@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
13L G40 atease (Allies +12) vs DizzKneeLand33 (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 6 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Germany to Poland
2 fighters moved from Western Germany to Poland
1 artillery and 3 infantry moved from Slovakia Hungary to Romania
1 battleship, 1 cruiser and 1 submarine moved from 98 Sea Zone to 81 Sea Zone
4 transports moved from 98 Sea Zone to 99 Sea Zone
3 armour, 1 artillery and 4 infantry moved from Greece to 99 Sea Zone
3 armour, 1 artillery, 4 infantry and 4 transports moved from 99 Sea Zone to 81 Sea Zone
3 armour, 1 artillery and 4 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Anglo Egyptian Sudan
2 bombers moved from Southern Italy to Anglo Egyptian Sudan
1 bomber moved from Western Germany to Anglo Egyptian SudanCombat - Germans
Battle in Poland
Germans attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans win, taking Poland from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans win, taking Romania from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 81 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 submarine and 4 transports
French defend with 1 destroyer; British defend with 1 transport
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship, 1 cruiser, 1 submarine and 4 transports remaining. Battle score for attacker is 15
Casualties for French: 1 destroyer
Casualties for British: 1 transport
Battle in Anglo Egyptian Sudan
Germans attack with 3 armour, 1 artillery, 3 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
French defend with 1 infantry; British defend with 3 fighters, 1 infantry and 2 tactical_bombers
Germans win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Germans: 3 armour, 1 artillery and 4 infantry
Casualties for French: 1 infantry
Casualties for British: 3 fighters, 1 infantry and 2 tactical_bombersNon Combat Move - Germans
3 bombers moved from Anglo Egyptian Sudan to Egypt
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to 98 Sea Zone
1 fighter moved from Poland to Western Germany
1 fighter moved from Poland to Germany
3 artilleries and 5 infantry moved from Germany to Slovakia Hungary
1 armour and 1 mech_infantry moved from Western Germany to Slovakia Hungary
1 infantry moved from Western Germany to Germany
1 armour and 1 mech_infantry moved from Western Germany to Northern ItalyPlace Units - Germans
1 artillery and 2 infantry placed in France
1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in Western Germany
4 artilleries and 6 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUsTerritory Summary for Germans :
Egypt : 3 bombers
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor and 6 infantry
Slovakia Hungary : 3 aaGuns, 2 armour, 9 artilleries, 28 infantry and 2 mech_infantrys
Western Germany : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Romania : 1 artillery and 3 infantry
Poland : 1 artillery
Germany : 1 aaGun, 4 artilleries, 1 factory_major, 1 fighter and 7 infantry
Norway : 4 infantry
Northern Italy : 1 armour and 1 mech_infantry
Southern Italy : 1 fighter and 2 tactical_bombers
Bulgaria : 1 flag
Greece : 1 flag, 3 armour, 1 artillery and 4 infantry
81 Sea Zone : 1 battleship, 1 cruiser, 1 submarine and 4 transports
Yugoslavia : 1 flag
98 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomberProduction/PUs Summary :
Germans : 44 / 49
Russians : 35 / 57
Japanese : 50 / 50
Americans : 52 / 73
Chinese : 1 / 1
British : 30 / 38
UK_Pacific : 19 / 19
Italians : 15 / 31
ANZAC : 14 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 3 armour, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Baltic States to Poland
1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Romania
1 infantry moved from Baltic States to Belarus
3 infantry moved from Ukraine to Bryansk
3 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Novgorod to Belarus
3 artilleries and 4 infantry moved from Finland to Norway
11 infantry moved from Yenisey to Timguska
2 infantry moved from Olgiy to Kansu
1 infantry moved from Timguska to Kansu
2 infantry moved from Timguska to Novosibirsk
2 infantry and 1 mech_infantry moved from Novosibirsk to Kazakhstan
4 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Dzavhan to Yakut S.S.R.
