    Combat - Germans
                Battle in 96 Sea Zone
                    Germans attack with 4 fighters and 2 tactical_bombers
                    French defend with 1 cruiser and 1 destroyer; British defend with 1 cruiser
                        Germans roll dice for 4 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 :  5/6 hits
                        French roll dice for 2 cruisers and 1 destroyer in 96 Sea Zone, round 2 :  2/3 hits
                        1 cruiser owned by the French , 1 cruiser owned by the British , 1 destroyer owned by the French and 2 fighters owned by the Germans lost in 96 Sea Zone
                    Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 fighters
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for British: 1 cruiser
                Battle in 91 Sea Zone
                    Germans attack with 2 bombers, 4 fighters and 3 tactical_bombers
                    French defend with 1 cruiser and 1 infantry; British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                        Germans roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in 91 Sea Zone, round 2 :  7/9 hits
                        British roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 91 Sea Zone, round 2 :  2/4 hits
                        1 infantry owned by the French , 1 transport owned by the British , 1 cruiser owned by the French , 1 cruiser owned by the British , 1 battleship owned by the British , 2 fighters owned by the Germans and 1 destroyer owned by the British lost in 91 Sea Zone
                    Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 42
                    Casualties for Germans: 2 fighters
                    Casualties for French: 1 cruiser and 1 infantry
                    Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                Battle in Greece
                    Germans attack with 3 armour and 4 infantry
                    Neutral_Allies defend with 4 infantry
                        Germans roll dice for 3 armour and 4 infantry in Greece, round 2 :  1/7 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  1/4 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Neutral_Allies lost in Greece
                        Germans roll dice for 3 armour and 3 infantry in Greece, round 3 :  2/6 hits
                        Neutral_Allies roll dice for 3 infantry in Greece, round 3 :  1/3 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Neutral_Allies lost in Greece
                        Germans roll dice for 3 armour and 2 infantry in Greece, round 4 :  2/5 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 4 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                    Germans win, taking Greece from Neutral_Allies with 3 armour and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Germans: 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 artilleries and 2 mech_infantrys
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 artilleries and 2 mech_infantrys in Normandy Bordeaux, round 2 :  0/4 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        Germans roll dice for 2 artilleries and 2 mech_infantrys in Normandy Bordeaux, round 3 :  2/4 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 :  1/2 hits
                        1 infantry owned by the French , 1 artillery owned by the French and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 artillery and 1 infantry

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from 96 Sea Zone to Alexandria
                2 fighters and 3 tactical_bombers moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 106 Sea Zone to 90 Sea Zone
                1 submarine moved from 106 Sea Zone to 103 Sea Zone
                1 infantry moved from Slovakia Hungary to Poland
                1 infantry moved from Bulgaria to Romania
                6 armour moved from France to Germany
                1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 battleship moved from 113 Sea Zone to 112 Sea Zone
                1 submarine moved from 111 Sea Zone to 119 Sea Zone
                1 submarine moved from 106 Sea Zone to 108 Sea Zone
                2 bombers moved from 91 Sea Zone to Southern France
                2 artilleries and 6 infantry moved from Yugoslavia to Romania

    Place Units - Germans
                1 factory_minor placed in Yugoslavia
                9 mech_infantrys placed in Germany
                2 fighters placed in Western Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 38
        Japanese : 29 / 39
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 29 / 31
        UK_Pacific : 17 / 17
        Italians : 8 / 9
        ANZAC : 14 / 14
        French : 11 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 3 infantry and 7 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns moved from Novgorod to Belarus
                2 infantry moved from Rostov to Bryansk
                1 artillery and 8 infantry moved from Western Ukraine to Bryansk
                1 submarine moved from 111 Sea Zone to 104 Sea Zone
                1 artillery moved from Novgorod to Belarus
                2 armour and 1 mech_infantry moved from Ukraine to Bryansk
                1 mech_infantry moved from Russia to Rostov
                1 armour moved from Bryansk to Belarus
                1 mech_infantry moved from Russia to Belarus
                1 armour moved from Bryansk to Novgorod
                1 armour moved from Belarus to Novgorod
                1 mech_infantry moved from Bryansk to Novgorod
                1 mech_infantry moved from Belarus to Novgorod
                4 infantry moved from Novgorod to Belarus
                1 artillery moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Belarus
                2 aaGuns and 12 infantry moved from Buryatia to Amur
                1 infantry moved from Bryansk to Belarus
                1 artillery moved from Bryansk to Belarus