2 infantry moved from Buyant-Uhaa to Jehol
3 infantry moved from Volgograd to Caucasus
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 artillery moved from Bessarabia to Romania
1 infantry moved from Bessarabia to Romania
1 infantry moved from Eastern Poland to Romania
1 artillery moved from Bessarabia to Ukraine
2 armour, 6 artilleries, 18 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
3 infantry moved from Russia to Bryansk
1 mech_infantry moved from Samara to Caucasus
1 mech_infantry moved from Samara to Caucasus
1 mech_infantry moved from Kazakhstan to Caucasus
1 mech_infantry moved from Samara to Caucasus
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Kazakhstan to TsinghaiCombat - Russians
Battle in Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 1 : 1/4 hits
Germans roll dice for 1 artillery in Poland, round 1 : 0/1 hits
1 artillery owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Jehol
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Jehol, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Jehol, round 1 : 0/1 hits
Russians roll dice for 2 infantry in Jehol, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Jehol
Russians roll dice for 1 infantry in Jehol, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Jehol, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Jehol, round 5 : 1/1 hits
Japanese roll dice for 1 infantry in Jehol, round 5 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Jehol
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Romania
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Romania, round 1 : 3/6 hits
Germans roll dice for 1 artillery and 3 infantry in Romania, round 1 : 0/4 hits
3 infantry owned by the Germans lost in Romania
Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Romania, round 2 : 2/6 hits
Germans roll dice for 1 artillery in Romania, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 1 infantry
Battle in Kansu
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Kansu, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Kansu, round 1 : 0/1 hits
Russians roll dice for 3 infantry in Kansu, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Kansu
Russians roll dice for 2 infantry in Kansu, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits
Russians roll dice for 2 infantry in Kansu, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits
Russians roll dice for 2 infantry in Kansu, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits
Russians roll dice for 2 infantry in Kansu, round 6 : 1/2 hits
Japanese roll dice for 1 infantry in Kansu, round 6 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Norway
Russians attack with 3 artilleries and 4 infantry
Germans defend with 4 infantry
Russians roll dice for 3 artilleries and 4 infantry in Norway, round 1 : 1/7 hits
Germans roll dice for 4 infantry in Norway, round 1 : 2/4 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Norway
Russians roll dice for 3 artilleries and 2 infantry in Norway, round 2 : 4/5 hits
Germans roll dice for 3 infantry in Norway, round 2 : 2/3 hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 3 artilleries remaining. Battle score for attacker is 0
Casualties for Germans: 4 infantry
Casualties for Russians: 4 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Poland to Belarus
4 aaGuns moved from Eastern Poland to Belarus
2 aaGuns moved from Yakut S.S.R. to Yenisey
1 tactical_bomber moved from Romania to Caucasus
1 fighter moved from Romania to CaucasusPlace Units - Russians
2 armour and 1 mech_infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in Russia
3 infantry placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in Russia
Russians undo move 2.
Russians undo move 1.
3 armour placed in Volgograd
3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 43 PUs; end with 43 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 60 PUsProduction/PUs Summary :
Germans : 36 / 49
Russians : 43 / 60
Japanese : 49 / 50
Americans : 52 / 73
Chinese : 2 / 1
British : 30 / 38
UK_Pacific : 19 / 19
Italians : 15 / 31
ANZAC : 14 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 18 times
3 was rolled 10 times
4 was rolled 11 times
5 was rolled 10 times
6 was rolled 13 times
Average roll : 3.411
Median : 3.000
Variance : 0.653
Standard Deviation : 0.808
Total rolls : 73Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.455
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11Germans Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.692
Median : 4.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13Russians Combat
1 was rolled 8 times
2 was rolled 12 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 9 times
Average roll : 3.327
Median : 3.000
Variance : 0.562
Standard Deviation : 0.750
Total rolls : 49 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour, 1 artillery and 3 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour and 2 mech_infantrys moved from Manchuria to Buryatia
1 armour and 1 mech_infantry moved from Yunnan to Malaya
3 artilleries, 2 infantry and 1 mech_infantry moved from Shan State to Malaya
1 carrier moved from 35 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone
1 battleship moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 cruiser moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 41 Sea Zone
2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
2 artilleries, 2 bombers, 2 fighters, 9 infantry and 2 tactical_bombers moved from Shensi to Tsinghai
2 armour, 2 fighters, 4 mech_infantrys and 2 tactical_bombers moved from Kweichow to Tsinghai
2 fighters and 2 tactical_bombers moved from Yunnan to TsinghaiCombat - Japanese
Battle in Tsinghai
Japanese attack with 2 armour, 2 artilleries, 2 bombers, 6 fighters, 9 infantry, 4 mech_infantrys and 6 tactical_bombers
ANZAC defend with 2 fighters; Russians defend with 5 infantry; Chinese defend with 1 fighter and 9 infantry
Japanese win, taking Tsinghai from Chinese with 2 armour, 2 artilleries, 2 bombers, 6 fighters, 4 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 45
Casualties for Japanese: 9 infantry
Casualties for ANZAC: 2 fighters
Casualties for Russians: 5 infantry
Casualties for Chinese: 1 fighter and 9 infantry
Battle in Sumatra
Japanese attack with 2 artilleries and 2 infantry
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Java
Battle in Malaya
Japanese attack with 1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys
ANZAC defend with 1 infantry; British defend with 1 harbour and 3 infantry
Japanese win, taking Java from ANZAC, taking Malaya from UK_Pacific with 1 armour, 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 2 infantry and 1 mech_infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 3 infantryNon Combat Move - Japanese
1 aaGun moved from Amur to Buryatia
2 infantry moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 armour and 2 mech_infantrys moved from Shantung to Kweichow
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Yunnan to Burma
1 infantry moved from Siam to Shan State
1 infantry moved from French Indo China to Shan State
1 destroyer moved from 19 Sea Zone to 18 Sea Zone
1 destroyer moved from 16 Sea Zone to 17 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
2 bombers, 4 fighters and 4 tactical_bombers moved from Tsinghai to Kweichow
2 fighters and 2 tactical_bombers moved from Tsinghai to ShensiPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 2 mech_infantrys placed in Shantung
1 armour and 2 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs totalTerritory Summary for Japanese :
Shantung : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Kwangsi : 1 artillery and 2 infantry
Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
Japan : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Manchuria : 1 armour, 1 factory_minor and 2 mech_infantrys
Shensi : 1 flag, 2 fighters, 2 infantry and 2 tactical_bombers
Yunnan : 1 flag
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 aaGun, 2 armour, 2 bombers, 4 fighters, 2 infantry, 4 mech_infantrys and 4 tactical_bombers
Hunan : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 2 armour, 2 artilleries and 4 mech_infantrys
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag
Shan State : 1 flag, 2 infantry
Burma : 1 flag, 1 mech_infantry
Malaya : 1 flag, 1 armour, 3 artilleries, 1 harbour and 1 mech_infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 1 aaGun, 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
French Indo China : 1 flag
Java : 1 flag, 2 infantry
Sumatra : 1 flag, 2 artilleries and 2 infantry
42 Sea Zone : 1 transport
41 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
18 Sea Zone : 1 destroyer
17 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomberProduction/PUs Summary :
Germans : 36 / 49
Russians : 42 / 60
Japanese : 62 / 62
Americans : 52 / 73
Chinese : 1 / 1
British : 30 / 38
UK_Pacific : 12 / 19
Italians : 15 / 31
ANZAC : 10 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 1 infantry, 3 submarines and 3 transports; Remaining resources: 3 PUs; 0 techTokens;Combat Move - Americans
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 battleship moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to Morocco
1 armour moved from Gibraltar to 91 Sea Zone
1 bomber moved from United Kingdom to Germany
2 infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
2 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from 92 Sea Zone to Algeria
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 infantry, 1 mech_infantry, 2 submarines, 2 tactical_bombers and 2 transports moved from 33 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 artillery, 2 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 battleship and 3 submarines moved from 10 Sea Zone to 26 Sea Zone -
dogfight in Germany?