    Place Units - Russians
                3 infantry placed in Novgorod
                3 mech_infantrys placed in Ukraine
                4 mech_infantrys placed in Russia
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Bryansk: 1 armour and 1 mech_infantry
                EDIT: Removing units owned by Russians from Belarus: 1 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 37 PUs; end with 38 PUs total

  • 17

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 3 artilleries and 2 fighters; Remaining resources: 7 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Siam to 37 Sea Zone
                1 artillery and 3 infantry moved from 37 Sea Zone to Malaya
                1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
                2 bombers, 8 fighters and 8 tactical_bombers moved from Kwangsi to Szechwan
                1 artillery and 2 infantry moved from Kiangsi to Kwangtung
                1 fighter moved from Kiangsi to Kwangtung
                1 fighter moved from 36 Sea Zone to Malaya
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Hunan to Yunnan
                      Japanese take Yunnan from Chinese
                1 fighter moved from 36 Sea Zone to Malaya
                1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 cruiser moved from 35 Sea Zone to 37 Sea Zone
                2 infantry moved from Kiangsi to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 3 artilleries and 2 fighters; Remaining resources: 7 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Siam to 37 Sea Zone
                1 artillery and 3 infantry moved from 37 Sea Zone to Malaya
                1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
                2 bombers, 8 fighters and 8 tactical_bombers moved from Kwangsi to Szechwan
                1 artillery and 2 infantry moved from Kiangsi to Kwangtung
                1 fighter moved from Kiangsi to Kwangtung
                1 fighter moved from 36 Sea Zone to Malaya
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Hunan to Yunnan
                      Japanese take Yunnan from Chinese
                1 fighter moved from 36 Sea Zone to Malaya
                1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 cruiser moved from 35 Sea Zone to 37 Sea Zone
                2 infantry moved from Kiangsi to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo

    Combat - Japanese
                Battle in Borneo
                Battle in Philippines
                    Japanese attack with 1 armour, 1 artillery and 2 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship in Philippines, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Philippines, round 2 :  1/4 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                        Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Philippines, round 3 :  1/3 hits
                        Americans roll dice for 1 infantry in Philippines, round 3 :  1/1 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Philippines
                    Japanese win, taking Borneo from UK_Pacific, taking Philippines from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery, 2 fighters and 3 infantry
                    ANZAC defend with 1 infantry; British defend with 1 harbour and 3 infantry
                        Japanese roll dice for 1 battleship and 2 cruisers in Malaya, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Malaya, round 2 :  3/6 hits
                        UK_Pacific roll dice for 4 infantry in Malaya, round 2 :  2/4 hits
                        3 infantry owned by the British , 1 infantry owned by the ANZAC and 2 infantry owned by the Japanese lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 3 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 2 submarines
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 42 Sea Zone
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 2 submarines in 42 Sea Zone, round 3 :  0/2 hits
                    Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 1 fighter and 2 infantry
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangtung, round 2 :  2/4 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Szechwan
                    Japanese attack with 2 bombers, 8 fighters and 8 tactical_bombers
                    Chinese defend with 1 fighter and 13 infantry
                        Japanese roll dice for 2 bombers, 8 fighters and 8 tactical_bombers in Szechwan, round 2 :  11/18 hits
                        Chinese roll dice for 1 fighter and 13 infantry in Szechwan, round 2 :  6/14 hits
                        11 infantry owned by the Chinese and 6 fighters owned by the Japanese lost in Szechwan
                        Japanese roll dice for 2 bombers, 2 fighters and 8 tactical_bombers in Szechwan, round 3 :  5/12 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 :  3/3 hits
                        1 fighter owned by the Chinese , 1 tactical_bomber owned by the Japanese , 2 infantry owned by the Chinese and 2 fighters owned by the Japanese lost in Szechwan
                    Japanese win with 2 bombers and 7 tactical_bombers remaining. Battle score for attacker is -42
                    Casualties for Japanese: 8 fighters and 1 tactical_bomber
                    Casualties for Chinese: 1 fighter and 13 infantry