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Yes for the dogfight. Thanks!
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Shit I forgot about the kamikazes in Philippines. Will wait for orders there.
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No kamikaze attacks.
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I woke up this morning thinking that if you declared any I would have changed my move to all non-combat except transport, something I have never thought of for amphibious assault from a non-contested sea zone. I’m not smart very often so I’ll take this one.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 1 infantry, 3 submarines and 3 transports; Remaining resources: 3 PUs; 0 techTokens;Combat Move - Americans
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 battleship moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to Morocco
1 armour moved from Gibraltar to 91 Sea Zone
1 bomber moved from United Kingdom to Germany
2 infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
2 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from 92 Sea Zone to Algeria
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 infantry, 1 mech_infantry, 2 submarines, 2 tactical_bombers and 2 transports moved from 33 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 artillery, 2 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 battleship and 3 submarines moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in Morocco
Americans attack with 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery
Americans roll dice for 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry in Morocco, round 1 : 3/8 hits
Italians roll dice for 1 artillery in Morocco, round 1 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the Americans lost in Morocco
Americans win, taking Morocco from Italians with 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Americans: 1 infantry
Battle in Philippines
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Americans win, taking Philippines from Japanese, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 92 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 submarines and 1 transport
Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 92 Sea Zone, round 1 : 2/2 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Algeria
Air Battle in Germany
Americans attacks with 1 units heading to Germany
Germans launches 1 interceptors out of Germany
Defenders Fire, : 0/1 hits
Attackers Fire, : 1/1 hits
1 fighter owned by the Germans lost in Germany
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Germany
AA guns fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Cleaning up after air battlesNon Combat Move - Americans
1 bomber moved from Germany to Novgorod
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Morocco to 92 Sea ZonePlace Units - Americans
3 destroyers, 3 submarines and 2 transports placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsProduction/PUs Summary :
Germans : 36 / 49
Russians : 42 / 60
Japanese : 60 / 62
Americans : 56 / 84
Chinese : 1 / 1
British : 30 / 38
UK_Pacific : 12 / 19
Italians : 13 / 31
ANZAC : 10 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 2 times
6 was rolled 7 times
Average roll : 2.833
Median : 2.000
Variance : 3.034
Standard Deviation : 1.742
Total rolls : 30Null / Other
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 2.846
Median : 2.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 13Germans Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Americans Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 2.846
Median : 2.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs totalProduction/PUs Summary :
Germans : 36 / 49
Russians : 42 / 60
Japanese : 60 / 62
Americans : 56 / 84
Chinese : 1 / 2
British : 30 / 38
UK_Pacific : 12 / 19
Italians : 13 / 31
ANZAC : 10 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 2 times
6 was rolled 7 times
Average roll : 2.833
Median : 2.000
Variance : 3.034
Standard Deviation : 1.742
Total rolls : 30Null / Other
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 2.846
Median : 2.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 13Germans Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Americans Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 2.846
Median : 2.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 1 airfield, 1 fighter and 3 infantry; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 artilleries and 3 infantry moved from Persia to Iraq
3 armour moved from India to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 infantry moved from India to Burma
1 artillery moved from India to Burma
1 infantry moved from India to Burma
2 infantry moved from India to 39 Sea Zone
1 battleship, 1 destroyer, 2 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