    Non Combat Move - Japanese
                2 carriers and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 aaGun, 1 artillery and 5 infantry moved from Jehol to Manchuria
                1 mech_infantry moved from Anhwe to Suiyuyan
                1 infantry moved from Anhwe to Hopei
                1 artillery moved from Anhwe to Kweichow
                2 bombers and 7 tactical_bombers moved from Szechwan to Kwangsi
                1 artillery moved from Kiangsi to Kwangsi
                2 fighters moved from Malaya to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                1 fighter moved from Kwangtung to Manchuria
                1 artillery and 3 infantry moved from Hunan to Kweichow
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from Manchuria to Korea

    Place Units - Japanese
                3 artilleries placed in Manchuria
                2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 54 PUs total

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 38
        Japanese : 47 / 54
        Americans : 50 / 52
        Chinese : 5 / 15
        British : 29 / 31
        UK_Pacific : 7 / 17
        Italians : 8 / 9
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 17

    Worse than expected in Szechwan … seemed like the right thing to do though.

  • 17

    I’ll be out of town this weekend, back sometime Monday.

    If I have internet access then I’ll keep an eye out for OOL, scramble, kamikaze, etc. orders.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @wheatbeer:

    Worse than expected in Szechwan … seemed like the right thing to do though.

    I was worried about that - saw it coming but I think it’s the wrong thing to do to retreat to 2 spaces away from Yunnan…

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @wheatbeer:

    Worse than expected in Szechwan

    Now I’ve looked at it -

    A lot worse than median… I think it’s bottom 15-20%, and all air against infantry that is very costly
    Turns out changing the artillery to infantry was very significant…  :-D
    Sorry for the disappointment - I was just hoping I wouldn’t be on the bottom 20% myself.

    I know it’s hindsight, but you probably shouldn’t have gone a second round.  One round was sufficient to keep the Chinese from being able to attack Yunnan…  But I guess you were probably hoping to only lose 1 more aircraft and knock out the tigers - I probably would have done the same?

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Not sure when I’ll get to playing this next turn…  haven’t forgotten it

  • 17

    No worries

  • 25 24 23 22 15 11 10 Official Q&A Mod

    OK, this one’s next

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Oops - clicked done when I was trying to click change
    Exchange purchase of 2 infantry for a sub - will edit at end of turn

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Research Technology - Americans
                Americans spend 5 on tech rolls
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers and 2 infantry; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 destroyer moved from 101 Sea Zone to 90 Sea Zone
                1 submarine moved from 101 Sea Zone to 90 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from 31 Sea Zone to Caroline Islands
                1 fighter moved from Wake Island to Caroline Islands
                1 battleship moved from 26 Sea Zone to 33 Sea Zone
                1 cruiser moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                3 fighters and 1 tactical_bomber moved from Eastern United States to 90 Sea Zone

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Research Technology - Americans
                Americans spend 5 on tech rolls
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers and 2 infantry; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 destroyer moved from 101 Sea Zone to 90 Sea Zone
                1 submarine moved from 101 Sea Zone to 90 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from 31 Sea Zone to Caroline Islands
                1 fighter moved from Wake Island to Caroline Islands
                1 battleship moved from 26 Sea Zone to 33 Sea Zone
                1 cruiser moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                3 fighters and 1 tactical_bomber moved from Eastern United States to 90 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 fighter and 1 infantry
                Battle in 90 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 submarine
                    Americans win with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from 90 Sea Zone to Morocco
                1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 armour moved from Southeast Mexico to 89 Sea Zone
                1 armour and 1 transport moved from 89 Sea Zone to 86 Sea Zone
                1 armour moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 cruiser, 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer and 1 submarine moved from 23 Sea Zone to 33 Sea Zone
                1 carrier moved from 31 Sea Zone to 33 Sea Zone
                1 fighter moved from Caroline Islands to 33 Sea Zone
                1 fighter moved from Wake Island to 33 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 aaGun moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Western United States to Morocco
                1 mech_infantry moved from Western United States to Central United States

    Place Units - Americans
                1 destroyer placed in 10 Sea Zone
                1 carrier and 2 destroyers placed in 101 Sea Zone
                2 infantry placed in Western United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 2 infantry
                EDIT: Adding units owned by Americans to 101 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                2 infantry moved from Shensi to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai
                Chinese undo move 1.
                Turning on Edit Mode
                EDIT: Adding units owned by Chinese to Sikang: 2 infantry
                EDIT: Removing units owned by Chinese from Tsinghai: 2 infantry
                EDIT: Turning off Edit Mode
                5 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Research Technology - British
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 106 Sea Zone: 1 cruiser
                EDIT: Removing units owned by Americans from 101 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode
                British spend 5 on tech rolls
                British removing all Technology Tokens after unsuccessful research.

    Purchase Units - British
                British buy 2 destroyers and 1 transport; Remaining resources: 3 PUs; 0 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to Alexandria
                1 armour and 1 infantry moved from Egypt to Alexandria
                1 artillery and 2 infantry moved from Trans-Jordan to Iraq
                2 artilleries moved from Ethiopia to 76 Sea Zone
                2 infantry moved from Ethiopia to 76 Sea Zone
                2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 76 Sea Zone to 98 Sea Zone
                2 artilleries and 2 infantry moved from 98 Sea Zone to Alexandria
                2 infantry moved from Rhodesia to Belgian Congo
                1 battleship moved from 39 Sea Zone to 80 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 armour moved from India to 39 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 armour and 1 infantry moved from 80 Sea Zone to Iraq
                2 fighters and 1 tactical_bomber moved from India to 41 Sea Zone

    Combat - British
                Battle in Iraq
                    British attack with 1 armour, 1 artillery and 3 infantry
                    Neutral_Axis defend with 3 infantry
                    British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 2 infantry
                Battle in Alexandria
                    British attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 fighters and 2 tactical_bombers; Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    1 armour retreated to Egypt
                    Italians win with 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -4
                    Casualties for British: 2 artilleries and 3 infantry
                    Casualties for Italians: 3 infantry and 1 mech_infantry
                Battle in 41 Sea Zone
                    British attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - British
                1 aaGun and 2 infantry moved from Burma to India
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 mech_infantry moved from Ethiopia to Egypt
                1 bomber, 2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
                1 fighter moved from United Kingdom to Morocco
                1 armour moved from Alberta Saskatchewan Manitoba to Quebec
                1 infantry moved from Ontario to Quebec
                1 artillery and 1 infantry moved from Ontario to Quebec
                2 fighters and 1 tactical_bomber moved from 41 Sea Zone to India
                1 destroyer moved from 78 Sea Zone to 76 Sea Zone
                1 fighter moved from United Kingdom to Morocco

    Place Units - British
                2 destroyers and 1 transport placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,5
                British collect 33 PUs; end with 36 PUs total

    Place Units - UK_Pacific
                1 artillery, 3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,2,4,4,2,3,4
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Just want you to know I don’t just take the default casualty choice without thinking and without asking…

    I am very sure I chose the casualties in Alex the way you would have - let me know if I’m wrong
    Oh, you can certainly change the art to a mech if you want
    You dodged a serious bullet…  :-)
    Still, you’re in trouble…  :|

  • 17

    I’d have keep the art as you did.

    I don’t feel like I’m in trouble yet, so that’s probably bad  :lol:

  • 25 24 23 22 15 11 10 Official Q&A Mod

    :-)
    No need to hurry - I have other moves to make today

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