3 submarines moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 1 carrier, 1 cruiser, 4 destroyers and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 artillery and 2 infantry in Burma, round 1 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Burma, round 1 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Holland Belgium
Battle in Normandy BordeauxNon Combat Move - British
2 infantry moved from 109 Sea Zone to United Kingdom
2 infantry moved from 72 Sea Zone to Tanganyika TerritoryPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 4 infantry and 2 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to Morocco: 2 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Union of South Africa
1 airfield placed in Gibraltar
1 fighter placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 39 PUs totalPlace Units - UK_Pacific
1 armour, 1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 1 armour, 1 artillery and 3 infantryProduction/PUs Summary :
Germans : 31 / 49
Russians : 42 / 60
Japanese : 59 / 62
Americans : 56 / 84
Chinese : 1 / 2
British : 35 / 39
UK_Pacific : 13 / 13
Italians : 13 / 31
ANZAC : 10 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 7 times
Average roll : 2.853
Median : 2.000
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 34Null / Other
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 2.846
Median : 2.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 13Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Italians Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Americans Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 2.846
Median : 2.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 1 factory_minor and 3 submarines; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to MaltaCombat - Italians
Battle in MaltaNon Combat Move - Italians
2 armour, 2 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 transport moved from 98 Sea Zone to 95 Sea ZonePlace Units - Italians
1 factory_minor placed in Egypt
3 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 infantry
Alexandria : 1 flag
Egypt : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Malta : 1 flag, 1 infantry
Anglo Egyptian Sudan : 1 flag, 2 armour, 3 infantry and 1 mech_infantry
Tunisia : 1 flag
Northern Italy : 1 aaGun and 1 factory_major
Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
96 Sea Zone : 1 transport
95 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines and 2 transports
98 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 31 / 49
Russians : 42 / 60
Japanese : 59 / 62
Americans : 56 / 84
Chinese : 1 / 2
British : 34 / 39
UK_Pacific : 13 / 13
Italians : 14 / 20
ANZAC : 10 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 cruiser and 2 destroyers moved from 56 Sea Zone to 41 Sea Zone
2 fighters moved from India to 41 Sea Zone
1 fighter moved from New South Wales to Queensland
1 bomber moved from New South Wales to Queensland
1 artillery and 3 infantry moved from South Australia to New South Wales
1 submarine moved from 62 Sea Zone to 54 Sea Zone -
OOL for SZ 41?
-
I need you to roll your attacking dice first, and then I will decide OOL. If you only hit once, take a hit on the Battleship. Otherwise, post your hits and I will (hopefully quickly) respond. Thanks!
-
3 hits. BB sub and DD I assume?
-
For three hits, take a hit on the BB, kill the sub, kill the tactical bomber. (keep the destroyer)
Thanks!
-
OK I swear this always happens for me in naval battles in the pacific. This is the only time I get screwed by dice. UUUUGH.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 cruiser and 2 destroyers moved from 56 Sea Zone to 41 Sea Zone
2 fighters moved from India to 41 Sea Zone
1 fighter moved from New South Wales to Queensland
1 bomber moved from New South Wales to Queensland
1 artillery and 3 infantry moved from South Australia to New South Wales
1 submarine moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 cruiser, 2 destroyers and 2 fighters in 41 Sea Zone, round 1 : 3/5 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 41 Sea Zone, round 1 : 6/6 hits
1 tactical_bomber owned by the Japanese , 1 cruiser owned by the ANZAC , 2 destroyers owned by the ANZAC , 1 submarine owned by the Japanese , 2 fighters owned by the ANZAC and 1 submarine owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is -37
Casualties for Japanese: 1 submarine and 1 tactical_bomber
Casualties for ANZAC: 1 cruiser, 2 destroyers, 2 fighters and 1 submarineNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter and 1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUsProduction/PUs Summary :
Germans : 31 / 49
Russians : 42 / 60
Japanese : 59 / 62
Americans : 56 / 84
Chinese : 1 / 2
British : 34 / 39
UK_Pacific : 13 / 13
Italians : 14 / 20
ANZAC : 10 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
Average roll : 2.333
Median : 2.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
Average roll : 2.333
Median : 2.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6





